
Chang Hong, the Thunder Spear Boss #40 of 74 · Pangzhen
- Base HP
- 9,000
- Attacks
- 20
- Blue / red tells
- 2 / 3
- Weakness
- Frost +16%
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Chang Hong, the Thunder Spear has 20 attacks: 2 flash blue (parry them) and 3 flash red (dodge them). Base HP 9,000, Sha-Chi 2,400.
- Base HP
- 9,000≈88,830 at its area level
- Attacks
- 2012 with in-game animation
- Blue / red tells
- 2 / 3Parry blue, dodge red
- Weakness
- Frost +16%
How to beat Chang Hong, the Thunder Spear
Our strategy, built from the fight's numbers, followed by the game's own codex entry.
- Parry the blue flashes: 2 of Chang Hong, the Thunder Spear's 20 attacks flash blue before they land, and a timed parry stops them.
- Dodge the red flashes: 3 attacks flash red. They can't be parried, so dodge through them instead of blocking.
- The tightest tell is Empowered Aerial Slam: only 0.36s from the flash to the hit, so react to the flash, not the swing.
- Spear Grab Throw is a grab: dodge it, because blocking and parrying don't stop a grab.
- Chang Hong, the Thunder Spear adds new attacks below 80%, 70%, 50% HP, so expect the moveset to change at 80%.
- Bring Frost: it deals 16% more damage to Chang Hong, the Thunder Spear.
- Shock builds up 16% faster on Chang Hong, the Thunder Spear.
- Chang Hong, the Thunder Spear's Sha-Chi bar is 2,400: perfect parries and Guard Break attacks drain it, and an empty bar opens the boss to a finisher.
Frost and Lightning are your best tools against Chang Hong: both deal 16% more damage, Shock builds up 16% faster and Frost lasts 16% longer. Skip Bleed and Blood Burst builds, which accrue 60% slower, and expect Fire, Water, Burn and Soaked to be 30% weaker.
At level 15 his 9,000 base HP and 2,400 base Sha-Chi calculate to roughly 88,830 HP and 11,122 Sha-Chi before difficulty. Parrying his attacks drains 40% less Sha-Chi than normal, so lean on Standard Combos and elemental damage to reach a Guard Break rather than relying on Parry pressure alone.
The codex calls him a master of the spear who trained until he could gather lightning and call down thunder. He follows Acolyte Lei Ting in Pangzhen, drops the Thunder Spear Phantom Edge, and the next boss in order is his second form, Chang Hong, the Thunder Lancer (boss #41).
Chang Hong, the Thunder Spear moves & attack patterns
Game dataEvery attack Chang Hong, the Thunder Spear can use, read from its ability data. The cards show the in-game animation with its timing: wind-up, the red or blue flash, the hit window and recovery.
- Attacks
- 20
- Red flash (dodge)
- 3
- Blue flash (parry)
- 2
- Grabs
- 1
- Tightest tell
- 0.36s
- New moves below
- 80% · 70% · 50%
From the start
Spear Grab Throw
Red flashComboGrabMix-upSkillRed flash at 0.48s → hit at 1.14s (0.65s to react) · 1 hit · KnockbackGuard Stance Counter
Blue flashGuard counterCounterSkillBlue flash at 0.25s → hit at 0.83s (0.58s to react) · 2 hits · KnockbackSpinning Aerial Slam
Blue flashRangedGap-closerMix-upSkillBlue flash at 1.01s → hit at 1.51s (0.5s to react) · 2 hits · KnockbackWhirling Spear Fling
Red flashComboMix-upSkillRed flash at 1.76s → hit at 2.25s (0.49s to react) · 7 hits · Normal hitLeaping Spear Cleave
RangedGuard BreakGap-closerProjectileSpecialFirst hit at 1.44s · 2 hits · KnockbackCall Lightning Discharge
RangedComboProjectileSkillFirst hit at 1.52s · 5 hits · Normal hitRetreating Lightning Trap
ComboFeintCounterProjectileSkillFirst hit at 0.65s · 3 hits · Normal hitBackhand Spear Strike
SpecialFirst hit at 0.58s · 3 hits · Heavy hitSpear Double Strike
