Closing Wounds skill icon in The Blood of Dawnwalker

Closing Wounds Vampirism · Passive

VampirismPassiveTier 2Night
Ranks
2
Points
2
Methodology
Data Methodology

Slowly Regenerates Vampiric Health within the current Health Segment.

Closing Wounds ranks and costs

RankPointsRequiresEffect
1 / 21—+2% Vampiric Health Segment Regeneration per second.
2 / 21Player level 5 · 2 points spent in tree+2% Vampiric Health Segment Regeneration per second.

Night Closing Wounds is usable during Night.

How to unlock Closing Wounds

Prerequisite skills

Closing Wounds is a Passive skill in the Vampirism tree of The Blood of Dawnwalker, usable during Night. It has 2 ranks and costs 2 skill points in total. Closing Wounds requires Endless Hunger first. Taking Closing Wounds opens the way to Blood Theft.

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Closing Wounds FAQ

How do I unlock Closing Wounds?

Spend skill points on Closing Wounds in the Vampirism tree once its prerequisites are met.

When can I use Closing Wounds?

Closing Wounds is usable during Night.

How much does Closing Wounds cost?

All 2 ranks of Closing Wounds cost 2 skill points in total.

What does Closing Wounds do?

At rank 1, Closing Wounds: +2% Vampiric Health Segment Regeneration per second. It has 2 rank(s); each rank is listed with its effect on this page.