White Serpent & Crimson Viper, a weapon in Phantom Blade Zero

White Serpent & Crimson Viper Dual-Wield weapon · #7 of 8 by Damage

A pair of serpentine blades once belonging to Bai Chilian, Lady of the Twin Serpents.
Damage
2601,014 at Lv 30
Guard Break
110
Damage rank in class
#7 / 8Dual-Wield
Dust to Lv 30
310,6352,206,035 to Lv 60

White Serpent & Crimson Viper stats

Calculated

Base stats from the equipment screen; bars compare against the best weapon. Damage at a level = base × the attack multiplier at that level (difficulty multipliers not included).

Damage
260Base
Guard Break
110
Damage at Lv 30
1,014×3.9
Damage at Lv 60
1,794×6.9

A nimble, graceful short blade paired with a sinuous, powerful long blade. Together, they dance like twin serpents, shifting through endless variations.

White Serpent & Crimson Viper moveset

Game data

The weapon's moves as the game describes them (5).

  • Standard ComboLight AttackLight AttackLight Attack
    Perform a series of swift strikes with the Crimson Viper.
  • Sha-Chi ComboHeavy AttackHeavy Attack
    Perform a series of slashes with the White Serpent long blade.
    Repeatedly alternateLight AttackHeavy AttackorHeavy AttackLight Attack to perform [Twin Serpent Dance], an endlessly looping combo. Damage increases continuously during the combo.Light AttackLight AttackorHeavy AttackHeavy Attack can also be woven in to change attacks. PressExecution to throw the Crimson Viper short blade and end Twin Serpent Dance.
  • Crimson Viper OrbitPressStance+Heavy Attackto send the Crimson Viper spinning continuously around Soul. While spinning, the short blade continuously consumes Sha-Chi. The blade is automatically recalled when Sha-Chi is insufficient. PressStance+Heavy Attackagain to recall it.
  • Ranged ExecutionWhen a distant enemy is low on HP, pressExecutionto perform a ranged execution.
  • Twin Serpent FrenzyPhantom EdgeConsumes 1Fireto unleash a masterful sequence of coordinated strikes with both blades. This attack is unblockable.

White Serpent & Crimson Viper upgrade effects

Game data

Effects unlock at Lv 5, 10, 15 and 25. Values shown as Lv 10 → Lv 20 → Lv 30 grow when it reaches those levels.

  • Lv 5

    PressExecutionto throw the Crimson Viper and mark the enemy. Attacks against the marked enemy deal increased Damage and cause greater Sha-Chi Depletion. While away from Soul, the short blade continuously consumes Sha-Chi and is automatically recalled if there is insufficient Sha-Chi. PressStance+Heavy Attackagain to recall it.

  • Lv 10

    Lv 10Slightly increasesLv 20Moderately increasesLv 30Greatly increases the damage ramp-up speed of [Twin Serpent Dance].

  • Lv 15

    After throwing the Crimson Viper with [Crimson Viper Orbit] or [Viper Mark], a second Crimson Viper takes shape in hand, allowing continued use of [Twin Serpent Dance] and Crimson Viper standard combos.

  • Lv 25

    The Crimson Viper thrown with [Crimson Viper Orbit] or [Viper Mark] remains active even after switching weapons.

White Serpent & Crimson Viper upgrade cost

Game data

Weapons and Phantom Edges cap at Lv 30 on a first playthrough; each New Cycle raises the cap by 5, up to Lv 60.

Lv 1 → Lv 30 (first playthrough)

Lv 1 → Lv 60 (later Cycles)

