Portrait of The Hunt, Hunter of the Order, a boss in Phantom Blade Zero

The Hunt, Hunter of the Order Boss #3 of 74 · Prologue

Boss #3ProloguePerfect Transcensions
Base HP
8,000
Attacks
18
Blue / red tells
5 / 2
Weakness
Lightning +30%
Methodology
Data Methodology

The Hunt, Hunter of the Order has 18 attacks: 5 flash blue (parry them) and 2 flash red (dodge them). Base HP 8,000, Sha-Chi 1,500.

Base HP
8,000
Attacks
1812 with in-game animation
Blue / red tells
5 / 2Parry blue, dodge red

How to beat The Hunt, Hunter of the Order

Our strategy, built from the fight's numbers, followed by the game's own codex entry.

  • Parry the blue flashes: 5 of The Hunt, Hunter of the Order's 18 attacks flash blue before they land, and a timed parry stops them.
  • Dodge the red flashes: 2 attacks flash red. They can't be parried, so dodge through them instead of blocking.
  • The tightest tell is Hook Barrage Critical Art: only 0.28s from the flash to the hit, so react to the flash, not the swing.
  • Bring Lightning: it deals 30% more damage to The Hunt, Hunter of the Order.
  • Shock builds up 30% faster on The Hunt, Hunter of the Order.
  • The Hunt, Hunter of the Order's Sha-Chi bar is 1,500: perfect parries and Guard Break attacks drain it, and an empty bar opens the boss to a finisher.

Lightning is The Hunt's clear weakness. It deals 30% more damage and Shock builds 30% faster, while Fire and Poison are resisted by 30%, Burn, Poison and Bleed build 30% slower, and Blood Burst builds 60% slower. His 1,500 base Sha-Chi is low and has no special resistances, so steady Parries and Standard Combos will Guard-Break him quickly.

According to the codex, he races across sheer cliffs on a pair of chained sickles, lashing out with the chains at range and pulling himself into the air to evade incoming attacks. Stay patient rather than chasing him. His level in the Prologue is not recorded; base HP is 8,000.

Beating him yields Sanguine, a weapon worth trying early. He returns in Weeping Creek Valley as The Hunt, Sixfold Scythe (boss #7) with the same resistance profile, so a Lightning setup pays off twice.

The Hunt, Hunter of the Order moves & attack patterns

Game data

Every attack The Hunt, Hunter of the Order can use, read from its ability data. The cards show the in-game animation with its timing: wind-up, the red or blue flash, the hit window and recovery.

Attacks
18
Red flash (dodge)
2
Blue flash (parry)
5
Tightest tell
0.28s

All 18 attacks

Every The Hunt, Hunter of the Order attack
AttackTellHit timingHitsWhen
Leaping Hook Pull AttackBlue flash0.4s after flash2Whole fight
Eight-Hit Hook Flurry AttackBlue flash0.4s after flash8Whole fight
Right Sidestep Hook Grab AttackRed flash0.51s after flash1Whole fight
Left Sidestep Windmill AttackBlue flash0.28s after flash3Whole fight
Eleven-Hit Chain Barrage AttackBlue flash0.31s after flash11Whole fight
Hook Barrage Critical Art AttackBlue flash0.28s after flash12Whole fight
Chain Hook Grab AttackRed flash0.55s after flash1Whole fight
Left Hook Double Strike AttackNo flashfirst hit 0.91s2Whole fight
Right Hook Double Strike AttackNo flashfirst hit 0.62s2Whole fight
Chain Hook Lash AttackNo flashfirst hit 0.43s1Whole fight
Thrown Hook Strike AttackNo flashfirst hit 0.37s1Whole fight
Overhead Hook Hurl AttackNo flashfirst hit 1.11s1Whole fight
Heavy Hook CleaveAttackNo flashfirst hit 0.87s1Whole fight
Hook Strike and RetreatAttackNo flashfirst hit 0.51s2Whole fight
Retreating Hook SweepAttackNo flashfirst hit 0.99s1Whole fight
Retreating Wide SweepAttackNo flashfirst hit 1.24s1Whole fight
Four-Hook Ranged BarrageAttack · ProjectileNo flashfirst hit 0.47s6Whole fight
Lunging Hook SlashAttackNo flashfirst hit 0.99s1Whole fight

Attack names are ours: the game doesn't name boss attacks. Times are seconds from the start of the attack; the reaction time runs from the flash to the first hit after it.

Parry Trainer

Test your timing on The Hunt, Hunter of the Order's real attacks: parry the blue flashes, dodge the red ones.

Five of The Hunt, Hunter of the Order's flash attacks at full speed. Press Parry on a blue flash and Dodge on a red one, timed to the hit.

