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Demon on the streets, Demon in the sheets

8 Units·1 Traits
Street Demon8

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
Street Demons Zyra
Street Demons ZyraCost 1
Ability10 Mana
Street Demons Dr. Mundo
Street Demons Dr. MundoCost 1
Ability10 Mana
Ekko
EkkoCost 2
Ability10 Mana
Street Demons Rengar
Street Demons RengarCost 3
Ability10 Mana
Jinx
JinxCost 3
Ability10 Mana
Street Demons Brand
Street Demons BrandCost 4
AbilityEvery 5 hits taken
Street Demons Neeko
Street Demons NeekoCost 4
Ability10 Mana
Soul Fighter Samira
Soul Fighter SamiraCost 5
Ability10 Mana

Hover or click a unit to view their ability and traits

1Cost(2)
Street Demons Zyra
Street Demons Zyra
Street Demons ZyraCost 1
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
Street Demons Dr. Mundo
Street Demons Dr. Mundo
Street Demons Dr. MundoCost 1
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
2Cost(1)
Ekko
Ekko
EkkoCost 2
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
3Cost(2)
Street Demons Rengar
Street Demons Rengar
Street Demons RengarCost 3
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
Jinx
Jinx
JinxCost 3
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
4Cost(2)
Street Demons Brand
Street Demons Brand
Street Demons BrandCost 4
AbilityEvery 5 hits taken
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
Street Demons Neeko
Street Demons Neeko
Street Demons NeekoCost 4
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
5Cost(1)
Soul Fighter Samira
Soul Fighter Samira
Soul Fighter SamiraCost 5
Ability10 Mana
Street Demon
Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.

  • 3+6% Health, 6 AP, 6% AD
  • 5+10% Health, 10 AP, 10% AD
  • 7+15% Health, 15 AP, 15% AD
  • 10+25% Health, 25 AP, 25% AD Paint the town!
Recurve BowSparring GlovesChain VestNegatron CloakNeedlessly Large RodB.F. SwordSpatulaFrying PanTear of the GoddessGiant's Belt
Recurve Bow
Red Buff
Red Buff
Recurve Bow+Recurve Bow

Attacks and Abilities % Burn and % Wound enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Sparring Gloves
Last Whisper
Last Whisper
Recurve Bow+Sparring Gloves

Damage from attacks and Abilities % Sunder the target for seconds. This effect does not stack. Sunder: Reduce Armor

Thief's Gloves
Thief's Gloves
Sparring Gloves+Sparring Gloves

Each round: Equip 2 random items. [Consumes 3 item slots.]

Chain Vest
Titan's Resolve
Titan's Resolve
Chain Vest+Recurve Bow

Gain % Attack Damage and % Ability Power when attacking or taking damage, stacking up to times. At full stacks, gain % Damage Amp and gain immunity to crowd control.

Steadfast Heart
Steadfast Heart
Chain Vest+Sparring Gloves

Gain % Durability. While above % Health, instead gain % Durability.

Bramble Vest
Bramble Vest
Chain Vest+Chain Vest

Gain % max health. Take % reduced damage from attacks. When struck by any attack, deal magic damage to all adjacent enemies. Cooldown: seconds

Negatron Cloak
Kraken's Fury
Kraken's Fury
Negatron Cloak+Recurve Bow

Attacks grant % stacking Attack Damage, up to attacks. After attacks, gain % Attack Speed.

Quicksilver
Quicksilver
Negatron Cloak+Sparring Gloves

Combat Start: Gain immunity to crowd control for seconds. Gain % stacking Attack Speed every second.

Gargoyle Stoneplate
Gargoyle Stoneplate
Chain Vest+Negatron Cloak

Gain Armor and Magic Resist for each enemy targeting the holder.

Dragon's Claw
Dragon's Claw
Negatron Cloak+Negatron Cloak

Gain % max health. Every seconds, heal % max Health.

