
Sundering Dual Axes Dual-Wield weapon · #3 of 8 by Damage
- Damage
- 3121,217 at Lv 30
- Guard Break
- 118
- Damage rank in class
- #3 / 8Dual-Wield
- Dust to Lv 30
- 334,5302,375,730 to Lv 60
Sundering Dual Axes stats
CalculatedBase stats from the equipment screen; bars compare against the best weapon. Damage at a level = base × the attack multiplier at that level (difficulty multipliers not included).
- Damage
- 312Base
- Guard Break
- 118
- Damage at Lv 30
- 1,217×3.9
- Damage at Lv 60
- 2,153×6.9
The shorter the blade, the greater the peril. Standard combos build Baleful Aura, unleashing cold, ever-changing reaping attacks.
Sundering Dual Axes moveset
Game dataThe weapon's moves as the game describes them (4).
- Standard ComboLight AttackLight AttackLight AttackLight AttackLight AttackLight Attack
- Sha-Chi ComboHeavy AttackHeavy AttackHeavy AttackHeavy Attack
Can be unleashed after any swing during a Standard Combo. With enough Sha-Chi, it becomes an enhanced attack with increased damage and Guard Break. The final attack of any Heavy Attack combo can throw the Dual Axes and retrieve them. - Baleful AuraLight Attackhits build the [Baleful Aura] Gauge. When the gauge is full, [Baleful Aura] activates for 20 seconds, increasing damage dealt and Sha-Chi Depletion. While active,Heavy Attackcombos hurl the dual axes, which latch onto enemies and continuously slice them. When [Baleful Aura] ends, its gauge is emptied.
- Tiansha ReavingPhantom EdgeConsumes 1Fireto unleash vicious slashes with deadly grace. This attack is unblockable.
Sundering Dual Axes upgrade effects
Game dataEffects unlock at Lv 5, 10, 15 and 25. Values shown as Lv 10 → Lv 20 → Lv 30 grow when it reaches those levels.
- Lv 5
Replaces dodges with close-range circling step. Perfect Dodges greatly build the [Baleful Aura] Gauge.
- Lv 10
Lv 10Slightly increasesLv 20Moderately increasesLv 30Greatly increases [Baleful Aura] Gauge buildup fromLight Attackhits.
- Lv 15
PressStance+Heavy Attackto consume all [Baleful Aura] and hurl a barrage of conjured dual axes that track the locked-on enemy.
- Lv 25
After using [Tiansha Reaving], performing a Perfect Dodge against a Red-flash Attack, or parrying a Blue-flash Attack, pressHeavy AttackHeavy Attackto retreat and unleash a series of powerful ranged attacks.
Sundering Dual Axes upgrade cost
Game dataWeapons and Phantom Edges cap at Lv 30 on a first playthrough; each New Cycle raises the cap by 5, up to Lv 60.
