
Seraphine the Starry-Eyed Songstress
Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.
Stage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Seraphine deals damage in an area.
Cost:- 60/
- 70/
- 80/
- 90/
- 100
Cooldown:- 8/
- 8/
- 7/
- 7/
- 6
Range:- 900
Surround Sound
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Cost:- 70/
- 75/
- 80/
- 85/
- 90
Cooldown:- 22
Range:- 800
Beat Drop
Seraphine deals damage and impairs the movement of enemies in a line.
Cost:- 60
Cooldown:- 11/
- 11/
- 10/
- 10/
- 9
Range:- 1300
Encore
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
Cost:- 100
Cooldown:- 160/
- 140/
- 120
Range:- 25000
- Support,
- Mage
![[object Object] champion tier](/_next/image?url=%2Fshared%2FTiers%2FTier-A.png&w=128&q=75)
Champion Base Stats
Ability Power:0
Attack Damage:50(3 per level)
Attack Speed:0(2 per level)
Crit Chance:0%
Mana:360(25 per level)
Mana Regen:11(0.95 per level)
Health:570(90 per level)
Health Regen:6(0.6 per level)
Armor:26(4.2 per level)
Magic Resist:30(1.3 per level)
Movement Speed:330
Attack Range:525(525 per level)
Champion Performance Ranking
- Damage to Champions
- Early Game Strength
- Late Game Strength
- Objective Control
- Supportive Strength
- Creep Farming
MetaBot Tips

- Seraphine secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
- Seraphine has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
- Seraphine has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
- Seraphine has more base attack damage than most champions, so they should be trading autos aggressively in lane.
- Seraphine has a low base attack speed, which can make last hitting in the early game more challenging. It can also make percentage attack speed items scale less effectively than they do on other champions.
Top Item Builds
Build Stats:
Movement Speed:50
Health:350
Ability Power:355
Movement Speed:4%
Mana:600
Crimson Lucidity
1,400
Item StatsMovement Speed:50
50%Win Rate9.09%Pick RateCosmic Drive
3,000
Massive amounts of Cooldown Reduction
Item StatsHealth:350
Ability Power:70
Movement Speed:4%
63.64%Win Rate72.73%Pick RateCryptbloom
3,000
Activate to remove all debuffs and grant massive Move Speed
Item StatsAbility Power:75
78.85%Win Rate54.55%Pick RateRabadon's Deathcap
3,500
Massively increases Ability Power
Item StatsAbility Power:130
50%Win Rate18.18%Pick RateBlackfire Torch
2,800
Item StatsMana:600
Ability Power:80
43.75%Win Rate27.27%Pick RateFarsight Alteration
0
Grants increased range and reveals the targetted area
Item Stats53.96%Win Rate72.73%Pick Rate
Best Rune Build
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