
Karma the Enlightened One
No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.
Gathering Fire
Karma's damaging abilities will reduce the cooldown of Mantra.
Inner Flame
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.
Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.Cost:- 40/
- 50/
- 60/
- 70/
- 80
Cooldown:- 9/
- 8/
- 7/
- 6/
- 5
Range:- 950
Focused Resolve
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.
Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.Cost:- 50/
- 55/
- 60/
- 65/
- 70
Cooldown:- 12
Range:- 675
Inspire
Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.
Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.Cost:- 50/
- 55/
- 60/
- 65/
- 70
Cooldown:- 10/
- 10/
- 9/
- 9/
- 8
Range:- 800
Mantra
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
Cost:- 0
Cooldown:- 40/
- 38/
- 36/
- 34
Range:- 1100
- Mage,
- Support
![[object Object] champion tier](/_next/image?url=%2Fshared%2FTiers%2FTier-D.png&w=128&q=75)
Champion Base Stats
Ability Power:0
Attack Damage:51(3.3 per level)
Attack Speed:0(2.3 per level)
Crit Chance:0%
Mana:374(40 per level)
Mana Regen:13(0.8 per level)
Health:630(109 per level)
Health Regen:5(0.55 per level)
Armor:28(5 per level)
Magic Resist:30(1.3 per level)
Movement Speed:335
Attack Range:525(525 per level)
Champion Performance Ranking
- Damage to Champions
- Early Game Strength
- Late Game Strength
- Objective Control
- Supportive Strength
- Creep Farming
MetaBot Tips

- Karma secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
- Karma has a much early late game win rate than their late game win rate. Take advantage of this by playing aggressive early on and trying to snowball through kills.
- Karma has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
- Karma has more base attack damage than most champions, so they should be trading autos aggressively in lane.
Top Item Builds
Build Stats:
Movement Speed:50
Health:400
Ability Power:135
Movement Speed:4%
Crimson Lucidity
1,400
Item StatsMovement Speed:50
50.17%Win Rate47.06%Pick RateMoonstone Renewer
2,200
Your heals and shields cool down faster and have greater effect on low health allies
Item StatsHealth:200
Ability Power:25
53%Win Rate58.82%Pick RateImperial Mandate
2,250
Defer damage until later.
Item StatsAbility Power:60
51.52%Win Rate82.35%Pick RateRedemption
2,300
Activate to heal allies and damage enemies in an area
Item StatsHealth:200
75%Win Rate76.47%Pick RateShurelya's Battlesong
2,200
Activate to speed up nearby allies.
Item StatsAbility Power:50
Movement Speed:4%
54.46%Win Rate11.76%Pick RateOracle Lens
0
Disables nearby invisible wards and traps for a duration
Item Stats57.61%Win Rate29.41%Pick Rate
Best Rune Build
Primary Tree













Secondary Tree













Gameplay Tips
Playing Karma
- Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
- When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
- Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.
Playing Against Karma
- Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
- Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
- Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.