
BladeEric Brooks
Blade (Eric Brooks) wird in MARVEL Tōkon: Fighting Souls als Teil von Samurai Outriders präsentiert, gemeinsam mit Ghost Rider, Deadpool, Loki. Diese Seite behandelt die Identität der Figur, ihr Team, die charakterspezifischen Systeme in ihrem Engine-Eintrag und ihre Moveliste.
Blade Spielstil und Archetyp
Rushdown / Stake Stocks
Blade closes distance with piercing lunges, keeps the opponent honest with steerable stakes, and punishes committed offence automatically with Daywalker Deflect. His gameplan is simple; the resource management is where the depth is.
Blade is the most conventional character in the Samurai Outriders and one of the easier top-tier picks in MARVEL Tōkon to get value from. His combo game is direct — Vampire Cleave is a lunging slash that pierces through the opponent on hit, Vampire Slayer cuts upward on Light and runs a string on Medium and Heavy — and he does not need a state or a setup to function.
The depth is in two resources. Heart Stopper spends a stock, and Up the Stakes refills that stock to full but only on the ground — so your projectile pressure has a rhythm to it, and an opponent who catches you refilling in the air-less window gets a free punish. Marked for Death is the buff layer, applied both by Daywalker Deflect and by Muramasa Moon, which marks his next two Skills.
- Daywalker Deflect counters a blocked leader attack automatically and applies Marked for Death
- Heart Stopper aims itself or can be steered — a projectile that reaches into the air
- Up the Stakes refills the stock to full, so his ranged pressure is renewable
- Vampire Cleave pierces through on hit, giving him free side switches
- Muramasa Moon applies Marked for Death to his next two Skills — a real damage window
- Up the Stakes is grounded only, so the refill is a committed, punishable moment
- Glaive Strike cannot be reused until the glaive returns to him
- Heavy Skills cost 25 gauge each while both his meter tools want a lot
- No Free Flight — mobile characters can take the air away from him
- Daywalker Deflect is a guard, not invincibility; lows and throws go through the plan
Blade Spielplan
Blade's round has a simple shape: stakes to make them move, lunges to punish the movement, Deflect to punish the answer. Then refill and repeat.
| Resource | Spent by | Refilled by | Watch out for |
|---|---|---|---|
| Heart Stopper stocks | Heart Stopper | Up the Stakes (grounded only) | Refilling in an unsafe moment |
| Marked for Death | Applied to Skills | Daywalker Deflect, Muramasa Moon | Wasting the two marked Skills |
| The glaive | Glaive Strike | It returns to him on its own | Cannot be reused until it comes back |
Neutral. Bullet Barrage is the free-ish machine-gun projectile — angled down in the air — and it links into Heart Stopper, which is the pattern you want: shoot, then follow with a stake while they are dealing with the bullets. Glaive Strike throws the glaive out and back and it is live the whole way, so it covers space on both legs of the trip — just remember it cannot be reused until it returns.
Approach. Vampire Cleave is the lunging slash that pierces through the opponent on hit, which means a successful approach often leaves you on the other side — a free side switch that resets their guard direction. The aerial version slashes down at an angle. Vampire Slayer is the rising option: Light cuts upward, Medium and Heavy run a string, and it beats air attacks partway.
Managing stakes. Heart Stopper spends one stock and either aims itself or can be steered by direction — steering is what makes it useful against the flight characters, since you can guide it to where they actually are. Up the Stakes refills the stock to full but is grounded only, so refill during a knockdown or behind an assist, never while under pressure.
Marked for Death. Both Daywalker Deflect and Muramasa Moon apply it, and Muramasa Moon applies it to his next two Skills. That is a defined damage window rather than a permanent state — so after the Ultimate, immediately spend those two Skills on your best available conversion rather than throwing them out in neutral.
Blade wichtigste Moves
Ten command list entries, and three of them are the resource layer that separates Blade from a generic rushdown character.
