Set:16
Sample Size:734,119 ranked games
Tier:GOLD
Last Updated:
This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Warwick, Singed, Swain due to their popularity across multiple comps. You should be able to hit your key units without much competition.
4.21
Avg Placement
3.57%
First Place Rate
57.14%
Top 4 Rate
0.07%
Pick Rate
Noxus / Zaun / Bruiser / Juggernaut / Quickstriker builds: Draven with Adaptive Helm, Thief's Gloves, Warmog's Armor (100.00% WR, +42.86% difference); Jinx with Guinsoo's Rageblade, Giant Slayer, Striker's Flail (100.00% WR, +42.86% difference); Singed with Archangel's Staff, Protector's Vow, Morellonomicon (100.00% WR, +42.86% difference)

Strategy Guide

  • Win Condition: 2-Cost Reroll - 3-star Sion as your primary carry.
  • Reroll Targets: 3-star Sion and Vi. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (87g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +42.9% win rate - hold components.
  • Carousel Priority: Giant's Belt and Tear Of The Goddess.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Highly Flexible
Reroll Lvl 6
Sion and Vi are 2-cost units with an optimal reroll level of 6. Draven, Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick, Singed and Swain are 4-cost units with an optimal reroll level of 10.
    • Sion
      Sion
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Draven
      Draven
    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Singed
      Singed
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Sion, Vi, Dr. Mundo, Draven, Jinx, Singed, Swain, Warwick at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Vi, Sion (over 25% pick rate at 3-star). Swain has the highest 2-star win rate at 70.6%.
Champion
-
Win Rate: 27.3%
Pick Rate: 39.3%
Win Rate: 76.5%
Pick Rate: 60.7%
Win Rate: 0.0%
Pick Rate: 14.3%
Win Rate: 46.7%
Pick Rate: 53.6%
Win Rate: 100.0%
Pick Rate: 32.1%
-
Win Rate: 50.0%
Pick Rate: 78.6%
Win Rate: 83.3%
Pick Rate: 21.4%
-
Win Rate: 50.0%
Pick Rate: 85.7%
Win Rate: 100.0%
Pick Rate: 14.3%
Win Rate: 0.0%
Pick Rate: 3.6%
Win Rate: 52.2%
Pick Rate: 82.1%
Win Rate: 100.0%
Pick Rate: 14.3%
Win Rate: 0.0%
Pick Rate: 3.6%
Win Rate: 59.3%
Pick Rate: 96.4%
-
Win Rate: 36.4%
Pick Rate: 39.3%
Win Rate: 70.6%
Pick Rate: 60.7%
-
Win Rate: 0.0%
Pick Rate: 3.6%
Win Rate: 59.3%
Pick Rate: 96.4%
-
Top 5 items by win rate for each champion. Sion's best item is Bramble Vest with a 61.5% win rate. Vi's best item is Thief's Gloves with a 57.6% win rate. Dr. Mundo's best item is Steadfast Heart with a 57.6% win rate. Draven's best item is Giant Slayer with a 61.6% win rate. Jinx's best item is Kraken's Fury with a 55.1% win rate. Singed's best item is Void Staff with a 55.6% win rate. Swain's best item is Protector's Vow with a 68.3% win rate. Warwick's best item is Titan's Resolve with a 60.9% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Gunslinger / Juggernaut (5 shared units, 3.68 avg place), Gunslinger / Juggernaut (5 shared units, 4.20 avg place), and Juggernaut / Eternal (5 shared units, 4.48 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~108 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 32.

Detailed Analysis

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.3. With a 57.1% win rate and 4.21 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Noxus / Zaun / Bruiser / Juggernaut / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Sion copies
Play strongest board

Focus on building economy while collecting Sion and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Sion by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Sion. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
99gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Sion and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Sion by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Sion. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Noxus / Zaun / Bruiser / Juggernaut / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
13.8%
#2
DravenContributor
13.2%
#3
WarwickContributor
13.0%
#4
SionContributor
12.4%
#5
ViContributor
12.0%
#6
SingedContributor
11.9%
#7
JinxContributor
11.9%
#8
Dr. MundoContributor
11.8%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Swain contributes 13.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Draven (13.2%), Warwick (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Noxus / Zaun / Bruiser / Juggernaut / Quickstriker

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is a GOLD tier composition in TFT Set 16 with a 57.1% win rate and 4.21 average placement. The primary carries are Draven and Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 57.1% win rate makes this a top-tier composition
  • Good 4.21 average placement indicates viability
  • Sion and Vi can be 3-starred for power spikes
  • Multiple carry options provide flexibility in itemization

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Sion for a 76.5% win rate power spike.

2
Itemization

Prioritize items for Draven and Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Swain in the frontline to protect Draven and Jinx in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Noxus, Zaun, Bruiser, Juggernaut, Quickstriker. The primary trait is Zaun, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Sion (3-Star Win Rate: 76.5%, Pick Rate: 60.7%), Vi (3-Star Win Rate: 100.0%, Pick Rate: 32.1%).

What is the best positioning for this composition?

Place your carries like Draven and Jinx in the backline and your tanks like Singed and Swain in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 57.14% and an average placement of 4.21, making it a strong contender in the current meta.

What item builds does Noxus / Zaun / Bruiser / Juggernaut / Quickstriker use?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker performs best with these item builds: Draven with Adaptive Helm, Thief's Gloves, Warmog's Armor (100.00% win rate, +42.86% difference from comp average); Jinx with Guinsoo's Rageblade, Giant Slayer, Striker's Flail (100.00% win rate, +42.86% difference from comp average); Singed with Archangel's Staff, Protector's Vow, Morellonomicon (100.00% win rate, +42.86% difference from comp average).

Is Noxus / Zaun / Bruiser / Juggernaut / Quickstriker contested in TFT Set 16?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Draven and Jinx without much competition.

What is the win condition for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

The win condition for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Sion and Vi as the primary carrys. Focus on 3-starring Sion which has a 76.5% win rate when upgraded.

Should I reroll or level with Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

Yes, Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Sion (76.5% win rate at 3-star) and Vi (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Noxus / Zaun / Bruiser / Juggernaut / Quickstriker cost to build?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is a high cost composition requiring approximately 99 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

Noxus / Zaun / Bruiser / Juggernaut / Quickstriker is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Warwick and Singed. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Noxus / Zaun / Bruiser / Juggernaut / Quickstriker?

You should consider pivoting away from Noxus / Zaun / Bruiser / Juggernaut / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 69.1% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.