Portrait of Aberrant Three-faced Puppet, a boss in Phantom Blade Zero

Aberrant Three-faced Puppet Boss #6 of 74 · Weeping Creek Valley

Boss #6Weeping Creek ValleyPuppets
Base HP
9,000
Attacks
18
Blue / red tells
0 / 0
Weakness
Fire +30%
Methodology
Data Methodology

Aberrant Three-faced Puppet has 18 attacks: 0 flash blue (parry them) and 0 flash red (dodge them). Base HP 9,000, Sha-Chi 2,400.

Base HP
9,000≈23,225 at its area level
Attacks
1812 with in-game animation
Blue / red tells
0 / 0Parry blue, dodge red
Weakness
Fire +30%

How to beat Aberrant Three-faced Puppet

Our strategy, built from the fight's numbers, followed by the game's own codex entry.

  • Bring Fire: it deals 30% more damage to Aberrant Three-faced Puppet.
  • Shock builds up 16% faster on Aberrant Three-faced Puppet.
  • Aberrant Three-faced Puppet's Sha-Chi bar is 2,400: perfect parries and Guard Break attacks drain it, and an empty bar opens the boss to a finisher.

Bring Fire. The puppet takes 30% more Fire damage and builds Burn 30% faster, with Lightning a decent second choice at +16% damage and 16% faster Shock. Poison, Bleed and Blood Burst do nothing, as it is immune to each, and Frost and Water are resisted by 30%.

Parries drain 40% less of its Sha-Chi than normal, so rely on Standard Combos and elemental damage rather than Parry pressure. Within Weeping Creek Valley's 1 to 4 level band, its 9,000 base HP comes to roughly 23,200 at level 4, before difficulty.

The codex says only Steel Mask fights here, drawing on the Discordance to vanish and shift with swift, savage sword strikes, and forcing Soul out when pressed. It also hints that learning this puppet's weaknesses may lead to her complete defeat in a future encounter. The fight awards 12,000 Remnant Dust.

Aberrant Three-faced Puppet moves & attack patterns

Game data

Every attack Aberrant Three-faced Puppet can use, read from its ability data. The cards show the in-game animation with its timing: wind-up, the red or blue flash, the hit window and recovery.

Attacks
18
Red flash (dodge)
0
Blue flash (parry)
0

All 18 attacks

Every Aberrant Three-faced Puppet attack
AttackTellHit timingHitsWhen
Charged Guard-Break Slash Special · Guard Break, Combo, ProjectileNo flashfirst hit 0.64s2Whole fight
Flipping Charge Slash Special · Guard Break, ComboNo flashfirst hit 0.87s3Whole fight
Lunging Triple Slash Skill · ComboNo flashfirst hit 0.44s3Whole fight
Lunging Slash Skill · Gap-closer, Ranged, ComboNo flashfirst hit 0.83s1Whole fight
Double Slash Wave Special · ProjectileNo flashfirst hit 0.87s3Whole fight
Twirling Slash Wave Special · ProjectileNo flashfirst hit 0.61s3Whole fight
Sword Wave Volley Special · Projectile, RangedNo flashfirst hit 0.77s2Whole fight
Lunging Side-Switch Slash Special · Feint, RangedNo flashfirst hit 1.14s1Whole fight
Heavy Sword Slash Attack · CounterNo flashfirst hit 1.2s1Whole fight
Flat Sword Cut AttackNo flashfirst hit 0.77s1Whole fight
Flat Double Cut AttackNo flashfirst hit 0.67s2Whole fight
Spinning Double Cut AttackNo flashfirst hit 0.76s2Whole fight
Blink Close SlashAttackNo flashfirst hit 0.66s1Whole fight
Backward Portal DiveAttack · Feint, Gap-closer, Counter, RangedNo flashfirst hit 1.06s1Whole fight
Right Portal DiveAttack · Feint, Gap-closer, Counter, RangedNo flashfirst hit 0.51s1Whole fight
Portal Exit SlashAttack · RangedNo flashfirst hit 1.06s1Whole fight
Portal Exit Ice StrikeAttack · RangedNo flashfirst hit 1.75s2Whole fight
Portal Exit Chaos StrikeAttack · RangedNo flashfirst hit 0.84s1Whole fight

Attack names are ours: the game doesn't name boss attacks. Times are seconds from the start of the attack; the reaction time runs from the flash to the first hit after it.

