Simultaneously places up to 4 totems specified in the Totem Bar.
Call of the Elements
3 sec cast
Requires Level 20
Simultaneously places up to 4 totems specified in the Totem Bar.
WoW Forever gives the Shaman 4 new abilities (Call of the Elements, Totemic Recall, Call of the Ancestors, and Call of the Spirits) and changes the numbers on 30 abilities and 13 talents compared with Classic. Lava Burst, Mana Tide Totem, and Riptide gain 6 new ranks.
The headline number of each changed ability or talent at its highest changed rank, compared with Classic. Green helps the player, red hurts.
Trainer abilities the Shaman did not have in Classic, shown at their highest rank.
Call of the Elements
3 sec cast
Requires Level 20
Simultaneously places up to 4 totems specified in the Totem Bar.
Totemic Recall
Instant
Requires Level 20
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Call of the Ancestors
3 sec cast
Requires Level 30
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
Call of the Spirits
3 sec cast
Requires Level 40
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
Abilities already in the Classic client that WoW Forever trains to higher ranks: the top new rank's tooltip and the level of every new rank.
Lava BurstRank 4
265 Mana30 yd range
2.5 sec cast10 sec cooldown
Requires Level 60
You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Mana Tide TotemRank 4
60 Mana
Instant5 min cooldown
Requires Level 58
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
RiptideRank 3
385 Mana40 yd range
Instant6 sec cooldown
Requires Level 60
Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Every number that differs from the Classic Era client, rank by rank (Classic → WoW Forever).
Now: Casts a bolt of lightning at the target for 185 to 207 Nature damage.
Now: Casts a bolt of lightning at the target for 178 Nature damage.
Now: Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Now: Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
Now: Instantly inflicts 226 to 252 fire damage to enemies within 10 yd of your active Fire totem.
Now: Heals a friendly target for 1508 to 1722.
Now: Heals a friendly target for 775 to 865.
Now: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
Now: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
Now: Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Now: Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
Now: You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Now: Increases your attack speed by 30% for 25 sec.
Now: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
Now: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Now: Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Now: Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Now: Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Now: Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Now: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.
Now: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
Now: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
Now: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
Now: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
Now: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Now: Relocates your active totems to the specified location.
Now: Increases your armor value from items by 8%.
Now: Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
Now: Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
Now: Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
Tooltip text reworded only (5): Flametongue Weapon, Frostbrand Weapon, Rockbiter Weapon, Sentry Totem, Windfury Weapon
Talent ranks with different values. Blizzard hides most ranks above 1 until launch, so rank 1 is what we can compare today.
Now: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Now: Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by -2 sec, and increases the duration of your Magma Totem by 20 sec.
Now: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by -20 sec.
Now: Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by -0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Now: Reduces the cast time of your Ghost Wolf spell by -3 sec, and Ghost Wolf may be used indoors.
Now: Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Now: Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Now: Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Now: Reduces the cooldown of your Reincarnation spell by -10 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Now: Gives your healing spells a 70% chance to not lose casting time when you take damage.
Now: Reduces the threat generated by your spells by 30%.
Now: Increases the effectiveness of your healing spells by 10%.
Now: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Talents with reworded text only (25): Convection, Concussion, Earth's Grasp, Elemental Warding, Elemental Focus, Reverberation, Eye of the Storm, Elemental Devastation, Elemental Fury, Elemental Alacrity, Ancestral Knowledge, Guardian Totems, Thundering Strikes, Improved Lightning Shield, Anticipation, Flurry, Toughness, Elemental Weapons, Improved Healing Wave, Ancestral Healing, Totemic Focus, Nature's Guidance, Restorative Totems, Tidal Mastery, Healing Way
Every race that can be a Shaman; highlighted races could not in Classic.
Data: WoW Forever client 1.60.1.70685. How we source this
Shaman players can choose from 5 races in WoW Forever (Orc, Dwarf, Tauren, Troll, and Windshaper Skyborne). Rage of the Farseer changed the most among its abilities (Cooldown +200%). 13 talents have different values, starting with Call of Flame. 30 more abilities and talents only had their tooltip reworded.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
The Shaman gets 4 new abilities and 6 new spell ranks, and 30 abilities and 13 talents have different values than in Classic.
The new Shaman abilities are Call of the Elements, Totemic Recall, Call of the Ancestors, and Call of the Spirits.
Lava Burst, Mana Tide Totem, and Riptide gain 6 new ranks in total.
Yes, 13 Shaman talents have different values than in Classic, starting with Call of Flame.
Orc, Dwarf, Tauren, Troll, and Windshaper Skyborne can all be a Shaman; Dwarf and Windshaper Skyborne could not in Classic.