Portrait of Chang Hong, the Thunder Lancer, a boss in Phantom Blade Zero

Chang Hong, the Thunder Lancer Boss #41 of 74 · Pangzhen

Boss #41PangzhenMasters
Base HP
10,000
Attacks
22
Blue / red tells
3 / 4
Weakness
Frost +16%
Methodology
Data Methodology

Chang Hong, the Thunder Lancer has 22 attacks: 3 flash blue (parry them) and 4 flash red (dodge them). Base HP 10,000, Sha-Chi 3,000.

Base HP
10,000≈98,700 at its area level
Attacks
2212 with in-game animation
Blue / red tells
3 / 4Parry blue, dodge red
Weakness
Frost +16%

How to beat Chang Hong, the Thunder Lancer

Our strategy, built from the fight's numbers, followed by the game's own codex entry.

  • Parry the blue flashes: 3 of Chang Hong, the Thunder Lancer's 22 attacks flash blue before they land, and a timed parry stops them.
  • Dodge the red flashes: 4 attacks flash red. They can't be parried, so dodge through them instead of blocking.
  • The tightest tell is Galloping Lance Charge: only 0.39s from the flash to the hit, so react to the flash, not the swing.
  • Chang Hong, the Thunder Lancer adds new attacks below 70% HP, so expect the moveset to change at 70%.
  • Bring Frost: it deals 16% more damage to Chang Hong, the Thunder Lancer.
  • Shock builds up 16% faster on Chang Hong, the Thunder Lancer.
  • Chang Hong, the Thunder Lancer's Sha-Chi bar is 3,000: perfect parries and Guard Break attacks drain it, and an empty bar opens the boss to a finisher.

Chang Hong's mounted form keeps the same weak points: Frost and Lightning deal 16% more damage, with Shock building 16% faster and Frost lasting 16% longer. Fire, Water and now Poison are all reduced by 30%, and Bleed and Blood Burst build up 60% slower, so a Frost or Lightning weapon is the clear pick.

He is tougher than the first form, with 10,000 base HP and 3,000 base Sha-Chi, roughly 98,700 HP and 13,902 Sha-Chi at level 15 before difficulty. Parries drain 30% less of his Sha-Chi than usual.

The codex describes rider and mount moving as one, his spear driving lightning into the earth so bolts coil across the ground and leave little room to evade. He follows Chang Hong, the Thunder Spear (boss #40) and leads into Flame, the Mask-Bound Lion Dance Grandmaster. Victory is worth 51,000 Remnant Dust and the Thunder Spear Phantom Edge.

Chang Hong, the Thunder Lancer moves & attack patterns

Game data

Every attack Chang Hong, the Thunder Lancer can use, read from its ability data. The cards show the in-game animation with its timing: wind-up, the red or blue flash, the hit window and recovery.

Attacks
22
Red flash (dodge)
4
Blue flash (parry)
3
Tightest tell
0.39s
New moves below
70%

From the start

Below 70% HP

All 22 attacks

Every Chang Hong, the Thunder Lancer attack
AttackTellHit timingHitsWhen
Rearing Heavy Stomp Skill · Combo, FeintRed flash0.62s after flash1Whole fight
Leaping Double Lance Skill · Ranged, Gap-closer, ComboBlue flash0.42s after flash4Whole fight
Charged Leaping Dive Skill · Combo, ProjectileRed flash0.43s after flash2Whole fight
Galloping Lance Charge Skill · Ranged, Gap-closer, ComboBlue flash0.39s after flash2Whole fight
Thunderbolt Grab Throw SkillRed flash0.51s after flash1Whole fight
Dragging Grab SkillRed flash0.51s after flash1Whole fight
Leaping Left Lance Strike Attack · Ranged, ProjectileBlue flash0.57s after flash2Whole fight
Charged Lightning Strike Skill · Ranged, Projectile, ComboNo flashfirst hit 0.63s5Whole fight
Lightning Wave Barrage Skill · Ranged, ProjectileNo flashfirst hit 1.14s3Whole fight
Double Lightning Wave Skill · Ranged, ProjectileNo flashfirst hit 0.82s4Whole fight
Short-Step Lance Strike Attack · Guard BreakNo flashfirst hit 1.45s1Whole fight
Mounted Right SweepAttackNo flashfirst hit 1.2s1Whole fight
Mounted Left Lightning SwipeAttack · ProjectileNo flashfirst hit 0.6s2Whole fight
Turning Hoof KickAttackNo flashfirst hit 2.03s1Whole fight
Left Horse Body SlamAttackNo flashfirst hit 0.52s1Whole fight
Right Horse Body SlamAttackNo flashfirst hit 0.65s1Whole fight
Left Leaping StrikeAttackNo flashfirst hit 0.94s1Whole fight
Running Lightning StrikeAttack · ProjectileNo flashfirst hit 0.91s3Whole fight
Leaping Right Lance StrikeAttack · Ranged, ProjectileNo flashfirst hit 0.88s2Whole fight
Separated Horse KickAttackNo flashfirst hit 1.02s1Whole fight
Forward Hop Right StrikeAttackNo flashfirst hit 1.45s2Whole fight
Dismount Burst Critical Art Critical Art · ProjectileNo flashfirst hit 1.63s3below 70% HP

Attack names are ours: the game doesn't name boss attacks. Times are seconds from the start of the attack; the reaction time runs from the flash to the first hit after it.

Parry Trainer

Test your timing on Chang Hong, the Thunder Lancer's real attacks: parry the blue flashes, dodge the red ones.

Five of Chang Hong, the Thunder Lancer's flash attacks at full speed. Press Parry on a blue flash and Dodge on a red one, timed to the hit.

