RuneScape: Dragonwilds Bestiary
The complete RuneScape: Dragonwilds bestiary — all 158 datamined creatures and bosses, from chickens and wolves to Kalphites, Kot Haar, the Rotsworn and Fuzan. Entries carry damage-type weaknesses and resistances where the game exposes them, so you know what to hit a creature with, and link straight to its spawn locations on the interactive world map. Use it to plan a hunt, pick the right weapon element against a tough enemy, or track down a specific creature for a quest or drop across Brynmoor, Ghornfell, Fellhollow, Dowdun Reach and the Umbral Sands desert.
Creatures by spawn frequency
- MagpieWildlifeNo notable affinities
Weakness: None Resistance: None
311 spawns on the map → - Kalphite WorkerKalphiteResists: Physical, Ranged, Air, Axtral Projection, Earth, Rocksplosion, Water
You could easily mistake the kalphite worker for a dumb bug, and for the most part you’d be right. But, that’s only because you are thinking with a human mind, one comprised of neurons and hard-wired for self-preservation. The kalphite mind is a different beast entirely.
189 spawns on the map → - VultureWildlifeNo notable affinities
The poor vulture gets a bad rap. We see them as omens of death; scavengers circling around us, waiting for us to die. This image is fair, but ask yourself why they do this and what good it brings the world.
152 spawns on the map → - ZombieUndeadWeak: Fire, SlashResists: Earth, Ranged
The dead should not move like this, yet these creatures don’t seem to have gotten that message. Undead are normally animated by magic, though some are motivated by stranger things.
144 spawns on the map → - KebbitWildlifeNo notable affinities
Weakness: None Resistance: None
102 spawns on the map → - Kalphite SoldierKalphiteResists: Physical, Ranged, Air, Axtral Projection, Earth, Rocksplosion, Water
There are many people who argue that the military is “in their blood”, and aside from those who were part of secret, medical conspiracy theories, this is not a biological truth. While you can dedicate your life to the military machine, it is a choice, not a certainty.
98 spawns on the map → - RavenWildlifeNo notable affinities90 spawns on the map →
- GoatWildlifeWeak: SlashResists: Fire86 spawns on the map →
- Giant RatAIWeak: StabResists: Crush
Weakness: Stab Resistance: Crush
83 spawns on the map → - ChickenAIWeak: FireResists: Air
Weakness: Fire Resistance: Air
70 spawns on the map → - Wild Jade VineAIWeak: Fire
Weakness: Fire Resistance: None Immune: Poison
64 spawns on the map → - HellratWildlifeWeak: WaterResists: Fire59 spawns on the map →
- Melee Black KnightBlack KnightWeak: Crush, EarthResists: Slash, Stab57 spawns on the map →
- SheepAIWeak: Slash
Weakness: Slash Resistance: None
56 spawns on the map → - WolfAIWeak: Fire
Weakness: Fire Resistance: None
48 spawns on the map → - Ranged BeastAIResists: Crush47 spawns on the map →
- Melee GoblinAIWeak: Fire45 spawns on the map →
- Zamorakian AcolyteZamorakian MageWeak: Slash, RangedResists: Fire, Air, Earth45 spawns on the map →
- GyrfalconWildlifeNo notable affinities
Weakness: None Resistance: None
44 spawns on the map → - DeerAIWeak: Ranged
Weakness: Ranged Resistance: None
36 spawns on the map → - Medium BeastAIWeak: RangedResists: Air34 spawns on the map →
- Carnivorous ChinchompaWildlifeNo notable affinities33 spawns on the map →
- BOSSDragon WolfDragonkinWeak: WaterResists: Fire
The unholy fusion of dragon and beast, creations of twisted dragonkin science. These creatures seem somehow resistant to the cursed nature of the region, but they refuse to sit still long enough for anyone to ask them why.
33 spawns on the map → - HellhoundWildlifeWeak: WaterResists: Fire29 spawns on the map →
- Medium Beast RuntAIWeak: Slash27 spawns on the map →
- Spectral ChinchompaUndeadNo notable affinities26 spawns on the map →
- Magic BeastAIWeak: FireResists: Crush21 spawns on the map →
- CowWildlifeNo notable affinities
Weakness: None Resistance: None
18 spawns on the map → - Black Knight SniperBlack KnightWeak: FireResists: Ranged16 spawns on the map →
- Kalphite GuardianKalphiteResists: Physical, Ranged, Air, Axtral Projection, Earth, Rocksplosion, Water
The queen is all that matters. Protect the queen at all costs.
