RuneScape: Dragonwilds Bestiary

The complete RuneScape: Dragonwilds bestiary — all 158 datamined creatures and bosses, from chickens and wolves to Kalphites, Kot Haar, the Rotsworn and Fuzan. Entries carry damage-type weaknesses and resistances where the game exposes them, so you know what to hit a creature with, and link straight to its spawn locations on the interactive world map. Use it to plan a hunt, pick the right weapon element against a tough enemy, or track down a specific creature for a quest or drop across Brynmoor, Ghornfell, Fellhollow, Dowdun Reach and the Umbral Sands desert.

Creatures by spawn frequency

Other creatures & bosses

  • 1HMelee Black KnightBlack Knight
    Weak: Crush, EarthResists: Slash, Stab
    Spawn location not mapped
  • Aggressive TerrorbirdWildlife
    No notable affinities
    Spawn location not mapped
  • Black DragonDragonkin
    Resists: Fire

    If you thought the red dragons were bad, you’re in for a rude awakening. The black dragon is a powerhouse of destruction. Every fibre of its being is bred to defend Kuldra and obliterate all threats that get remotely near.

    Found in Scorned Wilderness (spawns not mapped)
  • Black Dragon HatchlingDragonkin
    No notable affinities

    Like all dragon hatchlings, the black dragons are prone to violence from the moment they break through the shell. Indeed, some of them take shards of sharpened shells and use them to stab their siblings with it. Some survive, some don’t, but those that do are stronger and deadlier for it: something their mother, Kuldra, is very pleased with.

    Found in Scorned Wilderness (spawns not mapped)
  • Black Knight CrusaderBlack Knight
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Blazing Black KnightBlack Knight
    Weak: Crush, EarthResists: Slash, Stab

    Some Black Knights looked upon the infernal realms with a sense of wonder. They saw how the demons wielded flames as if they were an extension of their own bodies and, lacking any magical talent of their own, these knights were filled with unbearable jealousy. They sought ways to turn these demonic flames to serve their own ends - some via alchemy, others via desperate chemical combinations - yet none were able to replicate the hellfire that they so dearly wished to wield.

    Found in Dowdun Reach (spawns not mapped)
  • Blue Dragon HatchlingDragonkin
    No notable affinities

    Blue dragon hatchlings are mercurial things. Their lives are filled with a whimsical desire to cause destruction and chaos. Among dragonkind, they favour elaborate pranks, such as collapsing a cave roof on their siblings. For anyone else, however, their mischief turns to malice and they seek nothing but to rend and rip and reduce their target to naught but bubbling pools of viscera.

    Found in Scorned Wilderness (spawns not mapped)
  • BoggsAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • BuddyAI
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • CurlyAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Cursed RavenWildlife
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Dark KebbitWildlife
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • DelromAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Desert Devil KebbitWildlife
    No notable affinities

    The kebbit of the sands have a strange name, one that implies a connection to the fiery realm of Infernus. This is, weirdly, not actually that far from the truth, because the desert devil is not native to the Umbral Sands, but rather the result of poor security at Dowdun Reach.

    Found in Umbral Sands (spawns not mapped)
  • Dire WolfWildlife
    No notable affinities

    Weakness: Fire Resistance: None

    Spawn location not mapped
  • Diseased KebbitWildlife
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Dragon Fuzan Night PatrolDragon Fuzan
    Weak: WaterResists: Fire
    Spawn location not mapped
  • FidoAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Fire Skeleton WarriorUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Fungal RatAI
    Weak: CrushResists: Stab

    Weakness: Crush Resistance: Stab Immune: Poison

    Spawn location not mapped
  • FuzanDragon Fuzan
    Resists: Fire

    Youngest of Kuldra’s brood, Fuzan grew up spoilt and childish. Where other dragons sought strategy, family, or some loftier goal, Fuzan only cared about the next dopamine hit brought on my mindless destruction. We’ve all known kids like that.

    Found in Umbral Sands (spawns not mapped)
  • Garou BerserkerGarou
    No notable affinities

    Weakness: Ranged Resistance: Air

    Spawn location not mapped
  • Garou DruidGarou
    No notable affinities

    Weakness: Fire Resistance: Crush Immune: Poison

    Spawn location not mapped
  • Garou ExileGarou
    No notable affinities

    There is a humility to the garou exile. These lowborn garou are not cast out of society: they choose to leave it themselves. They accept that they have been dealt a poor physiological hand and take leave of the camp. They know that the only way to return is to become stronger, and that requires exposure to Ashenfall's threats.

    Spawn location not mapped
  • Garou HunterGarou
    No notable affinities

    Weakness: Air Resistance: Crush

    Spawn location not mapped
  • Garou KingGarou
    No notable affinities

    Those who complete the rite of the moon, and usurp their leaders, become the kings of the garou. The title of King is gender neutral, and kings of all genders are recorded across garou history. This is because the mantle of queen has belonged to only two beings, Lougrim and her devourer.

