
Ornn The Fire below the Mountain
Ornn is the Freljordian spirit of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves.
Living Forge
Ornn gains an additional bonus Armor and Magic Resist from all sources.
Ornn can spend gold to forge non-consumable items anywhere.
Additionally, he can create masterwork items for himself and for his allies.Volcanic Rupture
Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
Cost:- 45
Cooldown:- 9/
- 9/
- 8/
- 8/
- 7
Range:- 800
Bellows Breath
Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
Cost:- 45/
- 50/
- 55/
- 60/
- 65
Cooldown:- 12/
- 12/
- 11/
- 11/
- 10
Range:- 25000
Searing Charge
Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
Cost:- 35/
- 40/
- 45/
- 50/
- 55
Cooldown:- 14/
- 14/
- 13/
- 13/
- 12
Range:- 450
Call of the Forge God
Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
Cost:- 100
Cooldown:- 140/
- 120/
- 100
Range:- 2500
- Tank
![[object Object] champion tier](/_next/image?url=%2Fshared%2FTiers%2FTier-D.png&w=128&q=75)
Champion Base Stats
Ability Power:0
Attack Damage:69(3.5 per level)
Attack Speed:0(2 per level)
Crit Chance:0%
Mana:341(65 per level)
Mana Regen:8(0.6 per level)
Health:660(109 per level)
Health Regen:9(0.9 per level)
Armor:33(5.2 per level)
Magic Resist:32(2.05 per level)
Movement Speed:335
Attack Range:175(175 per level)
Champion Performance Ranking
- Damage to Champions
- Early Game Strength
- Late Game Strength
- Objective Control
- Supportive Strength
- Creep Farming
MetaBot Tips

- Ornn is able to soak a lot of damage, making them much more viable in the frontline taking damage to protect less tanky teammates.
- Ornn has a much higher late game win rate than their early game win rate. Take advantage of this by spending the early game farming and avoiding unneccessary fights.
- Ornn has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
- Ornn excells at supporting other champions, and should prioritize helping carrying type champions again kills and snowball.
Best Rune Build
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Gameplay Tips
Playing Ornn
- Learning build paths of items can help quickly select upgrades in lane.
- Volcanic Rupture can be used to set up zoning areas to threaten enemies.
- The order of your abilties matters! Try to optimize Brittle usage.
Playing Against Ornn
- Try to stay away from walls. Ornn is much less strong if he cannot stun you.
- Attack Ornn to keep him from creating items in lane.