Hunter class icon in WoW Forever

Hunter Changes in WoW Forever Every Hunter ability, talent and race change vs Classic

HunterNew abilities
New abilities
4
Changed abilities
21
Methodology
Data Methodology

WoW Forever gives the Hunter 4 new abilities (⁨Summon Hawk⁩, ⁨Lacerate⁩, ⁨Strider Kick⁩, and ⁨Sniper Shot⁩) and changes the numbers on 21 abilities and 23 talents compared with Classic. ⁨Aspect of the Beast⁩, ⁨Counterattack⁩, ⁨Spirit Bond⁩, and ⁨Trueshot Aura⁩ gain 7 new ranks.

New abilities
4
New ranks
7Abilities: 4
Changed abilities
21
Changed talents
23
Races
83 new
Related guideHunter changes in WoW ForeverWoW Forever Class Changes vs Classic: All 9 Classes

Hunter: biggest buffs and nerfs

vs Classic

The headline number of each changed ability or talent at its highest changed rank, compared with Classic. Green helps the player, red hurts.

Biggest buffs

Biggest nerfs

New Hunter abilities

vs Classic

Trainer abilities the Hunter did not have in Classic, shown at their highest rank.

Summon HawkLearned at level 254 ranks
Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec.

Summon HawkRank 4

190 Mana35 yd range

Instant6 sec cooldown

Requires Level 60

Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

LacerateLearned at level 304 ranks
Wounds the target causing them to bleed for 406 damage over 21 sec.

LacerateRank 4

95 ManaMelee range

Instant

Requires Level 60

Wounds the target causing them to bleed for 406 damage over 21 sec.

Strider KickLearned at level 301 rank
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Strider Kick

5.8% of base manaMelee range

Instant8 sec cooldown

Requires Level 30

A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Sniper ShotLearned at level 403 ranks
A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Sniper ShotRank 3

365 Mana45 yd range

4 sec cast15 sec cooldown

Requires Level 58

A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.

New Hunter spell ranks

vs Classic

Abilities already in the Classic client that WoW Forever trains to higher ranks: the top new rank's tooltip and the level of every new rank.

Aspect of the Beast · 3 new of 4 ranks
  • Rank 2 · level 40
  • Rank 3 · level 50
  • Rank 4 · level 60
Rank 4 tooltip

Aspect of the BeastRank 4

110 Mana

Instant

Requires Level 60

You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.

Counterattack · 1 new of 4 ranks
  • Rank 2 · level 30
Rank 2 tooltip

CounterattackRank 2

45 ManaMelee range

Instant5 sec cooldown

Requires Level 30

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Trueshot Aura · 2 new of 5 ranks
  • Rank 1 · level 25
  • Rank 2 · level 32
Rank 2 tooltip

Trueshot AuraRank 2

245 Mana

Instant

Requires Level 32

Increases the Ranged Attack Power of party or raid members within 45 yds by 40.

Hunter abilities changed from Classic

vs Classic

Every number that differs from the Classic Era client, rank by rank (Classic → WoW Forever).

Aimed ShotRanks changed: 6 of 6
Cast time −33% · Rank 6
  • Rank 6 · level 60Cast time3 sec2 sec−33%Effect 1600166
  • Rank 5 · level 52Cast time3 sec2 sec−33%Effect 1460125
  • Rank 4 · level 44Cast time3 sec2 sec−33%Effect 133089
  • Rank 3 · level 36Cast time3 sec2 sec−33%Effect 120055
2 lower ranks
  • Rank 2 · level 28Cast time3 sec2 sec−33%Effect 112534
  • Rank 1 · level 20Cast time3 sec2 sec−33%Effect 17020

Now: An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.

Arcane ShotRanks changed: 8 of 8
Damage +19% · Rank 8
  • Rank 8 · level 60Damage183217+19%
  • Rank 7 · level 52Damage145170+17%
  • Rank 6 · level 44Damage115134+17%
  • Rank 5 · level 36Damage8394+13%
4 lower ranks
  • Rank 4 · level 28Damage5965+10%
  • Rank 3 · level 20Damage3339+18%
  • Rank 2 · level 12Damage2126+24%
  • Rank 1 · level 6Damage1320+54%

Now: An instant shot that causes 217 Arcane damage.

Serpent StingRanks changed: 8 of 9
Damage over time −15% · Rank 8
  • Rank 8 · level 58Damage over time9883−15%
  • Rank 7 · level 50Damage over time7764−17%
  • Rank 6 · level 42Damage over time5848−17%
  • Rank 5 · level 34Damage over time4234−19%
4 lower ranks
  • Rank 4 · level 26Damage over time2822−21%
  • Rank 3 · level 18Damage over time1612−25%
  • Rank 2 · level 10Damage over time86−25%
  • Rank 1 · level 4Damage over time42−50%

Now: Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Raptor StrikeRanks changed: 6 of 8
Cost −33% · Rank 1
  • Rank 8 · level 56Effect 114070
  • Rank 7 · level 48Effect 111055
  • Rank 6 · level 40Effect 18040
  • Rank 5 · level 32Effect 15035
2 lower ranks
  • Rank 4 · level 24Effect 13430
  • Rank 1 · level 1Cost15 Mana10 Mana−33%

Now: A strong attack that deals melee weapon damage plus 70.