    Spawn location not mapped
  • Garou Lightning BerserkerGarou
    No notable affinities
    Spawn location not mapped
  • GarouRuntGarou
    No notable affinities
    Spawn location not mapped
  • Garou ThaneGarou
    No notable affinities

    Weakness: Crush Resistance: Stab

    Spawn location not mapped
  • General VelgarDragonkin
    No notable affinities

    Weakness: None Resistance: None Immune: Poison, Burning

    Spawn location not mapped
  • Ghost TerrorbirdUndead
    No notable affinities

    Nature spirits are part of a natural cycle, they are both the hunter and the hunted and death is as important a part of their essence as living is. In death, they rise again, like plants growing from the nutrients of fallen beasts, only to be hunted and slain again and again.

    Found in Fellhollow (spawns not mapped)
  • Ghost WolfUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • GnasherAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Goblin Poisonshot ArcherGoblin
    No notable affinities
    Spawn location not mapped
  • Goblin RuntGoblin
    No notable affinities

    Weakness: Fire Resistance: None

    Spawn location not mapped
  • Goblin ThugGoblin
    No notable affinities

    Every once in a while, the runts of the goblin tribes get delusions of adequacy. In doing so, they often rise to be slightly imposing figures, capable of instilling fear and loyalty in the weakest of their goblin brethren. Any goblin warrior, scout or bruiser, looks down on these thugs with only slightly less contempt than they would offer the cowpat on their shoes, but the word "slightly" is carrying a lot of weight there.

    Spawn location not mapped
  • Green Dragon HatchlingDragonkin
    No notable affinities

    You would be forgiven for uttering the words “cute” at the sight of one of these baby dragons - a sentiment that lasts for the few picoseconds before they attempt to eat your face. Make no mistake, these are Kuldra’s broodlings, and they are filled with as much rage and hatred as she is. From the moment they hatch, these dragons are instilled with a violent need to destroy any that might breach Kuldra’s lair.

    Found in Scorned Wilderness (spawns not mapped)
  • HeartwormWildlife
    No notable affinities
    Found in Scorned Wilderness (spawns not mapped)
  • ImaruAI
    Resists: Dragon World Event, Dragon Fire

    Once, Imaru was a gentle creature. She and her mate, the black dragon Xikotal, would dance through the air together, lost in their love. Although the dragon’s rage still burned inside her, the cooling power of the water she was infused with, calmed her and brought the reason and clarity that she enjoyed.

    Found in Fellhollow (spawns not mapped)
  • Kalphite Guardian HatchlingKalphite
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • Kalphite QueenKalphite
    No notable affinities

    Power corrupts, and absolute power corrupts absolutely. It is such a human concept, born out of our own selfishness. We see power as a path to cruelty; seeing too many people who abuse that power for their own personal gain.

    0 spawns on the map →
  • Kalphite Soldier HatchlingKalphite
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • Kalphite Worker HatchlingKalphite
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • Kot Haar HurKot Haar
    Weak: WaterResists: Fire, Arrows

    There are few beings on all of Gielinor as strange as the KotHaar. They, like their distant cousins the TzHaar, were once members of the TokHaar race, but long ago split from the hive mind to serve a different function: protecting the Lens.

    Found in Umbral Sands (spawns not mapped)
  • KotHaar-KalKot Haar
    No notable affinities

    In most societies, the strongest emerge either from training, or natural advantage of birth. For the KotHaar, the strongest are made to be the strongest and to stand as defender for the rest of the community.

    Found in Umbral Sands (spawns not mapped)
  • Kot Haar KetKot Haar
    Weak: WaterResists: Fire, Arrows

    Whereas the KotHaar-Hur are beasts of burden to the KotHaar community, the KotHaar-Ket are builders, crafters and warriors. They wield great obsidian hammers to shatter rock, pummel stone into shape and to crack the skulls of any foolish creature that might think to endanger KotHaar society.

    Found in Umbral Sands (spawns not mapped)
  • KotHaar-MejKot Haar
    Weak: RangedResists: Air
    Found in Umbral Sands (spawns not mapped)
  • KotHaar ThrallKot Haar
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • Kot Haar XilKot Haar
    Weak: WaterResists: Fire, Arrows

    Not all threats stay up close and personal. This, the KotHaar learned early on in their existence, so they created the KotHaar-XIl caste to handle more distant threats. Their accuracy is terrifying and they hurl their weapons with such force that it could tear through any armour.

    Found in Umbral Sands (spawns not mapped)
  • BOSSKuldraDragonkin
    Resists: Physical, Ranged, Air, Axtral Projection, Earth, Fire, Rocksplosion, Water

    Kuldra’s tale is tragic really. An innocent child, raised by monsters: tormented, tortured, and forced to create legions of children who were all taken from her and then either weaponised or dissected for future study.

