Set:16
Sample Size:732,372 ranked games
Tier:SILVER
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Warwick, Swain, Singed due to their popularity across multiple comps. You should be able to hit your key units without much competition.

4.08
Avg Placement
0.00%
First Place Rate
53.85%
Top 4 Rate
0.06%
Pick Rate

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker builds: Dr. Mundo with Archangel's Staff, Jeweled Gauntlet, Thief's Gloves (100.00% WR, +46.15% difference); Draven with Dragon's Claw, Quicksilver, Thief's Gloves (100.00% WR, +46.15% difference); Jinx with Guinsoo's Rageblade, Last Whisper, Kraken's Fury (100.00% WR, +46.15% difference)

Strategy Guide

  • Win Condition: Vertical Zaun - maximize Zaun trait for synergy bonuses.
  • Economy: Medium Cost comp (75g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +46.2% win rate - hold components.
  • Carousel Priority: Sparring Gloves and Negatron Cloak.
  • Augment Synergies: Look for AD damage augments, Zaun trait augments.
Vertical Zaun
Low Contest
Flexible Start
Hold For BiS Items
Highly Flexible

Sion and Vi are 2-cost units with an optimal reroll level of 6. Draven, Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick, Swain and Singed are 4-cost units with an optimal reroll level of 10.

    • Sion
      Sion
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Draven
      Draven
    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Swain
      Swain
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for tft16_atakhan, Sion, Vi, Dr. Mundo, Draven, Jinx, Singed, Swain, Warwick at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 53.8%
Pick Rate: 100.0%
--
Win Rate: 0.0%
Pick Rate: 7.7%
Win Rate: 55.6%
Pick Rate: 69.2%
Win Rate: 66.7%
Pick Rate: 23.1%
Win Rate: 0.0%
Pick Rate: 7.7%
Win Rate: 58.3%
Pick Rate: 92.3%
-
Win Rate: 0.0%
Pick Rate: 7.7%
Win Rate: 55.6%
Pick Rate: 69.2%
Win Rate: 66.7%
Pick Rate: 23.1%
Win Rate: 0.0%
Pick Rate: 7.7%
Win Rate: 50.0%
Pick Rate: 76.9%
Win Rate: 100.0%
Pick Rate: 15.4%
Win Rate: 0.0%
Pick Rate: 7.7%
Win Rate: 50.0%
Pick Rate: 76.9%
Win Rate: 100.0%
Pick Rate: 15.4%
Win Rate: 28.6%
Pick Rate: 53.8%
Win Rate: 83.3%
Pick Rate: 46.2%
-
Win Rate: 40.0%
Pick Rate: 38.5%
Win Rate: 62.5%
Pick Rate: 61.5%
-
Win Rate: 0.0%
Pick Rate: 15.4%
Win Rate: 63.6%
Pick Rate: 84.6%
-

Top 5 items by win rate for each champion. Sion's best item is Bramble Vest with a 61.9% win rate. Vi's best item is Thief's Gloves with a 62.1% win rate. Dr. Mundo's best item is Bramble Vest with a 63.4% win rate. Draven's best item is Giant Slayer with a 66.3% win rate. Jinx's best item is Kraken's Fury with a 52.6% win rate. Singed's best item is Thief's Gloves with a 61.8% win rate. Swain's best item is Ionic Spark with a 69.8% win rate. Warwick's best item is Edge of Night with a 68.6% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Bramble Vest61.9%
Dragon's Claw60.8%
Sunfire Cape58.2%
Spirit Visage58.0%
Steadfast Heart56.8%
Thief's Gloves62.1%
Warmog's Armor47.9%
Sterak's Gage46.6%
Gargoyle Stoneplate45.4%
Hand Of Justice44.9%
Bramble Vest63.4%
Evenshroud62.7%
Steadfast Heart60.3%
Sunfire Cape59.2%
Dragon's Claw56.8%
Giant Slayer66.3%
Kraken's Fury64.8%
Deathblade59.9%
Guinsoo's Rageblade58.7%
Last Whisper58.0%
Kraken's Fury52.6%
Infinity Edge51.1%
Guinsoo's Rageblade50.8%
Giant Slayer50.7%
Deathblade50.0%
Thief's Gloves61.8%
Void Staff59.4%
Morellonomicon52.9%
Bloodthirster49.1%
Rabadon's Deathcap47.1%
Ionic Spark69.8%
Protector's Vow69.7%
Steadfast Heart68.3%
Dragon's Claw67.2%
Bramble Vest67.1%
Edge of Night68.6%
Hand Of Justice65.5%
Sterak's Gage64.0%
Titan's Resolve61.2%
Bloodthirster59.3%