15 spawns on the map → - TerrorbirdAIWeak: StabResists: Air
Weakness: Stab Resistance: Air
15 spawns on the map → - Goblin ArcherAINo notable affinities
Weakness: Stab Resistance: None
11 spawns on the map → - RamAIWeak: SlashResists: Fire
Weakness: Slash Resistance: Fire
11 spawns on the map → - Spectral BirdUndeadNo notable affinities10 spawns on the map →
- ChinchompaAIWeak: RangedResists: Fire
Weakness: Ranged Resistance: Fire
9 spawns on the map → - Thane BeastAINo notable affinities9 spawns on the map →
- Mage of ZamorakZamorakian MageWeak: Slash, RangedResists: Air, Fire8 spawns on the map →
- Tok-XilKot HaarWeak: WaterResists: Fire, Arrows
The Elder Gods are not subtle in their creations, and this is best exemplified in the Tok-Xil. Not considered part of the KotHaar caste, as such, this creature is more like living artillery, built purely for destruction.
7 spawns on the map → - BOSSBlue DragonBossesResists: Ranged4 spawns on the map →
- BOSSGreen DragonAIWeak: WaterResists: Fire
Lesser green dragons are weaker than the generals, but that doesn’t make them easy to defeat. Their cruelty is almost as great as Velgar’s, but they fortunately lack the ambition and tactical thinking that would elevate their threat to greater heights.
4 spawns on the map → - BOSSZogreAIWeak: Earth, CrushResists: Stab, Slash, Air
It was Bandos who brought the ogres with him, in his crusade to destroy Lougrim and wipe out the garou. The ogres were powerful and deadly brutes, that smashed through the garou defences as though they were paper.
4 spawns on the map → - BOSSLesser DemonDemonsWeak: Stab, WaterResists: Fire, Crush, Air, Earth3 spawns on the map →
- Skeletal ArcherUndeadResists: Fire, Ranged
By the time you’ve heard their creaking bones, it’s already too late. Despite their lack of sinew, sensory organs, or anything that should make them this dead, the skeletal archer is surprisingly deft.
3 spawns on the map → - BOSSAbyssal DemonAIWeak: Slash
Weakness: Slash Resistance: Air
2 spawns on the map → - BOSSHoundmaster RexitonWildlifeNo notable affinities2 spawns on the map →
- BOSSBlack Knight TitanBossesWeak: Crush, WaterResists: Fire, Slash1 spawn on the map →
- BOSSBlightscaleAINo notable affinities1 spawn on the map →
- BOSSRat Master SkrexisWildlifeNo notable affinities1 spawn on the map →
- BOSSRazlemAINo notable affinities1 spawn on the map →
- Sergeant BlisterAINo notable affinities1 spawn on the map →
- BOSSSummoner FlamentAINo notable affinities1 spawn on the map →
- The RadiantAINo notable affinities1 spawn on the map →
- BOSSUlgoAINo notable affinities1 spawn on the map →
Other creatures & bosses
- 1HMelee Black KnightBlack KnightWeak: Crush, EarthResists: Slash, StabSpawn location not mapped
- Aggressive TerrorbirdWildlifeNo notable affinitiesSpawn location not mapped
- Black DragonDragonkinResists: Fire
If you thought the red dragons were bad, you’re in for a rude awakening. The black dragon is a powerhouse of destruction. Every fibre of its being is bred to defend Kuldra and obliterate all threats that get remotely near.
Found in Scorned Wilderness (spawns not mapped) - Black Dragon HatchlingDragonkinNo notable affinities
Like all dragon hatchlings, the black dragons are prone to violence from the moment they break through the shell. Indeed, some of them take shards of sharpened shells and use them to stab their siblings with it. Some survive, some don’t, but those that do are stronger and deadlier for it: something their mother, Kuldra, is very pleased with.
