Cleric

Cleric Build Calculator

Cleric is a hybrid support and melee combatant with powerful Divine spells for healing and dealing with undead enemies. Strong Will and Knowledge stats make Cleric's spell casting highly effective, and skills like Smite and Holy Purification offer both offensive and defensive options.

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Build Calculator

Pick a class, equip your gear, and see aggregated stats for your build.

Item picker will filter to Cleric-compatible gear ·

Defense
Max Health120
Character
Move Speed297 (99%)
Strength11
Dexterity14
Vigor13
Agility12
Knowledge20
Will23
Resourcefulness12
Utility
Action Speed-1.5%
Spell Cast Speed10.5%
Magic Interact Speed56%
Interact Speed-3.8%
Equipment
Main Hand
Off Hand
Skin
Head
Necklace
Hands
Chest
Cloak
Ring 1
Legs
Ring 2
Feet
Skills & Abilities · Cleric
Perks (0/4 selected)
Active Skills (choose 2)
Passives
Spell Memory ISpell Memory II
Spells
0/14 memory
HP
Phys Resist0%
Magic Resist0%
You → Mob

Equip a weapon or select spells to see outgoing damage.

Mob → You

This target deals no damage.

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Cleric Build Guide FAQ — Dark and Darker

What is the Cleric playstyle in Dark and Darker?

Cleric is a hybrid support and melee combatant with powerful Divine spells for healing and dealing with undead enemies. Strong Will and Knowledge stats make Cleric's spell casting highly effective, and skills like Smite and Holy Purification offer both offensive and defensive options.

What are the best skills for Cleric in Dark and Darker?

Cleric has access to 4 active skills and 2 spell sheets. Picks include Smite (18s cooldown), Judgement (28s cooldown), Holy Purification (45s cooldown), Divine Protection (45s cooldown). The best choice depends on your build. Offensive players often favor Smite for the biggest bonks or Judgement to take down enemies. Casting a big Mika-Vista (Holy Purification) is always a fun option for PVE.

What spells can Cleric use in Dark and Darker?

Cleric has 12 spells available across all tiers. Protection (Tier 1) reduces incoming damage. Bless (Tier 2) grants +2 to all attributes for 10 seconds. Cleanse (Tier 2) removes debuffs from yourself or an ally. Bind (Tier 3) roots enemies in place. Divine Strike (Tier 3) is a quick melee-range Divine damage spell. Lesser Heal (Tier 3) provides reliable self or ally healing. Holy Strike (Tier 4) is an AoE Divine damage burst. Holy Light (Tier 5) deals heavy damage to undead while healing allies. Sanctuary (Tier 6) is an AoE version that damages undead and heals nearby allies over time. Earthquake (Tier 7) is a ground-slam AoE Earth spell. Locust Swarm (Tier 7) channels a damaging cloud over 6 seconds and cuts enemy healing by 50%. Resurrection (Tier 8) revives a dead teammate.

What are Cleric's base stats in Dark and Darker?

Cleric's starting stats are: Strength 11, Vigor 13, Agility 12, Dexterity 14, Will 23, Knowledge 20, Resourcefulness 12. The class excels in Will and Knowledge (23 and 20 base respectively), with lower values in Strength and Agility.

How do I build Cleric in Dark and Darker?

Will is the key stat for Cleric since it scales both spell damage and healing. Stack Will wherever possible while keeping enough Strength or Vigor to survive in melee. Bless and Lesser Heal are essential spell choices for solo play, while you want Holy Light as well for groups.

Is Cleric good for solo play in Dark and Darker?

Cleric is viable for all game modes thanks to high sustain and survivability. Control your engagements, back off and heal when you are able to, save spells for players, and you can clear most dungeon floors without a group.