Zaun / Piltover / Defender / Juggernaut / Disruptor / Arcanist Composición de TFT

88.89%WR
A
Set:16
Tamaño de muestra:461,978 ranked games
Tier:EMERALD
Última actualización:14 mar 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Seraphine, Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
3.25
Avg Placement
5.56%
First Place Rate
88.89%
Top 4 Rate
0.06%
Pick Rate
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist builds: Blitzcrank con Bramble Vest, Dragon's Claw, Rabadon's Deathcap (100.00% TV, +11.11% diferencia); Neeko con Juggernaut Emblem, Zaun Emblem, Ionic Spark (100.00% TV, +11.11% diferencia); Seraphine con Zaun Emblem, Archangel's Staff, Spear of Shojin (100.00% TV, +11.11% diferencia)
Blitzcrank
Blitzcrank
100.00%
Tasa de victoria
+11.11%
Difference
Neeko
Neeko
100.00%
Tasa de victoria
+11.11%
Difference
Seraphine
Seraphine
100.00%
Tasa de victoria
+11.11%
Difference

Strategy Guide

  • Win Condition: 2-Cost Reroll - 3-star as your primary carryEkko.
  • Reroll Targets: 3-star Ekko and Vi and Neeko. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (93g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +11.1% win rate - hold components.
  • Carousel Priority: Negatron Cloak and Needlessly Large Rod.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Vi, Neeko and Ekko are 2-cost units with an optimal reroll level of 6. Seraphine, Warwick, Singed and Swain are 4-cost units with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Neeko
      Neeko
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Seraphine
      Seraphine
    • Warwick
      Warwick
    • Singed
      Singed
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Este es el posicionamiento sugerido para los campeones de esta composición TFT. El posicionamiento se basa en los roles de las unidades.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Neeko, Vi, Seraphine, Singed, Swain, Warwick at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Vi, Ekko, Neeko (over 25% pick rate at 3-star). Swain has the highest 2-star win rate at 100.0%.
Champion
-
Win Rate: 87.9%
Pick Rate: 91.7%
Win Rate: 100.0%
Pick Rate: 8.3%
-
Win Rate: 33.3%
Pick Rate: 8.3%
Win Rate: 93.9%
Pick Rate: 91.7%
Win Rate: 0.0%
Pick Rate: 2.8%
Win Rate: 83.3%
Pick Rate: 50.0%
Win Rate: 100.0%
Pick Rate: 47.2%
Win Rate: 0.0%
Pick Rate: 2.8%
Win Rate: 90.0%
Pick Rate: 27.8%
Win Rate: 92.0%
Pick Rate: 69.4%
Win Rate: 77.8%
Pick Rate: 50.0%
Win Rate: 100.0%
Pick Rate: 47.2%
Win Rate: 100.0%
Pick Rate: 2.8%
Win Rate: 66.7%
Pick Rate: 25.0%
Win Rate: 96.3%
Pick Rate: 75.0%
-
Win Rate: 76.5%
Pick Rate: 47.2%
Win Rate: 100.0%
Pick Rate: 52.8%
-
Win Rate: 71.4%
Pick Rate: 38.9%
Win Rate: 100.0%
Pick Rate: 61.1%
-
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 42.3% win rate. Ekko's best item is Hand Of Justice with a 53.0% win rate. Neeko's best item is Thief's Gloves with a 46.8% win rate. Vi's best item is Thief's Gloves with a 51.1% win rate. Seraphine's best item is Morellonomicon with a 58.3% win rate. Singed's best item is Ionic Spark with a 53.4% win rate. Swain's best item is Crownguard with a 68.9% win rate. Warwick's best item is Sterak's Gage with a 58.0% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Gunslinger / Juggernaut (5 shared units, 4.16 avg place), Juggernaut / Disruptor (6 shared units, 4.52 avg place), and Bruiser / Juggernaut (5 shared units, 4.75 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~113 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.5. With a 88.9% win rate and 3.25 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ekko copies
Play strongest board

