
The Lion Dance Grandmaster's Final Dance Boss #43 of 74 · Pangzhen
- Base HP
- 10,000
- Attacks
- 17
- Blue / red tells
- 3 / 1
- Weakness
- Lightning +30%
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
The Lion Dance Grandmaster's Final Dance has 17 attacks: 3 flash blue (parry them) and 1 flash red (dodge them). Base HP 10,000, Sha-Chi 4,000.
- Base HP
- 10,000≈98,700 at its area level
- Attacks
- 1712 with in-game animation
- Blue / red tells
- 3 / 1Parry blue, dodge red
- Weakness
- Lightning +30%
How to beat The Lion Dance Grandmaster's Final Dance
Our strategy, built from the fight's numbers, followed by the game's own codex entry.
- Parry the blue flashes: 3 of The Lion Dance Grandmaster's Final Dance's 17 attacks flash blue before they land, and a timed parry stops them.
- Dodge the red flashes: 1 attacks flash red. They can't be parried, so dodge through them instead of blocking.
- The tightest tell is Pillar Side-Leap Slam: only 0.46s from the flash to the hit, so react to the flash, not the swing.
- Bring Lightning: it deals 30% more damage to The Lion Dance Grandmaster's Final Dance.
- Shock builds up 30% faster on The Lion Dance Grandmaster's Final Dance.
- The Lion Dance Grandmaster's Final Dance's Sha-Chi bar is 4,000: perfect parries and Guard Break attacks drain it, and an empty bar opens the boss to a finisher.
Bring Lightning again. The Final Dance shares Flame's profile: Lightning deals 30% more damage and Shock builds up 30% faster, while Fire, Poison and Water are 60% weaker, Frost is 30% weaker, and Burn, Poison, Bleed, Blood Burst and Soaked all build up 60% slower.
This encounter has 10,000 base HP and a heavy 4,000 base Sha-Chi, about 98,700 HP and 18,536 Sha-Chi at level 15 before difficulty. Your hits drain 50% less Sha-Chi and Parries 30% less, so Sha-Chi Combos and Lightning damage are the efficient route to a Guard Break.
Per the codex, Flame calls his lion-dancer disciples, all lost to Perfect Transcension, into the fight, and Soul takes to the high stakes as a lion dancer. It follows Flame, the Mask-Bound Lion Dance Grandmaster and precedes Corpse-Eating Xue, paying 51,000 Remnant Dust and the Dormant Flaming Mane.
The Lion Dance Grandmaster's Final Dance moves & attack patterns
Game dataEvery attack The Lion Dance Grandmaster's Final Dance can use, read from its ability data. The cards show the in-game animation with its timing: wind-up, the red or blue flash, the hit window and recovery.
- Attacks
- 17
- Red flash (dodge)
- 1
- Blue flash (parry)
- 3
- Tightest tell
- 0.46s
Rolling Leap Cleave
Blue flashComboMix-upRangedSkillBlue flash at 2.26s → hit at 3.13s (0.87s to react) · 2 hits · KnockbackPillar Leaping Slam
Red flashRangedFeintMix-upAttackRed flash at 3.11s → hit at 3.63s (0.52s to react) · 1 hit · KnockbackPillar Side-Leap Slam
Blue flashRangedFeintMix-upAttackBlue flash at 2.8s → hit at 3.26s (0.46s to react) · 2 hits · KnockbackFadeaway Bomb Toss
Blue flashAttackBlue flash at 0.64s → hit at 1.12s (0.48s to react) · 1 hitRolling Wheel Charge
Gap-closerRangedGuard BreakComboSkillFirst hit at 1.08s · 2 hits · KnockbackExploding Spin Combo
ComboSkillFirst hit at 1.13s · 8 hits · KnockbackRunning Side Strike
FeintSpecialFirst hit at 2.18s · 2 hitsQuick Overheat Blast
ComboSpecialFirst hit at 0.93s · 1 hitCharged Overheat Blast
FeintSpecialFirst hit at 1.26s · 1 hitSpinning Axe Kick
CounterAttackFirst hit at 1.2s · 2 hitsLeaping Drop Kick
Gap-closerRangedAttackFirst hit at 1.48s · 1 hit · KnockbackPillar Running Thrust
