A Shepherd’s Journal readable artwork in The Blood of Dawnwalker

A Shepherd’s Journal Note · World loot

NoteWorld loot
Type
Note
Found as
World loot
Pages
1
Methodology
Data Methodology

Full text of A Shepherd’s Journal

And they said, ‘Nemoy, that’s a bad idea.’ Ha! They can stuff it – moving out from Svartrau and into the mountains was the best decision I’ve ever made. True, I had to sell my house, and this cottage I bought instead is much, much smaller and offers fewer comforts. But now I can live how I want, without any nosy neighbours trying to meddle in my affairs. And I got myself a nice herd of sheep. Learning how to take care of them can’t be that difficult.

(...)

Herding sheep is difficult. And the smell! Can’t get used to it. But at least nobody bothers me out here. And there’s nothing better than settling down after a day of hard work, lighting a pipe, and taking in the view of the valley down there. Magnificent.

(...)

Some of my sheep are missing. Last night I heard weird noises outside, as if something were shuffling about and chittering. I admit I was too afraid to take a look. And in the morning, I counted the herd and indeed – four of them had been taken! Wolves?

(...)

Last night I kept watch. And I saw… something. Some small shapes, walking amidst my sheep. They took a few animals and disappeared. But before they were gone, one of them looked straight at me. I saw large eyes shining in the moonlight. And I think it giggled. Maybe I should leave before those things snatch me as well?

(...)

Sometimes it takes daylight to realise how silly we are to let our fears guide us. I’m not going anywhere – this is my home now. And those are my fucking sheep. I didn’t get used to the smell for nothing! So – next time those little creatures come, I’ll be ready. I’ve got my axe, and I can start a big fire to keep them away. They will rue the day they decided to bother me and mine!

Where to find A Shepherd’s Journal in The Blood of Dawnwalker

It is world loot from House Ambrus's lands — search chests, bodies and camps across Briar Sloughs, Laslea Glen, Maragir Wealds and St. Tyna's Grove rather than one fixed spot. The data knows the region but not the exact corner, so the halo marks a search area rather than a doorstep.

A Shepherd’s Journal is filed as World loot, so it follows that group's rules: sweep the same kind of spot nearby if the first search comes up empty. Open it on the full interactive map to see what sits nearby — fast-travel shrines, merchants, quest starts and camps.

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Every place A Shepherd’s Journal is tied to

A Shepherd’s Journal is linked to 4 mapped place(s) in Vale Sangora. Open one for its districts, merchants, quests and enemies, or open the full map to plan the route.

Where A Shepherd’s Journal comes from

A Shepherd’s Journal is read from the inventory item Shepherd's Journal. The item page lists where it is found and who carries it.

A Shepherd’s Journal is a Note in The Blood of Dawnwalker, filed under World loot, running 1 page(s) and about 326 words. It is read from the item Shepherd's Journal. It opens: "And they said, ‘Nemoy, that’s a bad idea.’ Ha!" Other World loot readables include A Bloody Letter, A Brother's Warning, A Call to Action, A Climber’s Note, A Friendly Tip.

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A Shepherd’s Journal FAQ

What is A Shepherd’s Journal?

A Shepherd’s Journal is a Note in The Blood of Dawnwalker, filed by the game under World loot. Its full text is on this page.

Where do I find A Shepherd’s Journal?

A Shepherd’s Journal is found at Briar Sloughs, Laslea Glen, Maragir Wealds in Vale Sangora. The map on this page pins every place the game data ties it to.

How long is A Shepherd’s Journal?

A Shepherd’s Journal runs 1 page(s) and about 326 words.