Diana

Diana Scorn of the Moon

50.83%WR
Diana A tier

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

  • Diana passive ability - Moonsilver Blade - League of Legends
    Moonsilver Blade

    Moonsilver Blade

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

  • Diana Q ability - Crescent Strike - League of Legends
    Crescent Strike

    Crescent Strike

    Unleashes a bolt of lunar energy in an arc dealing magic damage.

    Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

    Cost:
    • 50
    Cooldown:
    • 8/
    • 8/
    • 7/
    • 7/
    • 6
    Range:
    • 900
  • Diana W ability - Pale Cascade - League of Legends
    Pale Cascade

    Pale Cascade

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 15/
    • 14/
    • 12/
    • 11/
    • 9
    Range:
    • 800
  • Diana E ability - Lunar Rush - League of Legends
    Lunar Rush

    Lunar Rush

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

    Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 22/
    • 20/
    • 18/
    • 16/
    • 14
    Range:
    • 825
  • Diana R ultimate ability - Moonfall - League of Legends
    Moonfall

    Moonfall

    Diana reveals and draws in all nearby enemies and slows them.

    If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

    Cost:
    • 100
    Cooldown:
    • 100/
    • 90/
    • 80
    Range:
    • 475
Classes:
  • Fighter,
  • Assassin
Patch:26.1
Sample Size:687,817 ranked games
Lane:All Lanes
Tier:All Tiers
Last Updated:

Patch 26.1 Diana Changes

Win Rate
Patch 25.2450.46%
Patch 26.150.83%
+0.37%
Pick Rate
Patch 25.247.83%
Patch 26.17.83%
0.00%

Quick overview of Diana's optimal setup in League of Legends. Diana's top build includes Boots of Swiftness, Liandry's Torment, Riftmaker, using Conqueror, Triumph, Legend: Haste for maximum effectiveness. Diana performs well against Kayn, Zed, JarvanIV but struggles against Malphite, DrMundo, Ahri.

Diana's base statistics in League of Legends. Diana has 640 base health, 57 attack damage, 31 armor, and 32 magic resist. Understanding Diana's stats is crucial for maximizing Diana's effectiveness in lane and team fights. Compare Diana's stats against other champions to see how Diana ranks.

  • Diana ability power AP:0
  • Diana attack damage AD:57(3 per level)
  • Diana attack speed AS:0(2 per level)
  • Diana critical strike chance Crit Chance:0%
  • Diana mana Mana:375(25 per level)
  • Diana mana regen Mana Regen:8(0.8 per level)
  • Diana health Health:640(109 per level)
  • Diana health regen Health Regen:6(0.85 per level)
  • Diana armor Armor:31(4.3 per level)
  • Diana magic resistance MR:32(2.05 per level)
  • Diana movement speed Speed:345
  • Diana attack range Attack Range:150(150 per level)
Compare Against Other Champions

Diana Early vs Late Game Performance's win rate varies throughout the game based on match duration. Diana Early vs Late Game Performance peaks at 55.48% win rate in 25 minute games, while performing lowest at 45.82% in 40 minute games. Understanding Diana Early vs Late Game Performance's power spikes across game duration helps optimize your playstyle and decision-making.

Diana's performance across key metrics in League of Legends. Early Game: 93.6%, Late Game: 27.9%, Objective Control: 60.3%, Supportive Strength: 49.9%, Creep Farming: 34.3%, Damage: 43.6%. These percentile rankings show how Diana compares to other champions in each category.

Champions similar to Diana include Naafiri, Volibear, Yone. These champions share similar playstyles, ability kits, or strategic roles as Diana in League of Legends. If you enjoy playing Diana, consider trying these champions to expand your champion pool while maintaining a familiar playstyle.

Diana exhibits a notable skill ceiling, with win rates increasing as player skill level rises across ranked tiers. Analysis of Diana's performance shows a 2.8% win rate difference between Iron and Diamond tiers, indicating that Diana rewards mechanical mastery and game knowledge. In lower tiers like Iron (47.3% win rate), players may struggle to execute Diana's full potential due to the champion's technical demands. However, as players climb to higher tiers such as Diamond (50.1% win rate), Diana's win rate improves significantly. This upward trend across ranks demonstrates that Diana has a high skill ceiling and benefits greatly from experienced players who understand optimal ability usage, trading patterns, and macro decision-making. Players looking to master Diana should focus on mechanical practice, studying high-level gameplay, and understanding matchup-specific strategies. The data across tiers (Iron (47.3%), Bronze (51.7%), Silver (50.3%), Gold (52.6%), Platinum (51.0%)) clearly shows that investing time to learn Diana's intricacies pays dividends at higher levels of play, making Diana an excellent choice for dedicated players seeking a rewarding champion to master.

When to Pick Diana

Diana is a A tier champion with a 50.83% win rate in League of Legends patch 26.1. Similar champions include Naafiri, Volibear, Yone. Diana struggles against Malphite and Dr. Mundo.

Strengths

  • Solid win rate (50.83%) shows reliable performance
  • Strong matchups against Kayn and Zed
  • Optimal rune setup achieves 71.0% win rate
  • Consistent performance throughout all game phases

Weaknesses

  • Struggles against Malphite (44.0% enemy WR)
  • Requires safe laning to reach power spikes
  • Requires proper positioning and cooldown management
  • Can be punished by coordinated team play

Strategic Tips

1
Optimal Matchups

Pick Diana into favorable matchups like Kayn where you can dominate lane and snowball your lead.

2
Rune Selection

Use the optimal $Precision + $Inspiration rune setup for a $71.0% win rate.

3
Power Spikes

Learn your champion's key item and level power spikes to maximize fight potential.

Diana Overview - Frequently Asked Questions

What tier is Diana in League of Legends?

Diana is currently A tier in League of Legends patch 26.1. Diana ranks among the top champions in the current meta.

What is Diana's win rate?

Diana has a 50.83% win rate in League of Legends patch 26.1. This win rate is calculated across all ranks and reflects Diana's overall performance in ranked games.

Which champions are similar to Diana?

Champions similar to Diana include Naafiri, Volibear, and Yone. These champions share similar playstyles, abilities, or roles as Diana in League of Legends.

How does Diana perform during different match durations?

Diana's performance varies throughout the game. Early game strength, mid game power spikes, and late game scaling all contribute to Diana's overall effectiveness. Check the match duration win rate chart to see Diana's performance at different game lengths.