Drag and drop champions to build your TFT comp and get personalized comp recommendations based on the champions you select. You'll get custom stats based on analyzed relevant TFT comps to help determine the strength of your custom comp. You can also see the TFT comp contested risk rating to determine how likely you are to be contested by other players. Save your TFT comps to view them later in the TFT comps builder tool.
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Recommended Comps
Add 1 or more champions to the board to see comp recommendations.

Anivia
Frostbite
Fire an ice shard at target that deals 355/530/750 (+
) magic damage. If they are Chilled , the damage Critically Strikes.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Blitzcrank
Static Field
Gain 400/480/600 (+
) Shield for 4 seconds and deal (+
) magic damage to all enemies within 1 hex.

Briar
Blood Frenzy
Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and (+
) decaying Attack Speed.

Caitlyn
Ace in the Hole
Fire a bullet towards the farthest enemy, dealing 515/775/1205 (+475
+40
) physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

Illaoi
Tentacle Smash
Restore (+
+
) Health and slam a tentacle, dealing 180/270/405 (+
) physical damage to enemies in a line.

Jarvan IV
Demacian Standard
Gain 350/425/500 (+
) Shield for 4 seconds. Grant all allies 0/0/1 (+
) Attack Speed for 4 seconds.

Jhin
Curtain Call
For the next 4 attacks, set Attack Speed to 1 , gain infinite range and replace attacks with a cannon shot. Cannon shots deal 170/257/384 (+155
+15
) physical damage. The 4th shot deals 144% more damage.

Kog'Maw
Caustic Spittle
Deal 140/200/300 (+
) magic damage to target and reduce their Armor and Magic Resist by 8/10/15 . Adjacent enemies are dealt 50% of the damage and effect.

Lulu
Whimsy
Deal 330/500/750 (+
) magic damage to target and make them dance for 1 seconds. The projectile then bounces to the nearest target, dealing 140/210/315 (+
) magic damage.

Qiyana
Clear The Brush
Dash to a nearby hex and swing forward, dealing 180/270/445 (+160
+20
) physical damage to enemies in a 2-hex line.

Rumble
Junkyard Titan
Gain (+350
) Shield for 4 seconds. Fire a burst of flames, dealing (+
) magic damage in a cone.

Shen
Stand United
Grant 250/325/425 (+
) Shield to this unit and a nearby damaged ally for 4 seconds.

Sona
Power Chord
Deal 130/195/300 (+
) magic damage to 2 nearby enemies and restore (+
) Health to the lowest Health ally.

Viego
Blade of the Ruined King

Aphelios
Incendiary Onslaught
Start with Infernum equipped. On cast, switch to Severum for 8 (+
) attacks.
Infernum : Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum : Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal (+
) physical damage.
{{TFT_Keyword_Sunder}}
{{TFT_Keyword_Sunder}}

Ashe
True Ice Arrow
Fire an arrow at target that deals 155/225/340 (+135
+20
) physical damage to them and (+135
+20
) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal (%i:TFTBaseAD%) physical damage. (Current Bonus Arrows: ).
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Bard
Traveler's Call
Launch 6 Meeps at nearby enemies that deal 130/185/255 (+
) magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: )

Cho'Gath
Rupture
Gain 10/15/25 permanent max Health (Total: ). Restore 200/225/400 (+45
) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 2 seconds and take (+
+45
) magic damage.

Ekko
Parallel Convergence
Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal (+
) bonus magic damage.
When the zone ends, it deals (+
) magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.
When the zone ends, it deals

Graves
Collateral Damage

Neeko
Pop Blossom
Leap at target and gain 400/475/600 (+
) Shield for 4 seconds. Slam down after a brief delay, dealing 80/120/180 (+
) magic damage to enemies within two hexes and 20% Chilling them for 2 seconds.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Orianna
Command: Protect
Send the Ball to target, dealing (+
) magic damage and splitting (+
) magic damage among enemies within a 1 hex circle.
Then grant60/90/130 (+
) Shield to the two lowest Health allies for 3 seconds.
Then grant

Poppy
Hammer Shock
Gain (+
) Shield for 4 seconds and deal (+
) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

Rek'Sai
Burrow
Dash to the furthest enemy within 3 hexes and deal 160/240/380 (+140
+20
) physical damage to them. The next 3 attacks hit adjacent enemies and deal (+140
) physical damage.