If contested, consider pivoting to Gunslinger / Juggernaut (5 shared units, 3.70 avg place), Gunslinger / Juggernaut (5 shared units, 3.95 avg place), and Juggernaut / Eternal (5 shared units, 4.20 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~74 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is classified as a Fortress composition in TFT Patch 16.2. With a 53.8% win rate and 4.08 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Noxus / Zaun / Bruiser / Juggernaut / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Sion and Vi are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Sion, Vi, Draven.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Draven, Jinx, Dr. Mundo. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Warwick and Swain. This is when Noxus / Zaun / Bruiser / Juggernaut / Quickstriker reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition. Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
75gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Sion and Vi are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Sion, Vi, Draven.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Draven, Jinx, Dr. Mundo. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Warwick and Swain. This is when Noxus / Zaun / Bruiser / Juggernaut / Quickstriker reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition. Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Noxus / Zaun / Bruiser / Juggernaut / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
14.0%
#2
DravenContributor
13.2%
#3
WarwickContributor
13.0%
#4
SionContributor
12.4%
#5
SingedContributor
12.1%
#6
ViContributor
12.0%
#7
Dr. MundoContributor
11.7%
#8
JinxContributor
11.6%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Swain contributes 14.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Draven (13.2%), Warwick (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Noxus / Zaun / Bruiser / Juggernaut / Quickstriker

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is a SILVER tier composition in TFT Set 16 with a 53.8% win rate and 4.08 average placement. The primary carries are Draven and Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 53.8% win rate makes this a top-tier composition
  • Good 4.08 average placement indicates viability
  • Multiple carry options provide flexibility in itemization
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Relies on 2-star carries without strong 3-star options
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Level efficiently to find your Draven and Jinx at higher levels.

2
Itemization

Prioritize items for Draven and Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Swain and Singed in the frontline to protect Draven and Jinx in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Noxus, Zaun, Bruiser, Juggernaut, Quickstriker. The primary trait is Zaun, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Draven and Jinx.

What is the best positioning for this composition?

Place your carries like Draven and Jinx in the backline and your tanks like Swain and Singed in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 53.85% and an average placement of 4.08, making it a strong contender in the current meta.

What item builds does Noxus / Zaun / Bruiser / Juggernaut / Quickstriker use?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker performs best with these item builds: Dr. Mundo with Archangel's Staff, Jeweled Gauntlet, Thief's Gloves (100.00% win rate, +46.15% difference from comp average); Draven with Dragon's Claw, Quicksilver, Thief's Gloves (100.00% win rate, +46.15% difference from comp average); Jinx with Guinsoo's Rageblade, Last Whisper, Kraken's Fury (100.00% win rate, +46.15% difference from comp average).

Is Noxus / Zaun / Bruiser / Juggernaut / Quickstriker contested in TFT Set 16?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Draven and Jinx without much competition.

What is the win condition for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

The win condition for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is "Vertical Zaun". This composition focuses on maximizing the Zaun trait with 5 units, providing strong synergy bonuses. Position your carries Draven, Jinx safely and itemize them properly for maximum damage output.

Should I reroll or level with Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

No, Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Noxus / Zaun / Bruiser / Juggernaut / Quickstriker cost to build?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is a medium cost composition requiring approximately 75 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Warwick and Swain. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

You should consider pivoting away from Noxus / Zaun / Bruiser / Juggernaut / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 67.1% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.