Keyboard: J or Space to parry, K to dodge

Score 0

Weaknesses and resistances

Game data

Elemental and status resistances from the boss's own config. Chang Hong, the Thunder Lancer is weak to Frost, Lightning.

ElementDamage taken
Fire−30%
Frost+16%
Lightning+16%
Poison−30%
Water−30%
Status effectBuild-up
Frost (duration)+16%
Bleed−60%
Soaked−30%
Burn−30%
Poison−30%
Blood Burst−60%
Shock+16%
Sha-Chi interactionResist
Sha-Chi lost on a Deflect−30%

Chang Hong, the Thunder Lancer HP and stats

Game data

Base attributes from the boss's config, and the same values at the level the fight runs at.

AttributeBaseAt level 15
HP10,00098,700
Sha-Chi3,00013,902
Attack100165
Stagger threshold1,2008,874

Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 15 here (difficulty multipliers are not included).

Each kill gives 51,000 Remnant Dust at this level.

Other forms of this fight

The same character appears as these boss entries (phases, rematches or story versions).

BossBase HPSha-Chi
Chang Hong, the Thunder Spear9,0002,400

Chang Hong, the Thunder Lancer rewards

Game data

Granted when the fight ends, read from the fight's reward script.

RewardCount
Thunder Spear1

Where to find Chang Hong, the Thunder Lancer

Game data

The boss's spawn point on the Pangzhen map. Nearest Bell: Ancestral Shrine Square.

Chang Hong, the Thunder Lancer lore

The codex entry the game unlocks for Chang Hong, the Thunder Lancer.

The entanglements of the Wulin should be settled in the way of the Wulin. If you do not give it your all, how can you know what truly lies in your opponent’s heart?

Chang Hong calls forth his beloved horse. With a flick of his spear, wind and clouds stir, and lightning answers. Rider and mount move as one. Hooves thunder forward as his spear cleaves downward, driving lightning into the earth. Bolts coil across the ground like silver serpents, leaving the enemy little room to evade.

As they trade blows, lightning and blade shadows collide again and again, until Soul’s dagger comes to rest at Chang Hong’s neck. Though defeated, Chang Hong feels a weight lift from his heart. This is still the Soul he knows, his spirit undiminished. Through this fight, Soul has proven his resolve to shoulder everything alone.

There is nothing more to say. Chang Hong bids his old friend farewell, slings his spear across his back, and mounts his horse. With a neigh and the rumble of thunder, he rides away, the heaviness in his heart gone.

In-game codex

Boss order

Boss #41 of 74: the previous fight is Chang Hong, the Thunder Spear, the next one Flame, the Mask-Bound Lion Dance Grandmaster.

Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this

Chang Hong, the Thunder Lancer is boss #41 of 74 in Phantom Blade Zero, fought in Pangzhen at level 15 with 10,000 base HP and 3,000 Sha-Chi. Its moveset has 22 attacks: 3 blue-flash attacks that can be parried and 4 red-flash attacks that must be dodged. Bring Frost: it deals 16% extra damage to this boss. Beating it gives Thunder Spear.

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Chang Hong, the Thunder Lancer FAQ

How do you beat Chang Hong, the Thunder Lancer?

Chang Hong's mounted form keeps the same weak points: Frost and Lightning deal 16% more damage, with Shock building 16% faster and Frost lasting 16% longer. Fire, Water and now Poison are all reduced by 30%, and Bleed and Blood Burst build up 60% slower, so a Frost or Lightning weapon is the clear pick. Parry the blue flashes: 3 of Chang Hong, the Thunder Lancer's 22 attacks flash blue before they land, and a timed parry stops them. Dodge the red flashes: 4 attacks flash red. They can't be parried, so dodge through them instead of blocking.

What attacks does Chang Hong, the Thunder Lancer use?

Chang Hong, the Thunder Lancer has 22 attacks in its ability data: 3 with a blue flash (parry) and 4 with a red flash (dodge). The moves section shows each one with its in-game animation and timing.

What do the red and blue flashes mean on Chang Hong, the Thunder Lancer?

Blue means the attack can be parried: 3 of Chang Hong, the Thunder Lancer's attacks flash blue. Red means it can't be parried and must be dodged: 4 attacks flash red. The tightest tell gives you 0.39s from the flash to the hit.

Does Chang Hong, the Thunder Lancer have a second phase?

Chang Hong, the Thunder Lancer unlocks extra attacks below 70% HP. The fight continues as Chang Hong, the Thunder Spear.

What is Chang Hong, the Thunder Lancer weak to?

Chang Hong, the Thunder Lancer is weak to Frost and takes 16% extra damage from it. Shock builds up 16% faster on Chang Hong, the Thunder Lancer.

How much HP does Chang Hong, the Thunder Lancer have?

Chang Hong, the Thunder Lancer has 10,000 base HP; at its area level (15) that grows to about 98,700 before difficulty modifiers.

What does Chang Hong, the Thunder Lancer drop?

Defeating Chang Hong, the Thunder Lancer gives Thunder Spear. Defeating Chang Hong, the Thunder Lancer adds the Kindred outfit to your wardrobe.

Where is Chang Hong, the Thunder Lancer in Phantom Blade Zero?

Chang Hong, the Thunder Lancer is fought in Pangzhen. It is boss #41 of 74 in story order, after Chang Hong, the Thunder Spear. Nearest Bell: Ancestral Shrine Square.

Which boss comes after Chang Hong, the Thunder Lancer?

Chang Hong, the Thunder Lancer is boss #41 of 74. Before it comes Chang Hong, the Thunder Spear; next is Flame, the Mask-Bound Lion Dance Grandmaster.