This table displays the most commonly played TFT Set 16 team compositions based on pick rate, showing current meta trends and popular strategies. Top 8-champion Set 16 compositions: Defender (72.9% WR, 3.3 avg), Defender (30.5% WR, 5.4 avg), Defender (39.7% WR, 5.1 avg). Defender/Disruptor leads with 72.89% win rate and 3.33 average placement. Defender follows at 30.52% win rate. Analyzing 47 8-comp compositions with real-time performance statistics.

Primary
Champions
Builds
Traits
AvgWinFirstPick
3.33
Avg Place
72.89%
Win Rate
20.66%
First Place
1.74%
Pick Rate
5.43
Avg Place
30.52%
Win Rate
5.14%
First Place
0.91%
Pick Rate
-
5.06
Avg Place
39.69%
Win Rate
6.58%
First Place
0.90%
Pick Rate
3.66
Avg Place
67.95%
Win Rate
15.33%
First Place
0.89%
Pick Rate
3.36
Avg Place
71.51%
Win Rate
17.60%
First Place
0.63%
Pick Rate
3.40
Avg Place
73.59%
Win Rate
14.91%
First Place
0.36%
Pick Rate
3.19
Avg Place
77.58%
Win Rate
15.21%
First Place
0.34%
Pick Rate
-
5.67
Avg Place
26.76%
Win Rate
3.24%
First Place
0.33%
Pick Rate
4.79
Avg Place
43.25%
Win Rate
6.34%
First Place
0.32%
Pick Rate
4.86
Avg Place
45.32%
Win Rate
6.04%
First Place
0.29%
Pick Rate
-
5.24
Avg Place
37.28%
Win Rate
4.66%
First Place
0.25%
Pick Rate
4.10
Avg Place
58.41%
Win Rate
12.15%
First Place
0.19%
Pick Rate
4.86
Avg Place
43.43%
Win Rate
4.04%
First Place
0.17%
Pick Rate
5.29
Avg Place
32.64%
Win Rate
5.18%
First Place
0.17%
Pick Rate
4.57
Avg Place
45.41%
Win Rate
8.11%
First Place
0.16%
Pick Rate
5.39
Avg Place
29.89%
Win Rate
5.98%
First Place
0.16%
Pick Rate
5.23
Avg Place
33.15%
Win Rate
5.43%
First Place
0.16%
Pick Rate
3.53
Avg Place
68.97%
Win Rate
15.52%
First Place
0.15%
Pick Rate
3.94
Avg Place
59.49%
Win Rate
11.39%
First Place
0.14%
Pick Rate
4.28
Avg Place
51.82%
Win Rate
8.76%
First Place
0.12%
Pick Rate
3.66
Avg Place
71.90%
Win Rate
10.74%
First Place
0.11%
Pick Rate
6.08
Avg Place
17.50%
Win Rate
0.83%
First Place
0.11%
Pick Rate
3.00
Avg Place
81.03%
Win Rate
17.24%
First Place
0.10%
Pick Rate
3.39
Avg Place
72.90%
Win Rate
15.89%
First Place
0.09%
Pick Rate
4.43
Avg Place
54.72%
Win Rate
6.60%
First Place
0.09%
Pick Rate
4.55
Avg Place
54.29%
Win Rate
7.62%
First Place
0.09%
Pick Rate
4.68
Avg Place
49.52%
Win Rate
3.81%
First Place
0.09%
Pick Rate
4.78
Avg Place
41.75%
Win Rate
5.83%
First Place
0.09%
Pick Rate
3.66
Avg Place
67.68%
Win Rate
10.10%
First Place
0.09%
Pick Rate
5.32
Avg Place
35.71%
Win Rate
6.12%
First Place
0.09%
Pick Rate
4.21
Avg Place
60.92%
Win Rate
4.60%
First Place
0.08%
Pick Rate
5.31
Avg Place
31.76%
Win Rate
4.71%
First Place
0.08%
Pick Rate
3.76
Avg Place
69.05%
Win Rate
14.29%
First Place
0.07%
Pick Rate
Thresh  build
BloodthirsterMorellonomiconVoid Staff
5.54
Avg Place
20.99%
Win Rate
2.47%
First Place
0.07%
Pick Rate
5.08
Avg Place
40.54%
Win Rate
6.76%
First Place
0.07%
Pick Rate
5.80
Avg Place
24.64%
Win Rate
0.00%
First Place
0.06%
Pick Rate
2.86
Avg Place
78.26%
Win Rate
31.88%
First Place
0.06%
Pick Rate
5.15
Avg Place
41.18%
Win Rate
5.88%
First Place
0.06%
Pick Rate
3.43
Avg Place
75.00%
Win Rate
22.06%
First Place
0.06%
Pick Rate
4.00
Avg Place
62.12%
Win Rate
3.03%
First Place
0.06%
Pick Rate
5.34
Avg Place
31.43%
Win Rate
11.43%
First Place
0.06%
Pick Rate
5.64
Avg Place
20.31%
Win Rate
0.00%
First Place
0.06%
Pick Rate
3.38
Avg Place
69.84%
Win Rate
14.29%
First Place
0.06%
Pick Rate
5.05
Avg Place
32.79%
Win Rate
1.64%
First Place
0.05%
Pick Rate
4.66
Avg Place
47.54%
Win Rate
11.48%
First Place
0.05%
Pick Rate
5.12
Avg Place
33.90%
Win Rate
5.08%
First Place
0.05%
Pick Rate
3.46
Avg Place
69.49%
Win Rate
25.42%
First Place
0.05%
Pick Rate

