
Hunter's Chain Sickle Martial Phantom Edge
- Damage
- 247963 at Lv 30
- Guard Break
- 213
- How to get
- The Hunt, Sixfold Scythe
- Dust to Lv 30
- 170,2401,365,440 to Lv 60
How to get Hunter's Chain Sickle
Game dataHunter's Chain Sickle is a reward for defeating The Hunt, Sixfold Scythe; every source the game data lists is below.
- BossDefeat
The Hunt, Sixfold Scythe · Weeping Creek Valley · Steel and Steam
Hunter's Chain Sickle stats
CalculatedBase stats from the equipment screen; bars compare against the highest value of any Edge.
- Damage
- 247
- Guard Break
- 213
- Damage at Lv 30
- 963×3.9
- Damage at Lv 60
- 1,704×6.9
Coiling, pulling, reaping. As precise as an extension of its master's arm. It strikes from mid- to long-range and can grapple onto distant anchor points for traversal.
Hunter's Chain Sickle moves
Game dataWhat the Edge does, as the game describes it. Phantom Edges are unleashed with Sha-Chi.
- Press Sha-Chi Attackrepeatedly to perform up to 3 mid-to-long-range slashing combo. The sickle blade deals the most damage, while the chain deals only 30% of the blade's damage. A full combo consumes 1 Phantom
- Grappling TraverseOnce obtained, the Hunter's Chain Sickle can grapple onto distant anchor points for traversal, even when not equipped.
Hunter's Chain Sickle upgrade effects
Game dataEffects unlock at Lv 5, 10, 15 and 25. Values shown as Lv 10 → Lv 20 → Lv 30 grow when it reaches those levels.
- Lv 5
Follow up a combo withHeavy AttackorLight Attackto pull the locked-on enemy toward Soul. If the target has Super Armor or is a large enemy, Soul is pulled toward the target instead. Consumes no additionalPhantom
- Lv 10
Lv 10Slightly increasesLv 20Moderately increasesLv 30Greatly increases Chain Sickle damage against enemies that are Burning, Frozen, Paralyzed, Poisoned, or Bleeding.
- Lv 15
Press Stance+Sha-Chi Attack to hurl the Chain Sickle at the ground or a wall and vault toward the target point. Consumes no Phantom outside combat.
- Lv 25
At the end of a combo, press Sha-Chi Attack to whirl the Chain Sickle, creating a cyclone that continuously damages enemies caught within it.
Hunter's Chain Sickle upgrade cost
Game dataWeapons and Phantom Edges cap at Lv 30 on a first playthrough; each New Cycle raises the cap by 5, up to Lv 60.
Lv 1 → Lv 30 (first playthrough)
Lv 1 → Lv 60 (later Cycles)
Materials by level band
| Levels | Remnant Dust | Materials |
|---|---|---|
| Lv 2–10 | 17,280 | |
| Lv 11–20 | 49,600 | |
| Lv 21–60 | 1,298,560 |
Upgrade table
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 640 | — | |
| Lv 4 → 5 | ×1.4 | 1,600 | New effect | |
| Lv 9 → 10 | ×1.9 | 3,200 | New effect | |
| Lv 14 → 15 | ×2.4 | 4,800 | New effect | |
| Lv 19 → 20 | ×2.9 | 6,400 | — | |
| Lv 24 → 25 | ×3.4 | 9,600 | New effect | |
| Lv 29 → 30 | ×3.9 | 15,040 | — | |
| Lv 39 → 40 | ×4.9 | 31,040 | — | |
| Lv 49 → 50 | ×5.9 | 47,040 | — | |
| Lv 59 → 60 | ×6.9 | 63,040 | — |
Show all 59 upgrade steps
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 640 | — | |
| Lv 2 → 3 | ×1.2 | 960 | — | |
| Lv 3 → 4 | ×1.3 | 1,280 | — | |
| Lv 4 → 5 | ×1.4 | 1,600 | New effect | |
| Lv 5 → 6 | ×1.5 | 1,920 | — | |
| Lv 6 → 7 | ×1.6 | 2,240 | — | |
| Lv 7 → 8 | ×1.7 | 2,560 | — | |
| Lv 8 → 9 | ×1.8 | 2,880 | — | |
| Lv 9 → 10 | ×1.9 | 3,200 | New effect | |
| Lv 10 → 11 | ×2 | 3,520 | — | |
| Lv 11 → 12 | ×2.1 | 3,840 | — | |
| Lv 12 → 13 | ×2.2 | 4,160 | — | |
| Lv 13 → 14 | ×2.3 | 4,480 | — | |
| Lv 14 → 15 | ×2.4 | 4,800 | New effect | |
| Lv 15 → 16 | ×2.5 | 5,120 | — | |
| Lv 16 → 17 | ×2.6 | 5,440 | — | |
| Lv 17 → 18 | ×2.7 | 5,760 | — | |
| Lv 18 → 19 | ×2.8 | 6,080 | — | |
| Lv 19 → 20 | ×2.9 | 6,400 | — | |
| Lv 20 → 21 | ×3 | 7,040 | — | |
| Lv 21 → 22 | ×3.1 | 7,680 | — | |
| Lv 22 → 23 | ×3.2 | 8,320 | — | |
| Lv 23 → 24 | ×3.3 | 8,960 | — | |
| Lv 24 → 25 | ×3.4 | 9,600 | New effect | |
| Lv 25 → 26 | ×3.5 | 10,240 | — | |
| Lv 26 → 27 | ×3.6 | 10,880 | — | |
| Lv 27 → 28 | ×3.7 | 12,160 | — | |