RangedFeintAttackFirst hit at 1.65s · 1 hit · KnockbackAll 17 attacks
| Attack | Tell | Hit timing | Hits | When |
|---|---|---|---|---|
| Rolling Leap Cleave Skill · Combo, Mix-up, Ranged | Blue flash | 0.87s after flash | 2 | Whole fight |
| Pillar Leaping Slam Attack · Ranged, Feint, Mix-up | Red flash | 0.52s after flash | 1 | Whole fight |
| Pillar Side-Leap Slam Attack · Ranged, Feint, Mix-up, Projectile | Blue flash | 0.46s after flash | 2 | Whole fight |
| Fadeaway Bomb Toss Attack · Projectile | Blue flash | 0.48s after flash | 1 | Whole fight |
| Rolling Wheel Charge Skill · Gap-closer, Ranged, Guard Break, Combo | No flash | first hit 1.08s | 2 | Whole fight |
| Exploding Spin Combo Skill · Combo | No flash | first hit 1.13s | 8 | Whole fight |
| Running Side Strike Special · Feint | No flash | first hit 2.18s | 2 | Whole fight |
| Quick Overheat Blast Special · Combo | No flash | first hit 0.93s | 1 | Whole fight |
| Charged Overheat Blast Special · Feint | No flash | first hit 1.26s | 1 | Whole fight |
| Spinning Axe Kick Attack · Counter | No flash | first hit 1.2s | 2 | Whole fight |
| Leaping Drop Kick Attack · Gap-closer, Ranged | No flash | first hit 1.48s | 1 | Whole fight |
| Pillar Running Thrust Attack · Ranged, Feint | No flash | first hit 1.65s | 1 | Whole fight |
| Left Spinning StrikeAttack | No flash | first hit 1.58s | 1 | Whole fight |
| Horn ThrustAttack · Counter | No flash | first hit 0.99s | 1 | Whole fight |
| Head Toss RoundhouseAttack | No flash | first hit 0.89s | 1 | Whole fight |
| Head Toss Flying KickAttack · Ranged, Gap-closer | No flash | first hit 1.5s | 1 | Whole fight |
| Leaping SlashAttack | No flash | first hit 1.3s | 1 | Whole fight |
Attack names are ours: the game doesn't name boss attacks. Times are seconds from the start of the attack; the reaction time runs from the flash to the first hit after it.
Parry Trainer
Test your timing on The Lion Dance Grandmaster's Final Dance's real attacks: parry the blue flashes, dodge the red ones.
Weaknesses and resistances
Game dataThe Lion Dance Grandmaster's Final Dance takes 30% extra damage from Lightning. Every element and status effect below.
| Element | Damage taken |
|---|---|
| Fire | −60% |
| Frost | −30% |
| Lightning | +30% |
| Poison | −60% |
| Water | −60% |
| Status effect | Build-up |
|---|---|
| Frost (duration) | −30% |
| Bleed | −60% |
| Soaked | −60% |
| Burn | −60% |
| Poison | −60% |
| Blood Burst | −60% |
| Shock | +30% |
| Sha-Chi interaction | Resist |
|---|---|
| Sha-Chi lost on a Deflect | −30% |
| Sha-Chi lost on hit | −50% |
The Lion Dance Grandmaster's Final Dance HP and stats
Game dataBase attributes from the boss's config, and the same values at the level the fight runs at.
| Attribute | Base | At level 15 |
|---|---|---|
| HP | 10,000 | 98,700 |
| Sha-Chi | 4,000 | 18,536 |
| Attack | 100 | 165 |
| Stagger threshold | 1,200 | 8,874 |
Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 15 here (difficulty multipliers are not included).
Each kill gives 51,000 Remnant Dust at this level.
The Lion Dance Grandmaster's Final Dance rewards
Game dataGranted when the fight ends, read from the fight's reward script.
| Reward | Count |
|---|---|
| 1 |
Where to find The Lion Dance Grandmaster's Final Dance
Game dataThe boss's spawn point on the Pangzhen map. Nearest Bell: The Sealed Lion.
The Lion Dance Grandmaster's Final Dance lore
The codex entry the game unlocks for The Lion Dance Grandmaster's Final Dance.
