Mapa: Altgard

Mapa: AltgardAsmodianie · Poz. 1–51

Asmodianie

Altgard to region Asmodianie w AION 2 na poziomy 1–51. Interaktywna mapa poniżej bazuje na mapie świata z gry i pokazuje każde miejsce, które globalny klient tu umieszcza. Ślady Empireum (560) i ukryte sześciany (59) odhaczasz na mapie w miarę znajdowania, a postęp synchronizuje się z kontem MetaBot.

Lokacje (teren + osada)
52 + 48
Poziom
1–51
Potwory
383
Ślad Empireum
560
Kibelisk
61
Ukryty sześcian
59

Interaktywna mapa: Altgard

Dane gry

Kliknij punkt, by zobaczyć szczegóły i oznaczyć go jako znaleziony; wyszukiwarka przeniesie cię do miejsca, potwora lub NPC. Każdy widok i wybór to link do udostępnienia.

Wczytywanie mapy…

Przeglądaj Altgard według kategorii

Każdy rodzaj miejsc w Altgard ma własną stronę z pełną tabelą i mapą ustawioną na tę warstwę.

Lokacje: Altgard

Wszystkie lokacje polowe i osady w Altgard, według poziomu. Każda prowadzi do potworów, zbieractwa i ciekawych miejsc.

LokacjaTypPoziomPotwory
AltgardTeren——
Amurahta Surveillance BaseTeren——
Andsha Forward BaseTeren——
Blades Temporary OutpostTeren——
Detlef Thieves CampTeren——
Earth AltarTeren——
Granach's HideoutTeren——
Latrima OutpostTeren——
Logger's Rest RuinsTeren——
Muqaka's QuartersTeren——
Mysterious TrackTeren——
Prison CellTeren——
Root of the Sacred Tree EntranceTeren——
Watchtower CampTeren——
Wind AltarTeren——
Zikel's SanctumTeren——
Battlescar MoundTeren1–3312
Calderon CanyonTeren1–139
Corrupted Forester RuinsTeren11
CryptTeren1–132
DranactusTeren1–4527
Dredgion Crash SiteTeren1–4514
Eastern Gribade HighlandTeren1–4529
Fire AltarTeren1–272
Forest Marauder CampsiteTeren11
Graverobber DenTeren1–132
Mahindel RiverTeren1–407
Moslan ForestTeren1–4523
Munin's BridgeTeren1–203
Nameless CemeteryTeren1–4523
Purifying ForestTeren1–4532
Rubek Thieves' Occupied TerritoryTeren11
Sanctum OutpostTeren1–4526
Sanctum Outskirts WatchTeren1–183
Silent HillTeren1–1813
Southern Gribade HighlandTeren1–409
Spirit IsleTeren1–4826
Tranein HighlandTeren1–2016
Tranein PondTeren1–2011
UruthumheimTeren1–4525
Water AltarTeren11
Basfelt RuinsTeren33–4832
Flauke Legion OutpostTeren333
Legion Base RuinsTeren34–455
Fafnite DepositTeren35–4820
Western Gribade HighlandTeren37–4513
Barahta Extermination Unit OutpostTeren404
Idun's LakeTeren405
Black Claw VillageTeren41–4517
Lagta FortressTeren43–488
Impetusium SquareTeren44–4514
Immortal IsleTeren49–5126
Abandoned CampsiteOsada——
Basfelt WaterfallOsada——
Canyon Dispatch AreaOsada——
Collapsed ChasmOsada——
Collapsed Hall Of FameOsada——
Destroyed RuinsOsada——
Elim's RestOsada——
Fissure CaveOsada——
Forest HideoutOsada——
Graverobber CampsiteOsada——
Guide's DwellingOsada——
Healing SpringOsada——
Mire CampsiteOsada——
Odar's ShadeOsada——
Outskirts StallOsada——
Secret Rendezvous PointOsada——
Shadow HallOsada——
Shulak Street StallOsada——
Steel Hammer BaseOsada——
Steel Hammer Merchants HQOsada——
Steel Hammer Temporary Trading PostOsada——
Steel Hammer WorkcampOsada——
Temporary RetreatOsada——
Watcher's TentOsada——
Zemurru's TombOsada——
Abandoned SiteOsada11
Briskwind ShelterOsada11
Creion CampsiteOsada11
Faded StumpOsada11
Fang HideoutOsada1–182
Galorik's Inspection AreaOsada1–102
Gravekeeper CampOsada11
Guide Rest StopOsada11
Hidden CaveOsada11
Minushan SiteOsada11
Neglected CrematoriumOsada11
Nornir AssemblyOsada1–262
North Laborer's TentOsada1–322
Quai CampsiteOsada1–133
Safe HavenOsada1–116
Sanctum DumpsiteOsada1–192
Searcher RockOsada11
South Laborer's TentOsada1–322
Temporary Investigation BaseOsada11
Victorious Daeva's StatueOsada11
Mahindel CliffOsada342
Amunta's HideoutOsada401
Kumrica's CellarOsada41–422