Daywalker Deflect
EinzigartigGuards, counters a blocked leader attack automatically, and applies Marked for Death.
The standout. Guards, automatically counters a blocked leader attack, and applies Marked for Death. Defence, punish and buff on one input.
- It is a guard, not invincibility — lows and throws still beat it.
Heart Stopper
EinzigartigThrows a silver stake and spends one stock. It aims itself, or can be steered by direction.
The ranged threat. Throws a silver stake for one stock; it aims itself or can be steered by direction, which is how Blade reaches airborne opponents.
Up the Stakes
EinzigartigRefills the Heart Stopper stock to full. Grounded only.
The refill, and the timing puzzle. Restores the Heart Stopper stock to full, but grounded only — so it is a committed moment.
- Refill during a knockdown or behind an assist. Never under pressure.
Vampire Cleave
Skills25 Skill-Anzeige (nur Heavy)Lunging slash that pierces through the opponent on hit.
The approach. A lunging slash that pierces through the opponent on hit, leaving you on the other side and resetting their guard direction.
Vampire Slayer
Skills25 Skill-Anzeige (nur Heavy)Heavy slashes. Light cuts upward, Medium and Heavy run a string, and it beats air attacks partway.
The rising option. Light cuts upward, Medium and Heavy run a string, and it beats air attacks partway — his anti-air and a combo tool.
Bullet Barrage
Skills25 Skill-Anzeige (nur Heavy)Machine-gun projectiles, angled down in the air, and links into Heart Stopper.
The neutral projectile, angled down in the air, and it links into Heart Stopper — shoot first, stake second.
Glaive Strike
Skills25 Skill-Anzeige (nur Heavy)Throws the glaive out and back, live the whole way. It cannot be reused until it returns to him.
Space control on the way out AND back — the glaive is live the whole trip. Just remember it is unavailable until it returns.
Muramasa Moon
Ultimate-Fahigkeiten100 Skill-AnzeigeProjectile into a follow-up, stronger up close, and applies Marked for Death to his next two Skills.
The Ultimate, and a buff more than a finisher: stronger up close, and it applies Marked for Death to his next two Skills.
Bloodlust
Super-Skills50 Skill-AnzeigeLunges in and runs a long string with an assortment of weapons.
Your Super. A lunge into a long string with an assortment of weapons, usable in the air — the standard 50-gauge ender.
Blade Combos
First combo to learn
The universal opener into Vampire Cleave. The pierce leaves you on the far side, which is a better position than it sounds.
Shoot into stake
1 Heart Stopper stockThe core neutral pattern. Bullet Barrage links into Heart Stopper, so the stake arrives while they are still dealing with the bullets.
Deflect punish
The counter does the work; you just have to convert afterwards. Note you now have Marked for Death to spend.
Refill safely
Up the Stakes is grounded only and committed. Doing it off a knockdown is the whole trick.
Marked for Death window
100 Skill GaugeMuramasa Moon is stronger up close and its real value is the two marked Skills after. Spend them immediately on a confirmed conversion.
Blade Team-Synergie und Assists
Blade is an unusually good anchor in MARVEL Tōkon because Daywalker Deflect gives an incoming character an automatic answer to the pressure that normally kills them. As a called assist he brings a steerable stake, which reaches angles most assists cannot.
Ghost RiderThe Outriders pairing that works. Ghost Rider owns long range, Blade owns close range, and Heart Stopper covers his recovery.
DeadpoolDeadpool spends the shared Vital Gauge freely; Blade's auto-counter is a cheap way to stop paying for it.
StormSet weather forces them to move, and Blade punishes movement better than most.
MagnetoMagnetise drags them into the range where Vampire Cleave and Vampire Slayer are at their best.Put Blade last on a MARVEL Tōkon team if you are struggling with incoming mix-ups. Daywalker Deflect does not require the read that a normal reversal does — it counters a blocked leader attack automatically — which is exactly the safety net a last character wants.
