
Master Yivs Udyr
Master Yi vs Udyr is a very close matchup in LoL patch 26.11. Master Yi wins with a 50.7% win rate (+1.5%) over Udyr based on 136 games. Master Yi holds the advantage in both the early and late game. Below you'll find the best Master Yi build, runes, laning stats, and strategies for the Master Yi vs Udyr matchup.
Master Yi Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Master Yi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Master Yi vs Udyr Matchup?

Master Yi vs Udyr Matchup Summary
The Master Yi vs Udyr matchup is a very close matchup in League of Legends ranked play. Based on 136 recent matches analyzed, Master Yi wins with a 50.7% win rate compared to Udyr's 49.3%, giving Master Yi a 1.5 percentage point advantage. Master Yi holds a slight edge in both the early and late game, but the margins are thin enough that individual skill and jungle attention will often determine the outcome. Udyr can still find windows through outplays and team coordination. The most significant statistical gap is in crowd control, where Udyr leads by 0.6s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Master Yi has a statistical edge, but the margin is close enough that respecting Udyr's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Master Yi vs Udyr Laning Phase Breakdown
Master Yi is favored during the laning phase against Udyr, winning 3 out of 5 key stat categories. Master Yi holds advantages in farming, damage and gold income, making them the stronger laner in this matchup.
Best Master Yi Build Against Udyr
Berserker's Greaves is the optimal boots choice against Udyr, providing the mobility and stats Master Yi needs most in this matchup. The top-performing core items for Master Yi against Udyr are Kraken Slayer, Death's Dance and Blade of The Ruined King. This combination gives Master Yi an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 75.0% win rate across 12 games — well above average and making it the top item path against Udyr. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Master Yi vs Udyr matchup.
Early Game vs Late Game
The early game (first 15 minutes) is a toss-up between Master Yi and Udyr, with Master Yi holding a razor-thin 50.0% win rate edge (+0.0%). Individual skill and jungle proximity will matter more than champion advantage in the early laning phase.
In the late game (25+ minutes), Master Yi takes over with a 51.3% win rate, leading Udyr by 2.6 percentage points. Master Yi scales more effectively into team fights and objective contests.
Master Yi holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Udyr players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Master Yi Runes Against Udyr
