Composition archivée : Cette comp provient d'un set TFT précédent, conservée ici pour les revivals de sets.
Set:16
Taille de l'échantillon:688,399 ranked games
Tier:All
Dernière mise à jour:10 avr. 2026
4.28
Avg Placement
12.00%
First Place Rate
52.00%
Top 4 Rate
0.07%
Pick Rate

This comp averages a 4.28 placement with a 52.0% top 4 rate and a 12.0% first place rate across 688,399 ranked games. A 0.1% pick rate makes this a less contested composition.

No Recommended Builds
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Sett, Udyr, Dr. Mundo due to their popularity and high cost. You should have no trouble hitting these units.
Aatrox, Gnar and Naafiri are 1-cost units with an optimal reroll level of 4. Dr. Mundo and Vi are 2-cost units with an optimal reroll level of 6. Udyr is a 3-cost unit with an optimal reroll level of 7. Sett is a 4-cost unit with an optimal reroll level of 10.
    • Aatrox
      Aatrox
    • Gnar
      Gnar
    • Naafiri
      Naafiri
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Dr. Mundo
      Dr. Mundo
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Udyr
      Udyr
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Sett
      Sett
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Slam Items
Moderate Flexibility
Win Condition
2-Cost Reroll - 3-star as your primary carry Vi.
Reroll Targets
3-star Vi and Dr. Mundo and tft15_smolder.
Economy
Medium Cost comp (66g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
No specific BiS items required - slam components for tempo.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments, Juggernaut trait augments.

Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.

Upgrade priority guide showing win rates and pick rates for tft15_smolder, Aatrox, Gnar, Naafiri, Dr. Mundo, Vi, Udyr, Sett at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: tft15_smolder, Dr. Mundo, Vi (over 25% pick rate at 3-star). Sett has the highest 2-star win rate at 64.3%.
Top 5 items by win rate for each champion. Aatrox's best item is Steadfast Heart with a 62.4% win rate. Gnar's best item is Red Buff with a 63.2% win rate. Naafiri's best item is Thief's Gloves with a 63.1% win rate. Dr. Mundo's best item is Infinity Edge with a 58.9% win rate. Vi's best item is Steadfast Heart with a 61.4% win rate. Udyr's best item is Evenshroud with a 57.2% win rate. Sett's best item is Bramble Vest with a 67.2% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~88 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 32.

First Place Potential: 12.0%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Vi or Dr. Mundo or tft15_smolder significantly increases your chances of taking first.

Detailed Analysis

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador is classified as a Late Game Tank composition in TFT Patch 16.7. With a 52.0% win rate and 4.28 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Vi copies
Play strongest board

Focus on building economy while collecting Vi and Dr. Mundo and tft15_smolder copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Vi by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Vi. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and tft15_smolder. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
66gTotal Cost
MediumInvestment
Lvl 6Reroll At

This is a medium economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Vi and Dr. Mundo and tft15_smolder copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Vi by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Vi. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and tft15_smolder. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Sett
Sett Key Survivor
15.7%
#2
Naafiri
Naafiri Key Survivor
15.4%
#3
Aatrox
Aatrox Contributor
14.6%
#4
Udyr
Udyr Contributor
14.0%
#5
Dr. Mundo
Dr. Mundo Contributor
13.7%
#6
Gnar
Gnar Contributor
13.5%
#7
Vi
Vi Contributor
13.2%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Sett contributes 15.7% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Naafiri (15.4%), Aatrox (14.6%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador is a All tier composition in TFT Set 16 with a 52.0% win rate and 4.28 average placement. The primary carries are Gnar. This comp focuses on the Juggernaut trait.

Strengths

  • High 52.0% win rate makes this a top-tier composition
  • Good 4.28 average placement indicates viability
  • Solid 12.0% first place rate shows carry potential
  • Vi and Dr. Mundo and tft15_smolder can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Stratégie Économique

Focus on 3-starring Vi for a 68.4% win rate power spike.

2

Itemisation

Prioritize items for Gnar. Check the Top Items section for optimal builds.

3

Positionnement

Place Sett and Udyr in the frontline to protect Gnar in the backline. Use the positioning board above as a guide.

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Comp TFT S Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador - Questions fréquentes

Quels traits cette comp utilise-t-elle ?

Cette composition utilise les traits suivants : Mentor, Soul Fighter, Juggernaut, Monster Trainer, Luchador. Le trait principal est Juggernaut, qui est actif sur 6 unités.

Quels sont les carries de cette comp TFT ?

The primary carries for this composition are Vi (3-Star Win Rate: 68.4%, Pick Rate: 76.0%), Dr. Mundo (3-Star Win Rate: 70.6%, Pick Rate: 68.0%), tft15_smolder (3-Star Win Rate: 62.5%, Pick Rate: 64.0%).

Quel est le meilleur positionnement pour cette composition ?

Placez vos carries comme Gnar en arrière-ligne et vos tanks comme Sett and Udyr en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.

Cette composition est-elle bonne dans la méta actuelle ?

Cette composition a un taux de victoire de 52.00% et un placement moyen de 4.28, ce qui en fait un concurrent solide dans la méta actuelle.

Quels builds d'objets Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador utilise-t-elle ?

Il n'y a actuellement aucun build d'objets spécifique recommandé pour Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador. Concentrez-vous sur l'équipement de vos carries clés avec des objets à fort taux de victoire montrés dans la section Meilleurs Objets.

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador est-elle contestée dans TFT Set 16 ?

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador est relativement non contestée avec seulement un taux de sélection de 0.1%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme Gnar sans beaucoup de concurrence.

Quelle est la condition de victoire pour Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador ?

The win condition for Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador is "Reroll 2 de coût". C'est une composition reroll qui se concentre sur le passage à 3 étoiles de Vi and Dr. Mundo and tft15_smolder comme carry principals. Focus on 3-starring Vi which has a 68.4% win rate when upgraded.

Dois-je reroll ou monter de niveau avec Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador ?

Yes, Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Vi (68.4% win rate at 3-star) and Dr. Mundo (70.6% win rate at 3-star) and tft15_smolder (62.5% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

Combien d'or coûte la construction de Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador ?

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador est une composition de coût moyen nécessitant environ 66 d'investissement en or pour compléter. Équilibrez votre économie entre la montée de niveau et le roll. Maintenez les seuils d'intérêt tout en restant en bonne santé en HP.

Quelles sont les meilleures options de pivot pour Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador ?

Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Sett and Udyr. Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.

Quand devrais-je m'éloigner de Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador ?

You should consider pivoting away from Mentor / Soul Fighter / Juggernaut / Monster Trainer / Luchador if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Stance Master / The Champ with a 80.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.