    Found in Scorned Wilderness (spawns not mapped)
  • LiverwortFlora
    No notable affinities

    This plant is not fun to encounter, and many gardeners scream in horror when they see their telltale bulbs. They contain a strange gas that reacts violently to the air, which is problematic at the best of times.

    Spawn location not mapped
  • Lost SoulUndead
    No notable affinities

    A wandering spirit, desperately clawing at any hint of life. Pity them and move on, you cannot help them.

    Found in Fellhollow (spawns not mapped)
  • Loyal HellhoundWildlife
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • LurchAI
    No notable affinities

    Lurch tends to sleep most of the day. It's her metabolism that does the hard work, producing wind that will empty an entire barracks. Considering she will accidentally ignite that flatulence, she's often left to sleep on her own.

    Found in Dowdun Reach (spawns not mapped)
  • Melee2HBlack KnightBlack Knight
    Weak: AirResists: Slash, Stab
    Spawn location not mapped
  • Melee Vault GuardianAI
    Weak: Crush

    Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning

    0 spawns on the map →
  • Nature SpiritFlora
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • NibblesAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • NoseyAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • PatchAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • PipAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Plague KingAI
    No notable affinities

    Weakness: Crush Resistance: Stab Immune: Poison

    Spawn location not mapped
  • Putrid RatWildlife
    No notable affinities
    Spawn location not mapped
  • Ranged Vault GuardianAI
    Weak: Crush

    Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning

    0 spawns on the map →
  • Rat KingWildlife
    No notable affinities

    Weakness: Stab Resistance: Crush

    Spawn location not mapped
  • Red DragonDragonkin
    No notable affinities
    Found in Umbral Sands (spawns not mapped)
  • Red Dragon HatchlingDragonkin
    No notable affinities

    Whereas the blue dragon hatchlings favour mischief, the red ones only care for blood. They revel in the tearing of flesh and the burning of skin. They unleash their flames on anything that moves, even their siblings who are slower to hatch from the eggs. Of course, for a dragon, this is the same thing as a warm hug, so it’s almost sweet if you think about it.

    Found in Scorned Wilderness (spawns not mapped)
  • ReekAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • Revenant KnightUndead
    No notable affinities

    Hate is more than just an emotion: it’s a chain. It holds onto us, grasping our thoughts, reshaping our memories and driving our actions. Hate lasts longer than it should, and sometimes that hate lingers long after the hater has passed.

    Found in Scorned Wilderness (spawns not mapped)
  • Rotridden CowUndead
    No notable affinities

    Once gentle creatures, the rotridden cows were the few cows that hadn't been filled with an ancestral rage against humanity, for the slaughter of their kin back on the mainland. Unfortunately, this gentle nature made them carriers for the cursed hunger of Imaru and now these cows seek to damage the very souls of their victims, rotting them from within.

    Found in Fellhollow (spawns not mapped)
  • Rotridden RatUndead
    No notable affinities

    These nasty little creatures embody all the viciousness of their living kin, but with the added hatred of an undead dragon. Their bites will wither your soul, threatening to drag you into Imaru's gaze.

    Found in Fellhollow (spawns not mapped)
  • Rotsworn MarauderUndead
    No notable affinities

    The Scalesworn were heroes. Only the strongest, most skilled and powerful marauders would be chosen by Xikotal to act as guardians of the dragons. They would guard the great beasts as they slept, standing strong against any force that might try to do them harm.

    Found in Fellhollow (spawns not mapped)
  • Rotsworn NecromancerUndead
    Weak: CrushResists: Air, Fire, Water

    Hatred guides these creatures, a vitriolic disgust at a world too cruel to function. They were once mages who had delved into the secrets of necromancy, desperate for power they were too foolish to wield.

    Found in Fellhollow (spawns not mapped)
  • Rotsworn ReanimatorUndead
    No notable affinities

    The curse of Fellhollow is crueller than it might seem on the surface. Those who pass on within proximity of Imaru's hunger find their souls face to face with the ravening maw of a dread beast that wants nothing more than to consume their souls. This, unsurprisingly, is upsetting and frightening to just about anyone that sees it, and most flee from the river Noumenon, rather than face that nightmare. Yet, a soul must travel the river to reach the afterlife, lest they lose themselves, their focus and their memories, becoming little more than an animating force that refuses death.

    Found in Fellhollow (spawns not mapped)
  • Rotsworn ThrallUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Rotsworn WarriorUndead
    No notable affinities

    Foul creatures, warped by Imaru’s terrible hunger. They were once convicts and criminals, now cursed to serve as Imaru’s claws.