The Domination primary with Precision secondary combination helps Master Yi maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Udyr.
Master Yi matchup data for League of Legends patch 26.11. The table below shows Master Yi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Master Yi build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 50.33% | 453 | 1.1 | 720 | 12,866 | 45.4% | 54.5% | |
| 52.36% | 424 | 1.2 | 779 | 13,328 | 48.7% | 55.3% | |
| 50.99% | 404 | 1.1 | 743 | 13,234 | 53.8% | 48.6% | |
| 50.89% | 395 | 1.1 | 786 | 13,382 | 44.5% | 55.9% | |
| 44.79% | 326 | 1.2 | 776 | 13,138 | 45.5% | 44.2% | |
| 50.62% | 324 | 1.1 | 770 | 13,172 | 47.8% | 53.3% | |
| 51.97% | 304 | 1.2 | 757 | 13,370 | 47.4% | 55.6% | |
| 50.00% | 300 | 1.3 | 774 | 13,191 | 49.3% | 50.7% | |
| 39.77% | 259 | 1.1 | 741 | 13,126 | 38.7% | 40.5% | |
| 49.21% | 254 | 1.6 | 694 | 12,411 | 44.3% | 53.2% | |
| 49.40% | 251 | 1.1 | 711 | 13,528 | 46.9% | 51.0% | |
| 50.80% | 250 | 1.1 | 702 | 13,215 | 50.0% | 51.5% | |
| 46.55% | 232 | 1.3 | 819 | 13,315 | 39.0% | 52.8% | |
| 42.15% | 223 | 1.2 | 671 | 13,405 | 41.3% | 42.8% | |
| 44.23% | 208 | 1.2 | 693 | 13,169 | 44.2% | 44.3% | |
| 50.00% | 188 | 1.1 | 718 | 13,263 | 46.3% | 52.8% | |
| 49.69% | 161 | 1.1 | 759 | 13,280 | 43.9% | 53.7% | |
| 38.67% | 150 | 1.6 | 739 | 12,325 | 32.3% | 43.5% | |
| 49.66% | 145 | 1.1 | 745 | 13,247 | 47.8% | 51.3% | |
| 45.77% | 142 | 1.3 | 802 | 13,067 | 43.2% | 48.5% | |
| 45.71% | 140 | 1.1 | 711 | 13,262 | 45.2% | 46.1% | |
| 55.40% | 139 | 1.1 | 810 | 13,630 | 58.7% | 52.6% | |
| 55.80% | 138 | 1.2 | 767 | 13,264 | 51.5% | 60.0% | |
| 50.74% | 136 | 1.3 | 731 | 13,187 | 50.0% | 51.3% | |
| 62.20% | 127 | 1.1 | 717 | 12,430 | 61.0% | 63.2% | |
| 56.45% | 124 | 1.1 | 789 | 14,037 | 51.9% | 60.0% | |
| 50.83% | 120 | 1.2 | 803 | 13,644 | 48.9% | 52.0% | |
| 46.43% | 112 | 1.1 | 692 | 13,061 | 47.7% | 45.6% | |
| 53.33% | 105 | 1.2 | 752 | 12,515 | 54.2% | 52.2% | |
| 46.74% | 92 | 2.9 | 727 | 12,722 | 29.4% | 56.9% | |
| 50.55% | 91 | 1.2 | 689 | 13,517 | 48.8% | 52.0% | |
| 49.45% | 91 | 1.3 | 865 | 14,156 | 56.4% | 44.2% | |
| 44.44% | 90 | 1.1 | 760 | 12,981 | 45.5% | 43.5% | |
| 56.63% | 83 | 2.9 | 718 | 12,698 | 51.5% | 60.0% | |
| 48.78% | 82 | 1.2 | 779 | 13,617 | 57.1% | 44.4% | |
| 55.00% | 80 | 1.9 | 759 | 14,191 | 32.1% | 67.3% | |
| 52.56% | 78 | 1.4 | 786 | 13,645 | 51.5% | 53.3% | |
| 48.72% | 78 | 3.1 | 793 | 12,197 | 42.5% | 55.3% | |
| 49.35% | 77 | 2.2 | 746 | 12,556 | 56.4% | 42.1% | |
| 51.35% | 74 | 2.5 | 895 | 12,621 | 52.8% | 50.0% | |
| 42.86% | 70 | 1.2 | 754 | 12,713 | 45.5% | 40.5% | |
| 44.93% | 69 | 1.1 | 791 | 13,752 | 43.8% | 46.0% | |
| 43.33% | 60 | 1.1 | 675 | 12,432 | 35.7% | 50.0% | |
| 47.27% | 55 | 2.9 | 836 | 13,357 | 30.4% | 59.4% | |
| 58.49% | 53 | 3.3 | 809 | 12,474 | 54.2% | 62.1% | |