SpecialFirst hit at 1.05s · 2 hitsBelow 80% HP
Charged Thunder Burst
ProjectileSuper attackFirst hit at 1.92s · 1 hit · below 80% HPBelow 70% HP
Spear Flurry
Super attackFirst hit at 0.48s · 6 hits · Knockback · below 70% HPBelow 50% HP
Empowered Aerial Slam
Red flashCritical ArtRed flash at 2.93s → hit at 3.29s (0.36s to react) · 4 hits · Normal hit · below 50% HPAll 20 attacks
| Attack | Tell | Hit timing | Hits | When |
|---|---|---|---|---|
| Spear Grab Throw Skill · Combo, Grab, Mix-up | Red flash | 0.65s after flash | 1 | Whole fight |
| Guard Stance Counter Skill · Guard counter, Counter | Blue flash | 0.58s after flash | 2 | Whole fight |
| Spinning Aerial Slam Skill · Ranged, Gap-closer, Mix-up, Projectile | Blue flash | 0.5s after flash | 2 | Whole fight |
| Whirling Spear Fling Skill · Combo, Mix-up | Red flash | 0.49s after flash | 7 | Whole fight |
| Leaping Spear Cleave Special · Ranged, Guard Break, Gap-closer, Projectile | No flash | first hit 1.44s | 2 | Whole fight |
| Call Lightning Discharge Skill · Ranged, Combo, Projectile | No flash | first hit 1.52s | 5 | Whole fight |
| Retreating Lightning Trap Skill · Combo, Feint, Counter, Projectile | No flash | first hit 0.65s | 3 | Whole fight |
| Backhand Spear Strike Special | No flash | first hit 0.58s | 3 | Whole fight |
| Spear Double Strike Special | No flash | first hit 1.05s | 2 | Whole fight |
| Sidestep Lightning WaveSpecial · Feint, Projectile | No flash | first hit 2.14s | 2 | Whole fight |
| Sidestep ThrustSpecial · Feint, Counter | No flash | first hit 1.05s | 2 | Whole fight |
| Straight Spear ThrustAttack · Counter | No flash | first hit 0.81s | 1 | Whole fight |
| Horizontal Spear SweepAttack · Counter | No flash | first hit 0.85s | 1 | Whole fight |
| Turning ThrustAttack | No flash | first hit 0.83s | 1 | Whole fight |
| Spinning KickAttack | No flash | first hit 0.6s | 1 | Whole fight |
| Spear-Butt JabAttack | No flash | first hit 0.47s | 1 | Whole fight |
| Feint ThrustAttack · Feint | No flash | first hit 1.53s | 2 | Whole fight |
| Charged Thunder Burst Super attack · Projectile | No flash | first hit 1.92s | 1 | below 80% HP |
| Spear Flurry Super attack | No flash | first hit 0.48s | 6 | below 70% HP |
| Empowered Aerial Slam Critical Art · Projectile | Red flash | 0.36s after flash | 4 | below 50% HP |
Attack names are ours: the game doesn't name boss attacks. Times are seconds from the start of the attack; the reaction time runs from the flash to the first hit after it.
Parry Trainer
Test your timing on Chang Hong, the Thunder Spear's real attacks: parry the blue flashes, dodge the red ones.
Weaknesses and resistances
Game dataElemental and status resistances from the boss's own config. Chang Hong, the Thunder Spear is weak to Frost, Lightning.
| Element | Damage taken |
|---|---|
| Fire | −30% |
| Frost | +16% |
| Lightning | +16% |
| Water | −30% |
| Status effect | Build-up |
|---|---|
| Frost (duration) | +16% |
| Bleed | −60% |
| Soaked | −30% |
| Burn | −30% |
| Blood Burst | −60% |
| Shock | +16% |
| Sha-Chi interaction | Resist |
|---|---|
| Sha-Chi lost on a Deflect | −40% |
Chang Hong, the Thunder Spear HP and stats
Game dataBase attributes from the boss's config, and the same values at the level the fight runs at.
| Attribute | Base | At level 15 |
|---|---|---|
| HP | 9,000 | 88,830 |
| Sha-Chi | 2,400 | 11,122 |
| Attack | 100 | 165 |
| Sha-Chi damage | 100 | 151 |
| Stagger threshold | 1,200 | 8,874 |
Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 15 here (difficulty multipliers are not included).
