Set:16
Sample Size:732,372 ranked games
Tier:SILVER
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Ziggs , Shyvana, Rift Herald due to their popularity across multiple comps. You should be able to hit your key units without much competition.

4.17
Avg Placement
10.00%
First Place Rate
53.33%
Top 4 Rate
0.17%
Pick Rate

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn builds: Kai'Sa with Archangel's Staff, Guinsoo's Rageblade, Hextech Gunblade (100.00% WR, +46.67% difference); Rift Herald with Dragon's Claw, Sunfire Cape, Warmog's Armor (100.00% WR, +46.67% difference); Shyvana with Bloodthirster, Infinity Edge, Last Whisper (100.00% WR, +46.67% difference)

Strategy Guide

  • Win Condition: Fast 9 Legendary - level to 9 quickly to find 5-cost units.
  • Economy: High Cost comp (96g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +46.7% win rate - hold components.
  • Carousel Priority: Needlessly Large Rod and B.F. Sword.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), AD damage augments.
Fast 9 Legendary
Low Contest
Flexible Start
Hold For BiS Items
Highly Flexible

Kog'Maw is a 1-cost unit with an optimal reroll level of 4. Cho'Gath is a 2-cost unit with an optimal reroll level of 6. Dr. Mundo is a 3-cost unit with an optimal reroll level of 7. Rift Herald , Kai'Sa , Swain and Singed are 4-cost units with an optimal reroll level of 10. Ziggs and Shyvana are 5-cost units with an optimal reroll level of 10.

    • Kog'Maw
      Kog'Maw
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Cho'Gath
      Cho'Gath
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Rift Herald
      Rift Herald
    • Kai'Sa
      Kai'Sa
    • Swain
      Swain
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Ziggs
      Ziggs
    • Shyvana
      Shyvana
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Kog'Maw, Cho'Gath, Dr. Mundo, Kai'Sa , Rift Herald , Singed, Swain, Shyvana, Ziggs at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 50.0%
Pick Rate: 13.3%
Win Rate: 56.0%
Pick Rate: 83.3%
Win Rate: 0.0%
Pick Rate: 3.3%
Win Rate: 100.0%
Pick Rate: 3.3%
Win Rate: 55.6%
Pick Rate: 90.0%
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 33.3%
Pick Rate: 10.0%
Win Rate: 55.6%
Pick Rate: 90.0%
-
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 57.1%
Pick Rate: 93.3%
-
Win Rate: 100.0%
Pick Rate: 3.3%
Win Rate: 51.7%
Pick Rate: 96.7%
-
Win Rate: 0.0%
Pick Rate: 36.7%
Win Rate: 84.2%
Pick Rate: 63.3%
-
Win Rate: 33.3%
Pick Rate: 40.0%
Win Rate: 62.5%
Pick Rate: 53.3%
Win Rate: 100.0%
Pick Rate: 6.7%
Win Rate: 33.3%
Pick Rate: 40.0%
Win Rate: 66.7%
Pick Rate: 60.0%
-
Win Rate: 35.7%
Pick Rate: 46.7%
Win Rate: 68.8%
Pick Rate: 53.3%
-

