Karma, League of Legends champion
Win Rate
47.6%
Pick Rate
2.2%
Ban Rate
2.0%

Karma Support Build: Items & Boots

Karma F TierMageSupport
Patch
26.20
Games
4,320
Lane
Support
Tier
All Tiers
Last Updated
Oct 21, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Karma build is Ionian Boots of Lucidity, Echoes of Helia, Moonstone Renewer, Redemption, Malignance, Ardent Censer, Oracle Lens: 7.62% of games, 52.69% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Karma Build - Highest Win Rate Items

Top Summoner Spells

  • HealFlash
    Heal + Flash
    53.5%Win Rate76.2%Pick Rate
  • FlashExhaust
    Flash + Exhaust
    51.2%Win Rate15.8%Pick Rate

Build Stats

52.69%Win Rate
+5.07%WR Diff
7.62%Pick Rate
260Matches

This Karma build focuses on ability power for maximum spell damage. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Karma build are Echoes of Helia, Moonstone Renewer, and Redemption. This item combination achieves a 52.7% win rate across 260 matches analyzed.

At full build, Karma gains a total of 225 AP and 400 Health, giving a strong power profile for magic damage.

Best Karma Runes

Sorcery primary rune treeSorcery
  • Summon Aery
  • Axiom Arcanist
  • Transcendence
  • Gathering Storm
Resolve secondary rune treeResolve
  • Font of Life
  • Revitalize
  • Ability Haste
  • Adaptive Force
  • Health
View full runes

Karma Abilities

View ability details

Karma build strength based on the items chosen in the build when compared to all builds across every champion. Lower in: Physical Resistance, Health, Gold Efficiency, Magic Resistance, Physical Damage.

The most popular starting items for Karma are Health Potion, Health Potion, Stealth Ward with a 53.8% win rate and 56.9% pick rate.

53.8%Win Rate
56.9%Pick Rate
These are Karma's essential core items that you should build in nearly every game. Echoes of Helia (49.0% WR, +1.4% WR diff, 42.7% pick rate) provides 200 Health, 35 AP. Moonstone Renewer (49.1% WR, +1.5% WR diff, 55.1% pick rate) provides 200 Health, 25 AP. Redemption (51.1% WR, +3.5% WR diff, 18.4% pick rate) provides 30 AP. Rush these items first to reach your power spike and maximize your impact.
  • Echoes of Helia S Tier
    Echoes of Helia - 2,200 gold - Karma core item

    Echoes of Helia

    2,200 2,200
    48.97%Win Rate
    +1.35%WR Diff
    42.73%Pick Rate
  • Moonstone Renewer S Tier
    Moonstone Renewer - 2,200 gold - Karma core item

    Moonstone Renewer

    2,200 2,200
    49.12%Win Rate
    +1.50%WR Diff
    55.14%Pick Rate
  • Redemption S Tier
    Redemption - 2,300 gold - Karma core item

    Redemption

    2,300 2,300
    51.13%Win Rate
    +3.51%WR Diff
    18.38%Pick Rate
MetaBot Desktop

Theorycraft Your Next Karma Build

Test any item combination — even off-meta — against thousands of real Karma matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Karma players complete Moonstone Renewer first in 30% of games, winning 48.3% of them. The median first item is finished at 12:48 (25th to 75th percentile: 11:18 to 14:42).

First item

BuildWin RatePick RateDone atGames
48.3%29.5%12:481,200
47.4%31.6%12:421,286
47.4%19.6%14:48798

First two items

BuildWin RatePick RateDone atGames
72.0%0.7%22:1825
56.6%5.2%22:30182
53.1%7.9%21:54277

Three-item core

BuildWin RatePick RateDone atGames
67.6%1.7%29:2434
71.4%1.1%29:3021
64.5%1.6%29:3031

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 4,067 matches. That is a large enough sample for these numbers to be reliable.

Karma players max Q > E > W in 66% of games, winning 45.7% of the 2,778 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - Inner FlameQE - InspireEW - Focused ResolveW
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • E > Q > W: 21% of games, 52.1% win rate
  • E > W > Q: 6% of games, 56.0% win rate
Large sampleBased on 4,182 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Karma include Malignance, Ardent Censer. These can be swapped out depending on the enemy composition and team needs.
  • Malignance S Tier
    Malignance - 2,700 gold - Karma situational item

    Malignance

    2,700 2,700
    47.86%Win Rate
    +0.24%WR Diff
    31.92%Pick Rate
  • Ardent Censer S Tier
    Ardent Censer - 2,200 gold - Karma situational item

    Ardent Censer

    2,200 2,200
    53.01%Win Rate
    +5.39%WR Diff
    14.98%Pick Rate
The best boots for Karma are Ionian Boots of Lucidity. Adjust based on enemy team comp.
The recommended trinket for Karma is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Karma trinket for vision control

    Oracle Lens

    0 0
    47.88%Win Rate
    +0.26%WR Diff
    91.76%Pick Rate

Combined statistics from all items in this Karma build.

