
White Serpent & Crimson Viper Dual-Wield weapon · #7 of 8 by Damage
- Damage
- 2601,014 at Lv 30
- Guard Break
- 110
- Damage rank in class
- #7 / 8Dual-Wield
- Dust to Lv 30
- 310,6352,206,035 to Lv 60
White Serpent & Crimson Viper stats
CalculatedBase stats from the equipment screen; bars compare against the best weapon. Damage at a level = base × the attack multiplier at that level (difficulty multipliers not included).
- Damage
- 260Base
- Guard Break
- 110
- Damage at Lv 30
- 1,014×3.9
- Damage at Lv 60
- 1,794×6.9
A nimble, graceful short blade paired with a sinuous, powerful long blade. Together, they dance like twin serpents, shifting through endless variations.
White Serpent & Crimson Viper moveset
Game dataThe weapon's moves as the game describes them (5).
- Standard ComboLight AttackLight AttackLight Attack
Perform a series of swift strikes with the Crimson Viper. - Sha-Chi ComboHeavy AttackHeavy Attack
Perform a series of slashes with the White Serpent long blade.
Repeatedly alternateLight AttackHeavy AttackorHeavy AttackLight Attack to perform [Twin Serpent Dance], an endlessly looping combo. Damage increases continuously during the combo.Light AttackLight AttackorHeavy AttackHeavy Attack can also be woven in to change attacks. PressExecution to throw the Crimson Viper short blade and end Twin Serpent Dance. - Crimson Viper OrbitPressStance+Heavy Attackto send the Crimson Viper spinning continuously around Soul. While spinning, the short blade continuously consumes Sha-Chi. The blade is automatically recalled when Sha-Chi is insufficient. PressStance+Heavy Attackagain to recall it.
- Ranged ExecutionWhen a distant enemy is low on HP, pressExecutionto perform a ranged execution.
- Twin Serpent FrenzyPhantom EdgeConsumes 1Fireto unleash a masterful sequence of coordinated strikes with both blades. This attack is unblockable.
White Serpent & Crimson Viper upgrade effects
Game dataEffects unlock at Lv 5, 10, 15 and 25. Values shown as Lv 10 → Lv 20 → Lv 30 grow when it reaches those levels.
- Lv 5
PressExecutionto throw the Crimson Viper and mark the enemy. Attacks against the marked enemy deal increased Damage and cause greater Sha-Chi Depletion. While away from Soul, the short blade continuously consumes Sha-Chi and is automatically recalled if there is insufficient Sha-Chi. PressStance+Heavy Attackagain to recall it.
- Lv 10
Lv 10Slightly increasesLv 20Moderately increasesLv 30Greatly increases the damage ramp-up speed of [Twin Serpent Dance].
- Lv 15
After throwing the Crimson Viper with [Crimson Viper Orbit] or [Viper Mark], a second Crimson Viper takes shape in hand, allowing continued use of [Twin Serpent Dance] and Crimson Viper standard combos.
- Lv 25
The Crimson Viper thrown with [Crimson Viper Orbit] or [Viper Mark] remains active even after switching weapons.
White Serpent & Crimson Viper upgrade cost
Game dataWeapons and Phantom Edges cap at Lv 30 on a first playthrough; each New Cycle raises the cap by 5, up to Lv 60.