Found in Scorned Wilderness (spawns not mapped) - Black Knight CrusaderBlack KnightNo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Blazing Black KnightBlack KnightWeak: Crush, EarthResists: Slash, Stab
Some Black Knights looked upon the infernal realms with a sense of wonder. They saw how the demons wielded flames as if they were an extension of their own bodies and, lacking any magical talent of their own, these knights were filled with unbearable jealousy. They sought ways to turn these demonic flames to serve their own ends - some via alchemy, others via desperate chemical combinations - yet none were able to replicate the hellfire that they so dearly wished to wield.
Found in Dowdun Reach (spawns not mapped) - Blue Dragon HatchlingDragonkinNo notable affinities
Blue dragon hatchlings are mercurial things. Their lives are filled with a whimsical desire to cause destruction and chaos. Among dragonkind, they favour elaborate pranks, such as collapsing a cave roof on their siblings. For anyone else, however, their mischief turns to malice and they seek nothing but to rend and rip and reduce their target to naught but bubbling pools of viscera.
Found in Scorned Wilderness (spawns not mapped) - BoggsAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- BuddyAINo notable affinitiesFound in Umbral Sands (spawns not mapped)
- CurlyAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Cursed RavenWildlifeNo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Dark KebbitWildlifeNo notable affinitiesFound in Fellhollow (spawns not mapped)
- DelromAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Desert Devil KebbitWildlifeNo notable affinities
The kebbit of the sands have a strange name, one that implies a connection to the fiery realm of Infernus. This is, weirdly, not actually that far from the truth, because the desert devil is not native to the Umbral Sands, but rather the result of poor security at Dowdun Reach.
Found in Umbral Sands (spawns not mapped) - Dire WolfWildlifeNo notable affinities
Weakness: Fire Resistance: None
Spawn location not mapped - Diseased KebbitWildlifeNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Dragon Fuzan Night PatrolDragon FuzanWeak: WaterResists: FireSpawn location not mapped
- FidoAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Fire Skeleton WarriorUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Fungal RatAIWeak: CrushResists: Stab
Weakness: Crush Resistance: Stab Immune: Poison
Spawn location not mapped - FuzanDragon FuzanResists: Fire
Youngest of Kuldra’s brood, Fuzan grew up spoilt and childish. Where other dragons sought strategy, family, or some loftier goal, Fuzan only cared about the next dopamine hit brought on my mindless destruction. We’ve all known kids like that.
Found in Umbral Sands (spawns not mapped) - Garou BerserkerGarouNo notable affinities
Weakness: Ranged Resistance: Air
Spawn location not mapped - Garou DruidGarouNo notable affinities
Weakness: Fire Resistance: Crush Immune: Poison
Spawn location not mapped - Garou ExileGarouNo notable affinities
There is a humility to the garou exile. These lowborn garou are not cast out of society: they choose to leave it themselves. They accept that they have been dealt a poor physiological hand and take leave of the camp. They know that the only way to return is to become stronger, and that requires exposure to Ashenfall's threats.
Spawn location not mapped - Garou HunterGarouNo notable affinities
Weakness: Air Resistance: Crush
Spawn location not mapped - Garou KingGarouNo notable affinities
Those who complete the rite of the moon, and usurp their leaders, become the kings of the garou. The title of King is gender neutral, and kings of all genders are recorded across garou history. This is because the mantle of queen has belonged to only two beings, Lougrim and her devourer.
Spawn location not mapped - Garou Lightning BerserkerGarouNo notable affinitiesSpawn location not mapped
- GarouRuntGarouNo notable affinitiesSpawn location not mapped
- Garou ThaneGarouNo notable affinities
Weakness: Crush Resistance: Stab
Spawn location not mapped - General VelgarDragonkinNo notable affinities
Weakness: None Resistance: None Immune: Poison, Burning
Spawn location not mapped - Ghost TerrorbirdUndeadNo notable affinities
Nature spirits are part of a natural cycle, they are both the hunter and the hunted and death is as important a part of their essence as living is. In death, they rise again, like plants growing from the nutrients of fallen beasts, only to be hunted and slain again and again.
Found in Fellhollow (spawns not mapped) - Ghost WolfUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- GnasherAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Goblin Poisonshot ArcherGoblinNo notable affinitiesSpawn location not mapped
- Goblin RuntGoblinNo notable affinities
Weakness: Fire Resistance: None
Spawn location not mapped - Goblin ThugGoblinNo notable affinities
Every once in a while, the runts of the goblin tribes get delusions of adequacy. In doing so, they often rise to be slightly imposing figures, capable of instilling fear and loyalty in the weakest of their goblin brethren. Any goblin warrior, scout or bruiser, looks down on these thugs with only slightly less contempt than they would offer the cowpat on their shoes, but the word "slightly" is carrying a lot of weight there.