In-game codexHe still dances amid the flames, as he did in years past to the cheers of the crowd, driving out evil and bringing blessings to the people.
At the height of the battle, he stands atop the Plum Blossom Stakes and lets out a long cry, calling his disciples to dance with him. All the lion dancers here have fallen victim to Perfect Transcension, their minds lost. They turn the art of lion dancing into deadly techniques and charge at Soul, only to have Soul defeat them one by one and claim the lion head.
Behind the mask, he watches as Soul leaps onto the high stakes and battles in the form of a lion dancer, and sees in him the hope of the art's continuation. The one to pluck the green he had awaited has finally arrived, to perform the final dance alongside him.
When the dance reaches its end, Soul dons Flame's lion head. As the lion's bright eyes meet Flame's, his own will breaks free of the mask's control in an instant. Flame knows that his life is nearly spent, and before him stands a new lion dancer. The spiritual energy of Heaven and Earth gathers in those eyes.
The Grandmaster can finally depart in peace. The art of lion dancing, and the will to drive out evil, are entrusted to Soul along with the lion head.
Boss order
Boss #43 of 74: the previous fight is Flame, the Mask-Bound Lion Dance Grandmaster, the next one Corpse-Eating Xue.
Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this
The Lion Dance Grandmaster's Final Dance is boss #43 of 74 in Phantom Blade Zero, fought in Pangzhen at level 15 with 10,000 base HP and 4,000 Sha-Chi. Its moveset has 17 attacks: 3 blue-flash attacks that can be parried and 1 red-flash attacks that must be dodged. Bring Lightning: it deals 30% extra damage to this boss. Beating it gives Dormant Flaming Mane.
See Also
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The Lion Dance Grandmaster's Final Dance FAQ
How do you beat The Lion Dance Grandmaster's Final Dance?
Bring Lightning again. The Final Dance shares Flame's profile: Lightning deals 30% more damage and Shock builds up 30% faster, while Fire, Poison and Water are 60% weaker, Frost is 30% weaker, and Burn, Poison, Bleed, Blood Burst and Soaked all build up 60% slower. Parry the blue flashes: 3 of The Lion Dance Grandmaster's Final Dance's 17 attacks flash blue before they land, and a timed parry stops them. Dodge the red flashes: 1 attacks flash red. They can't be parried, so dodge through them instead of blocking.
What attacks does The Lion Dance Grandmaster's Final Dance use?
The Lion Dance Grandmaster's Final Dance has 17 attacks in its ability data: 3 with a blue flash (parry) and 1 with a red flash (dodge). The moves section shows each one with its in-game animation and timing.
What do the red and blue flashes mean on The Lion Dance Grandmaster's Final Dance?
Blue means the attack can be parried: 3 of The Lion Dance Grandmaster's Final Dance's attacks flash blue. Red means it can't be parried and must be dodged: 1 attacks flash red. The tightest tell gives you 0.46s from the flash to the hit.
What is The Lion Dance Grandmaster's Final Dance weak to?
The Lion Dance Grandmaster's Final Dance is weak to Lightning and takes 30% extra damage from it. Shock builds up 30% faster on The Lion Dance Grandmaster's Final Dance.
How much HP does The Lion Dance Grandmaster's Final Dance have?
The Lion Dance Grandmaster's Final Dance has 10,000 base HP; at its area level (15) that grows to about 98,700 before difficulty modifiers.
What does The Lion Dance Grandmaster's Final Dance drop?
Defeating The Lion Dance Grandmaster's Final Dance gives Dormant Flaming Mane.
Where is The Lion Dance Grandmaster's Final Dance in Phantom Blade Zero?
The Lion Dance Grandmaster's Final Dance is fought in Pangzhen. It is boss #43 of 74 in story order, after Flame, the Mask-Bound Lion Dance Grandmaster. Nearest Bell: The Sealed Lion.
Which boss comes after The Lion Dance Grandmaster's Final Dance?
The Lion Dance Grandmaster's Final Dance is boss #43 of 74. Before it comes Flame, the Mask-Bound Lion Dance Grandmaster; next is Corpse-Eating Xue.

