Zaun / Zaun / Freljord Kompozycja TFT
Strategy Guide
- Win Condition: 3-Cost Reroll - 3-star as your primary carryJinx.
- Reroll Targets: 3-star Jinx and Sejuani. Roll down at level 7 where 3-cost units have the highest appearance rate.
- Economy: High Cost comp (135g investment). Play strongest board, pivot based on items and units hit.
- Items: Best-in-slot items add +9.1% win rate - hold components.
- Carousel Priority: Sparring Gloves and Recurve Bow.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Freljord trait augments.
- Ashe

- Vi

2 CostReroll Lvl: Level 6
- Jinx

- Loris

- Sejuani

3 CostReroll Lvl: Level 7
- Braum

- Warwick

4 CostReroll Lvl: Level 10
- Lucian & Senna

5 CostReroll Lvl: Level 10
To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.
Champion | |||
|---|---|---|---|
| - | Win Rate: 90.9% Pick Rate: 100.0% | - | |
| - | Win Rate: 90.9% Pick Rate: 100.0% | - | |
| - | Win Rate: 100.0% Pick Rate: 9.1% | Win Rate: 90.0% Pick Rate: 90.9% | |
| - | Win Rate: 90.0% Pick Rate: 90.9% | Win Rate: 100.0% Pick Rate: 9.1% | |
| - | Win Rate: 80.0% Pick Rate: 45.5% | Win Rate: 100.0% Pick Rate: 54.5% | |
Win Rate: 100.0% Pick Rate: 9.1% | Win Rate: 90.0% Pick Rate: 90.9% | - | |
| - | Win Rate: 90.9% Pick Rate: 100.0% | - | |
Win Rate: 87.5% Pick Rate: 72.7% | Win Rate: 100.0% Pick Rate: 27.3% | - | |
Win Rate: 100.0% Pick Rate: 63.6% | Win Rate: 75.0% Pick Rate: 36.4% | - |
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~139 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Jinx or Sejuani significantly increases your chances of taking first.
Detailed Analysis
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 90.9% win rate and 2.27 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Jinx and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sejuani. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Jinx and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sejuani. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Ryze contributes 14.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Lucian & Senna (13.1%), Braum (11.2%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker
Strengths
- High 90.9% win rate makes this a top-tier composition
- Excellent 2.27 average placement for reliable top 4
- Strong 36.4% first place rate for high-rolling games
- Jinx and Sejuani can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Jinx for a 90.0% win rate power spike.
Prioritize items for Jinx and Ashe. Check the Top Items section for optimal builds.
Place Braum and Loris in the frontline to protect Jinx and Ashe in the backline. Use the positioning board above as a guide.
Pomóż nam utrzymać dokładność! Jeśli zauważysz nieprawidłowe statystyki, brakujące dane lub jakiekolwiek problemy, Twoja opinia bezpośrednio poprawia jakość naszych danych dla całej społeczności.
Kompozycja A Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker TFT - Często zadawane pytania
Jakie cechy wykorzystuje ta kompozycja?
Ta kompozycja wykorzystuje następujące cechy: Piltover, Zaun, Defender, Gunslinger, Soulbound, Rune Mage, Warden, Freljord, Quickstriker.
Jakie są carry tej kompozycji TFT?
Jakie jest najlepsze ustawienie dla tej kompozycji?
Umieść swoich carry takich jak Jinx and Ashe z tyłu, a tanki takich jak Braum and Loris z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.
Czy ta kompozycja jest dobra w obecnej mecie?
Ta kompozycja ma współczynnik wygranych 90.91% i średnie miejsce 2.27, co czyni ją silnym konkurentem w obecnej mecie.
Jakie buildy przedmiotów wykorzystuje Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker działa najlepiej z tymi buildami przedmiotów: Jinx z Guinsoo's Rageblade, Striker's Flail, Kraken's Fury (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji); Loris z Protector's Vow, Striker's Flail, Thief's Gloves (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji); Ryze z Nashor's Tooth, Rabadon's Deathcap, Spear of Shojin (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji).
Czy Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest rywalizowana w TFT Set 16?
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak Jinx and Ashe bez dużej konkurencji.
Jaki jest warunek zwycięstwa dla Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
The win condition for Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is "Reroll 3-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Jinx and Sejuani do 3 gwiazdek jako głównys carry. Focus on 3-starring Jinx which has a 90.0% win rate when upgraded.
Czy powinienem rerollować czy levelować z Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
Yes, Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Jinx (90.0% win rate at 3-star) and Sejuani (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Ile złota kosztuje zbudowanie Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest kompozycją o wysoki koszt wymagającą około 135 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.
Jakie są najlepsze opcje pivotu dla Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Ryze and Lucian & Senna. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.
Kiedy powinienem odejść od Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?
You should consider pivoting away from Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Freljord with a 89.4% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.










