Every number that differs from the Classic Era client, rank by rank (Classic → WoW Forever).
Cast time −33% · Rank 6- Rank 6 · level 60Cast time3 sec→2 sec−33%Effect 1600→166
- Rank 5 · level 52Cast time3 sec→2 sec−33%Effect 1460→125
- Rank 4 · level 44Cast time3 sec→2 sec−33%Effect 1330→89
- Rank 3 · level 36Cast time3 sec→2 sec−33%Effect 1200→55
2 lower ranks
- Rank 2 · level 28Cast time3 sec→2 sec−33%Effect 1125→34
- Rank 1 · level 20Cast time3 sec→2 sec−33%Effect 170→20
Now: An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
Damage +19% · Rank 8- Rank 8 · level 60Damage183→217+19%
- Rank 7 · level 52Damage145→170+17%
- Rank 6 · level 44Damage115→134+17%
- Rank 5 · level 36Damage83→94+13%
4 lower ranks
- Rank 4 · level 28Damage59→65+10%
- Rank 3 · level 20Damage33→39+18%
- Rank 2 · level 12Damage21→26+24%
- Rank 1 · level 6Damage13→20+54%
Now: An instant shot that causes 217 Arcane damage.
Damage over time −15% · Rank 8- Rank 8 · level 58Damage over time98→83−15%
- Rank 7 · level 50Damage over time77→64−17%
- Rank 6 · level 42Damage over time58→48−17%
- Rank 5 · level 34Damage over time42→34−19%
4 lower ranks
- Rank 4 · level 26Damage over time28→22−21%
- Rank 3 · level 18Damage over time16→12−25%
- Rank 2 · level 10Damage over time8→6−25%
- Rank 1 · level 4Damage over time4→2−50%
Now: Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Cost −33% · Rank 1- Rank 8 · level 56Effect 1140→70
- Rank 7 · level 48Effect 1110→55
- Rank 6 · level 40Effect 180→40
- Rank 5 · level 32Effect 150→35
2 lower ranks
- Rank 4 · level 24Effect 134→30
- Rank 1 · level 1Cost15 Mana→10 Mana−33%
Now: A strong attack that deals melee weapon damage plus 70.
Cooldown +100% · Rank 5- Rank 5 · level 56Cooldown15 sec→30 sec+100%
- Rank 4 · level 46Cooldown15 sec→30 sec+100%
- Rank 3 · level 36Cooldown15 sec→30 sec+100%
- Rank 2 · level 26Cooldown15 sec→30 sec+100%
1 lower rank
- Rank 1 · level 16Cooldown15 sec→30 sec+100%
Now: Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- Rank 4 · level 58Effect 2110→143
- Rank 3 · level 40Effect 275→98
- Rank 2 · level 22Effect 245→59
- Rank 1 · level 6Effect 220→26
Now: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- Rank 4 · level 58Effect 1115→57
- Rank 3 · level 44Effect 175→37
- Rank 2 · level 30Effect 145→22
- Rank 1 · level 16Effect 125→15
Now: Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
- Rank 3 · level 48Effect 1405→810
- Rank 2 · level 34Effect 1280→560
- Rank 1 · level 20Effect 1140→280
Now: Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
Cooldown +100% · Rank 3- Rank 3 · level 54Cooldown15 sec→30 sec+100%
- Rank 2 · level 44Cooldown15 sec→30 sec+100%
- Rank 1 · level 34Cooldown15 sec→30 sec+100%
Now: Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Cooldown +100% · Rank 3- Rank 3 · level 60Cooldown15 sec→30 sec+100%
- Rank 2 · level 40Cooldown15 sec→30 sec+100%
- Rank 1 · level 20Cooldown15 sec→30 sec+100%
Now: Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Cooldown—→15 sec- Rank 3 · level 56Cooldown—→15 sec
- Rank 2 · level 46Cooldown—→15 sec
- Rank 1 · level 36Cooldown—→15 sec
Now: Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Cooldown −100% · Rank 3- Rank 3 · level 58Cooldown1 min→—−100%
- Rank 2 · level 50Cooldown1 min→—−100%
- Rank 1 · level 40Cooldown1 min→—−100%
Now: Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Cost −33% · Rank 1- Rank 1 · level 30Cost45 Mana→30 Mana−33%Effect 140→26
Now: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Cooldown −40%- Cost100 Mana→13.9%−86%Cooldown10 sec→6 sec−40%
Now: Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Cost −87%- Cost70 Mana→9%−87%Effect 120→2
Now: Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Healing −50%- Healing2→1−50%Tick interval 110 sec→5 sec
- Rank 6 · level 58Effect 1110→55
Now: The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
Range—→100 ydNow: The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Duration +100%Now: Take direct control of your pet and see through its eyes for 2 min.
Cooldown +100%- Cooldown15 sec→30 sec+100%
Now: Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
- Rank 5 · level 60Effect 1100→50
Now: Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.