Sion
Soul Furnace

Teemo
Toxic Dart
Shoot the closest unpoisoned enemy, dealing (+
) magic damage and poisoning them for seconds. Poisoned enemies take 35/55/100 (+
) magic damage each second.

Tristana
Buster Shot
Fire a massive cannonball at target, dealing 295/445/730 (+265
+30
) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

Tryndamere
Undying Rage
Become enraged for 5 seconds. While enraged, gain (+
) Durability and attacks are replaced with a strike that deals (+110
) physical damage. Ignore 30% of Armor against Chilled enemies.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Gain increased Move Speed. Gain 10% Attack Damage, permanently increased by 1% whenever Ashe or Tryndamere score a kill. (Current Bonus: )
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Twisted Fate
Stacked Deck

Vi
Relentless Force
Gain 125/150/175 (+
) Shield for 2 seconds. Slam on target, dealing (+120
) physical damage to enemies in a 1 hex range. Every third cast deals (+120
) damage in a 2 hex range instead and knocks up enemies hit for 1 second.

Xin Zhao
Three Talon Strike
Strike target 3 times. Each strike deals (+65
) physical damage and restores 105/145/200 (+
) Health. The final one Stuns for 2 seconds.

Yasuo
Sweeping Blade
Dash, then deal 103/157/233 (+95
+8
) physical damage to adjacent enemies. If only one enemy is hit, deal double damage.
Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% %i:TFTBaseAD% physical damage to each.

Yorick
Mourning Mist
Restore (+
) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals (+
) magic damage in 1 hex radius.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Ahri
Fox-Fire
Fire 3 flames at target, each dealing 82/125/225 (+
) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.
If there are nearby enemies, dash away.
If there are nearby enemies, dash away.

Darius
Decimate
Restore 210/280/420 (+15%
+210
) Health and spin, dealing (+90
) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals (+90
) physical damage each second for 5 seconds.
If an enemy with Hemorrhage drops below8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)
If an enemy with Hemorrhage drops below

Dr. Mundo
Maximum Dosage
Bulk up for 5 seconds. While bulked, restore (+
+
) Health every second and attacks deal (+
+60
) physical damage.

Draven
Spinning Axes

Gangplank
Powder Kegs
Toss barrels at the 3 nearest enemies and detonate them. They deal 215/325/525 (+205
+10
) damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10 , increased to 20 if the damage critically strikes.

Gwen
Snip Snip!

Jinx
Switcheroo!

Kennen
Slicing Maelstrom
Gain 600/700/900 (+
) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 (+
) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 2 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

Kobuko & Yuumi
You & Me!

LeBlanc
Distortions
Summon 3 dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes 300/450/800 (+
) magic damage and is Stunned for 1 second, while other units hit take 180/270/500 (+
) magic damage.

Leona
Solar Flare
{{TFT_Keyword_Wound}}
{{TFT_Keyword_Burn}}

Loris
Piltover Tussle
Gain 700/800/1000 (+
) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1 seconds and dealing 150/225/360 (+
) magic damage to them. After charging, force nearby enemies to target this unit.

Malzahar
Void Swarm
Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals 30/45/80 (+
) magic damage.

Milio
Ultra Mega Fire Kick!!!
Launch a fuemigo at target that bounces 3 times, dealing (+
) magic damage to enemies hit. The last bounce deals (+
) magic damage to enemies in a 1 hex radius.

