Champion image

Diana Scorn of the Moon

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

  • [object Object] P spell

    Moonsilver Blade

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

  • [object Object] Q spell

    Crescent Strike

    Unleashes a bolt of lunar energy in an arc dealing magic damage.

    Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

    Cost:
    • 50
    Cooldown:
    • 8/
    • 8/
    • 7/
    • 7/
    • 6
    Range:
    • 900
  • [object Object] W spell

    Pale Cascade

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 15/
    • 14/
    • 12/
    • 11/
    • 9
    Range:
    • 800
  • [object Object] E spell

    Lunar Rush

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

    Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 22/
    • 20/
    • 18/
    • 16/
    • 14
    Range:
    • 825
  • [object Object] R spell

    Moonfall

    Diana reveals and draws in all nearby enemies and slows them.

    If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

    Cost:
    • 100
    Cooldown:
    • 100/
    • 90/
    • 80
    Range:
    • 475
Classes:
  • Fighter,
  • Assassin
47.49%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:57(3 per level)
  • Champion Health Icon Attack Speed:0(2 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:375(25 per level)
  • Champion Health Icon Mana Regen:8(0.8 per level)
  • Champion Health Icon Health:640(109 per level)
  • Champion Health Icon Health Regen:6(0.85 per level)
  • Champion Health Icon Armor:31(4.3 per level)
  • Champion Health Icon Magic Resist:32(2.05 per level)
  • Champion Health Icon Movement Speed:345
  • Champion Health Icon Attack Range:150(150 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Diana has less crowd control than most champions. This can make locking down kills or ganking for other players more difficult.
  • Diana tends to have a lower vision score than other champions. Make sure you are working to place wards and clear enemy wards.
  • Diana has a much early late game win rate than their late game win rate. Take advantage of this by playing aggressive early on and trying to snowball through kills.
  • Diana has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.

Best Rune Build

Primary Tree

DominationDomination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter

Secondary Tree

PrecisionPrecision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand

Gameplay Tips

Playing Diana

  • Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
  • Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
  • Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Playing Against Diana

  • Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
  • Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
  • Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

Best Against

Counter Picks