Set:16
Tamaño de muestra:247,117 ranked games
Tier:All
Última actualización:7 mar 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Zilean, Sett, Aatrox due to their popularity and high cost. You should have no trouble hitting these units.
5.70
Avg Placement
0.00%
First Place Rate
19.01%
Top 4 Rate
0.06%
Pick Rate
World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin builds: Yone con Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (20.93% TV, +1.92% diferencia); Wukong con Sunfire Cape, Spirit Visage, Evenshroud (10.00% TV, -9.01% diferencia)
Yone
Yone
20.93%
Tasa de victoria
+1.92%
Difference
Wukong
Wukong
10.00%
Tasa de victoria
-9.01%
Difference

Strategy Guide

  • Win Condition: Fast 9 Legendary - level to 9 quickly to find 5-cost units.
  • Economy: High Cost comp (96g investment). Play strongest board, pivot based on items and units hit.
  • Items: Hold key components, slam flexible items for tempo.
  • Carousel Priority: Recurve Bow and B.F. Sword.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), Ionia trait augments.
Fast 9 Legendary
Low Contest
Flexible Start
Selective Slam
Highly Flexible
Ahri, Kennen and Kobuko & Yuumi are 3-cost units with an optimal reroll level of 7. Wukong and Yone are 4-cost units with an optimal reroll level of 10. Zilean, Sett and Aatrox are 5-cost units with an optimal reroll level of 10.
    • Ahri
      Ahri
    • Kennen
      Kennen
    • Kobuko & Yuumi
      Kobuko & Yuumi
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Wukong
      Wukong
    • Yone
      Yone
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Zilean
      Zilean
    • Sett
      Sett
    • Aatrox
      Aatrox
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Este es el posicionamiento sugerido para los campeones de esta composición TFT. El posicionamiento se basa en los roles de las unidades.

Upgrade priority guide showing win rates and pick rates for Ahri, Kennen , Kobuko & Yuumi, Wukong, Yone, Aatrox , Sett, Zilean at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Wukong has the highest 2-star win rate at 26.8%.
Champion
Win Rate: 0.0%
Pick Rate: 5.0%
Win Rate: 20.0%
Pick Rate: 95.0%
-
Win Rate: 10.0%
Pick Rate: 8.3%
Win Rate: 20.0%
Pick Rate: 90.9%
Win Rate: 0.0%
Pick Rate: 0.8%
Win Rate: 14.3%
Pick Rate: 46.3%
Win Rate: 23.1%
Pick Rate: 53.7%
-
Win Rate: 0.0%
Pick Rate: 31.4%
Win Rate: 26.8%
Pick Rate: 67.8%
Win Rate: 100.0%
Pick Rate: 0.8%
Win Rate: 4.0%
Pick Rate: 20.7%
Win Rate: 22.9%
Pick Rate: 79.3%
-
Win Rate: 19.6%
Pick Rate: 92.6%
Win Rate: 11.1%
Pick Rate: 7.4%
-
Win Rate: 18.8%
Pick Rate: 92.6%
Win Rate: 22.2%
Pick Rate: 7.4%
-
Win Rate: 19.3%
Pick Rate: 90.1%
Win Rate: 16.7%
Pick Rate: 9.9%
-
Top 5 items by win rate for each champion. Ahri's best item is Archangel's Staff with a 52.7% win rate. Kennen 's best item is Protector's Vow with a 63.3% win rate. Kobuko & Yuumi's best item is Protector's Vow with a 73.6% win rate. Wukong's best item is Evenshroud with a 68.3% win rate. Yone's best item is Giant Slayer with a 76.0% win rate. Aatrox 's best item is Edge of Night with a 69.0% win rate. Sett's best item is Thief's Gloves with a 77.6% win rate. Zilean's best item is Adaptive Helm with a 68.9% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Ionia (5 shared units, 2.33 avg place), World Ender / Bruiser (8 shared units, 3.03 avg place), and Bruiser / Defender (5 shared units, 4.00 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~67 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