Lv 1 → Lv 30 (first playthrough)
Lv 1 → Lv 60 (later Cycles)
Materials by level band
| Levels | Remnant Dust | Materials |
|---|---|---|
| Lv 2–10 | 31,590 | |
| Lv 11–20 | 90,675 | |
| Lv 21–60 | 2,083,770 |
Upgrade table
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 1,170 | — | |
| Lv 4 → 5 | ×1.4 | 2,925 | New effect | |
| Lv 9 → 10 | ×1.9 | 5,850 | New effect | |
| Lv 14 → 15 | ×2.4 | 8,775 | New effect | |
| Lv 19 → 20 | ×2.9 | 11,700 | — | |
| Lv 24 → 25 | ×3.4 | 17,550 | New effect | |
| Lv 29 → 30 | ×3.9 | 26,910 | — | |
| Lv 39 → 40 | ×4.9 | 50,310 | — | |
| Lv 49 → 50 | ×5.9 | 73,710 | — | |
| Lv 59 → 60 | ×6.9 | 97,110 | — |
Show all 59 upgrade steps
| Level | Attack × | Remnant Dust | Materials | Unlocks |
|---|---|---|---|---|
| Lv 1 → 2 | ×1.1 | 1,170 | — | |
| Lv 2 → 3 | ×1.2 | 1,755 | — | |
| Lv 3 → 4 | ×1.3 | 2,340 | — | |
| Lv 4 → 5 | ×1.4 | 2,925 | New effect | |
| Lv 5 → 6 | ×1.5 | 3,510 | — | |
| Lv 6 → 7 | ×1.6 | 4,095 | — | |
| Lv 7 → 8 | ×1.7 | 4,680 | — | |
| Lv 8 → 9 | ×1.8 | 5,265 | — | |
| Lv 9 → 10 | ×1.9 | 5,850 | New effect | |
| Lv 10 → 11 | ×2 | 6,435 | — | |
| Lv 11 → 12 | ×2.1 | 7,020 | — | |
| Lv 12 → 13 | ×2.2 | 7,605 | — | |
| Lv 13 → 14 | ×2.3 | 8,190 | — | |
| Lv 14 → 15 | ×2.4 | 8,775 | New effect | |
| Lv 15 → 16 | ×2.5 | 9,360 | — | |
| Lv 16 → 17 | ×2.6 | 9,945 | — | |
| Lv 17 → 18 | ×2.7 | 10,530 | — | |
| Lv 18 → 19 | ×2.8 | 11,115 | — | |
| Lv 19 → 20 | ×2.9 | 11,700 | — | |
| Lv 20 → 21 | ×3 | 12,870 | — | |
| Lv 21 → 22 | ×3.1 | 14,040 | — | |
| Lv 22 → 23 | ×3.2 | 15,210 | — | |
| Lv 23 → 24 | ×3.3 | 16,380 | — | |
| Lv 24 → 25 | ×3.4 | 17,550 | New effect | |
| Lv 25 → 26 | ×3.5 | 18,720 | — | |
| Lv 26 → 27 | ×3.6 | 19,890 | — | |
| Lv 27 → 28 | ×3.7 | 22,230 | — | |
| Lv 28 → 29 | ×3.8 | 24,570 | — | |
| Lv 29 → 30 | ×3.9 | 26,910 | — | |
| Lv 30 → 31 | ×4 | 29,250 | — | |
| Lv 31 → 32 | ×4.1 | 31,590 | — | |
| Lv 32 → 33 | ×4.2 | 33,930 | — | |
| Lv 33 → 34 | ×4.3 | 36,270 | — | |
| Lv 34 → 35 | ×4.4 | 38,610 | — | |
| Lv 35 → 36 | ×4.5 | 40,950 | — | |
| Lv 36 → 37 | ×4.6 | 43,290 | — | |
| Lv 37 → 38 | ×4.7 | 45,630 | — | |
| Lv 38 → 39 | ×4.8 | 47,970 | — | |
| Lv 39 → 40 | ×4.9 | 50,310 | — | |
| Lv 40 → 41 | ×5 | 52,650 | — | |
| Lv 41 → 42 | ×5.1 | 54,990 | — | |
| Lv 42 → 43 | ×5.2 | 57,330 | — | |
| Lv 43 → 44 | ×5.3 | 59,670 | — | |
| Lv 44 → 45 | ×5.4 | 62,010 | — | |
| Lv 45 → 46 | ×5.5 | 64,350 | — | |
| Lv 46 → 47 | ×5.6 | 66,690 | — | |
| Lv 47 → 48 | ×5.7 | 69,030 | — | |
| Lv 48 → 49 | ×5.8 | 71,370 | — | |
| Lv 49 → 50 | ×5.9 | 73,710 | — | |
| Lv 50 → 51 | ×6 | 76,050 | — | |
| Lv 51 → 52 | ×6.1 | 78,390 | — | |
| Lv 52 → 53 | ×6.2 | 80,730 | — | |
| Lv 53 → 54 | ×6.3 | 83,070 | — | |
| Lv 54 → 55 | ×6.4 | 85,410 | — | |
| Lv 55 → 56 | ×6.5 | 87,750 | — | |
| Lv 56 → 57 | ×6.6 | 90,090 | — | |
| Lv 57 → 58 | ×6.7 | 92,430 | — | |
| Lv 58 → 59 | ×6.8 | 94,770 | — | |
| Lv 59 → 60 | ×6.9 | 97,110 | — |
White Serpent & Crimson Viper Soul Tempering
Game dataSoul Tempering turns the weapon into White Serpent & Crimson Viper; it costs Remnant Dust plus a unique item.