    Found in Fellhollow (spawns not mapped)
  • Rotsworn ZombieUndead
    Weak: Fire, SlashResists: Earth, Ranged

    What is worse than a shambling corpse that years to feast on all your precious fleshy parts? A shambling corpse that’s infected with a terrible rot that will tear your soul apart if you let it.

    Found in Fellhollow (spawns not mapped)
  • RufusAI
    No notable affinities

    Rufus is deaf, but that doesn't stop him from being the alpha of the group. If anything, it puts him in an admirable position, as he's less bothered by Gnasher's zooms, Lurch's wind, and Tiny's barking.

    Found in Dowdun Reach (spawns not mapped)
  • Shield GoblinAI
    Weak: Fire
    Spawn location not mapped
  • Shock Skeleton WarriorUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Skeletal BlightshotUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Skeletal HopliteUndead
    Weak: CrushResists: Fire, Slash, Stab

    In life the hoplites named themselves in honour of the legendary forces of Saradomin, back on Hallow. They took their identity from the sacred texts, creating a disciplined and loyal legion of skilled warriors.

    Found in Fellhollow (spawns not mapped)
  • Skeletal MarauderUndead
    Weak: Earth, CrushResists: Fire

    There were once warriors in Fellhollow that wielded great weapons with tremendous force. They were boastful, proud and dangerous people – yet they were beloved.

    Found in Fellhollow (spawns not mapped)
  • Skeletal NecromancerUndead
    Weak: CrushResists: Air, Fire, Water

    Power is a corrupting force, it can turn reasonable people into monsters. Have you ever noticed how a seemingly reasonable person can go mad with power in the silliest of roles? That’s what happened to the necromancers of Fellhollow.

    Found in Fellhollow (spawns not mapped)
  • Skeletal WarriorUndead
    Weak: Air, StabResists: Fire

    Perhaps these were once guards, or soldiers. Wild Knights protecting the balance of the land. It is impossible to say who these creatures once were, because now all they are is merciless dead.

    Found in Fellhollow (spawns not mapped)
  • Skeleton Fire MageUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Skeleton Shock MageUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Soulstone SentinelUndead
    No notable affinities

    Once guardians of souls, they have become twisted by Imaru’s fury into something else. They wait behind spectral doors, ready to add more soulstones to their collection, by murdering any living being that intrudes upon their realm.

    Found in Fellhollow (spawns not mapped)
  • Stormpact DemonDemons
    No notable affinities

    It is easy to assume that fire is the only tool available to demons; that they can wield only the flickering flame as a weapon. For many, this is true, yet there are those demons who know that fire is but energy, molecules vibrating, and they find ways to manipulate those energies in different ways. By adjusting the balance of energies, they create an imbalance of electrical charge, allowing them to wield lightning just as easily as another might wield the flame. Whilst this method is crude and incapable of the flashy lightning bolts that such demons dream of, they are still quite capable of causing severe damage to their victim's nervous system.

    Found in Dowdun Reach (spawns not mapped)
  • Terrorbird WitherbeastAI
    Weak: Slash
    Spawn location not mapped
  • ThammarithAI
    No notable affinities
    Found in Dowdun Reach (spawns not mapped)
  • TinyAI
    No notable affinities

    As with 90% of pets called Tiny, the 'Tiny' is ironic. She just thinks she's tiny, jumping onto Rexiton's lap when he hasn't even got the flame-retardant sheet ready.

    Found in Dowdun Reach (spawns not mapped)
  • Vault ArchonVault Guardians
    No notable affinities

    Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning

    Spawn location not mapped
  • BOSSVault CorruptorVault Guardians
    No notable affinities
    0 spawns on the map →
  • BOSSVault IncineratorAI
    Weak: WaterResists: Fire
    0 spawns on the map →
  • Vault OverlordVault Guardians
    No notable affinities

    Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning

    Spawn location not mapped
  • BOSSVault PyroclastAI
    Weak: WaterResists: Fire
    0 spawns on the map →
  • BOSSVault StrikerVault Guardians
    No notable affinities
    0 spawns on the map →
  • Wildcaller DruidAI
    No notable affinities
    Spawn location not mapped
  • Wild Lapulis VineFlora
    No notable affinities
    Spawn location not mapped
  • Wild Ruby VineFlora
    No notable affinities

    This offshoot of the wild jade vine has been mutated by the power of the Lens and the terrible Scorching sun. Whereas most vines require water, the ruby vine requires heat. Their chlorophyl has been replaced with embers and their stalks and stems burn internally, creating an incinerator that they use to ignite their prey.

    Found in Umbral Sands (spawns not mapped)
  • Winterwold SheepWildlife
    No notable affinities
    Found in Fellhollow (spawns not mapped)
  • Zombie CowUndead
    Weak: Fire
    Found in Fellhollow (spawns not mapped)
  • Zombie RatUndead
    No notable affinities
    Found in Fellhollow (spawns not mapped)