Detailed Analysis

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin is classified as a Fortress composition in TFT Patch 16.5. With a 19.0% win rate and 5.70 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Kennen as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Zilean, Sett, Aatrox ) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Zilean
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Zilean, Sett, Aatrox . Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
96gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Kennen as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Zilean, Sett, Aatrox ) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Zilean, Sett, Aatrox . Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SettContributor
14.0%
#2
Aatrox Contributor
13.1%
#3
YoneContributor
13.0%
#4
ZileanContributor
12.9%
#5
Kobuko & YuumiContributor
12.5%
#6
WukongContributor
12.4%
#7
Kennen Contributor
11.7%
#8
AhriContributor
10.5%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Sett contributes 14.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Aatrox (13.1%), Yone (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin is a All tier composition in TFT Set 16 with a 19.0% win rate and 5.70 average placement. This comp focuses on the Ionia trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 19.0% win rate requires optimal execution
  • Higher 5.70 average placement indicates inconsistency

Strategic Tips

1
Estrategia de Economía

Level efficiently to find your key carries at higher levels.

2
Itemización

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Posicionamiento

Place Wukong and Kennen in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Comp F World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin TFT - Preguntas frecuentes

¿Qué rasgos usa esta composición?

Esta composición usa los siguientes rasgos: World Ender, Ionia, Yordle, Bruiser, Invoker, Slayer, Chronokeeper, The Boss, Darkin. El rasgo principal es Ionia, que está activo en 5 unidades.

¿Cuáles son los carries de esta composición de TFT?

The primary carries for this composition are .

¿Cuál es el mejor posicionamiento para esta composición?

Coloca tus carries en la línea trasera y tus tanques como Wukong and Kennen en la línea frontal para absorber daño. Consulta el tablero de posicionamiento arriba para la ubicación exacta.

¿Es esta composición buena en el meta actual?

Esta composición tiene una tasa de victoria del 19.01% y una colocación promedio de 5.70, lo que la convierte en un fuerte contendiente en el meta actual.

¿Qué builds de objetos usa World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin rinde mejor con estos builds de objetos: Yone con Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (20.93% tasa de victoria, +1.92% diferencia del promedio de la comp); Wukong con Sunfire Cape, Spirit Visage, Evenshroud (10.00% tasa de victoria, -9.01% diferencia del promedio de la comp).

¿Está World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin disputada en TFT Set 16?

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin está relativamente sin disputar con solo una tasa de selección del 0.1%, lo que la convierte en una buena opción cuando quieres evitar pelear por unidades. A menudo puedes conseguir tus campeones clave como tus carries sin mucha competencia.

¿Cuál es la condición de victoria para World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

The win condition for World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin is "Fast 9 Legendario". Esta es una composición de late game que requiere subir rápidamente al nivel 9 para encontrar poderosas unidades legendarias de 5 de coste como Zilean and Sett and Aatrox . Position your carries safely and itemize them properly for maximum damage output.

¿Debería rerollear o subir de nivel con World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

No, World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

¿Cuánto oro cuesta construir World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin es una composición de alto coste que requiere aproximadamente 96 de inversión en oro para completar. Prioriza la economía temprano, mantén interés de 50+ oro y evita rollear hasta que tengas una base económica sólida.

¿Cuáles son las mejores opciones de pivote para World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin es muy flexible con 4 composiciones similares disponibles para pivotar. Las mejores opciones de pivote comparten unidades clave como Zilean and Sett. Si estás disputado, mira composiciones similares que usen estos mismos campeones con diferentes unidades de apoyo.

¿Cuándo debería pivotar lejos de World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin?

You should consider pivoting away from World Ender / Ionia / Yordle / Bruiser / Invoker / Slayer / Chronokeeper / The Boss / Darkin if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 84.1% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 4 alternative compositions.