
Drowned Thief Maskwalkers · Level 18–20
- Base HP
- 700≈8,960 at level 20
- Level
- 18–20
- Weakness
- Frost +16%
- Remnant Dust per kill
- 1,930At level 20
Drowned Thief HP and stats
Game dataBase attributes from the enemy's config, and the same values at the highest level it spawns at.
| Attribute | Base | At level 20 |
|---|---|---|
| HP | 700 | 8,960 |
| Sha-Chi | 500 | 4,876 |
| Attack | 100 | 231 |
| Stagger threshold | 1,000 | 9,679 |
Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 18–20 here (difficulty multipliers are not included).
Weaknesses and resistances
Game dataDrowned Thief takes extra damage from Frost +16%, Lightning +16%. Every element and status effect below.
| Element | Damage taken |
|---|---|
| Frost | +16% |
| Lightning | +16% |
| Poison | −30% |
| Water | −30% |
| Status effect | Build-up |
|---|---|
| Frost (duration) | +16% |
| Soaked | −30% |
| Poison | −30% |
| Shock | +16% |
Where to find Drowned Thief
Game data11 placed spawns across 1 region, with the area level of each.
| Region | Area levels | Spawns |
|---|---|---|
| Meigu Lake | Lv 18, Lv 20 | 11 |
Drowned Thief Remnant Dust per kill
Game dataDust from each kill at every level it spawns at, with its HP and attack at that level.
| Level | Region | Remnant Dust | HP | Attack |
|---|---|---|---|---|
| Lv 18 | Meigu Lake | 1,590–1,610 | 8,140 | 211 |
| Lv 20 | Meigu Lake | 1,910–1,930 | 8,960 | 231 |
Calculated HP and attack = base × the game's monster curve at that level; difficulty multipliers are not included. Dust comes straight from the loot table.
Drowned Thief codex entry
The game's own description of this enemy.
In-game codexThieves wreathed in poisonous mist, their throwing knives coated in the same toxin. They use water to conceal themselves, waiting for the chance to strike from hiding.
Years ago, after a theft went wrong, they fled in panic and fell into stagnant, polluted water. A strange sickness took hold, leaving their bodies rotting and poisonous. Transcension could not stop the decay spreading through their organs, but at least they no longer feel the pain.
Now, beneath their ridiculous smiling masks, little remains but rotting, maddened bodies.
Drowned Thief is one of the Maskwalkers in Phantom Blade Zero, with 700 base HP, 500 Sha-Chi and 100 attack. You meet it in Meigu Lake at level 18–20. It has several weaknesses (Frost +16%, Lightning +16%), so most elemental weapons and Phantom Edges work. Each kill pays up to 1,930 Remnant Dust.
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Drowned Thief FAQ
Where to find Drowned Thief in Phantom Blade Zero?
Drowned Thief spawns in Meigu Lake at level 18–20.
How much HP does Drowned Thief have?
Drowned Thief has 700 base HP; at level 20 that grows to about 8,960 before difficulty modifiers.
What is Drowned Thief weak to?
Drowned Thief takes extra damage from Frost +16%, Lightning +16%.
How much Remnant Dust does Drowned Thief give?
From 1,590 Remnant Dust per kill at its lowest spawn level up to 1,930 at level 20.