Focus on building economy while collecting Ekko and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
105gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ekko and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
14.3%
#2
SeraphineContributor
14.1%
#3
ViContributor
13.0%
#4
WarwickContributor
13.0%
#5
NeekoContributor
12.0%
#6
SingedContributor
11.7%
#7
EkkoContributor
11.2%
#8
BlitzcrankContributor
10.7%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Swain contributes 14.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Seraphine (14.1%), Vi (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is a EMERALD tier composition in TFT Set 16 with a 88.9% win rate and 3.25 average placement. This comp focuses on the Zaun trait.

Strengths

  • High 88.9% win rate makes this a top-tier composition
  • Excellent 3.25 average placement for reliable top 4
  • Ekko and Vi and Neeko can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Estrategia de Economía

Focus on 3-starring Ekko for a 93.9% win rate power spike.

2
Itemización

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Posicionamiento

Place Singed and Swain in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Comp A Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist TFT - Preguntas frecuentes

¿Qué rasgos usa esta composición?

Esta composición usa los siguientes rasgos: Piltover, Zaun, Defender, Juggernaut, Disruptor, Arcanist. El rasgo principal es Zaun, que está activo en 5 unidades.

¿Cuáles son los carries de esta composición de TFT?

The primary carries for this composition are Ekko (3-Star Win Rate: 93.9%, Pick Rate: 91.7%), Vi (3-Star Win Rate: 92.0%, Pick Rate: 69.4%), Neeko (3-Star Win Rate: 100.0%, Pick Rate: 47.2%).

¿Cuál es el mejor posicionamiento para esta composición?

Coloca tus carries en la línea trasera y tus tanques como Singed and Swain en la línea frontal para absorber daño. Consulta el tablero de posicionamiento arriba para la ubicación exacta.

¿Es esta composición buena en el meta actual?

Esta composición tiene una tasa de victoria del 88.89% y una colocación promedio de 3.25, lo que la convierte en un fuerte contendiente en el meta actual.

¿Qué builds de objetos usa Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist rinde mejor con estos builds de objetos: Blitzcrank con Bramble Vest, Dragon's Claw, Rabadon's Deathcap (100.00% tasa de victoria, +11.11% diferencia del promedio de la comp); Neeko con Juggernaut Emblem, Zaun Emblem, Ionic Spark (100.00% tasa de victoria, +11.11% diferencia del promedio de la comp); Seraphine con Zaun Emblem, Archangel's Staff, Spear of Shojin (100.00% tasa de victoria, +11.11% diferencia del promedio de la comp).

¿Está Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist disputada en TFT Set 16?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist está relativamente sin disputar con solo una tasa de selección del 0.1%, lo que la convierte en una buena opción cuando quieres evitar pelear por unidades. A menudo puedes conseguir tus campeones clave como tus carries sin mucha competencia.

¿Cuál es la condición de victoria para Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

The win condition for Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is "Reroll de 2 de coste". Esta es una composición de reroll que se enfoca en conseguir 3 estrellas en Ekko and Vi and Neeko como el carry principals. Focus on 3-starring Ekko which has a 93.9% win rate when upgraded.

¿Debería rerollear o subir de nivel con Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

Yes, Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (93.9% win rate at 3-star) and Vi (92.0% win rate at 3-star) and Neeko (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

¿Cuánto oro cuesta construir Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist es una composición de alto coste que requiere aproximadamente 105 de inversión en oro para completar. Prioriza la economía temprano, mantén interés de 50+ oro y evita rollear hasta que tengas una base económica sólida.

¿Cuáles son las mejores opciones de pivote para Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist es moderadamente flexible con 3 opciones de pivote disponibles. Las mejores opciones de pivote comparten unidades clave como Seraphine and Warwick. Si estás disputado, mira composiciones similares que usen estos mismos campeones con diferentes unidades de apoyo.

¿Cuándo debería pivotar lejos de Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

You should consider pivoting away from Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 59.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.