TFT Set 16 Meta Analysis

This page displays 47 team compositions sorted by popularity to show what the meta is currently playing, based on 11.7K games analyzed from ranked matches. The current meta shows an average win rate of 50.3% and average placement of 4.48 across all tracked compositions.

Top Performing Compositions

The highest win rate composition is Caretaker/Defender with Neeko as the primary carry, achieving a 81.0% win rate. Following closely is Bruiser/Defender at 78.3% win rate, and Caretaker/Defender at 77.6%. These compositions represent the strongest options in the current meta for players looking to maximize their LP gains.

Playstyle Breakdown

Understanding how each composition plays helps you choose the right one for your game state:

  • Caretaker/Defender (Late Game): scales into late game with consistent top 4 finishes — build around Neeko
  • Bruiser/Defender (Late Game): scales into late game with consistent top 4 finishes — build around LeBlanc
  • Caretaker/Defender (Late Game): scales into late game with consistent top 4 finishes — build around Nidalee

Best for Winning Lobbies

If your goal is to win first place rather than just top 4, consider Bruiser/Defender which achieves first place in 31.9% of games. With only a 0.1% pick rate, this composition is rarely contested.

Most Consistent for Climbing

For players focused on consistent LP gains, Bruiser/Defender offers the best average placement at 2.86.Consistent compositions minimize bottom 4 finishes and provide steady climbing, even if they don't win lobbies as often.

Hidden Gems - Uncontested Picks

These compositions have above-average win rates but low pick rates, making them excellent choices when your primary composition is contested:

  • Caretaker/Defender: 81.0% win rate with only 0.1% pick rate
  • Bruiser/Defender: 78.3% win rate with only 0.1% pick rate
  • Caretaker/Defender: 77.6% win rate with only 0.3% pick rate

Meta Contestation

The most popular composition is Defender/Disruptor with a 1.7% pick rate, and it maintains a strong 72.9% win rate despite high contestation. Defender/Arcanist follows at 0.9% pick rate. When multiple players contest the same composition, consider pivoting to less popular alternatives to improve your odds.

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TFT Set 16 Comps FAQ

What is the best TFT comp in TFT Set 16?

The best TFT comp in TFT Set 16 is Caretaker/Defender with Neeko as the primary carry, achieving a 81.0% win rate and 3.00 average placement. This composition is effective for climbing ranked and consistently places in top 4.

How do I play the Caretaker/Defender comp?

To play Caretaker/Defender, focus on building around Neeko as your main carry. Look for Neeko and supporting units early, prioritize items that synergize with your carry, and aim to hit your power spike by level 7-8. This comp has a 0.1% pick rate, making it a relatively uncontested option.

What comps are good for climbing in TFT Set 16?

For consistent LP gains in TFT Set 16, Bruiser/Defender offers the best average placement at 2.86. Other reliable options include Caretaker/Defender (3.00 avg) and Caretaker/Defender (3.19 avg). Consistent comps minimize bottom 4 finishes and provide steady climbing.

What is the easiest TFT comp to play?

Caretaker/Defender is a great option for players looking for an easier climb. With a 81.0% win rate but only 0.1% pick rate, you're unlikely to be contested, making the game easier to navigate. Low contestation means you can naturally find your units without having to force pivots.

When should I force a comp vs flex in TFT Set 16?

In TFT Set 16, Defender/Disruptor has a 1.7% pick rate, meaning it's heavily contested. If you see others going for it, consider flexing into alternatives like Caretaker/Defender. Force a comp when you hit early units and items, or when it's uncontested. Flex when you see 2+ players competing for the same units.

What is the current TFT meta in TFT Set 16?

The TFT Set 16 meta is dominated by Defender/Disruptor with 1.7% pick rate, followed by Defender/Arcanist at 0.9%. High pick rate comps define the meta but are often contested. For uncontested games, consider less popular alternatives like Caretaker/Defender (0.1% pick rate).

Should I avoid playing popular comps in TFT?

Not necessarily. Popular comps like Defender/Disruptor (1.7% pick rate) are popular for a reason—they're strong. However, when multiple players contest the same comp, everyone's placement suffers. Scout your lobby early. If 2+ players are forcing the same comp, pivot to alternatives to avoid fighting for units.