Seraphine, League of Legends champion
Win Rate
51.0%
Pick Rate
6.1%
Ban Rate
15.0%

Seraphine Support Build: Items & Boots

Seraphine A TierSupportMage
Patch
26.20
Games
12,201
Lane
Support
Tier
All Tiers
Last Updated
Oct 18, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Seraphine build is Boots of Swiftness, Echoes of Helia, Imperial Mandate, Rylai's Crystal Scepter, Moonstone Renewer, Diadem of Songs, Oracle Lens: 6.7% of games, 58.51% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Seraphine Build - Highest Win Rate Items

Top Summoner Spells

  • FlashHeal
    Flash + Heal
    56.3%Win Rate72.0%Pick Rate
  • ExhaustFlash
    Exhaust + Flash
    68.1%Win Rate17.0%Pick Rate

Build Stats

58.51%Win Rate
+7.51%WR Diff
6.70%Pick Rate
699Matches

This Seraphine build focuses on ability power for maximum spell damage. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Seraphine build are Echoes of Helia, Imperial Mandate, and Rylai's Crystal Scepter. This item combination achieves a 58.5% win rate across 699 matches analyzed.

At full build, Seraphine gains a total of 185 AP and 1000 Health, giving a strong power profile for magic damage.

Best Seraphine Runes

Sorcery primary rune treeSorcery
  • Arcane Comet
  • Manaflow Band
  • Transcendence
  • Gathering Storm
Resolve secondary rune treeResolve
  • Font of Life
  • Revitalize
  • Ability Haste
  • Adaptive Force
  • Health
View full runes

Seraphine Abilities

View ability details

Seraphine build strength based on the items chosen in the build when compared to all builds across every champion. Lower in: Physical Resistance, Gold Efficiency, Magic Resistance, Physical Damage.

The most popular starting items for Seraphine are Health Potion, Health Potion, Stealth Ward with a 58.4% win rate and 45.5% pick rate.

58.4%Win Rate
45.5%Pick Rate
These are Seraphine's essential core items that you should build in nearly every game. Echoes of Helia (52.5% WR, +1.5% WR diff, 38.8% pick rate) provides 200 Health, 35 AP. Imperial Mandate (53.2% WR, +2.2% WR diff, 30.7% pick rate) provides 60 AP. Rylai's Crystal Scepter (51.9% WR, +0.9% WR diff, 59.1% pick rate) provides 400 Health, 65 AP. Rush these items first to reach your power spike and maximize your impact.
  • Echoes of Helia S Tier
    Echoes of Helia - 2,200 gold - Seraphine core item

    Echoes of Helia

    2,200 2,200
    52.49%Win Rate
    +1.49%WR Diff
    38.82%Pick Rate
  • Imperial Mandate S Tier
    Imperial Mandate - 2,400 gold - Seraphine core item

    Imperial Mandate

    2,400 2,400
    53.18%Win Rate
    +2.18%WR Diff
    30.72%Pick Rate
  • Rylai's Crystal Scepter S Tier
    Rylai's Crystal Scepter - 2,600 gold - Seraphine core item

    Rylai's Crystal Scepter

    2,600 2,600
    51.86%Win Rate
    +0.86%WR Diff
    59.12%Pick Rate
MetaBot Desktop

Theorycraft Your Next Seraphine Build

Test any item combination — even off-meta — against thousands of real Seraphine matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Seraphine players complete Echoes of Helia first in 30% of games, winning 51.9% of them. The median first item is finished at 12:30 (25th to 75th percentile: 11:00 to 14:12).

First item

BuildWin RatePick RateDone atGames
51.9%30.0%12:303,422
53.1%8.6%13:12983
51.8%10.7%13:361,219

First two items

BuildWin RatePick RateDone atGames
76.9%0.3%22:1226
56.2%11.5%22:421,072
65.5%0.6%23:4258

Three-item core

BuildWin RatePick RateDone atGames
72.7%0.5%29:4822
58.8%3.8%29:30182
57.8%4.2%28:30199

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 11,421 matches. That is a large enough sample for these numbers to be reliable.

Seraphine players max Q > W > E in 49% of games, winning 52.1% of the 5,704 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - High NoteQW - Surround SoundWE - Beat DropE
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • Q > E > W: 27% of games, 49.0% win rate
  • E > Q > W: 10% of games, 49.1% win rate
Large sampleBased on 11,713 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Seraphine include Moonstone Renewer, Diadem of Songs. These can be swapped out depending on the enemy composition and team needs.
  • Moonstone Renewer S Tier
    Moonstone Renewer - 2,200 gold - Seraphine situational item

    Moonstone Renewer

    2,200 2,200
    54.48%Win Rate
    +3.48%WR Diff
    16.02%Pick Rate
  • Diadem of Songs S Tier
    Diadem of Songs - 2,250 gold - Seraphine situational item

    Diadem of Songs

    2,250 2,250
    54.31%Win Rate
    +3.31%WR Diff
    16.56%Pick Rate
The best boots for Seraphine are Boots of Swiftness. Adjust based on enemy team comp.
The recommended trinket for Seraphine is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Seraphine trinket for vision control

    Oracle Lens

    0 0
    51.43%Win Rate
    +0.43%WR Diff
    86.94%Pick Rate

Combined statistics from all items in this Seraphine build.

