Zestaw:16
Wielkość próbki:430,611 ranked games
Tier:PLATINUM
Ostatnia aktualizacja:4 kwi 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ryze , Lucian & Senna, Braum due to their popularity and high cost. You should have no trouble hitting these units.
2.27
Avg Placement
36.36%
First Place Rate
90.91%
Top 4 Rate
0.06%
Pick Rate
Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker buildy: Jinx z Guinsoo's Rageblade, Striker's Flail, Kraken's Fury (100.00% WR, różnica +9.09%); Loris z Protector's Vow, Striker's Flail, Thief's Gloves (100.00% WR, różnica +9.09%); Ryze z Nashor's Tooth, Rabadon's Deathcap, Spear of Shojin (100.00% WR, różnica +9.09%)
Jinx
Jinx
100.00%
Współczynnik wygranych
+9.09%
Difference
Loris
Loris
100.00%
Współczynnik wygranych
+9.09%
Difference
Ryze
Ryze
100.00%
Współczynnik wygranych
+9.09%
Difference

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryJinx.
  • Reroll Targets: 3-star Jinx and Sejuani. Roll down at level 7 where 3-cost units have the highest appearance rate.
  • Economy: High Cost comp (135g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +9.1% win rate - hold components.
  • Carousel Priority: Sparring Gloves and Recurve Bow.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Freljord trait augments.
3-Cost Reroll
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 7
Ashe and Vi are 2-cost units with an optimal reroll level of 6. Jinx, Loris and Sejuani are 3-cost units with an optimal reroll level of 7. Braum and Warwick are 4-cost units with an optimal reroll level of 10. Lucian & Senna is a 5-cost unit with an optimal reroll level of 10.
    • Ashe
      Ashe
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Loris
      Loris
    • Sejuani
      Sejuani
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Braum
      Braum
    • Warwick
      Warwick
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.

Upgrade priority guide showing win rates and pick rates for Ashe, Vi, Jinx, Loris, Sejuani, Braum, Warwick, Lucian & Senna, Ryze at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Jinx, Sejuani (over 25% pick rate at 3-star). Jinx has the highest 2-star win rate at 100.0%.
Champion
-
Win Rate: 90.9%
Pick Rate: 100.0%
-
-
Win Rate: 90.9%
Pick Rate: 100.0%
-
-
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 90.0%
Pick Rate: 90.9%
-
Win Rate: 90.0%
Pick Rate: 90.9%
Win Rate: 100.0%
Pick Rate: 9.1%
-
Win Rate: 80.0%
Pick Rate: 45.5%
Win Rate: 100.0%
Pick Rate: 54.5%
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 90.0%
Pick Rate: 90.9%
-
-
Win Rate: 90.9%
Pick Rate: 100.0%
-
Win Rate: 87.5%
Pick Rate: 72.7%
Win Rate: 100.0%
Pick Rate: 27.3%
-
Win Rate: 100.0%
Pick Rate: 63.6%
Win Rate: 75.0%
Pick Rate: 36.4%
-
Top 5 items by win rate for each champion. Ashe's best item is Deathblade with a 58.1% win rate. Vi's best item is Thief's Gloves with a 50.3% win rate. Jinx's best item is Deathblade with a 49.2% win rate. Loris's best item is Thief's Gloves with a 57.7% win rate. Sejuani's best item is Thief's Gloves with a 60.6% win rate. Braum's best item is Steadfast Heart with a 65.8% win rate. Warwick's best item is Edge of Night with a 62.8% win rate. Lucian & Senna's best item is Red Buff with a 75.9% win rate. Ryze 's best item is Void Staff with a 84.7% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Defender / Freljord (8 shared units, 2.44 avg place), Defender / Freljord (8 shared units, 3.41 avg place), and Defender / Freljord (7 shared units, 4.18 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~139 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 36.4%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Jinx or Sejuani significantly increases your chances of taking first.

Detailed Analysis

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 90.9% win rate and 2.27 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Jinx copies
Play strongest board

Focus on building economy while collecting Jinx and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sejuani. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
135gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Jinx and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sejuani. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Ryze Contributor
14.0%
#2
Lucian & SennaContributor
13.1%
#3
BraumContributor
11.2%
#4
AsheContributor
10.9%
#5
SejuaniContributor
10.7%
#6
LorisContributor
10.5%
#7
WarwickContributor
10.3%
#8
ViContributor
10.0%
#9
JinxContributor
9.4%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Ryze contributes 14.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Lucian & Senna (13.1%), Braum (11.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is a PLATINUM tier composition in TFT Set 16 with a 90.9% win rate and 2.27 average placement. The primary carries are Jinx and Ashe.

Strengths

  • High 90.9% win rate makes this a top-tier composition
  • Excellent 2.27 average placement for reliable top 4
  • Strong 36.4% first place rate for high-rolling games
  • Jinx and Sejuani can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Strategia Ekonomiczna

Focus on 3-starring Jinx for a 90.0% win rate power spike.

2
Itemizacja

Prioritize items for Jinx and Ashe. Check the Top Items section for optimal builds.

3
Pozycjonowanie

Place Braum and Loris in the frontline to protect Jinx and Ashe in the backline. Use the positioning board above as a guide.

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Kompozycja A Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker TFT - Często zadawane pytania

Jakie cechy wykorzystuje ta kompozycja?

Ta kompozycja wykorzystuje następujące cechy: Piltover, Zaun, Defender, Gunslinger, Soulbound, Rune Mage, Warden, Freljord, Quickstriker.

Jakie są carry tej kompozycji TFT?

The primary carries for this composition are Jinx (3-Star Win Rate: 90.0%, Pick Rate: 90.9%), Sejuani (3-Star Win Rate: 100.0%, Pick Rate: 54.5%).

Jakie jest najlepsze ustawienie dla tej kompozycji?

Umieść swoich carry takich jak Jinx and Ashe z tyłu, a tanki takich jak Braum and Loris z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.

Czy ta kompozycja jest dobra w obecnej mecie?

Ta kompozycja ma współczynnik wygranych 90.91% i średnie miejsce 2.27, co czyni ją silnym konkurentem w obecnej mecie.

Jakie buildy przedmiotów wykorzystuje Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker działa najlepiej z tymi buildami przedmiotów: Jinx z Guinsoo's Rageblade, Striker's Flail, Kraken's Fury (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji); Loris z Protector's Vow, Striker's Flail, Thief's Gloves (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji); Ryze z Nashor's Tooth, Rabadon's Deathcap, Spear of Shojin (100.00% współczynnik wygranych, +9.09% różnica od średniej kompozycji).

Czy Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest rywalizowana w TFT Set 16?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak Jinx and Ashe bez dużej konkurencji.

Jaki jest warunek zwycięstwa dla Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

The win condition for Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is "Reroll 3-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Jinx and Sejuani do 3 gwiazdek jako głównys carry. Focus on 3-starring Jinx which has a 90.0% win rate when upgraded.

Czy powinienem rerollować czy levelować z Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

Yes, Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Jinx (90.0% win rate at 3-star) and Sejuani (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

Ile złota kosztuje zbudowanie Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest kompozycją o wysoki koszt wymagającą około 135 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.

Jakie są najlepsze opcje pivotu dla Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Ryze and Lucian & Senna. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.

Kiedy powinienem odejść od Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker?

You should consider pivoting away from Piltover / Zaun / Defender / Gunslinger / Soulbound / Rune Mage / Warden / Freljord / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Freljord with a 89.4% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.