Nautilus
Titan's Wrath

Sejuani
Winter's Wrath
Gain 525/575/775 (+
) Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70/105/170 (+
) magic damage and are 30% Chilled for 4 seconds. If they are already Chilled , Stun them for 1 second.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Vayne
Tumble
Tumble to a nearby hex, then fire a bolt at target that deals 116/175/300 (+110
+6
) true damage.

Zoe
Double Trouble Bubble
{{TFT_Keyword_Shred}}
{{TFT_Keyword_Chill}}

Ambessa
Lacerate
Swipe and dash around target, dealing 50/75/350 (+45
+5
) physical damage to enemies in the path. Then slam chains on target, dealing (+45
+5
) physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 80% damage.
The slam deals40/40/100% more damage to Tanks.
The slam deals

Bel'Veth
Endless Banquet
While transformed, gain

Braum
Unbreakable Frost
Raise shield for 4 seconds, gaining (+15
) Durability and redirecting projectiles to towards Braum instead. When hit, deal (+20%
+15
) magic damage to nearby enemies and 30% Chill them for 2 seconds.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Diana
Lunar Rush

Fizz
Playful Trickster
Become briefly untargetable, then jump to the farthest enemy within 4 hexes, avoiding Tanks and Fighters, and deal 75/115/450 (+
) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal (+
) bonus magic damage on hit.

Garen
Judgment
Spin for 3 seconds, gaining 50/50/80% Durability and healing for (+
+
) over the duration. Each second, deal (+100
) physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

Kai'Sa
Icathian Rain
Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 45/72/170 (+39
+6
) physical damage.

Kalista
Endless Rend
Summon spears split among the 4 nearest enemies. After a brief delay, they each impale their target, dealing 33/53/465 (+30
+3
) physical damage and reducing Armor by 1 .

Lissandra
Frozen Tomb
Encase target in ice, Stunning them for 1 second and dealing (+
) magic damage. All enemies within 2 hexes of them split 415/625/2800 (+
) magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.
Chilled enemies take 12% more damage from this ability.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Lux
Final Spark
Fire a ball of light at the most enemies, dealing (+
) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing (+
) magic damage to enemies hit by the ball and 90/135/900 (+
) magic damage to all other enemies hit.

Miss Fortune
Heartbreaker

Nasus
Fury of the Sands
Steal 500/685/3000 (+
) Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal (+
) magic damage to adjacent enemies each second.

Nidalee
Relentless Pounce
Jump on an adjacent enemy with the lowest health, then deal (+
) magic damage to them and 100/150/600 (+
) magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.
Tanks take60% more damage from this ability and Fighters take 30% more.
Tanks take

Renekton
Slice and Dice
Dash to the lowest Health enemy within 2 hexes, dealing (+
) physical damage to all enemies in the path. Then slash 4 times, each dealing (+
+
) physical damage. Subsquent casts increase the number of slashes by 1.

Rift Herald
Warp Armor
Gain 300/425/2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing (+100
+
) magic damage to enemies hit. For 4 seconds, gain (+100
) Durability + 1% for each enemy targeting this unit.

Seraphine
Grand Encore
Gain 3 notes. For each one active, deal 40/60/300 (+
) magic damage to a nearby enemy.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore40/80/400 (+
) Health. Enemies hit take 270/405/2200 (+
) magic damage, reduced by 30% for each enemy it's passed through.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore

Singed
Poison Trail

Skarner
Impale

Swain
Nevermove

Taric
Starlight's Touch

Veigar
Dark Storm

Warwick
Eternal Hunger
Gain 100/100/400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal (+55
) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi (+
) Attack Speed for 3 seconds.

