Best Weapons in The Blood of Dawnwalker

Best Weapons in The Blood of Dawnwalker

All 186 weapons carry a damage range and a weight. Compared side by side, the four sword classes split cleanly — and one of them has no reason to exist.

6 min read
WeaponsGearEarly Game

The Blood of Dawnwalker gives a weapon two numbers that matter: a damage range and a weight. That is a smaller sheet than most action RPGs hand you, and it makes the roster unusually easy to read honestly. There is no attack-speed stat to argue about and no hidden scaling — just 186 blades, four classes, and a set of trade-offs you can put in a table.

186Weapons catalogued
4Sword classes
13Legendary blades
78Highest damage

The four classes, compared honestly

ClassCountAvg weightAvg max damageRange
Short sword100.9938.033-48
Sword631.0248.133-65
Long sword521.5950.936-69
Great sword612.2056.839-78
Average weight and damage by sword class, across all 186 weapons
Great swordHighest ceiling, heaviest pack
  • Highest damage in every rarity band, topping out at 78
  • Averages 2.20 kg — more than twice a sword
  • The class with the most Legendary options: 3 of the 13
SwordBest damage per kilo, by a wide margin
  • 48 average damage at almost exactly a kilogram
  • The largest pool to choose from: 63 weapons
  • Holds the best damage-to-weight blade in the game

VerdictTake a great sword when encumbrance is not biting and you want the highest number you can swing. Take a sword the moment carrying capacity starts mattering — you give up around nine average damage and get back more than a kilo.

The best weapon you can hold before Legendary

Below the Legendary tier, the ceiling is 51 maximum damage, and a cluster of Superior great swords all sit at or just under it. The Broken Sword of St. Mihai is the pick of them at 51 damage for 2.2 kg — and it is the same relic that becomes the strongest weapon in the game once it is whole, so carrying it early is not a detour. Trustworthy Battlesword and Battle-Worn Falchion are the efficiency picks in the same bracket: 49 damage at 2.1 kg.

The 13 Legendary blades

WeaponClassDamageWeightDmg / kg
Imbued Sword of St. MihaiGreat sword54-782.333.9
The KingslayerGreat sword51-732.331.7
The VrakhirGreat sword49-702.133.3
Erkas's SwordLong sword48-691.740.6
The PurgeLong sword47-681.740.0
DurandalLong sword46-661.544.0
The ChallengerSword45-650.972.2
The ContenderSword44-640.971.1
GladiusSword44-641.158.2
The Runner-UpSword44-631.157.3
Every Legendary weapon, by maximum damage and damage per kilogram
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Guide FAQ

What is the strongest weapon in The Blood of Dawnwalker?

By listed damage, the Imbued Sword of St. Mihai — a Legendary great sword dealing 54-78. Nothing else in the catalogue reaches 78. It weighs 2.3 kg, which is the price of that number.

How many Legendary weapons are there?

13 of the 186 catalogued weapons carry the Legendary rarity — 3 great swords, 3 long swords and 7 swords. Note that the game's internal data calls this tier "Unique"; the word players see in the inventory is Legendary, which is why the trophy **Gear of the Gods** asks for Legendary items in every slot.

Do weapons have different attack speeds?

The game files publish no attack-speed value for a weapon — only a damage range and a weight. Anything you read quoting weapon attack speed in numbers is not coming from the data. Weight is the closest thing to a handling stat the roster actually has.

Should I save my skill points for a great sword build?

The skill data does not tie a perk to a sword class, so there is no class-specific investment to save for. Swordmastery is the largest tree at 71 ranks and works at any hour, which makes it the safe home for points regardless of which blade you end up carrying. You can lay a build out in the [Build Planner](/dawnwalker/build-planner) before you spend anything.