Tatzelwurm enemy artwork in The Blood of Dawnwalker

Tatzelwurm Beast

BeastDay & Night
Level
Not yet verified
Health segments
5
Locations
0
Drops
20
Methodology
Data Methodology

The swamps of Vale Sangora are a bleak and hostile place, rumoured to be the hunting ground of huge, lizard-like monsters, hiding underwater and in the peat bogs. To make things worse, their numbers seem to be growing - so much so that they started spreading beyond the marshes, into the nearby woods. If that's true, even those who stay away from the swamps have reasons to fear. And there is, in fact, much to fear. The creatures wait, sometimes for days, without making a single move or sound. But the moment they realise their prey is near, they spring out swiftly, like a lightning bolt. And even if you avoid it, you won't be able to reach the monster before it hides back in the ground – only to emerge somewhere else a moment later and try to kill you again, with relentless determination.

Tatzelwurm in the glossary

Tatzelwurm lore artwork in The Blood of Dawnwalker

The swamps of Vale Sangora are a bleak and hostile place, rumoured to be the hunting ground of huge, lizard-like monsters, hiding underwater and in the peat bogs. To make things worse, their numbers seem to be growing - so much so that they started spreading beyond the marshes, into the nearby woods. If that's true, even those who stay away from the swamps have reasons to fear.

And there is, in fact, much to fear. The creatures wait, sometimes for days, without making a single move or sound. But the moment they realise their prey is near, they spring out swiftly, like a lightning bolt. And even if you avoid it, you won't be able to reach the monster before it hides back in the ground – only to emerge somewhere else a moment later and try to kill you again, with relentless determination.

Read the full glossary entry →

Fighting Tatzelwurm

Weak to
Not yet verified
Resists
Not yet verified
Active
Day & Night
Level
Not yet verified
Size
small
Can be fed on
No

Tatzelwurm stats by level

LevelDayNight
HealthSegmentsMelee damageStaminaHealthSegmentsMelee damageStamina
1550532700550532700
5900586700900586700
102220516270022205162700
153635527270036355272700
207430538770074305387700
25139555513700139555513700
30225455690700225455690700
4029340510927002934051092700
5035920515577003592051557700

Values are Tatzelwurm at the listed player level, by day and by night. Night creatures hit harder after dark, so the same enemy can be a different fight depending on the hour.

Tatzelwurm is a Beast enemy in The Blood of Dawnwalker, active during Day & Night. At level 1, Tatzelwurm has 550 health; at level 50 it has 35920. Tatzelwurm drops Vial of Animal Blood, Animal Bones, Tatzelwurm Gland, Artisan's Tunic, Grey Knightly Gambeson, Voyager's Ruddy Cotehardie, Padded Mail Shirt, Emblazoned Breastplate, Red-Shin Trousers, Squire's Padded Trousers, Tall Boots, Wolfskin Loafers, Simple Falchion, Bandit's Gutter, Ruthless Chopper, Common Longsword, Narrow Cleaver, Solid Battlesword, Battered Blade, Solid Greatsword.

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Tatzelwurm FAQ

Where do I find Tatzelwurm?

Where Tatzelwurm appears has not been verified yet.

What is Tatzelwurm weak to?

The weaknesses of Tatzelwurm have not been verified yet.

How much health does Tatzelwurm have?

Tatzelwurm has 550 health at level 1 and 35920 at level 50, spread over 5 segments. The full day and night table is on this page.

What does Tatzelwurm drop?

Tatzelwurm drops Vial of Animal Blood, Animal Bones, Tatzelwurm Gland, Artisan's Tunic, Grey Knightly Gambeson, Voyager's Ruddy Cotehardie, Padded Mail Shirt, Emblazoned Breastplate, Red-Shin Trousers, Squire's Padded Trousers, Tall Boots, Wolfskin Loafers, Simple Falchion, Bandit's Gutter, Ruthless Chopper, Common Longsword, Narrow Cleaver, Solid Battlesword, Battered Blade, Solid Greatsword.