
Olafvs Vi
Olaf vs Vi is a very close matchup in LoL patch 26.7. Olaf wins with a 50.0% win rate (+0.0%) over Vi based on 10 games. Olaf wins the early laning phase while Vi scales better into the late game. Below you'll find the best Olaf build, runes, laning stats, and strategies for the Olaf vs Vi matchup.
Olaf Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Olaf performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Olaf vs Vi Matchup?

Olaf vs Vi Matchup Summary
The Olaf vs Vi matchup is essentially a coin-flip matchup in League of Legends ranked play. Based on 10 recent matches analyzed, Olaf wins with a 50.0% win rate compared to Vi's 50.0%, giving Olaf a 0.0 percentage point advantage. Game phase dynamics play a critical role here: Olaf controls the early laning stage, but Vi outscales as the game goes longer. The matchup shifts dramatically depending on game length — Olaf needs to press advantages before Vi reaches their power spikes, while Vi should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in sustain, where Olaf leads by 890 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Olaf has a statistical edge, but the margin is close enough that respecting Vi's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Olaf vs Vi Laning Phase Breakdown
Olaf is favored during the laning phase against Vi, winning 4 out of 5 key stat categories. Olaf holds advantages in farming, damage, gold income and sustain, making them the stronger laner in this matchup.
Best Olaf Build Against Vi
Plated Steelcaps is the optimal boots choice against Vi, providing the mobility and stats Olaf needs most in this matchup. The top-performing core items for Olaf against Vi are Death's Dance, Ravenous Hydra and Experimental Hexplate. This combination gives Olaf an effective balance of damage, survivability, and utility for the matchup. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Olaf vs Vi matchup.
Early Game vs Late Game
Olaf dominates the early game (first 15 minutes) with a commanding 60.0% win rate — a 20.0 percentage point lead over Vi. This lopsided early game means Olaf can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Vi is far superior in the late game (25+ minutes), boasting a 60.0% win rate — 20.0 points above Olaf. Extended games heavily favor Vi, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Olaf must aggressively press their early advantage and close out the game before Vi reaches their scaling breakpoints. If Vi survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Olaf Runes Against Vi
The Precision primary with Inspiration secondary combination helps Olaf maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Vi.
Olaf matchup data for League of Legends patch 26.7. The table below shows Olaf's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Olaf build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 62.62% | 107 | 6.5 | 982 | 12,984 | 63.8% | 61.7% | |
| 42.50% | 80 | 6.6 | 869 | 12,164 | 55.6% | 31.8% | |
