
- Win Rate
- 58.2%
- Pick Rate
- 0.4%
Staff of Flowing Water Patch History
- Patch
- 26.19
- Matches
- 454,220
- Tier
- All Tiers
- Last Updated
- Oct 4, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Healing or Shielding an ally grants you both
- Cost
- 2,250g
- Builds from
- Fiendish Codex + Forbidden Idol + 800g
- Gold efficiency
- 87%
- Win rate (Patch 26.19)
- 58.2%
- Best champion
- Sona · 66.2%
- Last changed
- Nerfed · 26.9
Staff of Flowing Water Patch History
Since Patch 25.17Changes to Staff of Flowing Water since Patch 25.17: 1 in total — 0 buffs, 1 nerfs. Its last change was a nerf in Patch 26.9.
- Changes
- 1
- Buffs
- 0
- Nerfs
- 1
- Last changed
- 26.9Nerfed
- Win rate
- 58.2%Patch 26.19
Staff of Flowing Water Win Rate & Pick Rate by Patch
Staff of Flowing Water went from a 57.5% win rate in Patch 26.14 to 58.2% in Patch 26.19.
Win rate
49.2%
51.6%
54.1%
56.5%
59.0%
Pick rate
-0.3%
0.0%
0.3%
0.6%
0.9%
Staff of Flowing Water Changelog
Patch 26.9
Nerfed- Ability Haste: 15 → 10
- Rapids reworkedBeforeHealing or Shielding an ally grants you both 45 Ability Power for 6 seconds.AfterHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.
Built from the item's stored stats, cost, recipe and tooltip each patch. Changes to hidden values that don't appear in the tooltip can't be seen here.
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Staff of Flowing Water Patch History FAQ
Was Staff of Flowing Water nerfed?
Yes — Staff of Flowing Water was last nerfed in Patch 26.9. Since Patch 25.17 it has had 0 buffs and 1 nerfs.
How has Staff of Flowing Water's win rate changed?
Staff of Flowing Water went from a 57.5% win rate in Patch 26.14 to 58.2% in Patch 26.19.