- Hundred-Knot SerpentsWhen recalling Crimson Viper withStance+Heavy Attack, summon [Hundred-Knot Serpents] to attack. The longer the Crimson Viper short blade remains away from Soul, the more [Hundred-Knot Serpents] are summoned.
How to get White Serpent & Crimson Viper
Game dataEvery source the game data lists for this weapon.
- QuestReward from Illusory Pipa
Other Dual-Wield weapons
The strongest weapons of the same class by Damage.
- The Lady's FanCommon340Damage126Guard Break
- Baishan StormswordsEpic312Damage142Status Effects
- Sundering Dual AxesCommon312Damage118Guard Break
- Fiend SawsCommon302Damage120Guard Break
Data: Phantom Blade Zero 26367565 (CL-302256, UE 5.7.4). How we source this
White Serpent & Crimson Viper is a Dual-Wield weapon with 260 base Damage, #7 of 8 in its class (The Lady's Fan leads), reaching 1,014 at the Lv 30 cap and 1,794 at Lv 60. It gains 4 upgrade effects along the way. Upgrading it to Lv 30 costs 310,635 Remnant Dust (2,206,035 to Lv 60). Soul Tempering turns it into White Serpent & Crimson Viper.
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White Serpent & Crimson Viper FAQ
How do you get White Serpent & Crimson Viper in Phantom Blade Zero?
Complete Illusory Pipa ().
Is White Serpent & Crimson Viper a good weapon?
By the numbers it ranks #7 of 8 Dual-Wield weapons by Damage (260 base, 1,014 at Lv 30); The Lady's Fan has the most. Its Guard Break is 110.
How much does it cost to upgrade White Serpent & Crimson Viper?
Lv 1 to Lv 30 costs 310,635 Remnant Dust plus Polished Twinned Metal ×81, Flawless Twinned Metal ×81, Twinned Metal ×78, Concentrated Solvent ×27, Universal Solvent ×27, Solvent ×26. Going to Lv 60 in later Cycles costs 2,206,035 Remnant Dust in total.
What do White Serpent & Crimson Viper upgrades unlock?
Lv 5: Press [Execution] to throw the Crimson Viper and mark the enemy. Attacks against the marked enemy deal increased Damage and cause greater Sha-Chi Depletion. While away from Soul, the short blade continuously consumes Sha-Chi and is automatically recalled if there is insufficient Sha-Chi. Press [Stance] + [Heavy Attack] again to recall it. Lv 10: Slightly increases / Moderately increases / Greatly increases the damage ramp-up speed of [Twin Serpent Dance]. Lv 15: After throwing the Crimson Viper with [Crimson Viper Orbit] or [Viper Mark], a second Crimson Viper takes shape in hand, allowing continued use of [Twin Serpent Dance] and Crimson Viper standard combos. Lv 25: The Crimson Viper thrown with [Crimson Viper Orbit] or [Viper Mark] remains active even after switching weapons.
How do you Soul Temper White Serpent & Crimson Viper?
Soul Tempering White Serpent & Crimson Viper costs 5,000 Remnant Dust and Serpent's Memory. When recalling Crimson Viper with [Stance] + [Heavy Attack], summon [Hundred-Knot Serpents] to attack. The longer the Crimson Viper short blade remains away from Soul, the more [Hundred-Knot Serpents] are summoned.