Needlessly Large Rod
Guinsoo's Rageblade
Guinsoo's Rageblade
Needlessly Large Rod+Recurve Bow

Gain % stacking Attack Speed every second.

Jeweled Gauntlet
Jeweled Gauntlet
Needlessly Large Rod+Sparring Gloves

Gain Precision. {{TFT_Keyword_Precision}}

Crownguard
Crownguard
Chain Vest+Needlessly Large Rod

Combat Start: Gain a % max Health Shield for seconds. When the Shield expires, gain % Ability Power.

Ionic Spark
Ionic Spark
Needlessly Large Rod+Negatron Cloak

% Shred enemies within hexes. When enemies cast an Ability, deal magic damage equal to % of the Mana spent Shred: Reduce Magic Resist

Rabadon's Deathcap
Rabadon's Deathcap
Needlessly Large Rod+Needlessly Large Rod

This humble hat can help you make, or unmake, the world itself.

B.F. Sword
Giant Slayer
Giant Slayer
B.F. Sword+Recurve Bow

Gain % additional Damage Amp against Tanks.

Infinity Edge
Infinity Edge
B.F. Sword+Sparring Gloves

Gain Precision. {{TFT_Keyword_Precision}}

Edge of Night
Edge of Night
B.F. Sword+Chain Vest

At % Health, briefly become untargetable, shed negative effects, and heal % missing health.

Bloodthirster
Bloodthirster
B.F. Sword+Negatron Cloak

Once per combat at % Health, gain a % max Health Shield that lasts up to seconds.

Hextech Gunblade
Hextech Gunblade
B.F. Sword+Needlessly Large Rod

Heal the lowest percent Health ally for % of damage dealt. Ally Healing:

Deathblade
Deathblade
B.F. Sword+B.F. Sword

Perfect peace and calm for the holder - and all who face it.

Spatula
Timebreaker Emblem
Timebreaker Emblem
Recurve Bow+Spatula

The holder gains the Timebreaker trait.

N.O.V.A. Emblem
N.O.V.A. Emblem
Sparring Gloves+Spatula

The holder gains the N.O.V.A. trait. N.O.V.A. Strike: Gain % Attack Speed and Armor and Magic Resist. Other allies gain % Attack Speed and Armor and Magic Resist.

Meeple Emblem
Meeple Emblem
Chain Vest+Spatula

The holder gains the Meeple trait and % Damage Amp and Health per %i:set14AmpIcon%.

Arbiter Emblem
Arbiter Emblem
Negatron Cloak+Spatula

The holder gains the Arbiter trait.

Stargazer Emblem
Stargazer Emblem
Needlessly Large Rod+Spatula

The holder gains the Stargazer trait.

Dark Star Emblem
Dark Star Emblem
B.F. Sword+Spatula

The holder gains the Dark Star trait.

Tactician's Crown
Tactician's Crown
Spatula+Spatula

Your team gains + max team size. % chance to drop 1 gold when you win combat. "...the Heart of a hero..."

Frying Pan
Challenger Emblem
Challenger Emblem
Frying Pan+Recurve Bow

The holder gains the Challenger trait. On takedown, the holder's next attacks each heal for % of max health.

Rogue Emblem
Rogue Emblem
Frying Pan+Sparring Gloves

The holder gains the Rogue trait. At % health, gain % Omnivamp and immunity to crowd control for seconds.

Bastion Emblem
Bastion Emblem
Chain Vest+Frying Pan

The holder gains the Bastion trait. After the first seconds of combat, the holder gains % Attack Speed.

Vanguard Emblem
Vanguard Emblem
Frying Pan+Negatron Cloak

The holder gains the Vanguard trait. Gain % Ability Power whenever an ally gains a shield.