Lv 1 → Lv 30 (first playthrough)
Lv 1 → Lv 60 (later Cycles)
Materials by level band
| Levels | Remnant Dust | Materials |
|---|---|---|
| Lv 2–10 | 34,020 | |
| Lv 11–20 | 97,650 | |
| Lv 21–60 | 2,244,060 |
Upgrade table
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 1,260 | — | |
| Lv 4 → 5 | ×1.4 | 3,150 | New effect | |
| Lv 9 → 10 | ×1.9 | 6,300 | New effect | |
| Lv 14 → 15 | ×2.4 | 9,450 | New effect | |
| Lv 19 → 20 | ×2.9 | 12,600 | — | |
| Lv 24 → 25 | ×3.4 | 18,900 | New effect | |
| Lv 29 → 30 | ×3.9 | 28,980 | — | |
| Lv 39 → 40 | ×4.9 | 54,180 | — | |
| Lv 49 → 50 | ×5.9 | 79,380 | — | |
| Lv 59 → 60 | ×6.9 | 104,580 | — |
Show all 59 upgrade steps
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 1,260 | — | |
| Lv 2 → 3 | ×1.2 | 1,890 | — | |
| Lv 3 → 4 | ×1.3 | 2,520 | — | |
| Lv 4 → 5 | ×1.4 | 3,150 | New effect | |
| Lv 5 → 6 | ×1.5 | 3,780 | — | |
| Lv 6 → 7 | ×1.6 | 4,410 | — | |
| Lv 7 → 8 | ×1.7 | 5,040 | — | |
| Lv 8 → 9 | ×1.8 | 5,670 | — | |
| Lv 9 → 10 | ×1.9 | 6,300 | New effect | |
| Lv 10 → 11 | ×2 | 6,930 | — | |
| Lv 11 → 12 | ×2.1 | 7,560 | — | |
| Lv 12 → 13 | ×2.2 | 8,190 | — | |
| Lv 13 → 14 | ×2.3 | 8,820 | — | |
| Lv 14 → 15 | ×2.4 | 9,450 | New effect | |
| Lv 15 → 16 | ×2.5 | 10,080 | — | |
| Lv 16 → 17 | ×2.6 | 10,710 | — | |
| Lv 17 → 18 | ×2.7 | 11,340 | — | |
| Lv 18 → 19 | ×2.8 | 11,970 | — | |
| Lv 19 → 20 | ×2.9 | 12,600 | — | |
| Lv 20 → 21 | ×3 | 13,860 | — | |
| Lv 21 → 22 | ×3.1 | 15,120 | — | |
| Lv 22 → 23 | ×3.2 | 16,380 | — | |
| Lv 23 → 24 | ×3.3 | 17,640 | — | |
| Lv 24 → 25 | ×3.4 | 18,900 | New effect | |
| Lv 25 → 26 | ×3.5 | 20,160 | — | |
| Lv 26 → 27 | ×3.6 | 21,420 | — | |
| Lv 27 → 28 | ×3.7 | 23,940 | — | |
| Lv 28 → 29 | ×3.8 | 26,460 | — | |
| Lv 29 → 30 | ×3.9 | 28,980 | — | |
| Lv 30 → 31 | ×4 | 31,500 | — | |
| Lv 31 → 32 | ×4.1 | 34,020 | — | |
| Lv 32 → 33 | ×4.2 | 36,540 | — | |
| Lv 33 → 34 | ×4.3 | 39,060 | — | |
| Lv 34 → 35 | ×4.4 | 41,580 | — | |
| Lv 35 → 36 | ×4.5 | 44,100 | — | |
| Lv 36 → 37 | ×4.6 | 46,620 | — | |
| Lv 37 → 38 | ×4.7 | 49,140 | — | |
| Lv 38 → 39 | ×4.8 | 51,660 | — | |
| Lv 39 → 40 | ×4.9 | 54,180 | — | |
| Lv 40 → 41 | ×5 | 56,700 | — | |
| Lv 41 → 42 | ×5.1 | 59,220 | — | |
| Lv 42 → 43 | ×5.2 | 61,740 | — | |
| Lv 43 → 44 | ×5.3 | 64,260 | — | |
| Lv 44 → 45 | ×5.4 | 66,780 | — | |
| Lv 45 → 46 | ×5.5 | 69,300 | — | |
| Lv 46 → 47 | ×5.6 | 71,820 | — | |
| Lv 47 → 48 | ×5.7 | 74,340 | — | |
| Lv 48 → 49 | ×5.8 | 76,860 | — | |
| Lv 49 → 50 | ×5.9 | 79,380 | — | |
| Lv 50 → 51 | ×6 | 81,900 | — | |
| Lv 51 → 52 | ×6.1 | 84,420 | — | |
| Lv 52 → 53 | ×6.2 | 86,940 | — | |
| Lv 53 → 54 | ×6.3 | 89,460 | — | |
| Lv 54 → 55 | ×6.4 | 91,980 | — | |
| Lv 55 → 56 | ×6.5 | 94,500 | — | |
| Lv 56 → 57 | ×6.6 | 97,020 | — | |
| Lv 57 → 58 | ×6.7 | 99,540 | — | |
| Lv 58 → 59 | ×6.8 | 102,060 | — | |
| Lv 59 → 60 | ×6.9 | 104,580 | — |
Sundering Dual Axes Soul Tempering
Game dataSoul Tempering costs Remnant Dust plus a unique item, and adds the effect below.
