Set:16
Taille de l'échantillon:430,611 ranked games
Tier:PLATINUM
Dernière mise à jour:4 avr. 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Rift Herald , Kai'Sa , Bel'Veth due to their popularity and high cost. You should have no trouble hitting these units.
7.00
Avg Placement
0.00%
First Place Rate
0.00%
Top 4 Rate
0.06%
Pick Rate
Void / Longshot / Slayer / Vanquisher / Assimilator builds : Bel'Veth avec Guinsoo's Rageblade, Quicksilver, Kraken's Fury (0.00% TV, +0.00% différence); Cho'Gath avec Dragon's Claw, Sunfire Cape, Warmog's Armor (0.00% TV, +0.00% différence); Kai'Sa avec Giant Slayer, Spear of Shojin, Hand Of Justice (0.00% TV, +0.00% différence)
Bel'Veth
Bel'Veth
0.00%
Taux de victoire
+0.00%
Difference
Cho'Gath
Cho'Gath
0.00%
Taux de victoire
+0.00%
Difference
Kai'Sa
Kai'Sa
0.00%
Taux de victoire
+0.00%
Difference

Strategy Guide

  • Win Condition: Vertical Void - maximize Void trait for synergy bonuses.
  • Economy: Medium Cost comp (69g investment). Play strongest board, pivot based on items and units hit.
  • Items: Item flexibility is high - slam for early tempo.
  • Augment Synergies: Look for Void trait augments.
Vertical Void
Low Contest
Flexible Start
Slam Items
Moderate Flexibility
Kog'Maw is a 1-cost unit with an optimal reroll level of 4. Rek'Sai and Cho'Gath are 2-cost units with an optimal reroll level of 6. Gangplank and Malzahar are 3-cost units with an optimal reroll level of 7. Rift Herald , Kai'Sa and Bel'Veth are 4-cost units with an optimal reroll level of 10.
    • Kog'Maw
      Kog'Maw
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Rek'Sai
      Rek'Sai
    • Cho'Gath
      Cho'Gath
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Gangplank
      Gangplank
    • Malzahar
      Malzahar
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Rift Herald
      Rift Herald
    • Kai'Sa
      Kai'Sa
    • Bel'Veth
      Bel'Veth
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.

Upgrade priority guide showing win rates and pick rates for Kog'Maw, Cho'Gath, Rek'Sai, Gangplank, Malzahar, Bel'Veth, Kai'Sa , Rift Herald at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units.
Champion
-
Win Rate: 0.0%
Pick Rate: 93.3%
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 0.0%
Pick Rate: 20.0%
Win Rate: 0.0%
Pick Rate: 73.3%
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 0.0%
Pick Rate: 20.0%
Win Rate: 0.0%
Pick Rate: 73.3%
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 0.0%
Pick Rate: 46.7%
Win Rate: 0.0%
Pick Rate: 46.7%
Win Rate: 0.0%
Pick Rate: 6.7%
Win Rate: 0.0%
Pick Rate: 40.0%
Win Rate: 0.0%
Pick Rate: 60.0%
-
Win Rate: 0.0%
Pick Rate: 60.0%
Win Rate: 0.0%
Pick Rate: 40.0%
-
Win Rate: 0.0%
Pick Rate: 86.7%
Win Rate: 0.0%
Pick Rate: 13.3%
-
Win Rate: 0.0%
Pick Rate: 60.0%
Win Rate: 0.0%
Pick Rate: 40.0%
-
Top 5 items by win rate for each champion. Kog'Maw's best item is Spear of Shojin with a 44.5% win rate. Cho'Gath's best item is Steadfast Heart with a 52.3% win rate. Rek'Sai's best item is Thief's Gloves with a 50.2% win rate. Gangplank's best item is Quicksilver with a 64.6% win rate. Malzahar's best item is Morellonomicon with a 50.7% win rate. Bel'Veth's best item is Quicksilver with a 59.6% win rate. Kai'Sa 's best item is Hextech Gunblade with a 61.9% win rate. Rift Herald 's best item is Spirit Visage with a 55.1% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Riftscourge / Bruiser (7 shared units, 3.01 avg place), Riftscourge / Juggernaut (7 shared units, 3.17 avg place), and Juggernaut / Assimilator (7 shared units, 6.01 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~51 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeEarly-Mid

Void / Longshot / Slayer / Vanquisher / Assimilator aims to dominate early and snowball advantages before late-game comps come online. Games typically end around round 27.