Voyager Emblem
Voyager Emblem
Frying Pan+Needlessly Large Rod

The holder gains the Voyager trait. Combat Start: The holder and allies within 1 hex in the same row gain a bonus based on the holder's role. - Tanks: Armor and Magic Resist - Fighters/Assassins: % Omnivamp - Other Roles: % Attack Speed

Marauder Emblem
Marauder Emblem
B.F. Sword+Frying Pan

The holder gains the Marauder trait and has a % chance to drop gold on kill. Gold dropped this game:

Tactician's Cape
Tactician's Cape
Frying Pan+Spatula

Your team gains + max team size. % chance to drop 1 gold after seconds of combat. "...and a bit of Luck."

Tactician's Shield
Tactician's Shield
Frying Pan+Frying Pan

Your team gains + max team size. % chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..."

Tear of the Goddess
Void Staff
Void Staff
Recurve Bow+Tear of the Goddess

Damage from attacks and Abilities % Shred the target for seconds. This effect does not stack. Shred: Reduce Magic Resist

Hand Of Justice
Hand Of Justice
Sparring Gloves+Tear of the Goddess

Gain 2 effects:% Attack Damage and % Ability Power.% Omnivamp. While above % health, double the Attack Damage and Ability Power. While below % Health, double the Omnivamp.

Protector's Vow
Protector's Vow
Chain Vest+Tear of the Goddess

Combat Start: Gain Mana. At % Health, gain Mana and a Shield equal to % max Health.

Adaptive Helm
Adaptive Helm
Negatron Cloak+Tear of the Goddess

Gain an additional % Mana from all sources. The holder gains an additional bonus based on their Role: Tanks and Fighters: Gain Armor and Magic Resistance. Other Roles: Gain % Attack Damage and Ability Power.

Archangel's Staff
Archangel's Staff
Needlessly Large Rod+Tear of the Goddess

Combat start: Gain % Ability Power every seconds in combat.

Spear of Shojin
Spear of Shojin
B.F. Sword+Tear of the Goddess

Attacks grant bonus Mana.

Space Groove Emblem
Space Groove Emblem
Spatula+Tear of the Goddess

The holder gains the Space Groove trait. On cast, the holder enters {{TFT17_SpaceGroove_TheGroove}} for seconds. Can only occur once every seconds.

Shepherd Emblem
Shepherd Emblem
Frying Pan+Tear of the Goddess

The holder gains the Shepherd trait. On cast, grant % of max Mana to the Bond of the Stars.

Blue Buff
Blue Buff
Tear of the Goddess+Tear of the Goddess

Gain % additional Attack Damage and Ability Power from all sources.

Giant's Belt
Nashor's Tooth
Nashor's Tooth
Giant's Belt+Recurve Bow

Attacks grant bonus Mana, increased to if they critically strike.

Striker's Flail
Striker's Flail
Giant's Belt+Sparring Gloves

Critical Strikes grant % Damage Amp for seconds, stacking up to times.

Sunfire Cape
Sunfire Cape
Chain Vest+Giant's Belt

Gain % max Health. Every seconds, deal % Burn and % Wound to an enemy within hexes for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Evenshroud
Evenshroud
Giant's Belt+Negatron Cloak

% Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat. Sunder: Reduce Armor

Morellonomicon
Morellonomicon
Giant's Belt+Needlessly Large Rod

Attacks and Abilities deal % Burn and % Wound to enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Sterak's Gage
Sterak's Gage
B.F. Sword+Giant's Belt

At % Health, gain a Shield equal to % of the wearer's maximum Health that rapidly decays over seconds.

Primordian Emblem
Primordian Emblem
Giant's Belt+Spatula

The holder gains the Primordian trait.

Brawler Emblem
Brawler Emblem
Frying Pan+Giant's Belt

The holder gains the Brawler trait. Attacks deals % of the holder's max health as magic damage.

Spirit Visage
Spirit Visage
Giant's Belt+Tear of the Goddess

Regenerate % of missing Health each second.

Warmog's Armor
Warmog's Armor
Giant's Belt+Giant's Belt

Gain % max Health.

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