| 45.83% | 48 | 6.1 | 845 | 12,833 | 31.6% | 55.2% | |
| 58.33% | 48 | 7.0 | 1,067 | 12,861 | 72.0% | 43.5% | |
| 46.67% | 45 | 6.6 | 848 | 11,672 | 40.9% | 52.2% | |
| 51.28% | 39 | 7.0 | 1,078 | 12,787 | 58.8% | 45.5% | |
| 51.28% | 39 | 6.2 | 815 | 11,475 | 63.2% | 40.0% | |
| 41.03% | 39 | 6.2 | 844 | 10,492 | 34.6% | 53.9% | |
| 40.54% | 37 | 6.5 | 965 | 13,248 | 29.4% | 50.0% | |
| 45.95% | 37 | 6.7 | 877 | 14,070 | 46.1% | 45.8% | |
| 50.00% | 36 | 5.5 | 1,114 | 12,267 | 43.8% | 55.0% | |
| 51.43% | 35 | 6.5 | 1,070 | 12,368 | 50.0% | 52.6% | |
| 51.43% | 35 | 7.1 | 895 | 11,966 | 47.6% | 57.1% | |
| 44.12% | 34 | 3.7 | 892 | 13,810 | 40.0% | 47.4% | |
| 54.55% | 33 | 5.4 | 909 | 12,092 | 45.0% | 69.2% | |
| 36.36% | 33 | 6.5 | 782 | 10,502 | 36.8% | 35.7% | |
| 53.13% | 32 | 5.9 | 899 | 12,742 | 69.2% | 42.1% | |
| 55.17% | 29 | 6.5 | 933 | 14,040 | 71.4% | 50.0% | |
| 55.17% | 29 | 5.6 | 812 | 11,771 | 56.3% | 53.9% | |
| 35.71% | 28 | 6.8 | 851 | 13,630 | 50.0% | 27.8% | |
| 34.62% | 26 | 6.4 | 1,104 | 14,545 | 20.0% | 38.1% | |
| 56.00% | 25 | 7.1 | 958 | 10,312 | 64.3% | 45.5% | |
| 56.00% | 25 | 6.2 | 896 | 13,187 | 66.7% | 50.0% | |
| 34.78% | 23 | 6.2 | 767 | 11,318 | 36.4% | 33.3% | |
| 63.64% | 22 | 6.5 | 916 | 11,638 | 69.2% | 55.6% | |
| 63.64% | 22 | 6.5 | 1,032 | 12,459 | 66.7% | 60.0% | |
| 52.38% | 21 | 5.1 | 748 | 10,587 | 42.9% | 71.4% | |
| 71.43% | 21 | 6.9 | 961 | 13,325 | 57.1% | 78.6% | |
| 50.00% | 20 | 2.4 | 781 | 11,836 | 45.5% | 55.6% | |
| 35.00% | 20 | 7.5 | 894 | 12,334 | 33.3% | 36.4% | |
| 47.37% | 19 | 2.0 | 805 | 14,202 | 28.6% | 58.3% | |
| 36.84% | 19 | 6.9 | 915 | 11,897 | 20.0% | 55.6% | |
| 50.00% | 18 | 6.2 | 902 | 12,511 | 44.4% | 55.6% | |
| 44.44% | 18 | 6.3 | 802 | 12,082 | 28.6% | 54.5% | |
| 64.71% | 17 | 4.9 | 931 | 14,498 | 66.7% | 62.5% | |
| 35.29% | 17 | 6.3 | 853 | 10,668 | 25.0% | 44.4% | |
| 37.50% | 16 | 6.7 | 870 | 13,597 | 33.3% | 40.0% | |
| 46.67% | 15 | 7.0 | 872 | 11,757 | 50.0% | 42.9% | |
| 40.00% | 15 | 5.7 | 974 | 14,343 | 71.4% | 12.5% | |
| 33.33% | 15 | 6.7 | 805 | 11,865 | 0.0% | 55.6% | |
| 53.33% | 15 | 2.6 | 813 | 15,320 | 66.7% | 44.4% | |
| 46.67% | 15 | 3.8 | 754 | 11,649 | 44.4% | 50.0% | |
| 21.43% | 14 | 6.0 | 784 | 12,461 | 16.7% | 25.0% | |
| 71.43% | 14 | 5.2 | 810 | 11,538 | 72.7% | 66.7% | |
| 50.00% | 14 | 1.6 | 984 | 14,197 | 25.0% | 60.0% | |
| 50.00% | 14 | 1.3 | 669 | 10,730 | 55.6% | 40.0% | |
| 64.29% | 14 | 6.2 | 1,056 | 14,483 | 57.1% | 71.4% | |
| 53.85% | 13 | 1.3 | 801 | 10,715 | 28.6% | 83.3% | |
| 46.15% | 13 | 2.0 | 571 | 11,003 | 44.4% | 50.0% | |
| 75.00% | 12 | 7.8 | 901 | 13,787 | 66.7% | 83.3% | |
| 66.67% | 12 | 5.4 | 810 | 12,276 | 83.3% | 50.0% | |
| 41.67% | 12 | 6.2 | 963 | 10,648 | 50.0% | 33.3% | |
| 50.00% | 10 | 2.6 | 711 | 13,586 | 60.0% | 40.0% | |
| 40.00% | 10 | 7.0 | 677 | 10,217 | 42.9% | 33.3% | |
| 40.00% | 10 | 2.3 | 802 | 14,406 | 66.7% | 28.6% | |
| 50.00% | 10 | 6.2 | 908 | 11,020 | 40.0% | 60.0% | |