Spawn location not mapped - Green Dragon HatchlingDragonkinNo notable affinities
You would be forgiven for uttering the words “cute” at the sight of one of these baby dragons - a sentiment that lasts for the few picoseconds before they attempt to eat your face. Make no mistake, these are Kuldra’s broodlings, and they are filled with as much rage and hatred as she is. From the moment they hatch, these dragons are instilled with a violent need to destroy any that might breach Kuldra’s lair.
Found in Scorned Wilderness (spawns not mapped) - HeartwormWildlifeNo notable affinitiesFound in Scorned Wilderness (spawns not mapped)
- ImaruAIResists: Dragon World Event, Dragon Fire
Once, Imaru was a gentle creature. She and her mate, the black dragon Xikotal, would dance through the air together, lost in their love. Although the dragon’s rage still burned inside her, the cooling power of the water she was infused with, calmed her and brought the reason and clarity that she enjoyed.
Found in Fellhollow (spawns not mapped) - Kalphite Guardian HatchlingKalphiteNo notable affinitiesFound in Umbral Sands (spawns not mapped)
- Kalphite QueenKalphiteNo notable affinities
Power corrupts, and absolute power corrupts absolutely. It is such a human concept, born out of our own selfishness. We see power as a path to cruelty; seeing too many people who abuse that power for their own personal gain.
0 spawns on the map → - Kalphite Soldier HatchlingKalphiteNo notable affinitiesFound in Umbral Sands (spawns not mapped)
- Kalphite Worker HatchlingKalphiteNo notable affinitiesFound in Umbral Sands (spawns not mapped)
- Kot Haar HurKot HaarWeak: WaterResists: Fire, Arrows
There are few beings on all of Gielinor as strange as the KotHaar. They, like their distant cousins the TzHaar, were once members of the TokHaar race, but long ago split from the hive mind to serve a different function: protecting the Lens.
Found in Umbral Sands (spawns not mapped) - KotHaar-KalKot HaarNo notable affinities
In most societies, the strongest emerge either from training, or natural advantage of birth. For the KotHaar, the strongest are made to be the strongest and to stand as defender for the rest of the community.
Found in Umbral Sands (spawns not mapped) - Kot Haar KetKot HaarWeak: WaterResists: Fire, Arrows
Whereas the KotHaar-Hur are beasts of burden to the KotHaar community, the KotHaar-Ket are builders, crafters and warriors. They wield great obsidian hammers to shatter rock, pummel stone into shape and to crack the skulls of any foolish creature that might think to endanger KotHaar society.
Found in Umbral Sands (spawns not mapped) - KotHaar-MejKot HaarWeak: RangedResists: AirFound in Umbral Sands (spawns not mapped)
- KotHaar ThrallKot HaarNo notable affinitiesFound in Umbral Sands (spawns not mapped)
- Kot Haar XilKot HaarWeak: WaterResists: Fire, Arrows
Not all threats stay up close and personal. This, the KotHaar learned early on in their existence, so they created the KotHaar-XIl caste to handle more distant threats. Their accuracy is terrifying and they hurl their weapons with such force that it could tear through any armour.
Found in Umbral Sands (spawns not mapped) - BOSSKuldraDragonkinResists: Physical, Ranged, Air, Axtral Projection, Earth, Fire, Rocksplosion, Water
Kuldra’s tale is tragic really. An innocent child, raised by monsters: tormented, tortured, and forced to create legions of children who were all taken from her and then either weaponised or dissected for future study.
Found in Scorned Wilderness (spawns not mapped) - LiverwortFloraNo notable affinities
This plant is not fun to encounter, and many gardeners scream in horror when they see their telltale bulbs. They contain a strange gas that reacts violently to the air, which is problematic at the best of times.
Spawn location not mapped - Lost SoulUndeadNo notable affinities
A wandering spirit, desperately clawing at any hint of life. Pity them and move on, you cannot help them.
Found in Fellhollow (spawns not mapped) - Loyal HellhoundWildlifeNo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- LurchAINo notable affinities
Lurch tends to sleep most of the day. It's her metabolism that does the hard work, producing wind that will empty an entire barracks. Considering she will accidentally ignite that flatulence, she's often left to sleep on her own.