Weaknesses and resistances

Game data

Elemental and status resistances from the boss's own config. Aberrant Three-faced Puppet is weak to Fire, Lightning.

ElementDamage taken
Fire+30%
Frost−30%
Lightning+16%
PoisonImmune
Water−30%
Status effectBuild-up
Frost (duration)−30%
BleedImmune
Soaked−30%
Burn+30%
PoisonImmune
Blood BurstImmune
Shock+16%
Sha-Chi interactionResist
Sha-Chi lost on a Deflect−40%

Aberrant Three-faced Puppet HP and stats

Game data

Base attributes from the boss's config, and the same values at the level the fight runs at.

AttributeBaseAt level 4
HP9,00023,225
Sha-Chi2,4004,284
Attack100105
Stagger threshold1,2002,844

Calculated Base values come from the enemy's own config. The game raises them with the area level; enemies in this region are level 1–4 (difficulty multipliers are not included).

Each kill gives 12,000 Remnant Dust at this level.

Aberrant Three-faced Puppet lore

The codex entry the game unlocks for Aberrant Three-faced Puppet.

Beyond the fissure in the Lady's statue lies the courtyard of a long-abandoned manor. Tattered sedan chairs, opera costumes, and performing puppets crowd its corners. Half a puppet hangs above the central doorway.

An Aberrant Three-faced Puppet guards this place. Its masks seem to house three distinct minds. Steel Mask is forceful and decisive. Frost Mask is timid and hesitant, startled by every shadow. Chaos Mask still sleeps.

When Soul intrudes, Steel Mask invokes the Herald's promise and attacks. Her fierce swordplay draws upon the Discordance to vanish and shift in an instant, each strike swift and savage. When pressed, she unleashes a powerful assault and forces Soul out.

The strength of the other two faces remains unknown. Learn this puppet's weaknesses, and a future encounter may end in her complete defeat.

In-game codex

Boss order

Boss #6 of 74: the previous fight is Peng Meng, the Axemaster, the next one The Hunt, Sixfold Scythe.

Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this

Aberrant Three-faced Puppet is boss #6 of 74 in Phantom Blade Zero, fought in Weeping Creek Valley at level 1–4 with 9,000 base HP and 2,400 Sha-Chi. Its moveset has 18 attacks: 0 blue-flash attacks that can be parried and 0 red-flash attacks that must be dodged. Bring Fire: it deals 30% extra damage to this boss.

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Aberrant Three-faced Puppet FAQ

How do you beat Aberrant Three-faced Puppet?

Bring Fire. The puppet takes 30% more Fire damage and builds Burn 30% faster, with Lightning a decent second choice at +16% damage and 16% faster Shock. Poison, Bleed and Blood Burst do nothing, as it is immune to each, and Frost and Water are resisted by 30%. Bring Fire: it deals 30% more damage to Aberrant Three-faced Puppet. Shock builds up 16% faster on Aberrant Three-faced Puppet.

What attacks does Aberrant Three-faced Puppet use?

Aberrant Three-faced Puppet has 18 attacks in its ability data: 0 with a blue flash (parry) and 0 with a red flash (dodge). The moves section shows each one with its in-game animation and timing.

What is Aberrant Three-faced Puppet weak to?

Aberrant Three-faced Puppet is weak to Fire and takes 30% extra damage from it. Shock builds up 16% faster on Aberrant Three-faced Puppet.

How much HP does Aberrant Three-faced Puppet have?

Aberrant Three-faced Puppet has 9,000 base HP; at its area level (1–4) that grows to about 23,225 before difficulty modifiers.

Where is Aberrant Three-faced Puppet in Phantom Blade Zero?

Aberrant Three-faced Puppet is fought in Weeping Creek Valley. It is boss #6 of 74 in story order, after Peng Meng, the Axemaster.

Which boss comes after Aberrant Three-faced Puppet?

Aberrant Three-faced Puppet is boss #6 of 74. Before it comes Peng Meng, the Axemaster; next is The Hunt, Sixfold Scythe.