Primordian / Challenger / Rogue / N.O.V.A. / Dark Star / Marauder Kompozycja TFT
This comp averages a 4.57 placement with a 39.1% top 4 rate and a 17.4% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.
- Briar

- Rek'Sai

1 CostReroll Lvl: Level 4
- Bel'Veth

- Akali

2 CostReroll Lvl: Level 6
- Rhaast

- Kai'Sa

3 CostReroll Lvl: Level 7
- Kindred

4 CostReroll Lvl: Level 10
- Jhin

5 CostReroll Lvl: Level 10
Strategy Guide
To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~98 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 32.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Briar or Bel'Veth or Rek'Sai significantly increases your chances of taking first.
Detailed Analysis
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is classified as a Fortress composition in TFT Patch 16.9. With a 39.1% win rate and 4.57 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Briar and Bel'Veth and Rek'Sai copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Rek'Sai as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Briar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Briar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Rek'Sai. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Briar and Bel'Veth and Rek'Sai copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Rek'Sai as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Briar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Briar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Rek'Sai. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Jhin contributes 14.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Rhaast (14.0%), Kai'Sa (12.6%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator
Strengths
- Strong 17.4% first place rate for high-rolling games
- Briar and Bel'Veth and Rek'Sai can be 3-starred for power spikes
- Multiple carry options provide flexibility in itemization
- Strong trait synergies across multiple activated traits
Weaknesses
- Below average 39.1% win rate requires optimal execution
- Higher 4.57 average placement indicates inconsistency
- Multiple high-cost carries can be difficult to hit
Strategic Tips
Strategia Ekonomiczna
Focus on 3-starring Briar for a 38.1% win rate power spike.
Itemizacja
Prioritize items for Jhin and Kindred. Check the Top Items section for optimal builds.
Pozycjonowanie
Place Rhaast and Rek'Sai in the frontline to protect Jhin and Kindred in the backline. Use the positioning board above as a guide.
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Kompozycja A Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator TFT - Często zadawane pytania
Jakie cechy wykorzystuje ta kompozycja?
Ta kompozycja wykorzystuje następujące cechy: Challenger, Rogue, N.O.V.A., Dark Star, Marauder, Primordian, Redeemer, Eradicator. Główną cechą jest Primordian, która jest aktywna na 3 jednostkach.
Jakie są carry tej kompozycji TFT?
Jakie jest najlepsze ustawienie dla tej kompozycji?
Umieść swoich carry takich jak Jhin and Kindred z tyłu, a tanki takich jak Rhaast and Rek'Sai z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.
Czy ta kompozycja jest dobra w obecnej mecie?
Ta kompozycja ma współczynnik wygranych 39.13% i średnie miejsce 4.57, co czyni ją silnym konkurentem w obecnej mecie.
Jakie buildy przedmiotów wykorzystuje Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator działa najlepiej z tymi buildami przedmiotów: Bel'Veth z Yasuo's Bladework, Deathblade, Quicksilver (100.00% współczynnik wygranych, +60.87% różnica od średniej kompozycji); Rhaast z Bloodthirster, Steadfast Heart, Sterak's Gage (100.00% współczynnik wygranych, +60.87% różnica od średniej kompozycji); Briar z Bloodthirster, Giant Slayer, Sterak's Gage (100.00% współczynnik wygranych, +60.87% różnica od średniej kompozycji).
Czy Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator jest rywalizowana w TFT Set 17?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak Jhin and Kindred bez dużej konkurencji.
Jaki jest warunek zwycięstwa dla Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
The win condition for Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is "Reroll 1-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Briar and Bel'Veth and Rek'Sai do 3 gwiazdek jako głównys carry. Focus on 3-starring Briar which has a 38.1% win rate when upgraded.
Czy powinienem rerollować czy levelować z Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Yes, Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Briar (38.1% win rate at 3-star) and Bel'Veth (45.0% win rate at 3-star) and Rek'Sai (47.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Ile złota kosztuje zbudowanie Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator jest kompozycją o wysoki koszt wymagającą około 87 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.
Jakie są najlepsze opcje pivotu dla Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Jhin and Kindred. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.
Kiedy powinienem odejść od Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
You should consider pivoting away from Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Challenger / Rogue with a 91.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.