Immolation TrapRanks changed: 5 of 10
Cooldown +100% · Rank 5
  • Rank 5 · level 56Cooldown15 sec30 sec+100%
  • Rank 4 · level 46Cooldown15 sec30 sec+100%
  • Rank 3 · level 36Cooldown15 sec30 sec+100%
  • Rank 2 · level 26Cooldown15 sec30 sec+100%
1 lower rank
  • Rank 1 · level 16Cooldown15 sec30 sec+100%

Now: Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Hunter's MarkRanks changed: 4 of 4
  • Rank 4 · level 58Effect 2110143
  • Rank 3 · level 40Effect 27598
  • Rank 2 · level 22Effect 24559
  • Rank 1 · level 6Effect 22026

Now: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Mongoose BiteRanks changed: 4 of 4
  • Rank 4 · level 58Effect 111557
  • Rank 3 · level 44Effect 17537
  • Rank 2 · level 30Effect 14522
  • Rank 1 · level 16Effect 12515

Now: Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.

DisengageRanks changed: 3 of 3
  • Rank 3 · level 48Effect 1405810
  • Rank 2 · level 34Effect 1280560
  • Rank 1 · level 20Effect 1140280

Now: Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.

Explosive TrapRanks changed: 3 of 3
Cooldown +100% · Rank 3
  • Rank 3 · level 54Cooldown15 sec30 sec+100%
  • Rank 2 · level 44Cooldown15 sec30 sec+100%
  • Rank 1 · level 34Cooldown15 sec30 sec+100%

Now: Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Freezing TrapRanks changed: 3 of 3
Cooldown +100% · Rank 3
  • Rank 3 · level 60Cooldown15 sec30 sec+100%
  • Rank 2 · level 40Cooldown15 sec30 sec+100%
  • Rank 1 · level 20Cooldown15 sec30 sec+100%

Now: Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Viper StingRanks changed: 3 of 3
Cooldown—15 sec
  • Rank 3 · level 56Cooldown—15 sec
  • Rank 2 · level 46Cooldown—15 sec
  • Rank 1 · level 36Cooldown—15 sec

Now: Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

VolleyRanks changed: 3 of 3
Cooldown −100% · Rank 3
  • Rank 3 · level 58Cooldown1 min—−100%
  • Rank 2 · level 50Cooldown1 min—−100%
  • Rank 1 · level 40Cooldown1 min—−100%

Now: Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

CounterattackRanks changed: 1 of 4
Cost −33% · Rank 1
  • Rank 1 · level 30Cost45 Mana30 Mana−33%Effect 14026

Now: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Multi-ShotRanks changed: 1 of 1
Cooldown −40%
  • Cost100 Mana13.9%−86%Cooldown10 sec6 sec−40%

Now: Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

Scorpid StingRanks changed: 1 of 1
Cost −87%
  • Cost70 Mana9%−87%Effect 1202

Now: Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

Spirit BondRanks changed: 1 of 2
Healing −50%
  • Healing21−50%Tick interval 110 sec5 sec
Aspect of the HawkRanks changed: 1 of 7
  • Rank 6 · level 58Effect 111055

Now: The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.

Aspect of the MonkeyRanks changed: 1 of 1
Range—100 yd
  • Range—100 yd

Now: The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

Eyes of the BeastRanks changed: 1 of 1
Duration +100%
  • Duration1 min2 min+100%

Now: Take direct control of your pet and see through its eyes for 2 min.

Frost TrapRanks changed: 1 of 1
Cooldown +100%
  • Cooldown15 sec30 sec+100%

Now: Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Trueshot AuraRanks changed: 1 of 5
  • Rank 5 · level 60Effect 110050

Now: Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.

Tooltip text reworded only (4): Aspect of the Beast, Aspect of the Wild, Feign Death, Rapid Fire

Hunter talents changed from Classic

vs Classic

Talent ranks with different values. Blizzard hides most ranks above 1 until launch, so rank 1 is what we can compare today.

Beast Mastery9 talents changed

Endurance Training1 rank changed
  • Effect 1315

Now: Increases the Health and Armor of your pets by 15%.

Improved Aspect of the Monkey1 rank changed
Range—100 yd
  • Range—100 yd

Now: Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Thick Hide1 rank changed
  • Effect 11030

Now: Increases the Armor of your pets by 30%.

Improved Revive Pet1 rank changed
  • Effect 13 sec6 secEffect 22040Effect 31530

Now: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Pathfinding1 rank changed
  • Effect 136

Now: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Unleashed Fury1 rank changed
  • Effect 1420

Now: Increases the damage done by your pets and hawks by 20%.

Improved Mend Pet1 rank changed
  • Effect 11550

Now: Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

Ferocity1 rank changed
  • Effect 1316

Now: Increases the critical strike chance of your pets and hawks by 16%.

Bestial Discipline1 rank changed
  • Effect 110100

Now: Increases the Focus regeneration of your pets by 100% and allows 50% of your Mana regeneration to continue while casting.