| 50.00% | 10 | 6.4 | 752 | 11,996 | 60.0% | 40.0% | |
| 44.44% | 9 | 6.6 | 885 | 10,979 | 25.0% | 60.0% | |
| 66.67% | 9 | 6.6 | 839 | 14,968 | 100.0% | 57.1% | |
| 37.50% | 8 | 2.1 | 653 | 12,655 | 50.0% | 33.3% | |
| 37.50% | 8 | 1.3 | 793 | 11,525 | 0.0% | 60.0% | |
| 37.50% | 8 | 1.4 | 803 | 13,720 | 33.3% | 40.0% | |
| 50.00% | 8 | 7.2 | 744 | 11,305 | 66.7% | 0.0% | |
| 57.14% | 7 | 6.0 | 755 | 11,403 | 60.0% | 50.0% | |
| 71.43% | 7 | 6.7 | 770 | 14,631 | 50.0% | 80.0% | |
| 57.14% | 7 | 6.7 | 1,216 | 14,845 | 75.0% | 33.3% | |
| 66.67% | 6 | 7.3 | 1,133 | 14,974 | 100.0% | 50.0% | |
| 66.67% | 6 | 3.7 | 972 | 13,879 | 100.0% | 33.3% | |
| 100.00% | 6 | 7.7 | 972 | 11,480 | 100.0% | 100.0% | |
| 66.67% | 6 | 3.9 | 1,014 | 15,864 | 50.0% | 75.0% | |
| 50.00% | 6 | 4.9 | 739 | 11,681 | 66.7% | 33.3% | |
| 66.67% | 6 | 6.0 | 982 | 12,579 | 33.3% | 100.0% | |
| 20.00% | 5 | 2.0 | 624 | 12,680 | 0.0% | 33.3% | |
| 60.00% | 5 | 1.3 | 959 | 12,935 | 50.0% | 66.7% | |
| 0.00% | 5 | 1.0 | 584 | 10,552 | 0.0% | 0.0% | |
| 40.00% | 5 | 2.5 | 576 | 9,251 | 50.0% | 33.3% | |
| 60.00% | 5 | 1.8 | 862 | 17,877 | 50.0% | 66.7% | |
| 40.00% | 5 | 1.1 | 1,024 | 15,885 | 0.0% | 66.7% | |
| 100.00% | 5 | 1.1 | 980 | 15,699 | 100.0% | 100.0% | |
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Olaf vs Vi - Frequently Asked Questions
How does Olaf do against Vi in League of Legends?
Olaf wins the Olaf vs Vi matchup with a 50.0% win rate compared to Vi's 50.0%, a 0.0 percentage point difference. This data is based on 10 recent ranked games in patch 26.7.
How does Olaf do against Vi in the early game?
In the early game, Olaf has the advantage against Vi with a 60.0% win rate versus 40.0%. Olaf players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Olaf do against Vi in the late game?
In the late game, Vi takes over the Olaf vs Vi matchup with a 60.0% win rate compared to 40.0%. Vi scales better into team fights and objective contests after 25 minutes.
Who wins the Olaf vs Vi matchup?
Olaf wins the matchup against Vi with a 50.0% win rate in League of Legends patch 26.7. The 0.0 percentage point advantage means Olaf is slightly favored in this lane matchup based on 10 games analyzed.
What is the best Olaf build against Vi?
The best Olaf build against Vi includes Death's Dance, Ravenous Hydra, Experimental Hexplate with Plated Steelcaps. Check the matchup breakdown above for the full item path and build order.
What are the best Olaf runes against Vi?
The best Olaf runes against Vi use the Precision primary tree with Inspiration secondary. This rune setup achieves a 100.0% win rate in the Olaf vs Vi matchup. See the full rune breakdown in the matchup comparison above.
Does Olaf counter Vi?
Yes, Olaf has a favorable matchup against Vi with a 50.0% win rate. Olaf slightly edges out Vi in lane based on current patch 26.7 data.
How do I play Olaf against Vi?
When playing Olaf against Vi, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