  • Total movement speedMovement Speed:55
  • Total healthHealth:1000
  • Total ability powerAbility Power:185
  • Total manaMana:1000

Build Comparison

Best WR
Most Played
Seraphine movement speedSpeed
55
45
Seraphine healthHealth
1000
1000
Seraphine ability powerAP
185
185
Seraphine manaMana
1000
1000
When facing Seraphine's top counters like Milio, Nami, Zyra, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize armor items against AD-heavy counter picks or magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Moonstone Renewer or Diadem of Songs based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Seraphine performance.
burst mageFirst Power Spike2,200gEchoes of Helia at 12:30 (median)

This Seraphine burst mage build is optimized for players looking to maximize their impact in League of Legends. With a 58.5% win rate across 699 matches, this build has proven highly effective in the current meta. The build's key strengths include devastating ability power scaling with 185 total AP and substantial health pool for survivability. Choose this build when your team needs magic damage, especially if teammates are primarily AD-focused. Seraphine with this build can punish teams that stack armor. Consider the enemy team composition when finalizing your situational items to maximize Seraphine's effectiveness. However, be aware that this build lacks defensive stats making Seraphine vulnerable to burst damage and limited ability haste may result in longer cooldowns. This build's moderate gold investment allows Seraphine to spike earlier in the game. Prioritize completing Echoes of Helia, Imperial Mandate, and Rylai's Crystal Scepter to maximize your mid-game impact. For optimal results with this Seraphine build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Devastating ability power scaling with 185 total AP
  • Substantial health pool for survivability

Weaknesses

  • Lacks defensive stats making Seraphine vulnerable to burst damage
  • Limited ability haste may result in longer cooldowns

Seraphine Support Boots, Starting Items & Summoner Spells (Patch 26.20)

11,671 games

Most Seraphine Support players rush Rylai's Crystal Scepter first (36% of games), finished at a median of 13.8 minutes. Ionian Boots of Lucidity are the usual boots (69%). The standard summoner spells are Flash + Heal (66%). The game usually starts with Health Potion + Health Potion + Stealth Ward.

Seraphine boots

OptionPlayersWin RateGames
Ionian Boots of LucidityIonian Boots of LucidityMost played69.5%51.4%8,107
Sorcerer's ShoesSorcerer's Shoes17.3%51.2%2,014
Boots of SwiftnessBoots of Swiftness3.7%52.1%436
Mercury's TreadsMercury's Treads0.8%50.0%90

Seraphine starting items

OptionPlayersWin RateGames
Health PotionStealth WardHealth Potion ×2 + Stealth WardMost played44.4%51.2%4,925
Health PotionHealth Potion ×230.9%51.4%3,424
Control WardControl Ward6.3%49.9%694
Control WardStealth WardControl Ward + Stealth Ward5.6%50.3%626

Seraphine summoner spells

OptionPlayersWin RateGames
FlashHealFlash + HealMost played65.5%51.1%7,647
ExhaustFlashExhaust + Flash16.8%51.1%1,962
FlashIgniteFlash + Ignite14.5%50.5%1,697
FlashTeleportFlash + Teleport1.1%46.2%130

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Seraphine First Item and Core Build Timing

Which item Seraphine players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Rylai's Crystal Scepter Rylai's Crystal Scepter13.8 min
12.1-15.8 min
35.7%50.4%4,073
Echoes of Helia Echoes of Helia12.5 min
11.0-14.2 min
30.0%51.9%3,419
Luden's Echo Luden's Echo13.6 min
12.1-15.4 min
10.7%51.8%1,218
Imperial Mandate Imperial Mandate13.2 min
11.6-15.2 min
8.6%53.1%983
Archangel's Staff Archangel's Staff15.0 min
13.1-16.7 min
1.1%55.4%130

Three-item core

ItemsFinishedPlayersWin RateGames
Rylai's Crystal ScepterImperial MandateEchoes of Helia Rylai's Crystal Scepter → Imperial Mandate → Echoes of Helia28.5 min
26.1-31.1 min
4.2%57.8%199
Echoes of HeliaRylai's Crystal ScepterMoonstone Renewer Echoes of Helia → Rylai's Crystal Scepter → Moonstone Renewer29.5 min
27.5-31.8 min
3.8%58.8%182
Echoes of HeliaRylai's Crystal ScepterImperial Mandate Echoes of Helia → Rylai's Crystal Scepter → Imperial Mandate29.0 min
26.3-31.5 min
3.5%58.2%165
Imperial MandateRylai's Crystal ScepterEchoes of Helia Imperial Mandate → Rylai's Crystal Scepter → Echoes of Helia28.5 min
26.8-30.3 min
1.3%63.3%60

Every Seraphine Support Item by Win Rate

The completed items Seraphine players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Rylai's Crystal ScepterRylai's Crystal ScepterMost played61.7%51.9%7,205
Echoes of HeliaEchoes of Helia40.5%52.5%4,730
Imperial MandateImperial Mandate32.1%53.2%3,745
Luden's EchoLuden's Echo18.2%52.0%2,122
Diadem of SongsDiadem of Songs17.3%54.3%2,019
Moonstone RenewerMoonstone Renewer16.7%54.5%1,954
Blackfire TorchBlackfire Torch12.0%50.2%1,400
Liandry's TormentLiandry's Torment11.7%52.3%1,367
MorellonomiconMorellonomicon8.9%53.2%1,033
RedemptionRedemption4.2%50.1%491
MalignanceMalignance3.7%51.1%427
Seraph's EmbraceSeraph's Embrace2.7%52.9%310

Seraphine Build Planner

Plan a build

Start from Seraphine's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Seraphine's most-built items
Your build (4/6)
Rylai's Crystal ScepterImperial MandateEchoes of HeliaIonian Boots of Lucidity
Total gold8,100

This core is in our ranked data: 57.8% win rate over 199 games.

Total stats from items
Ability Power
160
Health
600
Ability Haste
45
Move Speed
45

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