Marksmanship7 talents changed

Efficiency1 rank changed
  • Effect 1215

Now: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Aimed Shot1 rank changed
Cast time −33% · Rank 1
  • Rank 1 · level 20Cast time3 sec2 sec−33%Effect 17020

Now: An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.

Improved Arcane Shot1 rank changed
  • Effect 10.2 sec1.5 sec

Now: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Hawk Eye1 rank changed
  • Effect 126

Now: Increases the range of your ranged weapons by 6 yards.

Improved Serpent Sting1 rank changed
  • Effect 1210Effect 2210

Now: Increases the damage done by your Serpent Sting by 10%.

Mortal Shots1 rank changed
  • Effect 1630

Now: Increases the critical strike damage bonus on all ranged abilities by 30%.

Barrage1 rank changed
  • Effect 1515Effect 2515

Now: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.

Survival7 talents changed

Savage Strikes1 rank changed
  • Effect 11020

Now: Increases the critical strike chance of all your melee abilities by 20%.

Clever Traps1 rank changed
  • Effect 11530Effect 21530

Now: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

Survivalist1 rank changed
  • Effect 1210

Now: Increases your total Health by 10%.

Survival Tactics1 rank changed
  • Effect 1517

Now: Increases your chance to hit with your Trap and Feign Death abilities by 17%.

Surefooted1 rank changed
  • Effect 1530Effect 2530

Now: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Counterattack1 rank changed
Cost −33% · Rank 1
  • Rank 1 · level 30Cost45 Mana30 Mana−33%Effect 14026

Now: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Talents with reworded text only (10): Deadly Aspects, Bestial Swiftness, Spirit Bond, Intimidation, Improved Concussive Shot, Lethal Attacks, Trueshot Aura, Improved Tracking, Entrapment, Improved Wing Clip

Plan a Hunter build in the talent calculator

Hunter races in WoW Forever

vs Classic

Every race that can be a Hunter; highlighted races could not in Classic.

New racial abilities

  • Human portrait in WoW ForeverHumanWill to Survive: Instantly removes all Stun effects.
  • Orc portrait in WoW ForeverOrcShatter Curse: Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
  • Dwarf portrait in WoW ForeverDwarfEarth Fury: Increases your critical strike bonus to damage and healing by 2%.Big Game Hunter: Damage dealt versus Beasts increased by 5%.
  • Night Elf portrait in WoW ForeverNight ElfElune's Light: Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
  • Tauren portrait in WoW ForeverTaurenPlainsrunning: Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
  • Troll portrait in WoW ForeverTrollRapid Regeneration: Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
  • High Order Skyborne portrait in WoW ForeverHigh Order SkyborneNewRead Leyline: Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Walk on Air: Glide downward through the air for 10 sec while controlling your direction of travel.Elemental Insight: Damage dealt versus Elementals increased by 5%.Wind Blessed: Increases your spellcasting, melee, and ranged Haste by 3%.
  • Windshaper Skyborne portrait in WoW ForeverWindshaper SkyborneNewWalk on Air: Glide downward through the air for 10 sec while controlling your direction of travel.Elemental Insight: Damage dealt versus Elementals increased by 5%.Wind Blessed: Increases your spellcasting, melee, and ranged Haste by 3%.Skysight: Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

Data: WoW Forever client 1.60.1.70685. How we source this

Hunter players can choose from 8 races in WoW Forever (⁨Human⁩, ⁨Orc⁩, ⁨Dwarf⁩, ⁨Night Elf⁩, ⁨Tauren⁩, ⁨Troll⁩, ⁨High Order Skyborne⁩, and ⁨Windshaper Skyborne⁩). Immolation Trap changed the most among its abilities (Cooldown ⁨+100%⁩). 23 talents have different values, starting with Endurance Training. 14 more abilities and talents only had their tooltip reworded.

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WoW Forever Hunter changes FAQ

What changed for the Hunter in WoW Forever?

The Hunter gets 4 new abilities and 7 new spell ranks, and 21 abilities and 23 talents have different values than in Classic.

What new Hunter abilities are in WoW Forever?

The new Hunter abilities are ⁨Summon Hawk⁩, ⁨Lacerate⁩, ⁨Strider Kick⁩, and ⁨Sniper Shot⁩.

Which Hunter spells get new ranks in WoW Forever?

⁨Aspect of the Beast⁩, ⁨Counterattack⁩, ⁨Spirit Bond⁩, and ⁨Trueshot Aura⁩ gain 7 new ranks in total.

Did Hunter talents change in WoW Forever?

Yes, 23 Hunter talents have different values than in Classic, starting with Endurance Training.

Which races can be a Hunter in WoW Forever?

⁨Human⁩, ⁨Orc⁩, ⁨Dwarf⁩, ⁨Night Elf⁩, ⁨Tauren⁩, ⁨Troll⁩, ⁨High Order Skyborne⁩, and ⁨Windshaper Skyborne⁩ can all be a Hunter; ⁨Human⁩, ⁨High Order Skyborne⁩, and ⁨Windshaper Skyborne⁩ could not in Classic.