Detailed Analysis

Void / Longshot / Slayer / Vanquisher / Assimilator is classified as a Fortress composition in TFT Patch 16.7. With a 0.0% win rate and 7.00 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Look to snowball your early advantage through aggressive leveling and maintaining win streaks.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Void / Longshot / Slayer / Vanquisher / Assimilator. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Kog'Maw and Rek'Sai are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kog'Maw, Rek'Sai, Cho'Gath.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gangplank, Malzahar, Rift Herald . At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Rift Herald and Kai'Sa . This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
69gTotal Cost
MediumInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Kog'Maw and Rek'Sai are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kog'Maw, Rek'Sai, Cho'Gath.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gangplank, Malzahar, Rift Herald . At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Rift Herald and Kai'Sa . This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Void / Longshot / Slayer / Vanquisher / Assimilator. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Kai'Sa Contributor
14.2%
#2
GangplankContributor
13.1%
#3
Bel'VethContributor
12.9%
#4
Rift Herald Contributor
12.4%
#5
Kog'MawContributor
12.0%
#6
Cho'GathContributor
11.9%
#7
MalzaharContributor
11.9%
#8
Rek'SaiContributor
11.7%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Kai'Sa contributes 14.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Gangplank (13.1%), Bel'Veth (12.9%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Void / Longshot / Slayer / Vanquisher / Assimilator

Void / Longshot / Slayer / Vanquisher / Assimilator is a PLATINUM tier composition in TFT Set 16 with a 0.0% win rate and 7.00 average placement. This comp focuses on the Void trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 0.0% win rate requires optimal execution
  • Higher 7.00 average placement indicates inconsistency

Strategic Tips

1
Stratégie Économique

Level efficiently to find your key carries at higher levels.

2
Itemisation

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positionnement

Place Rift Herald and Cho'Gath in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Comp TFT F Void / Longshot / Slayer / Vanquisher / Assimilator - Questions fréquentes

Quels traits cette comp utilise-t-elle ?

Cette composition utilise les traits suivants : Void, Longshot, Slayer, Vanquisher, Assimilator. Le trait principal est Void, qui est actif sur 7 unités.

Quels sont les carries de cette comp TFT ?

The primary carries for this composition are .

Quel est le meilleur positionnement pour cette composition ?

Placez vos carries en arrière-ligne et vos tanks comme Rift Herald and Cho'Gath en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.

Cette composition est-elle bonne dans la méta actuelle ?

Cette composition a un taux de victoire de 0.00% et un placement moyen de 7.00, ce qui en fait un concurrent solide dans la méta actuelle.

Quels builds d'objets Void / Longshot / Slayer / Vanquisher / Assimilator utilise-t-elle ?

Void / Longshot / Slayer / Vanquisher / Assimilator performe le mieux avec ces builds d'objets : Bel'Veth avec Guinsoo's Rageblade, Quicksilver, Kraken's Fury (0.00% taux de victoire, +0.00% différence par rapport à la moyenne de la comp); Cho'Gath avec Dragon's Claw, Sunfire Cape, Warmog's Armor (0.00% taux de victoire, +0.00% différence par rapport à la moyenne de la comp); Kai'Sa avec Giant Slayer, Spear of Shojin, Hand Of Justice (0.00% taux de victoire, +0.00% différence par rapport à la moyenne de la comp).

Void / Longshot / Slayer / Vanquisher / Assimilator est-elle contestée dans TFT Set 16 ?

Void / Longshot / Slayer / Vanquisher / Assimilator est relativement non contestée avec seulement un taux de sélection de 0.1%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme vos carries sans beaucoup de concurrence.

Quelle est la condition de victoire pour Void / Longshot / Slayer / Vanquisher / Assimilator ?

The win condition for Void / Longshot / Slayer / Vanquisher / Assimilator is "Void Vertical". Cette composition se concentre sur la maximisation du trait Void avec 7 unités, fournissant de forts bonus de synergie. Position your carries safely and itemize them properly for maximum damage output.

Dois-je reroll ou monter de niveau avec Void / Longshot / Slayer / Vanquisher / Assimilator ?

No, Void / Longshot / Slayer / Vanquisher / Assimilator is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

Combien d'or coûte la construction de Void / Longshot / Slayer / Vanquisher / Assimilator ?

Void / Longshot / Slayer / Vanquisher / Assimilator est une composition de coût moyen nécessitant environ 69 d'investissement en or pour compléter. Équilibrez votre économie entre la montée de niveau et le roll. Maintenez les seuils d'intérêt tout en restant en bonne santé en HP.

Quelles sont les meilleures options de pivot pour Void / Longshot / Slayer / Vanquisher / Assimilator ?

Void / Longshot / Slayer / Vanquisher / Assimilator est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Rift Herald and Kai'Sa . Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.

Quand devrais-je m'éloigner de Void / Longshot / Slayer / Vanquisher / Assimilator ?

You should consider pivoting away from Void / Longshot / Slayer / Vanquisher / Assimilator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Riftscourge / Bruiser with a 78.9% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.