
Jinx vs Azir is a decisive matchup in LoL patch 26.17. Jinx wins with a 62.5% win rate (+25.0%) over Azir based on 8 games. Azir wins the early laning phase while Jinx scales better into the late game. Below you'll find the best Jinx build, runes, laning stats, and strategies for the Jinx vs Azir matchup.
Use the dropdown to select an opponent and see a detailed breakdown of how Jinx performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

The Jinx vs Azir matchup is a decisive matchup in League of Legends ranked play. Based on 8 recent matches analyzed, Jinx wins with a 62.5% win rate compared to Azir's 37.5%, giving Jinx a 25.0 percentage point advantage. Game phase dynamics play a critical role here: Azir controls the early laning stage, but Jinx outscales as the game goes longer. The matchup shifts dramatically depending on game length — Azir needs to press advantages before Jinx reaches their power spikes, while Jinx should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Jinx leads by 0.2s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Jinx players can confidently pick into Azir and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Azir away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Azir is favored during the laning phase against Jinx, winning 3 out of 5 key stat categories. Azir holds advantages in farming, damage and sustain, making them the stronger laner in this matchup.
Azir dominates the early game (first 15 minutes) with a commanding 100.0% win rate — a 100.0 percentage point lead over Jinx. This lopsided early game means Azir can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Jinx is far superior in the late game (25+ minutes), boasting a 71.4% win rate — 42.9 points above Azir. Extended games heavily favor Jinx, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Azir must aggressively press their early advantage and close out the game before Jinx reaches their scaling breakpoints. If Jinx survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Running Precision primary with Inspiration secondary allows Jinx to press their advantage against Azir, amplifying the strengths that make this a favorable matchup.
Jinx matchup data for League of Legends patch 26.17. The table below shows Jinx's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jinx build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 49.57% | 938 | 6.9 | 790 | 13,003 | 48.8% | 50.3% | |
| 46.77% | 588 | 6.9 | 815 | 13,605 | 47.4% | 46.3% | |
| 53.86% | 557 | 6.7 | 837 | 13,528 | 52.9% | 54.5% | |
| 55.11% | 479 | 7.2 | 871 | 13,334 | 53.6% | 56.8% | |
| 49.77% | 438 | 7.0 | 827 | 13,090 | 45.7% | 53.5% | |
| 55.72% | 402 | 6.8 | 827 | 13,278 | 55.2% | 56.2% | |
| 52.65% | 302 | 7.0 | 853 | 13,521 | 49.3% | 55.8% | |
| 53.65% | 274 | 7.1 | 829 | 13,415 | 58.3% | 48.9% | |
| 51.85% | 270 | 6.6 | 735 | 12,894 | 55.3% | 49.0% | |
| 54.59% | 218 | 7.1 | 830 | 13,399 | 55.6% | 53.6% | |
| 56.91% | 188 | 7.0 | 898 | 13,852 | 55.7% | 57.8% | |
| 51.14% | 176 | 7.2 | 915 | 13,864 | 51.3% | 51.0% | |
| 53.80% | 171 | 6.9 | 835 | 13,269 | 60.0% | 46.9% | |
| 41.10% | 163 | 7.1 | 842 | 12,990 | 38.5% | 43.5% | |
| 54.00% | 150 | 7.3 | 848 | 12,952 | 63.4% | 42.6% | |
| 57.33% | 150 | 6.7 | 939 | 14,195 | 59.4% | 55.6% | |
| 58.96% | 134 | 7.3 | 899 | 13,183 | 62.3% | 54.4% | |
| 49.59% | 123 | 7.3 | 892 | 13,835 | 45.5% | 52.9% | |
| 41.24% | 97 | 7.2 | 769 | 13,530 | 41.5% | 41.1% | |
| 50.55% | 91 | 6.7 | 841 | 13,652 | 54.4% | 46.7% | |
| 51.65% | 91 | 7.1 | 905 | 14,368 | 52.5% | 51.0% | |
| 35.56% | 90 | 7.0 | 925 | 14,594 | 35.9% | 35.3% | |
| 47.19% | 89 | 6.7 | 791 | 12,757 | 45.2% | 48.9% | |