  • Total movement speedMovement Speed:45
  • Total healthHealth:400
  • Total ability powerAbility Power:225
  • Total manaMana:600
  • Total movement speedMovement Speed:4%

Build Comparison

Best WR
Most Played
Alt 1
Karma movement speedSpeed
45
45
45
Karma healthHealth
400
400
650
Karma ability powerAP
225
230
140
Karma manaMana
600
600
0
Karma movement speedSpeed
0.04%
0.04%
0.04%
When facing Karma's top counters like Nami, Milio, Morgana, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize armor items against AD-heavy counter picks or magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Malignance or Ardent Censer based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Karma performance.
burst mageFirst Power Spike2,200gMoonstone Renewer at 12:48 (median)

This Karma burst mage build is optimized for players looking to maximize their impact in League of Legends. Its 52.7% win rate comes from only 260 games, so treat it as an observation rather than a proven edge. The build's key strengths include devastating ability power scaling with 225 total AP. Choose this build when your team needs magic damage, especially if teammates are primarily AD-focused. Karma with this build can punish teams that stack armor. Consider the enemy team composition when finalizing your situational items to maximize Karma's effectiveness. However, be aware that this build lacks defensive stats making Karma vulnerable to burst damage and limited ability haste may result in longer cooldowns. This build's moderate gold investment allows Karma to spike earlier in the game. Prioritize completing Echoes of Helia, Moonstone Renewer, and Redemption to maximize your mid-game impact. For optimal results with this Karma build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Devastating ability power scaling with 225 total AP

Weaknesses

  • Lacks defensive stats making Karma vulnerable to burst damage
  • Limited ability haste may result in longer cooldowns

Champions with Similar Builds to Karma

Karma Support Boots, Starting Items & Summoner Spells (Patch 26.20)

4,164 games

Most Karma Support players rush Echoes of Helia first (32% of games), finished at a median of 12.7 minutes. Ionian Boots of Lucidity are the usual boots (80%). The standard summoner spells are Flash + Heal (60%). The game usually starts with Health Potion + Health Potion + Stealth Ward.

Karma boots

OptionPlayersWin RateGames
Ionian Boots of LucidityIonian Boots of LucidityMost played80.2%48.0%3,338
Sorcerer's ShoesSorcerer's Shoes7.2%43.6%298
Boots of SwiftnessBoots of Swiftness4.1%52.9%170
Mercury's TreadsMercury's Treads1.4%45.0%60

Karma starting items

OptionPlayersWin RateGames
Health PotionStealth WardHealth Potion ×2 + Stealth WardMost played52.3%46.6%2,130
Health PotionHealth Potion ×228.1%50.3%1,144
Control WardControl Ward3.2%45.7%129
Control WardStealth WardControl Ward + Stealth Ward2.9%49.2%118

Karma summoner spells

OptionPlayersWin RateGames
FlashHealFlash + HealMost played59.9%48.0%2,496
ExhaustFlashExhaust + Flash22.7%47.1%945
FlashIgniteFlash + Ignite16.0%47.1%666

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Karma First Item and Core Build Timing

Which item Karma players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Echoes of Helia Echoes of Helia12.7 min
11.4-14.4 min
31.6%47.4%1,286
Moonstone Renewer Moonstone Renewer12.8 min
11.3-14.7 min
29.5%48.3%1,199
Malignance Malignance14.8 min
12.9-16.6 min
19.6%47.4%796
Ardent Censer Ardent Censer12.9 min
11.4-14.7 min
4.0%51.2%162
Staff of Flowing Water Staff of Flowing Water13.0 min
11.9-14.4 min
1.7%53.5%71

Three-item core

ItemsFinishedPlayersWin RateGames
Echoes of HeliaMoonstone RenewerRedemption Echoes of Helia → Moonstone Renewer → Redemption29.0 min
27.2-31.0 min
6.9%54.1%135

Every Karma Support Item by Win Rate

The completed items Karma players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Moonstone RenewerMoonstone RenewerMost played57.2%49.1%2,381
Echoes of HeliaEchoes of Helia44.3%49.0%1,846
MalignanceMalignance33.1%47.9%1,377
RedemptionRedemption19.1%51.1%794
Ardent CenserArdent Censer15.5%53.0%647
Mikael's BlessingMikael's Blessing14.0%45.6%581
Shurelya's BattlesongShurelya's Battlesong12.9%48.0%537
DawncoreDawncore6.6%56.2%274
MorellonomiconMorellonomicon5.9%43.9%244
Imperial MandateImperial Mandate4.8%53.0%200
Luden's EchoLuden's Echo4.5%43.9%187
Staff of Flowing WaterStaff of Flowing Water4.1%58.7%172

Karma Build Planner

Plan a build

Start from Karma's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Karma's most-built items
Your build (4/6)
Echoes of HeliaMoonstone RenewerRedemptionIonian Boots of Lucidity
Total gold7,600

This core is in our ranked data: 54.1% win rate over 135 games.

Total stats from items
Ability Power
90
Health
400
Ability Haste
65
Move Speed
45
Heal & Shield Power
10%

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