| Lv 28 → 29 | ×3.8 | 13,440 | — | |
| Lv 29 → 30 | ×3.9 | 15,040 | — | |
| Lv 30 → 31 | ×4 | 16,640 | — | |
| Lv 31 → 32 | ×4.1 | 18,240 | — | |
| Lv 32 → 33 | ×4.2 | 19,840 | — | |
| Lv 33 → 34 | ×4.3 | 21,440 | — | |
| Lv 34 → 35 | ×4.4 | 23,040 | — | |
| Lv 35 → 36 | ×4.5 | 24,640 | — | |
| Lv 36 → 37 | ×4.6 | 26,240 | — | |
| Lv 37 → 38 | ×4.7 | 27,840 | — | |
| Lv 38 → 39 | ×4.8 | 29,440 | — | |
| Lv 39 → 40 | ×4.9 | 31,040 | — | |
| Lv 40 → 41 | ×5 | 32,640 | — | |
| Lv 41 → 42 | ×5.1 | 34,240 | — | |
| Lv 42 → 43 | ×5.2 | 35,840 | — | |
| Lv 43 → 44 | ×5.3 | 37,440 | — | |
| Lv 44 → 45 | ×5.4 | 39,040 | — | |
| Lv 45 → 46 | ×5.5 | 40,640 | — | |
| Lv 46 → 47 | ×5.6 | 42,240 | — | |
| Lv 47 → 48 | ×5.7 | 43,840 | — | |
| Lv 48 → 49 | ×5.8 | 45,440 | — | |
| Lv 49 → 50 | ×5.9 | 47,040 | — | |
| Lv 50 → 51 | ×6 | 48,640 | — | |
| Lv 51 → 52 | ×6.1 | 50,240 | — | |
| Lv 52 → 53 | ×6.2 | 51,840 | — | |
| Lv 53 → 54 | ×6.3 | 53,440 | — | |
| Lv 54 → 55 | ×6.4 | 55,040 | — | |
| Lv 55 → 56 | ×6.5 | 56,640 | — | |
| Lv 56 → 57 | ×6.6 | 58,240 | — | |
| Lv 57 → 58 | ×6.7 | 59,840 | — | |
| Lv 58 → 59 | ×6.8 | 61,440 | — | |
| Lv 59 → 60 | ×6.9 | 63,040 | — |
Hunter's Chain Sickle Soul Tempering
Game dataSoul Tempering costs Remnant Dust plus a unique item, and adds the effect below.
- Gleaming HookThe chain's power is increased, allowing it to deal the same damage as the sickle blade. When the sickle blade hits an enemy, it depletes more Sha-Chi and builds the enemy's Bleed Gauge. When the gauge is full, it triggers Blood Loss. Has no effect on Puppets, Golden Bodies, or Phantom Bodies.
Other Martial Phantom Edges
The rest of the Martial class (6 Edges).
- BlazeRare380Damage309Status Effects
- Fire MeteorRare380Damage309Status Effects
- Ink CutRare400Damage324Guard Break
- Iron GauntletsRare261Damage223Guard Break
Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this
Hunter's Chain Sickle is a Martial Phantom Edge with 247 Damage, 213 Guard Break; by Damage at Lv 30 (963) it ranks #15 of 21 Edges. It is a reward for defeating The Hunt, Sixfold Scythe. Upgrading it to Lv 30 costs 170,240 Remnant Dust (1,365,440 to Lv 60 in later Cycles). Soul Tempering adds one more effect.
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Hunter's Chain Sickle FAQ
How do you get Hunter's Chain Sickle in Phantom Blade Zero?
Defeat The Hunt, Sixfold Scythe. Defeat The Hunt, Sixfold Scythe in Weeping Creek Valley.
What are Hunter's Chain Sickle's stats?
Hunter's Chain Sickle has 247 Damage, 213 Guard Break. Damage grows to 963 at Lv 30 and 1,704 at Lv 60.
How much does it cost to upgrade Hunter's Chain Sickle?
Lv 1 to Lv 30 costs 170,240 Remnant Dust plus Otherworldly Copper ×27, Forged Otherworldly Copper ×27, Exotic Copper Ingot ×26; Lv 60 in later Cycles costs 1,365,440 in total.
What does Soul Tempering Hunter's Chain Sickle do?
It costs 5,000 Remnant Dust and Alloyed Scythe Blade. Effect: Gleaming Hook: The chain's power is increased, allowing it to deal the same damage as the sickle blade. When the sickle blade hits an enemy, it depletes more Sha-Chi and builds the enemy's Bleed Gauge. When the gauge is full, it triggers Blood Loss. Has no effect on Puppets, Golden Bodies, or Phantom Bodies.
What do Hunter's Chain Sickle upgrades unlock?
Lv 5: Follow up a combo with [Heavy Attack] or [Light Attack] to pull the locked-on enemy toward Soul. If the target has Super Armor or is a large enemy, Soul is pulled toward the target instead. Consumes no additional Lv 10: Slightly increases / Moderately increases / Greatly increases Chain Sickle damage against enemies that are Burning, Frozen, Paralyzed, Poisoned, or Bleeding. Lv 15: Press [Stance] + [Sha-Chi Attack] to hurl the Chain Sickle at the ground or a wall and vault toward the target point. Consumes no outside combat. Lv 25: At the end of a combo, press [Sha-Chi Attack] to whirl the Chain Sickle, creating a cyclone that continuously damages enemies caught within it.



