
Slowly Regenerates Vampiric Health within the current Health Segment.
Retail verifiedData version: patch2-256181| Rank | Points | Time cost | Requires | Effect |
|---|---|---|---|---|
| 1 / 2 | 1 | Time cost not yet verified | — | +2% Vampiric Health Segment Regeneration per second. |
| 2 / 2 | 1 | Time cost not yet verified | Player level 5 · 2 points spent in tree | +2% Vampiric Health Segment Regeneration per second. |
Night Closing Wounds is usable during Night.
Closing Wounds is a Passive skill in the Vampirism tree of The Blood of Dawnwalker, usable during Night. It has 2 ranks and costs 2 skill points in total. Closing Wounds requires Endless Hunger first. Taking Closing Wounds opens the way to Blood Theft.
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Spend skill points on Closing Wounds in the Vampirism tree once its prerequisites are met.
Closing Wounds is usable during Night.
All 2 ranks of Closing Wounds cost 2 skill points and Time cost not yet verified.
At rank 1, Closing Wounds: +2% Vampiric Health Segment Regeneration per second. It has 2 rank(s); each rank is listed with its effect on this page.