Found in Dowdun Reach (spawns not mapped) - Melee2HBlack KnightBlack KnightWeak: AirResists: Slash, StabSpawn location not mapped
- Melee Vault GuardianAIWeak: Crush
Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning
0 spawns on the map → - Nature SpiritFloraNo notable affinitiesFound in Fellhollow (spawns not mapped)
- NibblesAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- NoseyAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- PatchAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- PipAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Plague KingAINo notable affinities
Weakness: Crush Resistance: Stab Immune: Poison
Spawn location not mapped - Putrid RatWildlifeNo notable affinitiesSpawn location not mapped
- Ranged Vault GuardianAIWeak: Crush
Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning
0 spawns on the map → - Rat KingWildlifeNo notable affinities
Weakness: Stab Resistance: Crush
Spawn location not mapped - Red DragonDragonkinNo notable affinitiesFound in Umbral Sands (spawns not mapped)
- Red Dragon HatchlingDragonkinNo notable affinities
Whereas the blue dragon hatchlings favour mischief, the red ones only care for blood. They revel in the tearing of flesh and the burning of skin. They unleash their flames on anything that moves, even their siblings who are slower to hatch from the eggs. Of course, for a dragon, this is the same thing as a warm hug, so it’s almost sweet if you think about it.
Found in Scorned Wilderness (spawns not mapped) - ReekAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- Revenant KnightUndeadNo notable affinities
Hate is more than just an emotion: it’s a chain. It holds onto us, grasping our thoughts, reshaping our memories and driving our actions. Hate lasts longer than it should, and sometimes that hate lingers long after the hater has passed.
Found in Scorned Wilderness (spawns not mapped) - Rotridden CowUndeadNo notable affinities
Once gentle creatures, the rotridden cows were the few cows that hadn't been filled with an ancestral rage against humanity, for the slaughter of their kin back on the mainland. Unfortunately, this gentle nature made them carriers for the cursed hunger of Imaru and now these cows seek to damage the very souls of their victims, rotting them from within.
Found in Fellhollow (spawns not mapped) - Rotridden RatUndeadNo notable affinities
These nasty little creatures embody all the viciousness of their living kin, but with the added hatred of an undead dragon. Their bites will wither your soul, threatening to drag you into Imaru's gaze.
Found in Fellhollow (spawns not mapped) - Rotsworn MarauderUndeadNo notable affinities
The Scalesworn were heroes. Only the strongest, most skilled and powerful marauders would be chosen by Xikotal to act as guardians of the dragons. They would guard the great beasts as they slept, standing strong against any force that might try to do them harm.
Found in Fellhollow (spawns not mapped) - Rotsworn NecromancerUndeadWeak: CrushResists: Air, Fire, Water
Hatred guides these creatures, a vitriolic disgust at a world too cruel to function. They were once mages who had delved into the secrets of necromancy, desperate for power they were too foolish to wield.
Found in Fellhollow (spawns not mapped) - Rotsworn ReanimatorUndeadNo notable affinities
The curse of Fellhollow is crueller than it might seem on the surface. Those who pass on within proximity of Imaru's hunger find their souls face to face with the ravening maw of a dread beast that wants nothing more than to consume their souls. This, unsurprisingly, is upsetting and frightening to just about anyone that sees it, and most flee from the river Noumenon, rather than face that nightmare. Yet, a soul must travel the river to reach the afterlife, lest they lose themselves, their focus and their memories, becoming little more than an animating force that refuses death.
Found in Fellhollow (spawns not mapped) - Rotsworn ThrallUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Rotsworn WarriorUndeadNo notable affinities
Foul creatures, warped by Imaru’s terrible hunger. They were once convicts and criminals, now cursed to serve as Imaru’s claws.
Found in Fellhollow (spawns not mapped) - Rotsworn ZombieUndeadWeak: Fire, SlashResists: Earth, Ranged
What is worse than a shambling corpse that years to feast on all your precious fleshy parts? A shambling corpse that’s infected with a terrible rot that will tear your soul apart if you let it.
Found in Fellhollow (spawns not mapped) - RufusAINo notable affinities
Rufus is deaf, but that doesn't stop him from being the alpha of the group. If anything, it puts him in an admirable position, as he's less bothered by Gnasher's zooms, Lurch's wind, and Tiny's barking.
