Set:16
Sample Size:156,588 ranked games
Tier:All
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ornn, Tahm Kench, Fizz due to their popularity and high cost. You should have no trouble hitting these units.
5.51
Avg Placement
0.00%
First Place Rate
28.30%
Top 4 Rate
0.06%
Pick Rate
Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden builds: Fizz with Jeweled Gauntlet, Rabadon's Deathcap, Hand Of Justice (100.00% WR, +71.70% difference); Miss Fortune with Captain's Brew, Infinity Edge, Spear of Shojin (33.33% WR, +5.03% difference); Nautilus with Barknuckles, Spirit Visage, Evenshroud (100.00% WR, +71.70% difference)

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryNautilus.
  • Reroll Targets: 3-star Nautilus and Gangplank and Illaoi. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: High Cost comp (81g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +71.7% win rate - hold components.
  • Carousel Priority: Needlessly Large Rod and Sparring Gloves.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Bilgewater trait augments.
3-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 5
Illaoi is a 1-cost unit with an optimal reroll level of 4. Graves is a 2-cost unit with an optimal reroll level of 6. Gangplank and Nautilus are 3-cost units with an optimal reroll level of 7. Fizz and Miss Fortune are 4-cost units with an optimal reroll level of 10. Ornn and Tahm Kench are 5-cost units with an optimal reroll level of 10.
    • Illaoi
      Illaoi
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Graves
      Graves
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Gangplank
      Gangplank
    • Nautilus
      Nautilus
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Fizz
      Fizz
    • Miss Fortune
      Miss Fortune
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Ornn
      Ornn
    • Tahm Kench
      Tahm Kench
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Illaoi, Graves , Gangplank, Nautilus, Fizz, Miss Fortune, Ornn, Tahm Kench at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Illaoi, Nautilus, Gangplank (over 25% pick rate at 3-star). Tahm Kench has the highest 2-star win rate at 55.6%.
Champion
-
Win Rate: 23.7%
Pick Rate: 71.7%
Win Rate: 40.0%
Pick Rate: 28.3%
Win Rate: 33.3%
Pick Rate: 5.7%
Win Rate: 31.7%
Pick Rate: 77.4%
Win Rate: 11.1%
Pick Rate: 17.0%
-
Win Rate: 16.2%
Pick Rate: 69.8%
Win Rate: 56.3%
Pick Rate: 30.2%
-
Win Rate: 15.6%
Pick Rate: 60.4%
Win Rate: 47.6%
Pick Rate: 39.6%
Win Rate: 0.0%
Pick Rate: 24.5%
Win Rate: 37.5%
Pick Rate: 75.5%
-
Win Rate: 0.0%
Pick Rate: 20.8%
Win Rate: 36.6%
Pick Rate: 77.4%
Win Rate: 0.0%
Pick Rate: 1.9%
Win Rate: 27.5%
Pick Rate: 96.2%
Win Rate: 50.0%
Pick Rate: 3.8%
-
Win Rate: 22.7%
Pick Rate: 83.0%
Win Rate: 55.6%
Pick Rate: 17.0%
-
Top 5 items by win rate for each champion. Illaoi's best item is Thief's Gloves with a 54.8% win rate. Graves 's best item is Quicksilver with a 55.8% win rate. Gangplank's best item is Quicksilver with a 64.1% win rate. Nautilus's best item is Evenshroud with a 65.8% win rate. Fizz's best item is Edge of Night with a 61.8% win rate. Miss Fortune's best item is Blue Buff with a 52.4% win rate. Ornn's best item is Protector's Vow with a 75.7% win rate. Tahm Kench's best item is Dragon's Claw with a 74.6% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bilgewater / Blacksmith (5 shared units, 2.82 avg place), and Bilgewater / Bruiser (7 shared units, 4.98 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~71 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

Detailed Analysis

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is classified as a Fortress composition in TFT Patch 16.4. With a 28.3% win rate and 5.51 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Nautilus copies
Play strongest board

Focus on building economy while collecting Nautilus and Gangplank and Illaoi copies. Play your strongest board with any 2-star units you hit naturally. Look for Illaoi and Graves as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Nautilus by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Nautilus. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gangplank and Illaoi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn or Tahm Kench, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
123gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Nautilus and Gangplank and Illaoi copies. Play your strongest board with any 2-star units you hit naturally. Look for Illaoi and Graves as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Nautilus by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Nautilus. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gangplank and Illaoi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn or Tahm Kench, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Tahm KenchContributor
15.0%
#2
OrnnContributor
14.1%
#3
Miss FortuneContributor
12.5%
#4
FizzContributor
12.3%
#5
NautilusContributor
12.1%
#6
GangplankContributor
11.9%
#7
IllaoiContributor
11.2%
#8
Graves Contributor
11.0%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Tahm Kench contributes 15.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Ornn (14.1%), Miss Fortune (12.5%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is a All tier composition in TFT Set 16 with a 28.3% win rate and 5.51 average placement. This comp focuses on the Bilgewater trait.

Strengths

  • Nautilus and Gangplank and Illaoi can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 28.3% win rate requires optimal execution
  • Higher 5.51 average placement indicates inconsistency

Strategic Tips

1
Economy Strategy

Focus on 3-starring Nautilus for a 47.6% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Ornn and Tahm Kench in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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F Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Bilgewater, Bruiser, Gunslinger, Blacksmith, Glutton, Warden. The primary trait is Bilgewater, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Nautilus (3-Star Win Rate: 47.6%, Pick Rate: 39.6%), Gangplank (3-Star Win Rate: 56.3%, Pick Rate: 30.2%), Illaoi (3-Star Win Rate: 40.0%, Pick Rate: 28.3%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Ornn and Tahm Kench in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 28.30% and an average placement of 5.51, making it a strong contender in the current meta.

What item builds does Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden use?

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden performs best with these item builds: Fizz with Jeweled Gauntlet, Rabadon's Deathcap, Hand Of Justice (100.00% win rate, +71.70% difference from comp average); Miss Fortune with Captain's Brew, Infinity Edge, Spear of Shojin (33.33% win rate, +5.03% difference from comp average); Nautilus with Barknuckles, Spirit Visage, Evenshroud (100.00% win rate, +71.70% difference from comp average).

Is Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden contested in TFT Set 16?

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden?

The win condition for Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Nautilus and Gangplank and Illaoi as the primary carrys. Focus on 3-starring Nautilus which has a 47.6% win rate when upgraded.

Should I reroll or level with Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden?

Yes, Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Nautilus (47.6% win rate at 3-star) and Gangplank (56.3% win rate at 3-star) and Illaoi (40.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden cost to build?

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is a high cost composition requiring approximately 123 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden?

Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden is moderately flexible with 2 pivot options available. The best pivot options share key units like Ornn and Tahm Kench. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden?

You should consider pivoting away from Bilgewater / Bruiser / Gunslinger / Blacksmith / Glutton / Warden if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bilgewater / Blacksmith with a 83.3% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.