Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.








Hover or click a unit to view their ability and traits

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.
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![]() | ![]() Red Buff +![]() Attacks and Abilities % Burn and % Wound enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | |||||||||
![]() | ![]() Last Whisper +![]() Damage from attacks and Abilities % Sunder the target for seconds. This effect does not stack. Sunder: Reduce Armor | ![]() Thief's Gloves +![]() Each round: Equip 2 random items. [Consumes 3 item slots.] | ||||||||
![]() | ![]() Titan's Resolve +![]() Gain % Attack Damage and % Ability Power when attacking or taking damage, stacking up to times. At full stacks, gain % Damage Amp and gain immunity to crowd control. | ![]() Steadfast Heart +![]() Gain % Durability. While above % Health, instead gain % Durability. | ![]() Bramble Vest +![]() Gain % max health. Take % reduced damage from attacks. When struck by any attack, deal magic damage to all adjacent enemies. Cooldown: seconds | |||||||
![]() | ![]() Kraken's Fury +![]() Attacks grant % stacking Attack Damage, up to attacks. After attacks, gain % Attack Speed. | ![]() Quicksilver +![]() Combat Start: Gain immunity to crowd control for seconds. Gain % stacking Attack Speed every second. | ![]() Gargoyle Stoneplate +![]() Gain Armor and Magic Resist for each enemy targeting the holder. | ![]() Dragon's Claw +![]() Gain % max health. Every seconds, heal % max Health. | ||||||
![]() | ![]() Guinsoo's Rageblade +![]() Gain % stacking Attack Speed every second. | ![]() Jeweled Gauntlet +![]() Gain Precision. {{TFT_Keyword_Precision}} | ![]() Crownguard +![]() Combat Start: Gain a % max Health Shield for seconds. When the Shield expires, gain % Ability Power. | ![]() Ionic Spark +![]() % Shred enemies within hexes. When enemies cast an Ability, deal magic damage equal to % of the Mana spent Shred: Reduce Magic Resist | ![]() Rabadon's Deathcap +![]() This humble hat can help you make, or unmake, the world itself. | |||||
![]() | ![]() Giant Slayer +![]() Gain % additional Damage Amp against Tanks. | ![]() Infinity Edge +![]() Gain Precision. {{TFT_Keyword_Precision}} | ![]() Edge of Night +![]() At % Health, briefly become untargetable, shed negative effects, and heal % missing health. | ![]() Bloodthirster +![]() Once per combat at % Health, gain a % max Health Shield that lasts up to seconds. | ![]() Hextech Gunblade +![]() Heal the lowest percent Health ally for % of damage dealt. Ally Healing: | ![]() Deathblade +![]() Perfect peace and calm for the holder - and all who face it. | ||||
![]() | ![]() Timebreaker Emblem +![]() The holder gains the Timebreaker trait. | ![]() N.O.V.A. Emblem +![]() The holder gains the N.O.V.A. trait. N.O.V.A. Strike: Gain % Attack Speed and Armor and Magic Resist. Other allies gain % Attack Speed and Armor and Magic Resist. | ![]() Meeple Emblem +![]() The holder gains the Meeple trait and % Damage Amp and Health per %i:set14AmpIcon%. | ![]() Arbiter Emblem +![]() The holder gains the Arbiter trait. | ![]() Stargazer Emblem +![]() The holder gains the Stargazer trait. | ![]() Dark Star Emblem +![]() The holder gains the Dark Star trait. | ![]() Tactician's Crown +![]() Your team gains + max team size. % chance to drop 1 gold when you win combat. "...the Heart of a hero..." | |||
![]() | ![]() Challenger Emblem +![]() The holder gains the Challenger trait. On takedown, the holder's next attacks each heal for % of max health. | ![]() Rogue Emblem +![]() The holder gains the Rogue trait. At % health, gain % Omnivamp and immunity to crowd control for seconds. | ![]() Bastion Emblem +![]() The holder gains the Bastion trait. After the first seconds of combat, the holder gains % Attack Speed. | ![]() Vanguard Emblem +![]() The holder gains the Vanguard trait. Gain % Ability Power whenever an ally gains a shield. | ![]() Voyager Emblem +![]() The holder gains the Voyager trait. Combat Start: The holder and allies within 1 hex in the same row gain a bonus based on the holder's role. - Tanks: Armor and Magic Resist - Fighters/Assassins: % Omnivamp - Other Roles: % Attack Speed | ![]() Marauder Emblem +![]() The holder gains the Marauder trait and has a % chance to drop gold on kill. Gold dropped this game: | ![]() Tactician's Cape +![]() Your team gains + max team size. % chance to drop 1 gold after seconds of combat. "...and a bit of Luck." | ![]() Tactician's Shield +![]() Your team gains + max team size. % chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..." | ||
![]() | ![]() Void Staff +![]() Damage from attacks and Abilities % Shred the target for seconds. This effect does not stack. Shred: Reduce Magic Resist | ![]() Hand Of Justice +![]() Gain 2 effects:% Attack Damage and % Ability Power.% Omnivamp. While above % health, double the Attack Damage and Ability Power. While below % Health, double the Omnivamp. | ![]() Protector's Vow +![]() Combat Start: Gain Mana. At % Health, gain Mana and a Shield equal to % max Health. | ![]() Adaptive Helm +![]() Gain an additional % Mana from all sources. The holder gains an additional bonus based on their Role: Tanks and Fighters: Gain Armor and Magic Resistance. Other Roles: Gain % Attack Damage and Ability Power. | ![]() Archangel's Staff +![]() Combat start: Gain % Ability Power every seconds in combat. | ![]() Spear of Shojin +![]() Attacks grant bonus Mana. | ![]() Space Groove Emblem +![]() The holder gains the Space Groove trait. On cast, the holder enters {{TFT17_SpaceGroove_TheGroove}} for seconds. Can only occur once every seconds. | ![]() Shepherd Emblem +![]() The holder gains the Shepherd trait. On cast, grant % of max Mana to the Bond of the Stars. | ![]() Blue Buff +![]() Gain % additional Attack Damage and Ability Power from all sources. | |
![]() | ![]() Nashor's Tooth +![]() Attacks grant bonus Mana, increased to if they critically strike. | ![]() Striker's Flail +![]() Critical Strikes grant % Damage Amp for seconds, stacking up to times. | ![]() Sunfire Cape +![]() Gain % max Health. Every seconds, deal % Burn and % Wound to an enemy within hexes for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | ![]() Evenshroud +![]() % Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat. Sunder: Reduce Armor | Morellonomicon +![]() Attacks and Abilities deal % Burn and % Wound to enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | ![]() Sterak's Gage +![]() At % Health, gain a Shield equal to % of the wearer's maximum Health that rapidly decays over seconds. | ![]() Primordian Emblem +![]() The holder gains the Primordian trait. | ![]() Brawler Emblem +![]() The holder gains the Brawler trait. Attacks deals % of the holder's max health as magic damage. | ![]() Spirit Visage +![]() Regenerate % of missing Health each second. | ![]() Warmog's Armor +![]() Gain % max Health. |