| 48.15% | 81 | 7.2 | 790 | 13,567 | 44.4% | 51.1% | |
| 50.00% | 78 | 6.8 | 744 | 12,703 | 47.5% | 52.6% | |
| 46.97% | 66 | 6.8 | 827 | 13,940 | 44.8% | 48.6% | |
| 54.69% | 64 | 7.3 | 756 | 14,242 | 59.1% | 52.4% | |
| 50.91% | 55 | 7.0 | 811 | 12,838 | 48.1% | 53.6% | |
| 42.31% | 52 | 6.8 | 814 | 13,115 | 38.1% | 45.2% | |
| 53.85% | 52 | 6.8 | 784 | 14,208 | 50.0% | 56.3% | |
| 60.78% | 51 | 6.8 | 906 | 12,936 | 50.0% | 76.2% | |
| 46.00% | 50 | 6.8 | 713 | 12,250 | 55.6% | 34.8% | |
| 47.92% | 48 | 7.0 | 770 | 13,291 | 50.0% | 45.8% | |
| 48.84% | 43 | 6.6 | 916 | 12,804 | 52.0% | 44.4% | |
| 48.57% | 35 | 6.6 | 703 | 12,867 | 42.9% | 52.4% | |
| 38.71% | 31 | 6.4 | 703 | 12,838 | 23.1% | 50.0% | |
| 56.52% | 23 | 7.4 | 856 | 13,432 | 61.5% | 50.0% | |
| 45.00% | 20 | 7.2 | 861 | 15,933 | 20.0% | 53.3% | |
| 52.94% | 17 | 7.2 | 1,063 | 13,529 | 62.5% | 44.4% | |
| 46.67% | 15 | 7.4 | 812 | 14,343 | 14.3% | 75.0% | |
| 42.86% | 14 | 7.3 | 947 | 15,756 | 66.7% | 36.4% | |
| 46.15% | 13 | 7.3 | 952 | 13,920 | 40.0% | 50.0% | |
| 50.00% | 12 | 6.0 | 768 | 14,744 | 50.0% | 50.0% | |
| 33.33% | 12 | 6.8 | 755 | 13,486 | 40.0% | 28.6% | |
| 60.00% | 10 | 6.6 | 622 | 10,879 | 33.3% | 100.0% | |
| 50.00% | 10 | 7.5 | 743 | 12,460 | 33.3% | 75.0% | |
| 50.00% | 8 | 6.7 | 627 | 12,526 | 50.0% | 50.0% | |
| 37.50% | 8 | 6.7 | 667 | 12,768 | 66.7% | 20.0% | |
| 62.50% | 8 | 6.6 | 824 | 15,210 | 0.0% | 71.4% | |
| 50.00% | 8 | 7.0 | 842 | 15,731 | 66.7% | 40.0% | |
| 71.43% | 7 | 5.8 | 581 | 10,434 | 50.0% | 100.0% | |
| 71.43% | 7 | 6.5 | 881 | 15,637 | 50.0% | 80.0% | |
| 50.00% | 6 | 6.5 | 1,055 | 14,805 | 50.0% | 50.0% | |
| 66.67% | 6 | 7.4 | 1,007 | 15,182 | 0.0% | 80.0% | |
| 66.67% | 6 | 6.2 | 657 | 13,661 | 0.0% | 66.7% | |
| 60.00% | 5 | 6.6 | 943 | 12,823 | 50.0% | 66.7% | |
| 20.00% | 5 | 6.0 | 695 | 13,200 | 0.0% | 33.3% | |
| 80.00% | 5 | 7.5 | 947 | 12,720 | 50.0% | 100.0% | |
| 60.00% | 5 | 6.4 | 708 | 13,457 | 50.0% | 66.7% | |
| 20.00% | 5 | 6.2 | 944 | 15,892 | 0.0% | 25.0% | |
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Jinx wins the Jinx vs Azir matchup with a 62.5% win rate compared to Azir's 37.5%, a 25.0 percentage point difference. This data is based on 8 recent ranked games in patch 26.17.
In the early game, Azir has the advantage against Jinx with a 100.0% win rate versus 0.0%. Azir players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
In the late game, Jinx takes over the Jinx vs Azir matchup with a 71.4% win rate compared to 28.6%. Jinx scales better into team fights and objective contests after 25 minutes.
Jinx wins the matchup against Azir with a 62.5% win rate in League of Legends patch 26.17. The 25.0 percentage point advantage means Jinx is significantly favored in this lane matchup based on 8 games analyzed.
The best Jinx build against Azir includes optimized core items. Check the matchup breakdown above for the full item path and build order.
The best Jinx runes against Azir use the Precision primary tree with Inspiration secondary. This rune setup achieves a 66.7% win rate in the Jinx vs Azir matchup. See the full rune breakdown in the matchup comparison above.
Yes, Jinx has a favorable matchup against Azir with a 62.5% win rate. Jinx strongly counters Azir in lane based on current patch 26.17 data.
When playing Jinx against Azir, leverage your statistical advantages by trading aggressively during favorable windows. Play safe early and scale into your power spikes where you outperform Azir. Build the recommended items and runes for this specific matchup for the best results.
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