Other forms of this fight
The same character appears as these boss entries (phases, rematches or story versions).
| Boss | Base HP | Sha-Chi |
|---|---|---|
| 10,000 | 3,000 |
Chang Hong, the Thunder Spear rewards
Game dataGranted when the fight ends, read from the fight's reward script.
| Reward | Count |
|---|---|
| 1 |
Where to find Chang Hong, the Thunder Spear
Game dataThe boss's spawn point on the Pangzhen map. Nearest Bell: Ancestral Shrine Square.
Chang Hong, the Thunder Spear lore
The codex entry the game unlocks for Chang Hong, the Thunder Spear.
In-game codexThunder splits the sky as man and horse descend from above. Chang Hong is a master of the spear, highly accomplished within the Order, calm and steady in manner, and guided by a strong sense of justice. He is also an old friend who once fought side by side with Soul.
As a youth, Chang Hong learned the spear from an elderly escort and mastered his techniques within a month. He continued training tirelessly, practicing his spear against the ripples of water, until his skill advanced to the point where he could gather lightning and call down thunder.
After witnessing brutal conflicts beyond the Wulin, Chang Hong came to value peace and stability within both the Wulin and the Order. He keeps a low profile and rarely uses his true name. Even when he married and had a child, he invited only a handful of close friends to celebrate. In quieter moments, he can often be found sitting in a corner of the Pavilion of Knowledge, drinking alone.
Now that he and Soul meet again, has he come to settle a personal matter, or to carry out the Order's command?
Boss order
Boss #40 of 74: the previous fight is Acolyte Lei Ting, the next one Chang Hong, the Thunder Lancer.
Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this
Chang Hong, the Thunder Spear is boss #40 of 74 in Phantom Blade Zero, fought in Pangzhen at level 15 with 9,000 base HP and 2,400 Sha-Chi. Its moveset has 20 attacks: 2 blue-flash attacks that can be parried and 3 red-flash attacks that must be dodged. Bring Frost: it deals 16% extra damage to this boss. Beating it gives Thunder Spear.
See Also
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Chang Hong, the Thunder Spear FAQ
How do you beat Chang Hong, the Thunder Spear?
Frost and Lightning are your best tools against Chang Hong: both deal 16% more damage, Shock builds up 16% faster and Frost lasts 16% longer. Skip Bleed and Blood Burst builds, which accrue 60% slower, and expect Fire, Water, Burn and Soaked to be 30% weaker. Parry the blue flashes: 2 of Chang Hong, the Thunder Spear's 20 attacks flash blue before they land, and a timed parry stops them. Dodge the red flashes: 3 attacks flash red. They can't be parried, so dodge through them instead of blocking.
What attacks does Chang Hong, the Thunder Spear use?
Chang Hong, the Thunder Spear has 20 attacks in its ability data: 2 with a blue flash (parry) and 3 with a red flash (dodge). The moves section shows each one with its in-game animation and timing.
What do the red and blue flashes mean on Chang Hong, the Thunder Spear?
Blue means the attack can be parried: 2 of Chang Hong, the Thunder Spear's attacks flash blue. Red means it can't be parried and must be dodged: 3 attacks flash red. The tightest tell gives you 0.36s from the flash to the hit.
Does Chang Hong, the Thunder Spear have a second phase?
Chang Hong, the Thunder Spear unlocks extra attacks below 80%, 70%, 50% HP. The fight continues as Chang Hong, the Thunder Lancer.
What is Chang Hong, the Thunder Spear weak to?
Chang Hong, the Thunder Spear is weak to Frost and takes 16% extra damage from it. Shock builds up 16% faster on Chang Hong, the Thunder Spear.
How much HP does Chang Hong, the Thunder Spear have?
Chang Hong, the Thunder Spear has 9,000 base HP; at its area level (15) that grows to about 88,830 before difficulty modifiers.
What does Chang Hong, the Thunder Spear drop?
Defeating Chang Hong, the Thunder Spear gives Thunder Spear.
Where is Chang Hong, the Thunder Spear in Phantom Blade Zero?
Chang Hong, the Thunder Spear is fought in Pangzhen. It is boss #40 of 74 in story order, after Acolyte Lei Ting. Nearest Bell: Ancestral Shrine Square.
Which boss comes after Chang Hong, the Thunder Spear?
Chang Hong, the Thunder Spear is boss #40 of 74. Before it comes Acolyte Lei Ting; next is Chang Hong, the Thunder Lancer.