Strefy regionu Altgard w skrócie

Dane gry

Co gra mówi o strefach regionu Altgard (liczba stref: 30), cytat z klienta.

LokacjaOpis w grze
Amurahta Surveillance BaseA Balaur base set up to monitor the area around Black Claw Village. Watch Captain Amurahta keeps a close eye to ensure the local Mau do their work efficiently, and extorts them for their supplies under the pretext of offering them protection.
Andsha Forward BaseAn outpost manned by Balaur of the Lagta Brigade, built to support their research into destroying the Blood Barrier. Whether human or Shulak, any who dare approach Impetusium Square without permission are attacked indiscriminately.
Blades Temporary OutpostAn outpost established by Blades in Moslan Forest to facilitate hunting down any surviving Nornir. Rumor has it that somewhere within the outpost lies a treasure chest filled with valuables looted from the Nornir.
Detlef Thieves CampA group of thieves based in Western Gribade Highland. Originally, they preyed on nearby refugees, but now they cooperate with the Blades, handing over to them any suspicious outsiders passing through.
Granach's HideoutA hideout of wanted criminals who originally worked for the Steel Hammer Merchants until they were caught smuggling goods. Now settled in the Eastern Gribade Highland, they continue to target passing merchants.
Latrima OutpostAn outpost of elite Balaur forces monitoring and patrolling Dranactus. They oversee Drana cultivation while keeping watch over the area. A teleportation device allows them to rapidly reinforce their forces, making this a key base.
Logger's Rest RuinsA small rest stop that was originally home to the loggers of Moslan Forest before being taken over by a band of thieves after the forest burned down. The thieves hunt forest creatures or rob refugees who pass through.
Muqaka's QuartersQuarters where Muqaka, the Chief of Black Claw Village, resides. All Fafnite production and trade statements, among other important documents, are kept in his quarters.
Battlescar MoundA hill in Altgard where a massive clash between Balaur and defiant Daeva took place. Now it is a peaceful meadow frequented by grazing animals.
Calderon CanyonA canyon in northern Altgard. There are various minerals and caves located along the north of the canyon.
Corrupted Forester RuinsA former hideout and home to the Nornir who protected the forest, until their souls were stolen during an attack by the Blades. Now in ruins, the hideout is filled with the vengeful wraiths driven mad by despair.
DranactusLand used by the Balaur to raise Drana for their food supply. Drana has stained the entire area red, with Balaur and their minions wherever one looks.
Dredgion Crash SiteAn area where the Dredgion of the Fafnir Brigade crashed after being caught in the Abyss Rift accident. The surrounding soil is heavily contaminated with waste fluids from the ship.
Eastern Gribade HighlandThe upper eastern area of Gribade Highland—no more than a parched land with only a small patch of grass. A temporary campsite has been built by a Black Claw search party sent to capture Amunta and members of the Daybreak Society.
