Zaun / Piltover / Defender / Juggernaut / Disruptor / Arcanist Composition TFT
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star as your primary carryEkko.
- Reroll Targets: 3-star Ekko and Vi and Neeko. Roll down at level 6 where 2-cost units have the highest appearance rate.
- Economy: High Cost comp (93g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: Best-in-slot items add +11.1% win rate - hold components.
- Carousel Priority: Negatron Cloak and Needlessly Large Rod.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
- Blitzcrank

1 CostReroll Lvl: Level 4
- Vi

- Neeko

- Ekko

2 CostReroll Lvl: Level 6
- Seraphine

- Warwick

- Singed

- Swain

4 CostReroll Lvl: Level 10
Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.
Champion | |||
|---|---|---|---|
| - | Win Rate: 87.9% Pick Rate: 91.7% | Win Rate: 100.0% Pick Rate: 8.3% | |
| - | Win Rate: 33.3% Pick Rate: 8.3% | Win Rate: 93.9% Pick Rate: 91.7% | |
Win Rate: 0.0% Pick Rate: 2.8% | Win Rate: 83.3% Pick Rate: 50.0% | Win Rate: 100.0% Pick Rate: 47.2% | |
Win Rate: 0.0% Pick Rate: 2.8% | Win Rate: 90.0% Pick Rate: 27.8% | Win Rate: 92.0% Pick Rate: 69.4% | |
Win Rate: 77.8% Pick Rate: 50.0% | Win Rate: 100.0% Pick Rate: 47.2% | Win Rate: 100.0% Pick Rate: 2.8% | |
Win Rate: 66.7% Pick Rate: 25.0% | Win Rate: 96.3% Pick Rate: 75.0% | - | |
Win Rate: 76.5% Pick Rate: 47.2% | Win Rate: 100.0% Pick Rate: 52.8% | - | |
Win Rate: 71.4% Pick Rate: 38.9% | Win Rate: 100.0% Pick Rate: 61.1% | - |
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~113 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.
Detailed Analysis
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.5. With a 88.9% win rate and 3.25 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Ekko and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Ekko and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Swain contributes 14.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Seraphine (14.1%), Vi (13.0%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist
Strengths
- High 88.9% win rate makes this a top-tier composition
- Excellent 3.25 average placement for reliable top 4
- Ekko and Vi and Neeko can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Ekko for a 93.9% win rate power spike.
Prioritize items for your main carry. Check the Top Items section for optimal builds.
Place Singed and Swain in the frontline to protect carries in the backline. Use the positioning board above as a guide.
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Comp TFT A Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist - Questions fréquentes
Quels traits cette comp utilise-t-elle ?
Cette composition utilise les traits suivants : Piltover, Zaun, Defender, Juggernaut, Disruptor, Arcanist. Le trait principal est Zaun, qui est actif sur 5 unités.
Quels sont les carries de cette comp TFT ?
Quel est le meilleur positionnement pour cette composition ?
Placez vos carries en arrière-ligne et vos tanks comme Singed and Swain en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.
Cette composition est-elle bonne dans la méta actuelle ?
Cette composition a un taux de victoire de 88.89% et un placement moyen de 3.25, ce qui en fait un concurrent solide dans la méta actuelle.
Quels builds d'objets Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist utilise-t-elle ?
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist performe le mieux avec ces builds d'objets : Blitzcrank avec Bramble Vest, Dragon's Claw, Rabadon's Deathcap (100.00% taux de victoire, +11.11% différence par rapport à la moyenne de la comp); Neeko avec Juggernaut Emblem, Zaun Emblem, Ionic Spark (100.00% taux de victoire, +11.11% différence par rapport à la moyenne de la comp); Seraphine avec Zaun Emblem, Archangel's Staff, Spear of Shojin (100.00% taux de victoire, +11.11% différence par rapport à la moyenne de la comp).
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist est-elle contestée dans TFT Set 16 ?
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist est relativement non contestée avec seulement un taux de sélection de 0.1%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme vos carries sans beaucoup de concurrence.
Quelle est la condition de victoire pour Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist ?
The win condition for Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is "Reroll 2 de coût". C'est une composition reroll qui se concentre sur le passage à 3 étoiles de Ekko and Vi and Neeko comme carry principals. Focus on 3-starring Ekko which has a 93.9% win rate when upgraded.
Dois-je reroll ou monter de niveau avec Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist ?
Yes, Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (93.9% win rate at 3-star) and Vi (92.0% win rate at 3-star) and Neeko (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Combien d'or coûte la construction de Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist ?
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist est une composition de coût élevé nécessitant environ 105 d'investissement en or pour compléter. Priorisez l'économie tôt, maintenez 50+ d'intérêt en or, et évitez de roll jusqu'à ce que vous ayez une base économique solide.
Quelles sont les meilleures options de pivot pour Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist ?
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Seraphine and Warwick. Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.
Quand devrais-je m'éloigner de Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist ?
You should consider pivoting away from Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 59.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.










