
Thief Maskwalkers · Level 4–24
- Base HP
- 700≈11,214 at level 24
- Level
- 4–24
- Weakness
- Poison +30%
- Remnant Dust per kill
- 2,730At level 24
Thief HP and stats
Game dataBase attributes from the enemy's config, and the same values at the highest level it spawns at.
| Attribute | Base | At level 24 |
|---|---|---|
| HP | 700 | 11,214 |
| Sha-Chi | 500 | 6,112 |
| Attack | 100 | 281 |
| Stagger threshold | 1,000 | 11,506 |
Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 4–24 here (difficulty multipliers are not included).
Weaknesses and resistances
Game dataThief takes extra damage from Poison +30%, Frost +16%. Every element and status effect below.
| Element | Damage taken |
|---|---|
| Frost | +16% |
| Lightning | −30% |
| Poison | +30% |
| Water | −30% |
| Status effect | Build-up |
|---|---|
| Frost (duration) | +16% |
| Soaked | −30% |
| Poison | +30% |
| Shock | −30% |
Where to find Thief
Game data40 placed spawns across 3 regions, with the area level of each.
| Region | Area levels | Spawns |
|---|---|---|
| Crimson Forest | Lv 4, Lv 6, Lv 24 | 27 |
| Village of Lu | Lv 8 | 10 |
| Meigu Lake | Lv 19 | 3 |
The map shows 27 of 40 spawn points; the interactive map has the full region.
Thief Remnant Dust per kill
Game dataDust from each kill at every level it spawns at, with its HP and attack at that level.
| Level | Region | Remnant Dust | HP | Attack |
|---|---|---|---|---|
| Lv 4 | Crimson Forest | 310–330 | 1,806 | 105 |
| Lv 6 | Crimson Forest | 374–394 | 2,572 | 118 |
| Lv 8 | Village of Lu | 406–426 | 3,283 | 126 |
| Lv 19 | Meigu Lake | 1,750–1,770 | 8,546 | 221 |
| Lv 24 | Crimson Forest | 2,710–2,730 | 11,214 | 281 |
Calculated HP and attack = base × the game's monster curve at that level; difficulty multipliers are not included. Dust comes straight from the loot table.
Thief drops
Game dataItems from the enemy's loot table besides Remnant Dust.
| Item | Count | Chance |
|---|---|---|
| ×1 | Always |
Thief codex entry
The game's own description of this enemy.
In-game codexLean and agile thieves who once excelled at scaling walls and racing across rooftops, they now use those same skills for ambush and concealment. The throwing knives they once honed to aid their burglaries have become deadly weapons aimed at the throat.
They once underwent Transcension in hopes of robbing more wealthy households and helping more poor families. The comical smiling masks strapped to their faces serve both to suppress Sha-Chi and make them appear "harmless." But in the end, they descended into madness. As the smiling masks grew stained and blackened, they only made their wearers all the more unsettling.
Thief is one of the Maskwalkers in Phantom Blade Zero, with 700 base HP, 500 Sha-Chi and 100 attack. It turns up widely, in Crimson Forest, Village of Lu, Meigu Lake, at level 4–24, which makes it about 11,214 HP at its toughest. It has several weaknesses (Poison +30%, Frost +16%), so most elemental weapons and Phantom Edges work. Each kill pays up to 2,730 Remnant Dust. It also drops Apprentice Healer's Memory.
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Thief FAQ
Where to find Thief in Phantom Blade Zero?
Thief spawns in Crimson Forest, Village of Lu, Meigu Lake at level 4–24.
How much HP does Thief have?
Thief has 700 base HP; at level 24 that grows to about 11,214 before difficulty modifiers.
What is Thief weak to?
Thief takes extra damage from Poison +30%, Frost +16%.
How much Remnant Dust does Thief give?
From 310 Remnant Dust per kill at its lowest spawn level up to 2,730 at level 24.
What does Thief drop?
Besides Remnant Dust, Thief drops Apprentice Healer's Memory.