Keyboard: J or Space to parry, K to dodge

Score 0

Weaknesses and resistances

Game data

The Hunt, Hunter of the Order takes 30% extra damage from Lightning. Every element and status effect below.

ElementDamage taken
Fire−30%
Lightning+30%
Poison−30%
Status effectBuild-up
Bleed−30%
Burn−30%
Poison−30%
Blood Burst−60%
Shock+30%

The Hunt, Hunter of the Order HP and stats

Game data

Base attributes from the boss's config, and the same values at the level the fight runs at.

AttributeBase
HP8,000
Sha-Chi1,500
Attack100
Stagger threshold1,200

The game files do not record an area level for this fight, so only the base values are shown.

Other forms of this fight

The same character appears as these boss entries (phases, rematches or story versions).

BossBase HPSha-Chi
The Hunt, Sixfold Scythe8,0002,000

The Hunt, Hunter of the Order rewards

Game data

Granted when the fight ends, read from the fight's reward script.

RewardCount
Sanguine1

The Hunt, Hunter of the Order lore

The codex entry the game unlocks for The Hunt, Hunter of the Order.

Among the killers tasked with hunting down traitors, The Hunt is by far the most bloodthirsty and unhinged. Armed with a pair of chained sickles, he races and swings across sheer cliffs with terrifying speed, pursuing his prey like a shadow. At close range, he bears down with vicious sickle strikes, each aimed to kill, or uses the chains to pull himself into the air and evade incoming attacks. At range, he lashes out with the chains to keep his foes in check, making his attacks nearly impossible to anticipate.

The Order never lets its traitors escape, and The Hunt never lets his prey escape. He has no desire for fame or fortune. The thrill of the kill is all the reward he needs.

Those who struggle hardest to survive often make the most worthwhile prey.

In-game codex

Boss order

Boss #3 of 74: the previous fight is Zuo Shang, the Order's Shadow Sovereign, the next one Jagged Steel, the Frenzied Brute.

Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this

The Hunt, Hunter of the Order is boss #3 of 74 in Phantom Blade Zero, fought in Prologue with 8,000 base HP and 1,500 Sha-Chi. Its moveset has 18 attacks: 5 blue-flash attacks that can be parried and 2 red-flash attacks that must be dodged. Bring Lightning: it deals 30% extra damage to this boss. Beating it gives Sanguine.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

The Hunt, Hunter of the Order FAQ

How do you beat The Hunt, Hunter of the Order?

Lightning is The Hunt's clear weakness. It deals 30% more damage and Shock builds 30% faster, while Fire and Poison are resisted by 30%, Burn, Poison and Bleed build 30% slower, and Blood Burst builds 60% slower. His 1,500 base Sha-Chi is low and has no special resistances, so steady Parries and Standard Combos will Guard-Break him quickly. Parry the blue flashes: 5 of The Hunt, Hunter of the Order's 18 attacks flash blue before they land, and a timed parry stops them. Dodge the red flashes: 2 attacks flash red. They can't be parried, so dodge through them instead of blocking.

What attacks does The Hunt, Hunter of the Order use?

The Hunt, Hunter of the Order has 18 attacks in its ability data: 5 with a blue flash (parry) and 2 with a red flash (dodge). The moves section shows each one with its in-game animation and timing.

What do the red and blue flashes mean on The Hunt, Hunter of the Order?

Blue means the attack can be parried: 5 of The Hunt, Hunter of the Order's attacks flash blue. Red means it can't be parried and must be dodged: 2 attacks flash red. The tightest tell gives you 0.28s from the flash to the hit.

Does The Hunt, Hunter of the Order have a second phase?

The fight continues as The Hunt, Sixfold Scythe.

What is The Hunt, Hunter of the Order weak to?

The Hunt, Hunter of the Order is weak to Lightning and takes 30% extra damage from it. Shock builds up 30% faster on The Hunt, Hunter of the Order.

How much HP does The Hunt, Hunter of the Order have?

The Hunt, Hunter of the Order has 8,000 base HP before the area level and difficulty raise it.

What does The Hunt, Hunter of the Order drop?

Defeating The Hunt, Hunter of the Order gives Sanguine.

Where is The Hunt, Hunter of the Order in Phantom Blade Zero?

The Hunt, Hunter of the Order is fought in Prologue. It is boss #3 of 74 in story order, after Zuo Shang, the Order's Shadow Sovereign.

Which boss comes after The Hunt, Hunter of the Order?

The Hunt, Hunter of the Order is boss #3 of 74. Before it comes Zuo Shang, the Order's Shadow Sovereign; next is Jagged Steel, the Frenzied Brute.