
- Win Rate
- 48.5%
- Pick Rate
- 4.7%
- Ban Rate
- 3.2%
Ekko Skill Order, Abilities & Cooldowns
- Patch
- 26.19
- Games
- 4,225
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Ekko's abilities include Timewinder, Parallel Convergence, Phase Dive, Chronobreak, Z-Drive Resonance. Learn how to use Ekko's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- Q > E > W
- Levels 1-3
- Q > E > W
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 9/9/8/8/7s
- R cooldown
- 110/80/50s
Z-Drive Resonance
Ekko Skill Order (Patch 26.19)
4,475 gamesEkko Mid maxes Q (Timewinder) → E (Phase Dive) → W (Parallel Convergence): 96% of players use this order and win 49.6% of 4,338 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 95.9% | 49.6% | 4,338 |
| E > Q > W | 3% | 51.1% | 137 |
Ekko Jungle maxes Q (Timewinder) → E (Phase Dive) → W (Parallel Convergence): 96% of players use this order and win 50.4% of 3,983 games.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > E > W Most played | 95.9% | 50.4% | 3,983 |
| Q > W > E | 2.1% | 44.2% | 86 |
| E > Q > W | 1.8% | 46.1% | 76 |
Ekko Top maxes Q (Timewinder) → E (Phase Dive) → W (Parallel Convergence): 94% of players use this order and win 41.3% of 184 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
Ekko Support maxes Q (Timewinder) → E (Phase Dive) → W (Parallel Convergence): 91% of players use this order and win 48% of 102 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
Ekko Bot maxes Q (Timewinder) → E (Phase Dive) → W (Parallel Convergence): 98% of players use this order and win 50% of 50 games. The usual first three levels are Q → E → W. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Ekko Passive: Z-Drive Resonance

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
Ekko Q: Timewinder
Cooldown 9/9/8/8/7s
Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 9s | 9s | 8s | 8s | 7s |
| Cost (Mana) | 40 | 50 | 60 | 70 | 80 |
| Range | 1,075 | 1,075 | 1,075 | 1,075 | 1,075 |
| Cooldown at 100 ability haste | 4.5s | 4.5s | 4s | 4s | 3.5s |
Ekko W: Parallel Convergence
Cooldown 22/20/18/16/14s
Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 22s | 20s | 18s | 16s | 14s |
| Cost (Mana) | 30 | 35 | 40 | 45 | 50 |
| Range | 1,600 | 1,600 | 1,600 | 1,600 | 1,600 |
| Cooldown at 100 ability haste | 11s | 10s | 9s | 8s | 7s |
Ekko E: Phase Dive
Cooldown 9/9/8/8/7s
Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
Ranked up at levels 2, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 9s | 9s | 8s | 8s | 7s |
| Cost (Mana) | 40 | 45 | 50 | 55 | 60 |
| Range | 325 | 325 | 325 | 325 | 325 |
| Cooldown at 100 ability haste | 4.5s | 4.5s | 4s | 4s | 3.5s |
Ekko R: Chronobreak
Cooldown 110/80/50s
Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 110s | 80s | 50s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 850 | 850 | 850 |
| Cooldown at 100 ability haste | 55s | 40s | 25s |
Ekko Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Ekko's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Timewinder | 7s | 4.7s | 3.5s |
| W · Parallel Convergence | 14s | 9.3s | 7s |
| E · Phase Dive | 7s | 4.7s | 3.5s |
| R · Chronobreak | 50s | 33.3s | 25s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 9s | 9s | 8s | 8s | 7s | |
| 22s | 20s | 18s | 16s | 14s | |
| 9s | 9s | 8s | 8s | 7s | |
| 110s | 80s | 50s |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Ekko Abilities FAQ - Patch 26.19
What should I max first on Ekko?
Most Ekko Mid players max Q (Timewinder), E (Phase Dive), W (Parallel Convergence) in that order — 96% of ranked games this patch, with a 49.6% win rate.
What is Ekko's ultimate cooldown?
Ekko's ultimate, Chronobreak, has a 110 / 80 / 50 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 25 seconds.
When should I level Ekko's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Ekko skill order does.
What does Ekko's passive do?
Ekko's passive is Z-Drive Resonance. Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
How much does ability haste lower Ekko's cooldowns?
At 100 ability haste every cooldown is halved: Ekko's Timewinder goes from 7 to 3.5 seconds and Chronobreak from 50 to 25 seconds at max rank.