WoW Forever Races
WoW Forever has 10 playable races: 5 Alliance and 5 Horde. New in Forever are the Skyborne, playable on both sides as the High Order Skyborne and Windshaper Skyborne. They start on Zephras Isle and can be Hunter, Rogue, Warrior, Mage, Druid, and Shaman. Across all races, 14 racials are new or reworked.
- Playable races
- 10
- Alliance
- 5
- Horde
- 5
- New racials
- 14
- Skyborne start
- Zephras Isle
Choose a race
Game dataAlliance (5)
Horde (5)
Data: WoW Forever client 1.60.1.70685. How we source this
The Skyborne: WoW Forever's new race
Game dataThe shen'dorei of Skywall come in two halves, one per faction, and both begin on Zephras Isle.

The two Skyborne races differ in faction, reputation, class options and racials. The racials below are the High Order Skyborne's.
Read Leyline Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.
Walk on Air Glide downward through the air for 10 sec while controlling your direction of travel.
Elemental Insight Damage dealt versus Elementals increased by 5%.
Wind Blessed Increases your spellcasting, melee, and ranged Haste by 3%.
Race and class combinations
Game dataWhich classes every race can play in WoW Forever.
| Race | Classes | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| ✓ | ✓ | ✓ | ✓ | ✓ | · | ✓ | ✓ | · | 7 | |
| ✓ | · | ✓ | ✓ | · | ✓ | ✓ | ✓ | · | 6 | |
| ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | · | · | · | 6 | |
| ✓ | · | ✓ | ✓ | ✓ | · | · | · | ✓ | 5 | |
| ✓ | ✓ | · | ✓ | ✓ | · | ✓ | ✓ | · | 6 | |
| ✓ | · | ✓ | · | · | ✓ | · | · | ✓ | 4 | |
| ✓ | · | · | ✓ | ✓ | · | ✓ | ✓ | · | 5 | |
| ✓ | · | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | · | 7 | |
| ✓ | · | ✓ | ✓ | · | · | ✓ | · | ✓ | 5 | |
| ✓ | · | ✓ | ✓ | · | ✓ | · | · | ✓ | 5 |
Every racial ability
Game dataAll racials by race, as their tooltips read in the WoW Forever client. New ones are marked.
| Race | Racial | Effect |
|---|---|---|
| Human | Dramatically increases stealth detection for 20 sec. | |
| Human | Increases your critical strike chance with all spells and attacks by 2%. | |
| Human | Spirit increased by 5%. | |
| Human | Instantly removes all Stun effects. | |
| Orc | Increases Attack Power and Spell Power by 10% for 15 sec. | |
| Orc | Duration of Stun effects on you reduced by 20%. | |
| Orc | Increases your critical strike chance with all spells and abilities by 1%. | |
| Orc | Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec. | |
| Dwarf | Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled. | |
| Dwarf | Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec. | |
| Dwarf | Increases your critical strike bonus to damage and healing by 2%. | |
| Dwarf | Damage dealt versus Beasts increased by 5%. | |
| Night Elf | Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min. | |
| Night Elf | Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. | |
| Night Elf | Transform into a wisp upon death, increasing movement speed by 75%. | |
| Night Elf | Increases your critical strike chance with all spells and attacks by 10% for 15 sec. | |
| Undead | Underwater breath lasts 300% longer than normal. | |
| Undead | Instantly removes all Charm, Fear and Sleep effects. | |
| Undead | When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect. | |
| Undead | Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health. | |
| Tauren | Stuns up to enemies within 8 yds for 2 sec. | |
| Tauren | Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%. | |
| Tauren | Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. | |
| Tauren | Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted. | |
| Gnome | Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec. | |
| Gnome | Maximum Mana increased by 5%. | |
| Gnome | Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%. | |
| Gnome | Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec. | |
| Troll | Increases your spellcasting and attack speed by 10% for 0 sec. | |
| Troll | Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat. | |
| Troll | Damage dealt versus Beasts increased by 5%. | |
| Troll | Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect. | |
| High Order Skyborne | Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found. | |
| High Order Skyborne | Glide downward through the air for 10 sec while controlling your direction of travel. | |
| High Order Skyborne | Damage dealt versus Elementals increased by 5%. | |
| High Order Skyborne | Increases your spellcasting, melee, and ranged Haste by 3%. | |
| Windshaper Skyborne | Glide downward through the air for 10 sec while controlling your direction of travel. | |
| Windshaper Skyborne | Damage dealt versus Elementals increased by 5%. | |
| Windshaper Skyborne | Increases your spellcasting, melee, and ranged Haste by 3%. | |
| Windshaper Skyborne | Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found. |
Race decides your faction, your starting zone, which classes you can play and a set of racial abilities. Human has the widest class choice (7 classes), while the Skyborne bring gliding, haste and travel buffs that no other race has. WoW Forever also reworks Classic racials, so the table above is worth a look even if you play a familiar race.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
WoW Forever races FAQ
How many races are in WoW Forever?
WoW Forever has 10 playable races: 5 for the Alliance and 5 for the Horde, including the new Skyborne.
What is the new race in WoW Forever?
The new race is the Skyborne (shen'dorei), playable as the High Order Skyborne and Windshaper Skyborne. They start on Zephras Isle.
What classes can Skyborne be in WoW Forever?
Skyborne can be Hunter, Rogue, Warrior, Mage, Druid, and Shaman, depending on which half you pick: High Order Skyborne (Hunter, Rogue, Warrior, Mage, and Druid) and Windshaper Skyborne (Hunter, Rogue, Shaman, Warrior, and Druid).
What are the Skyborne racials in WoW Forever?
High Order Skyborne (Read Leyline, Walk on Air, Elemental Insight, and Wind Blessed) and Windshaper Skyborne (Walk on Air, Elemental Insight, Wind Blessed, and Skysight).
Which WoW Forever race can play the most classes?
Human can play 7 classes, the most of any race in WoW Forever.