Top 5 items by win rate for each champion. Kog'Maw's best item is Adaptive Helm with a 46.1% win rate. Cho'Gath's best item is Thief's Gloves with a 60.6% win rate. Dr. Mundo's best item is Steadfast Heart with a 59.8% win rate. Kai'Sa 's best item is Hextech Gunblade with a 64.4% win rate. Rift Herald 's best item is Steadfast Heart with a 55.8% win rate. Singed's best item is Morellonomicon with a 63.4% win rate. Swain's best item is Protector's Vow with a 69.4% win rate. Shyvana's best item is Thief's Gloves with a 78.0% win rate. Ziggs 's best item is Giant Slayer with a 92.2% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Adaptive Helm46.1%
Void Staff45.9%
Spear of Shojin43.2%
Nashor's Tooth42.0%
Hextech Gunblade41.6%
Thief's Gloves60.6%
Steadfast Heart58.5%
Sunfire Cape46.5%
Protector's Vow45.5%
Spirit Visage44.4%
Steadfast Heart59.8%
Evenshroud59.2%
Bramble Vest58.0%
Spirit Visage57.0%
Sunfire Cape56.6%
Hextech Gunblade64.4%
Archangel's Staff59.4%
Void Staff58.1%
Spear of Shojin57.8%
Giant Slayer56.5%
Steadfast Heart55.8%
Sunfire Cape54.0%
Bramble Vest54.0%
Dragon's Claw53.1%
Spirit Visage52.0%
Morellonomicon63.4%
Hand Of Justice60.6%
Void Staff60.3%
Thief's Gloves54.9%
Bloodthirster54.9%
Protector's Vow69.4%
Spirit Visage68.0%
Thief's Gloves67.6%
Ionic Spark67.2%
Dragon's Claw65.8%
Thief's Gloves78.0%
Titan's Resolve72.1%
Sterak's Gage68.8%
Hand Of Justice65.8%
Bloodthirster64.4%
Giant Slayer92.2%
Hextech Gunblade91.7%
Nashor's Tooth91.0%
Rabadon's Deathcap87.7%
Blue Buff87.1%

If contested, consider pivoting to Riftscourge / Juggernaut (5 shared units, 2.58 avg place), Bruiser / Harvester (5 shared units, 3.43 avg place), and Bruiser / Juggernaut (5 shared units, 4.67 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~86 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is classified as a Late Game Tank composition in TFT Patch 16.2. With a 53.3% win rate and 4.17 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Dr. Mundo and Rift Herald as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Shyvana) come online at level 9.

Stage 5+Late Game
Push to level 9
Roll for Ziggs
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Ziggs , Shyvana. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
96gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Dr. Mundo and Rift Herald as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Shyvana) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Ziggs , Shyvana. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Ziggs Key Survivor
15.5%
#2
ShyvanaContributor
13.0%
#3
SwainContributor
11.7%
#4
Kai'Sa Contributor
11.5%
#5
SingedContributor
10.2%
#6
Rift Herald Contributor
9.9%
#7
Dr. MundoContributor
9.7%
#8
Kog'MawContributor
9.3%
#9
Cho'GathContributor
9.2%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Ziggs contributes 15.5% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Shyvana (13.0%), Swain (11.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is a SILVER tier composition in TFT Set 16 with a 53.3% win rate and 4.17 average placement. The primary carries are Ziggs .

Strengths

  • High 53.3% win rate makes this a top-tier composition
  • Good 4.17 average placement indicates viability
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Relies on 2-star carries without strong 3-star options
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Level efficiently to find your Ziggs at higher levels.

2
Itemization

Prioritize items for Ziggs . Check the Top Items section for optimal builds.

3
Positioning

Place Rift Herald and Swain in the frontline to protect Ziggs in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Void, Zaun, Bruiser, Juggernaut, Longshot, Arcanist, Assimilator, Dragonborn.

What are the carries of this TFT Comp?

The primary carries for this composition are Ziggs .

What is the best positioning for this composition?

Place your carries like Ziggs in the backline and your tanks like Rift Herald and Swain in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 53.33% and an average placement of 4.17, making it a strong contender in the current meta.

What item builds does Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn use?

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn performs best with these item builds: Kai'Sa with Archangel's Staff, Guinsoo's Rageblade, Hextech Gunblade (100.00% win rate, +46.67% difference from comp average); Rift Herald with Dragon's Claw, Sunfire Cape, Warmog's Armor (100.00% win rate, +46.67% difference from comp average); Shyvana with Bloodthirster, Infinity Edge, Last Whisper (100.00% win rate, +46.67% difference from comp average).

Is Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn contested in TFT Set 16?

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is relatively uncontested with only a 0.2% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Ziggs without much competition.

What is the win condition for Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn?

The win condition for Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Ziggs and Shyvana. Position your carries Ziggs safely and itemize them properly for maximum damage output.

Should I reroll or level with Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn?

No, Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn cost to build?

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is a high cost composition requiring approximately 96 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn?

Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Ziggs and Shyvana. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn?

You should consider pivoting away from Void / Zaun / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator / Dragonborn if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Riftscourge / Juggernaut with a 84.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.