| 57.69% | 52 | 1.9 | 825 | 13,215 | 42.3% | 73.1% | |
| 34.00% | 50 | 2.8 | 768 | 12,821 | 23.5% | 39.4% | |
| 70.00% | 50 | 1.1 | 797 | 13,900 | 82.3% | 63.6% | |
| 67.39% | 46 | 2.3 | 812 | 13,808 | 61.9% | 72.0% | |
| 47.83% | 46 | 1.1 | 522 | 11,490 | 45.0% | 50.0% | |
| 33.33% | 45 | 5.6 | 830 | 13,661 | 37.5% | 31.0% | |
| 57.78% | 45 | 1.3 | 753 | 13,908 | 56.3% | 58.6% | |
| 53.33% | 45 | 2.5 | 883 | 10,997 | 56.0% | 50.0% | |
| 43.18% | 44 | 2.8 | 958 | 12,694 | 21.1% | 60.0% | |
| 35.90% | 39 | 2.7 | 842 | 12,907 | 29.4% | 40.9% | |
| 44.74% | 38 | 4.6 | 914 | 12,124 | 27.8% | 60.0% | |
| 51.35% | 37 | 1.6 | 903 | 14,202 | 31.3% | 66.7% | |
| 37.14% | 35 | 1.1 | 677 | 11,617 | 33.3% | 42.9% | |
| 50.00% | 34 | 3.9 | 939 | 13,023 | 44.4% | 52.0% | |
| 40.63% | 32 | 2.4 | 771 | 12,952 | 37.5% | 43.8% | |
| 38.71% | 31 | 1.2 | 758 | 14,080 | 30.8% | 44.4% | |
| 51.72% | 29 | 2.5 | 912 | 14,500 | 41.7% | 58.8% | |
| 23.08% | 26 | 5.1 | 970 | 12,077 | 15.4% | 30.8% | |
| 46.15% | 26 | 2.1 | 768 | 13,085 | 33.3% | 57.1% | |
| 46.15% | 26 | 2.1 | 744 | 12,597 | 33.3% | 57.1% | |
| 52.00% | 25 | 4.0 | 792 | 12,204 | 50.0% | 53.9% | |
| 42.86% | 21 | 1.0 | 778 | 12,465 | 11.1% | 66.7% | |
| 52.38% | 21 | 1.9 | 745 | 15,033 | 66.7% | 46.7% | |
| 42.11% | 19 | 4.7 | 869 | 12,592 | 33.3% | 50.0% | |
| 57.89% | 19 | 1.8 | 663 | 12,705 | 70.0% | 44.4% | |
| 52.63% | 19 | 2.6 | 532 | 11,540 | 54.5% | 50.0% | |
| 63.16% | 19 | 1.4 | 791 | 13,424 | 50.0% | 77.8% | |
| 50.00% | 18 | 4.9 | 1,086 | 12,067 | 36.4% | 71.4% | |
| 55.56% | 18 | 1.8 | 662 | 12,565 | 63.6% | 42.9% | |
| 61.11% | 18 | 5.5 | 956 | 12,593 | 100.0% | 41.7% | |
| 27.78% | 18 | 5.2 | 771 | 10,506 | 33.3% | 16.7% | |
| 70.59% | 17 | 1.5 | 767 | 13,086 | 70.0% | 71.4% | |
| 70.59% | 17 | 4.8 | 838 | 10,266 | 80.0% | 57.1% | |
| 64.71% | 17 | 5.6 | 990 | 14,369 | 50.0% | 69.2% | |
| 58.82% | 17 | 4.2 | 1,048 | 15,215 | 80.0% | 50.0% | |
| 50.00% | 16 | 5.0 | 815 | 12,125 | 60.0% | 45.5% | |
| 66.67% | 15 | 1.7 | 821 | 11,390 | 42.9% | 87.5% | |
| 53.33% | 15 | 4.2 | 747 | 13,195 | 60.0% | 50.0% | |
| 64.29% | 14 | 4.0 | 842 | 12,786 | 66.7% | 62.5% | |
| 35.71% | 14 | 5.0 | 694 | 11,793 | 0.0% | 71.4% | |
| 84.62% | 13 | 5.1 | 947 | 14,758 | 75.0% | 88.9% | |
| 8.33% | 12 | 5.8 | 739 | 10,031 | 14.3% | 0.0% | |
| 58.33% | 12 | 2.4 | 1,007 | 16,136 | 33.3% | 66.7% | |
| 58.33% | 12 | 4.5 | 649 | 10,566 | 62.5% | 50.0% | |
| 45.45% | 11 | 3.4 | 739 | 13,802 | 66.7% | 37.5% | |
| 18.18% | 11 | 4.4 | 647 | 9,023 | 12.5% | 33.3% | |
| 45.45% | 11 | 6.0 | 862 | 12,524 | 25.0% | 57.1% | |
| 60.00% | 10 | 5.4 | 903 | 12,302 | 20.0% | 100.0% | |
| 60.00% | 10 | 6.0 | 988 | 13,430 | 50.0% | 66.7% | |
| 66.67% | 9 | 5.3 | 1,074 | 15,557 | 66.7% | 66.7% | |