Found in Dowdun Reach (spawns not mapped) - Shield GoblinAIWeak: FireSpawn location not mapped
- Shock Skeleton WarriorUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Skeletal BlightshotUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Skeletal HopliteUndeadWeak: CrushResists: Fire, Slash, Stab
In life the hoplites named themselves in honour of the legendary forces of Saradomin, back on Hallow. They took their identity from the sacred texts, creating a disciplined and loyal legion of skilled warriors.
Found in Fellhollow (spawns not mapped) - Skeletal MarauderUndeadWeak: Earth, CrushResists: Fire
There were once warriors in Fellhollow that wielded great weapons with tremendous force. They were boastful, proud and dangerous people – yet they were beloved.
Found in Fellhollow (spawns not mapped) - Skeletal NecromancerUndeadWeak: CrushResists: Air, Fire, Water
Power is a corrupting force, it can turn reasonable people into monsters. Have you ever noticed how a seemingly reasonable person can go mad with power in the silliest of roles? That’s what happened to the necromancers of Fellhollow.
Found in Fellhollow (spawns not mapped) - Skeletal WarriorUndeadWeak: Air, StabResists: Fire
Perhaps these were once guards, or soldiers. Wild Knights protecting the balance of the land. It is impossible to say who these creatures once were, because now all they are is merciless dead.
Found in Fellhollow (spawns not mapped) - Skeleton Fire MageUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Skeleton Shock MageUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Soulstone SentinelUndeadNo notable affinities
Once guardians of souls, they have become twisted by Imaru’s fury into something else. They wait behind spectral doors, ready to add more soulstones to their collection, by murdering any living being that intrudes upon their realm.
Found in Fellhollow (spawns not mapped) - Stormpact DemonDemonsNo notable affinities
It is easy to assume that fire is the only tool available to demons; that they can wield only the flickering flame as a weapon. For many, this is true, yet there are those demons who know that fire is but energy, molecules vibrating, and they find ways to manipulate those energies in different ways. By adjusting the balance of energies, they create an imbalance of electrical charge, allowing them to wield lightning just as easily as another might wield the flame. Whilst this method is crude and incapable of the flashy lightning bolts that such demons dream of, they are still quite capable of causing severe damage to their victim's nervous system.
Found in Dowdun Reach (spawns not mapped) - Terrorbird WitherbeastAIWeak: SlashSpawn location not mapped
- ThammarithAINo notable affinitiesFound in Dowdun Reach (spawns not mapped)
- TinyAINo notable affinities
As with 90% of pets called Tiny, the 'Tiny' is ironic. She just thinks she's tiny, jumping onto Rexiton's lap when he hasn't even got the flame-retardant sheet ready.
Found in Dowdun Reach (spawns not mapped) - Vault ArchonVault GuardiansNo notable affinities
Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning
Spawn location not mapped - BOSSVault CorruptorVault GuardiansNo notable affinities0 spawns on the map →
- BOSSVault IncineratorAIWeak: WaterResists: Fire0 spawns on the map →
- Vault OverlordVault GuardiansNo notable affinities
Weakness: Crush Resistance: None Immune: Poison, Bleed, Burning
Spawn location not mapped - BOSSVault PyroclastAIWeak: WaterResists: Fire0 spawns on the map →
- BOSSVault StrikerVault GuardiansNo notable affinities0 spawns on the map →
- Wildcaller DruidAINo notable affinitiesSpawn location not mapped
- Wild Lapulis VineFloraNo notable affinitiesSpawn location not mapped
- Wild Ruby VineFloraNo notable affinities
This offshoot of the wild jade vine has been mutated by the power of the Lens and the terrible Scorching sun. Whereas most vines require water, the ruby vine requires heat. Their chlorophyl has been replaced with embers and their stalks and stems burn internally, creating an incinerator that they use to ignite their prey.
Found in Umbral Sands (spawns not mapped) - Winterwold SheepWildlifeNo notable affinitiesFound in Fellhollow (spawns not mapped)
- Zombie CowUndeadWeak: FireFound in Fellhollow (spawns not mapped)
- Zombie RatUndeadNo notable affinitiesFound in Fellhollow (spawns not mapped)