Forest Marauder CampsiteA marauder hideout hidden within the Purifying Forest. This group particularly despises the Karas and loots all forest inhabitants, Nornirs and Karas alike.
Graverobber DenA den of grave robber Daeva obsessed with an relic buried in a tomb. They've set up camp near the cemetery and are causing havoc. They are notorious even among fellow grave robbers.
Mahindel RiverA large river that bisects the eastern region of Altgard from north to south. After the fall of AION, the river basin expanded because of changes to the landscape.
Moslan ForestA forested area between Altgard Fortress and the Vaspelt Timberlands. Under the care of the Elim, it was once home to a variety of flora and fauna, but recent raids by the Blood Blades have left it in ruins.
Munin's BridgeA bridge that connects northern Altgard to the Moslan Forest. Named by the Nornir after their teacher Munin.
Nameless CemeteryA graveyard for those who died fighting the Balaur. The sheer amount of dead has meant that many were buried without headstones, and the spirits of those Daeva who failed to return to the flow of Odyle roam freely.
Purifying ForestA forest protected by the power of the ancient Sacred Tree Grisilla. Because of the contamination resulting from Fafnir's Poison Blood, Grisilla has weakened and the entire forest is losing its purifying powers.
Rubek Thieves' Occupied TerritoryThe main base of a bandit group occupying Calderon Canyon. They expanded their power using illegal explosives and now pillage anyone in sight, human or Shugo alike.
Sanctum OutpostOnce the main base of the Destruction Archons operating near Zikel's Sanctum, it has since been taken over by the Balaur. Now that the Daeva's rebellion has been quelled, Draconute troops manage the area.
Sanctum Outskirts WatchAn outpost established by the Balaur outside the Sanctum Outpost. Though disguised as a simple outpost, it is actually a facility for testing Draconute modification, with many violent Draconutes who have slipped beyond Drakan control.
Silent HillA hilly area between the Nameless Cemetery and the Sanctum Outpost.
Southern Gribade HighlandThe highlands located between the Western and Eastern Gribade Highlands, to the south of Idun's Lake. The road to Zemurru's Tomb is located here, but it is not being maintained.
Tranein HighlandA peaceful hill on the outskirts of the Sanctum Outpost.
Tranein PondA small pond on the Tranein Highland.
UruthumheimBuilt to honor a Daeva named Uruthum who led eleven warriors to slay the giant Drake Minusha during the Millennium War, this site has since crumbled to ruins.
Basfelt RuinsThis place was once a village of loggers and hunters until it was largely destroyed by the Balaur. Now it is overgrown bush, and the terrain where the Balaur bombardment was concentrated is pitted and twisted, leaving only the shattered ruins of Zikel's…

Wejścia do lochów

Lochy z wejściem w Altgard (61) wraz z lokacją.