| 77.78% | 9 | 3.9 | 724 | 11,250 | 66.7% | 83.3% | |
| 44.44% | 9 | 5.1 | 691 | 13,303 | 50.0% | 40.0% | |
| 50.00% | 8 | 5.3 | 1,131 | 14,876 | 50.0% | 50.0% | |
| 75.00% | 8 | 5.2 | 858 | 12,447 | 66.7% | 80.0% | |
| 50.00% | 8 | 5.5 | 939 | 16,406 | 33.3% | 60.0% | |
| 50.00% | 8 | 5.5 | 709 | 14,604 | 0.0% | 57.1% | |
| 85.71% | 7 | 3.8 | 904 | 14,583 | 80.0% | 100.0% | |
| 71.43% | 7 | 4.5 | 824 | 11,583 | 66.7% | 75.0% | |
| 57.14% | 7 | 3.5 | 912 | 14,918 | 100.0% | 25.0% | |
| 42.86% | 7 | 5.1 | 684 | 11,104 | 66.7% | 25.0% | |
| 42.86% | 7 | 6.0 | 769 | 12,654 | 60.0% | 0.0% | |
| 42.86% | 7 | 5.2 | 982 | 11,599 | 20.0% | 100.0% | |
| 33.33% | 6 | 5.7 | 848 | 12,020 | 33.3% | 33.3% | |
| 66.67% | 6 | 5.8 | 557 | 11,199 | 66.7% | 66.7% | |
| 60.00% | 5 | 4.9 | 704 | 13,528 | 50.0% | 66.7% | |
| 20.00% | 5 | 3.1 | 946 | 8,823 | 20.0% | 0.0% | |
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Master Yi vs Udyr - Frequently Asked Questions
How does Master Yi do against Udyr in League of Legends?
Master Yi wins the Master Yi vs Udyr matchup with a 50.7% win rate compared to Udyr's 49.3%, a 1.5 percentage point difference. This data is based on 136 recent ranked games in patch 26.11.
How does Master Yi do against Udyr in the early game?
In the early game, Master Yi has the advantage against Udyr with a 50.0% win rate versus 50.0%. Master Yi players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Master Yi do against Udyr in the late game?
In the late game, Master Yi takes over the Master Yi vs Udyr matchup with a 51.3% win rate compared to 48.7%. Master Yi scales better into team fights and objective contests after 25 minutes.
Who wins the Master Yi vs Udyr matchup?
Master Yi wins the matchup against Udyr with a 50.7% win rate in League of Legends patch 26.11. The 1.5 percentage point advantage means Master Yi is slightly favored in this lane matchup based on 136 games analyzed.
What is the best Master Yi build against Udyr?
The best Master Yi build against Udyr includes Kraken Slayer, Death's Dance, Blade of The Ruined King with Berserker's Greaves. This build achieves a 75.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Master Yi runes against Udyr?
The best Master Yi runes against Udyr use the Domination primary tree with Precision secondary. This rune setup achieves a 50.0% win rate in the Master Yi vs Udyr matchup. See the full rune breakdown in the matchup comparison above.
Does Master Yi counter Udyr?
Yes, Master Yi has a favorable matchup against Udyr with a 50.7% win rate. Master Yi slightly edges out Udyr in lane based on current patch 26.11 data.
How do I play Master Yi against Udyr?
When playing Master Yi against Udyr, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
