
Kindred The Eternal Hunters
Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.


Mark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.


Dance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cost:- 35
Cooldown:- 9
Range:- 340


Wolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cost:- 40
Cooldown:- 18/
- 17/
- 16/
- 15/
- 14
Range:- 560


Mounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cost:- 0
Cooldown:- 14/
- 13/
- 11/
- 10/
- 8
Range:- 500


Lamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cost:- 100
Cooldown:- 160/
- 140/
- 120
Range:- 500
- Marksman
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Kindred Build, Runes, Matchups, and Counters
- Kindred's Top Build
- Kindred's Best Runes
- Kindred's Top Matchups
- Kindred's Counters
Kindred Stats
Ability Power:0
Attack Damage:65(3.25 per level)
Attack Speed:0(3.5 per level)
Crit Chance:0%
Mana:300(35 per level)
Mana Regen:7(0.4 per level)
Health:595(104 per level)
Health Regen:7(0.55 per level)
Armor:29(4.7 per level)
Magic Resist:30(1.3 per level)
Movement Speed:325
Attack Range:500(500 per level)
METABOT.gg