NazwaLokacja
Abandoned Memorial RoomUruthumheim
Trickster's DenDredgion Crash Site
Abandoned One's GraveNameless Cemetery
Dratona CaveDredgion Crash Site
Predator's LairPurifying Forest
Dusk PitCalderon Canyon
Lost RuinsNameless Cemetery
Poisonous Plant HabitatNameless Cemetery
Valka's NestDredgion Crash Site
Old GraveyardNameless Cemetery
Treasure Hunter's ResidenceDredgion Crash Site
Abandoned Archon JailMoslan Forest
Fafnite Storage RoomSanctum Outpost
Insectoid TunnelBasfelt Ruins
Bloodsoaked ConfessionalMoslan Forest
Prison of OblivionMoslan Forest
Watcher's Temporary OutpostCalderon Canyon
Blue Dragon's TrapSanctum Outpost
Hidden Vein CaveNameless Cemetery
Fortuneteller's GraveMoslan Forest
Howling DenMoslan Forest
Ossuary of the NobleNameless Cemetery
Smuggler's CaveCalderon Canyon
Homish's Prison CompoundSanctum Outpost
Kumbahum's CaveBlack Claw Village
Victims' CaveMoslan Forest
Drana DepositoryDranactus
High Priest's RuinsDranactus
Closed HideoutUruthumheim
All-Curing CaveBattlescar Mound
Fungie HabitatEastern Gribade Highland
Library of WisdomBasfelt Ruins
Destroyed ScriptoriumPurifying Forest
Dark Root CaveDranactus
Unstable CavePurifying Forest
Lamnah BasePurifying Forest
Twisted PitDranactus
Rift FissureBattlescar Mound
Scale AltarWestern Gribade Highland
Library of ForesightMoslan Forest
Skurv Laborer DenDranactus
Dratona Assembly AreaBasfelt Ruins
Place of RestBlack Claw Village
Final HavenBattlescar Mound
Worshiper's Underground CaveUruthumheim
Fanatics' DenSanctum Outpost
Spider CaveFafnite Deposit
Empty CaveWestern Gribade Highland
Lonely Rock ChasmWestern Gribade Highland
Rock CaveEastern Gribade Highland
Den of ExilesBlack Claw Village
Pirate's Treasure StorageIdun's Lake
Shulak CaveWestern Gribade Highland
Destruction Archons ArmoryEastern Gribade Highland
Ascetic's CaveImpetusium Square
Lagta Fafnite StorageLagta Fortress
Warriors' RestImpetusium Square
Tayga Breeding GroundBlack Claw Village
Library of PatienceBasfelt Ruins
Odylium Marauder DenEastern Gribade Highland
Ruins of the Ancient City of RoahAltgard

Dane z globalnego klienta AION 2 (build 0.0.4387.0). Jak czytamy pliki gry

Altgard ma 52 lokacji terenowych i 48 wiosek. Globalny klient umieszcza tu 383 różnych potworów, 61 Kibelisków do podróży, 1803 punktów zbieractwa i 61 wejść do lochów. Każda lokacja i każdy rodzaj miejsc ma własną stronę z pełną tabelą.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Altgard – FAQ

Na jaki poziom jest Altgard?

Altgard obejmuje poziomy 1–51, np. Battlescar Mound (1–33), Calderon Canyon (1–13) i Corrupted Forester Ruins (1). Tabela lokacji pokazuje każdy poziom.

Gdzie są Ślady Empireum w Altgard?

W Altgard jest 560 Śladów Empireum. Włącz ich warstwę lub trasę zbierania, by zobaczyć wszystkie; strona Śladów dla Altgard wymienia je według lokacji.

Gdzie są ukryte sześciany w Altgard?

Altgard ma ukryte sześciany (59). Każdy pojawia się w jednym z kilku możliwych miejsc; włącz ich warstwę na mapie albo otwórz stronę ukrytych sześcianów.

Jakie nazwane potwory są w Altgard?

Altgard ma nazwane potwory ze stałym spawnem (24), m.in. Desecrator Newbold, Specter Archon Axios, Special Operations Leader Linx i Black Warrior Aed.

Do jakich lochów wejdziesz z Altgard?

Wejścia w Altgard prowadzą do: Abandoned Memorial Room, Trickster's Den, Abandoned One's Grave, Dratona Cave i Predator's Lair. Tabela lochów pokazuje lokację każdego wejścia.

Gdzie są kupcy w regionie Altgard?

Liczba NPC kupców w regionie Altgard: 52, w strefach: Basfelt Waterfall, Graverobber Campsite, Shulak Street Stall i Fissure Cave. Tabela usług pokazuje wszystkich NPC usługowych według strefy.

Ile zadań jest w regionie Altgard?

Liczba zadań w regionie Altgard: 307 (86 Zwój obowiązku, 80 Episode, 73 Obowiązek i 62 Regional). Tabela zadań pokazuje przykłady każdego typu.