Rogue

Rogue Build Calculator

Rogue is a high-agility melee class built for stealth, burst damage, and mobility. It has the highest Agility in the game and powerful skills like Hide, Shadowstep, and Dual Strike. Rogue thrives on picking fights it can control, but its very low Vigor means it must avoid trading hits whenever possible.

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Build Calculator

Pick a class, equip your gear, and see aggregated stats for your build.

Item picker will filter to Rogue-compatible gear ·

Defense
Max Health108
Character
Move Speed307 (102.3%)
Strength9
Dexterity20
Vigor6
Agility25
Knowledge10
Will10
Resourcefulness25
Utility
Action Speed7.8%
Spell Cast Speed-15%
Magic Interact Speed-35%
Interact Speed46%
Equipment
Main Hand
Off Hand
Skin
Head
Necklace
Hands
Chest
Cloak
Ring 1
Legs
Ring 2
Feet
Skills & Abilities · Rogue
Perks (0/4 selected)
Active Skills (choose 2)
HP
Phys Resist0%
Magic Resist0%
You → Mob

Equip a weapon or select spells to see outgoing damage.

Mob → You

This target deals no damage.

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Rogue Build Guide FAQ — Dark and Darker

What is the Rogue playstyle in Dark and Darker?

Rogue is a high-agility melee class built for stealth, burst damage, and mobility. It has the highest Agility in the game and powerful skills like Hide, Shadowstep, and Dual Strike. Rogue thrives on picking fights it can control, but its very low Vigor means it must avoid trading hits whenever possible.

What are the best skills for Rogue in Dark and Darker?

Rogue has access to 10 active skills. Hide (32s) is the most popular and defining skill of the class, turning you invisible for 8 seconds across 2 charges and giving you full control over when a fight starts. Dual Strike (18s) strikes with both weapons simultaneously for full weapon damage each, making it one of the highest burst damage skills in the game and a core part of most Rogue builds. Rupture (24s) applies a 15 physical bleed over 5 seconds on your next attack with 0.75 bonus scaling, and can stack up to 5 times for serious sustained damage on a single target. Beyond the top three, Caltrops (28s) throws caltrops that deal 10 physical damage and reduce enemy move speed by 50% for 3 seconds across 3 charges, great for slowing down pursuers. Cut Throat (18s) silences the target for 2 seconds on hit, shutting down skills and spells and making it excellent against casters. Shadowstep (30s) instantly teleports you behind your target on the next melee attack, setting up backstab positioning. Sneak Attack (22s) adds 10 physical damage on the next attack, with a bonus 10 if the target is out of combat. Smoke Pot (60s) deploys an 8-second smoke screen in a 6-meter radius that also slightly reduces enemy move speed. Tumbling (0.5s) is a near-instant backtumble away from the direction you are facing, useful for dodging attacks in tight spaces. Weakpoint Attack (24s) reduces target armor by 30% for 3 seconds on a melee hit, amplifying follow-up damage from yourself or allies.

What are Rogue's base stats in Dark and Darker?

Rogue's starting stats are: Strength 9, Vigor 6, Agility 25, Dexterity 20, Will 10, Knowledge 10, Resourcefulness 25. The class excels in Agility and Resourcefulness (25 and 25 base respectively), with lower values in Vigor and Strength.

How do I build Rogue in Dark and Darker?

Agility, Dexterity, and Physical Damage are Rogue's primary stats. Double daggers is the dominant build right now, pairing Dual Strike with Rupture for massive burst and bleed damage in a single exchange. A Rapier build is a solid alternative, using its longer reach to poke enemies and keep them at range while staying mobile. There is also a niche magical damage bleed build that stacks Will and Knowledge to scale Rupture's magical component for a completely different damage profile. Whatever weapon you choose, light armor is essential for keeping move speed and action speed high, since Rogue wins fights by controlling the pace, not by trading hits.

Is Rogue good for solo play in Dark and Darker?

Rogue can be played solo very effectively thanks to Hide and Shadowstep giving you full control over when fights start and end. If an engagement goes wrong, Hide lets you disengage and reset. The tradeoff is that Rogue has very low Vigor, so any fight where you take sustained hits will go poorly fast. Pick off isolated targets, avoid multi-enemy rooms without a plan, and use your mobility to never fight on someone else's terms.