- Tiansha Twin CalamitiesThe [Baleful Aura] Gauge now has 2 tiers. Once the first tier is full, buildup continues into the second. Filling the second tier enhancesHeavy Attackcombos, [Baleful Barrage], and [Heart-Rending Strike] and refreshes the duration of [Baleful Aura]. After 16 seconds, [Baleful Aura] ends and the gauge is emptied.
How to get Sundering Dual Axes
Game dataEvery source the game data lists for this weapon.
- FightWin the fight against
Heartpiercer, Elite Shadow Warden · Meigu Lake
Other Dual-Wield weapons
The strongest weapons of the same class by Damage.
- The Lady's FanCommon340Damage126Guard Break
- Baishan StormswordsEpic312Damage142Status Effects
- Fiend SawsCommon302Damage120Guard Break
- Parting HooksCommon288Damage118Guard Break
Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this
Sundering Dual Axes is a Dual-Wield weapon with 312 base Damage, #3 of 8 in its class (The Lady's Fan leads), reaching 1,217 at the Lv 30 cap and 2,153 at Lv 60. It gains 4 upgrade effects along the way. Upgrading it to Lv 30 costs 334,530 Remnant Dust (2,375,730 to Lv 60). Soul Tempering adds one more effect for 5,000 Remnant Dust and a unique item.
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Sundering Dual Axes FAQ
How do you get Sundering Dual Axes in Phantom Blade Zero?
Win the fight against Heartpiercer, Elite Shadow Warden in Meigu Lake.
Is Sundering Dual Axes a good weapon?
By the numbers it ranks #3 of 8 Dual-Wield weapons by Damage (312 base, 1,217 at Lv 30); The Lady's Fan has the most. Its Guard Break is 118.
How much does it cost to upgrade Sundering Dual Axes?
Lv 1 to Lv 30 costs 334,530 Remnant Dust plus Polished Twinned Metal ×81, Flawless Twinned Metal ×81, Twinned Metal ×78, Concentrated Solvent ×27, Universal Solvent ×27, Solvent ×26. Going to Lv 60 in later Cycles costs 2,375,730 Remnant Dust in total.
What do Sundering Dual Axes upgrades unlock?
Lv 5: Replaces dodges with close-range circling step. Perfect Dodges greatly build the [Baleful Aura] Gauge. Lv 10: Slightly increases / Moderately increases / Greatly increases [Baleful Aura] Gauge buildup from [Light Attack] hits. Lv 15: Press [Stance] + [Heavy Attack] to consume all [Baleful Aura] and hurl a barrage of conjured dual axes that track the locked-on enemy. Lv 25: After using [Tiansha Reaving], performing a Perfect Dodge against a Red-flash Attack, or parrying a Blue-flash Attack, press [Heavy Attack] [Heavy Attack] to retreat and unleash a series of powerful ranged attacks.
How do you Soul Temper Sundering Dual Axes?
Soul Tempering Sundering Dual Axes costs 5,000 Remnant Dust and Honed Blacksteel. The [Baleful Aura] Gauge now has 2 tiers. Once the first tier is full, buildup continues into the second. Filling the second tier enhances [Heavy Attack] combos, [Baleful Barrage], and [Heart-Rending Strike] and refreshes the duration of [Baleful Aura]. After 16 seconds, [Baleful Aura] ends and the gauge is emptied.