Blade Matchups
Stark gegen
Spider-ManDaywalker Deflect automatically punishes exactly the committed aggression Spider-Man is built on.Iron ManA steerable Heart Stopper reaches him in the air, which is more than most grounded characters can say.WolverineBerserker strings are committed leader attacks, and the auto-counter does not need to read which ending is coming.Schwierigkeiten gegen
HulkArmour walks through his lunges and Daywalker Deflect does not stop a throw.MagikA left/right mix-up beats a guard-based counter, and she can punish the grounded Up the Stakes window.Doctor DoomNullify Shield handles the stakes and Free Flight keeps Doom out of counter range entirely.Blade beats characters who attack into him and loses to characters who go around him. Against Magik or Doctor Doom, stop relying on Daywalker Deflect as a plan — play the stake game honestly, refill only off knockdowns, and use Vampire Cleave's pierce to keep changing sides.
Blade throws silver stakes from a stock he can refill on demand, and Daywalker Deflect automatically counters a blocked leader attack — punishing aggression without asking you to read it. Blade ist ein Rushdown / Stake Stocks mit einer Schwierigkeit von 3 von 5. Die prägenden Merkmale sind Heart Stopper stocks, Marked for Death, Auto-counter, Straightforward.
Sichere dir den entscheidenden Vorteil
Echtzeit-Overlays, automatisches Match-Tracking und exklusive Tools — alles, was du zum Klettern brauchst, kostenlos auf deinem PC.
- In-Game-Overlays
- Automatisches Match-Tracking
- Exklusive Desktop-Tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Blade How to Play - FAQ
What does Daywalker Deflect do in MARVEL Tōkon?
Daywalker Deflect is Blade's defensive Unique move. It guards, automatically counters a blocked leader attack, and applies Marked for Death. Because the counter is automatic you only have to decide to hold it rather than time a punish, which makes it one of the highest-value defensive buttons in the game against aggressive opponents. It is a guard rather than invincibility, so lows and throws still go through it.
How do Heart Stopper stocks work for Blade in MARVEL Tōkon?
Heart Stopper throws a silver stake and spends one stock. The stake aims itself or can be steered by the direction you hold, which is how Blade threatens airborne opponents. Up the Stakes refills the stock to full, but it is grounded only — so the refill is a committed, punishable moment that you should take during a knockdown or behind an assist rather than under pressure.
What is Marked for Death in MARVEL Tōkon?
Marked for Death is Blade's buff. It is applied automatically by Daywalker Deflect when it counters, and by his Ultimate, Muramasa Moon, which marks his next two Skills. Because it is a defined two-Skill window rather than a lasting state, the correct play after Muramasa Moon is to spend those two Skills immediately on a confirmed conversion instead of throwing them out in neutral.
Is Blade good for beginners in MARVEL Tōkon?
He is a strong intermediate pick. His core gameplan is conventional — piercing lunges, a rising anti-air, a machine-gun projectile — so nothing about the basics is confusing. The depth comes from managing three renewable resources at once: Heart Stopper stocks, the Marked for Death window, and the glaive, which cannot be reused until it returns to him.
Why is Blade a good anchor in MARVEL Tōkon?
Because Daywalker Deflect requires no read. An incoming character is at their most vulnerable, and most reversals demand you correctly guess when to press them. Blade's counter triggers automatically off a blocked leader attack, which makes him a genuine safety net in the last slot — and it applies Marked for Death, so surviving the incoming mix-up also pays you.
Who counters Blade in MARVEL Tōkon?
Characters who avoid attacking into him. Magik's left/right teleport mix-up beats a guard-based counter and she can punish the grounded Up the Stakes refill window. Doctor Doom uses Nullify Shield on the stakes and Free Flight to stay out of counter range. Hulk beats him by simply walking through the lunges with armour, since Daywalker Deflect does not stop a throw.