Materials by level band

Upgrade table

Key upgrade levels
LevelAttack ×Remnant DustMaterialsUnlocks
Lv 1 → 2×1.11,170—
Lv 4 → 5×1.42,925New effect
Lv 9 → 10×1.95,850New effect
Lv 14 → 15×2.48,775New effect
Lv 19 → 20×2.911,700—
Lv 24 → 25×3.417,550New effect
Lv 29 → 30×3.926,910—
Lv 39 → 40×4.950,310—
Lv 49 → 50×5.973,710—
Lv 59 → 60×6.997,110—
Show all 59 upgrade steps
Show all 59 upgrade steps
LevelAttack ×Remnant DustMaterialsUnlocks
Lv 1 → 2×1.11,170—
Lv 2 → 3×1.21,755—
Lv 3 → 4×1.32,340—
Lv 4 → 5×1.42,925New effect
Lv 5 → 6×1.53,510—
Lv 6 → 7×1.64,095—
Lv 7 → 8×1.74,680—
Lv 8 → 9×1.85,265—
Lv 9 → 10×1.95,850New effect
Lv 10 → 11×26,435—
Lv 11 → 12×2.17,020—
Lv 12 → 13×2.27,605—
Lv 13 → 14×2.38,190—
Lv 14 → 15×2.48,775New effect
Lv 15 → 16×2.59,360—
Lv 16 → 17×2.69,945—
Lv 17 → 18×2.710,530—
Lv 18 → 19×2.811,115—
Lv 19 → 20×2.911,700—
Lv 20 → 21×312,870—
Lv 21 → 22×3.114,040—
Lv 22 → 23×3.215,210—
Lv 23 → 24×3.316,380—
Lv 24 → 25×3.417,550New effect
Lv 25 → 26×3.518,720—
Lv 26 → 27×3.619,890—
Lv 27 → 28×3.722,230—
Lv 28 → 29×3.824,570—
Lv 29 → 30×3.926,910—
Lv 30 → 31×429,250—
Lv 31 → 32×4.131,590—
Lv 32 → 33×4.233,930—
Lv 33 → 34×4.336,270—
Lv 34 → 35×4.438,610—
Lv 35 → 36×4.540,950—
Lv 36 → 37×4.643,290—
Lv 37 → 38×4.745,630—
Lv 38 → 39×4.847,970—
Lv 39 → 40×4.950,310—
Lv 40 → 41×552,650—
Lv 41 → 42×5.154,990—
Lv 42 → 43×5.257,330—
Lv 43 → 44×5.359,670—
Lv 44 → 45×5.462,010—
Lv 45 → 46×5.564,350—
Lv 46 → 47×5.666,690—
Lv 47 → 48×5.769,030—
Lv 48 → 49×5.871,370—
Lv 49 → 50×5.973,710—
Lv 50 → 51×676,050—
Lv 51 → 52×6.178,390—
Lv 52 → 53×6.280,730—
Lv 53 → 54×6.383,070—
Lv 54 → 55×6.485,410—
Lv 55 → 56×6.587,750—
Lv 56 → 57×6.690,090—
Lv 57 → 58×6.792,430—
Lv 58 → 59×6.894,770—
Lv 59 → 60×6.997,110—

White Serpent & Crimson Viper Soul Tempering

Game data

Soul Tempering turns the weapon into White Serpent & Crimson Viper; it costs Remnant Dust plus a unique item.

5,000Remnant Dust
  • Hundred-Knot SerpentsWhen recalling Crimson Viper withStance+Heavy Attack, summon [Hundred-Knot Serpents] to attack. The longer the Crimson Viper short blade remains away from Soul, the more [Hundred-Knot Serpents] are summoned.

How to get White Serpent & Crimson Viper

Game data

Every source the game data lists for this weapon.

  • QuestReward from Illusory Pipa

White Serpent & Crimson Viper is a Dual-Wield weapon with 260 base Damage, #7 of 8 in its class (The Lady's Fan leads), reaching 1,014 at the Lv 30 cap and 1,794 at Lv 60. It gains 4 upgrade effects along the way. Upgrading it to Lv 30 costs 310,635 Remnant Dust (2,206,035 to Lv 60). Soul Tempering turns it into White Serpent & Crimson Viper.

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White Serpent & Crimson Viper FAQ

How do you get White Serpent & Crimson Viper in Phantom Blade Zero?

Complete Illusory Pipa ().

Is White Serpent & Crimson Viper a good weapon?

By the numbers it ranks #7 of 8 Dual-Wield weapons by Damage (260 base, 1,014 at Lv 30); The Lady's Fan has the most. Its Guard Break is 110.

How much does it cost to upgrade White Serpent & Crimson Viper?

Lv 1 to Lv 30 costs 310,635 Remnant Dust plus Polished Twinned Metal ×81, Flawless Twinned Metal ×81, Twinned Metal ×78, Concentrated Solvent ×27, Universal Solvent ×27, Solvent ×26. Going to Lv 60 in later Cycles costs 2,206,035 Remnant Dust in total.

What do White Serpent & Crimson Viper upgrades unlock?

Lv 5: Press [Execution] to throw the Crimson Viper and mark the enemy. Attacks against the marked enemy deal increased Damage and cause greater Sha-Chi Depletion. While away from Soul, the short blade continuously consumes Sha-Chi and is automatically recalled if there is insufficient Sha-Chi. Press [Stance] + [Heavy Attack] again to recall it. Lv 10: Slightly increases / Moderately increases / Greatly increases the damage ramp-up speed of [Twin Serpent Dance]. Lv 15: After throwing the Crimson Viper with [Crimson Viper Orbit] or [Viper Mark], a second Crimson Viper takes shape in hand, allowing continued use of [Twin Serpent Dance] and Crimson Viper standard combos. Lv 25: The Crimson Viper thrown with [Crimson Viper Orbit] or [Viper Mark] remains active even after switching weapons.

How do you Soul Temper White Serpent & Crimson Viper?

Soul Tempering White Serpent & Crimson Viper costs 5,000 Remnant Dust and Serpent's Memory. When recalling Crimson Viper with [Stance] + [Heavy Attack], summon [Hundred-Knot Serpents] to attack. The longer the Crimson Viper short blade remains away from Soul, the more [Hundred-Knot Serpents] are summoned.