Wukong
Diverting Trickster

Yone
Kin of the Stained Blade

Yunara
Transcendent State
For the next 4 seconds, gain 1/1/3 Attack Speed, infinite range, and replace attacks with lasers. Lasers deal (+80
+8
) physical damage in a line, reduced by 75/75/30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

Aatrox
The Darkin Blade
Slash in a line, dealing
Swipe in a cone, dealing
Slam on target, dealing

Annie
Enraged Inferno
Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500/2250/8000 (+
) magic damage to each of them over 45 seconds.
Annie's max Mana is reduced by140 for the rest of combat. Subsquent casts launch a fireball at target that deals (+
) magic damage.
{{TFT_Keyword_Burn}}
{{TFT_Keyword_Wound}}
Annie's max Mana is reduced by
{{TFT_Keyword_Burn}}
{{TFT_Keyword_Wound}}

Azir
Arise!

Fiddlesticks
Crowstorm
Teleport into a large cluster of enemies within 2 hexes and Stun them for 1/1/99 seconds. Begin losing 22 mana per second. While casting, deal 100/150/6666 (+
) magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

Galio
Inspirational Might

Kindred
Lamb's Respite
Dash, then create a 2-hex radius zone for 3/3/99 seconds that shields allies within for 350/750/10000 (+
) health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals (+25
) physical damage.
When the zone ends, heal all allies for0 (+
) of damage dealt while it was up and dash away.
When the zone ends, heal all allies for

Lucian & Senna
The Culling
Fire (+
) shots towards target. Each shot explodes on the first enemy hit, dealing 83/132/900 (+75
+8
) physical damage to all nearby enemies.

Mel
Radiant Eclipse

Ornn
Call of the Forge
Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals 100/150/3000 (+
) magic damage to them.
When it arrives, headbutt it and redirect it toward another distant enemy, dealing150/225/4500 (+
) magic damage instead.
{{TFT_Keyword_Chill}}
When it arrives, headbutt it and redirect it toward another distant enemy, dealing
{{TFT_Keyword_Chill}}

Sett
The Show Stopper
Grab target and slam them forward, dealing (+
) + 0/0/9 (+
) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

Shyvana
Dragon's Descent / Flame Breath

T-Hex
Hextech Arsenal

Tahm Kench
Devour
Devour target for 3 seconds, dealing 1200/1800/30000 (+
) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal (+
) magic damage instead.
If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.
If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Thresh
The Box

Volibear
The Relentless Storm
Bite the target and mark them, dealing (+
+
) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing (+
+
) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0 seconds, summon a lightning bolt on a nearby enemy, dealing (+
+
) magic damage. Takedowns summon a bolt on fallen enemies.

Xerath
Eye of the Ascendant
Launch 10/10/99 arcane blasts randomly split between the closest 4/4/10 enemies that each deal 390/650/2500 (+
) magic damage.

Ziggs
Mega Inferno Bomb

Zilean
Visions of the End
Throw a Time Bomb on the nearest enemy without one. Time Bombs deal (+
) magic damage each second. When the target dies, they explode, dealing (+
) magic damage in a 1 hex radius and grant Zilean 15 mana.
If a Time Bomb is on an enemy for18/16/1 seconds and Zilean is alive, the enemy instantly dies.
If a Time Bomb is on an enemy for

Aurelion Sol
The Skies Descend

Baron Nashor
Wrath of the Void
While in the Void Rift, erupt a tentacle below a random enemy every 3/3/0 seconds that knocks them up for 2 seconds.

Brock
Seismic Slam

Ryze
Runic Overload
Release a runic blast, dealing 250/430/1500 (+
) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 0 (+
+
) Health.
Freljord: Chill targets for 2 seconds and deal (+
) bonus true damage.
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by .
Shurima: Knock up enemies for 1 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void: Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage (+
) times over 4 seconds.
Void:

Sylas
Stolen Might

Zaahen
Divine Challenge
Dash around target and slash in a circle, dealing 95/145/1700 (+80
+15
) physical damage to target and (+80
+15
) physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.
If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing (+80
+15
) physical damage to all enemies within 3 hexes.
If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing
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