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Curse of the Shadow Isles

32 Unidades·16 Sinergias
Assassin5

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Shaco
ShacoCusto 1
Habilidade60 Mana

Place a box. After 2 seconds, it fears all nearby enemies for 1 second and deals 100 Magic Damage.

Talon
TalonCusto 2
Habilidade40 Mana

Stab the target for 200 Physical Damage

Garen
GarenCusto 2
Habilidade80 Mana

Hide in a bush, becoming untargetable for 2 seconds. Then strike the lowest health nearby enemy, dealing 250 Magic Damage. If the enemy has less than 10% health, execute them.

Evelynn
EvelynnCusto 4
Habilidade60 Mana

Deal 400 damage to the target and briefly become untargetable

Shaco Clone
Shaco CloneCusto 5
Habilidade80 Mana

Passive: This unit can only attack while Shaco is alive, and shares his stats. It copies Shaco's attacks and abilities, and takes 50% reduced damage. Active: Briefly become untargetable and swap positions with Shaco.

Bruiser7

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Maokai
MaokaiCusto 1
Habilidade30 Mana

Toss a seedling that deals 200 Magic Damage to all units within 1 hex

Leona
LeonaCusto 1
Habilidade70 Mana

Passive: Takedowns on an enemy with a curse increases Leona's maximum health by 20. Gain a 500 shield, reduced by 5% for each curse on your team

Vladimir
VladimirCusto 2
Habilidade60 Mana

Deal 300 Magic Damage to an enemy and heal for 50 health for each curse that enemy has.

Pantheon
PantheonCusto 3
Habilidade70 Mana

Gain a 250 shield and deal 100 Physical Damage per second in a cone for 3 seconds

Hecarim
HecarimCusto 4
Habilidade80 Mana

Summon an aura for 6 seconds that deals 150 Magic Damage per second to surrounding enemies, healing Hecarim for 50% of the damage done

Amumu
AmumuCusto 4
Habilidade120 Mana

Cast your ultimate, stunning all enemies within 3 hexes for 2 seconds and dealing 150 Magic Damage.

Mordekaiser
MordekaiserCusto 5
Habilidade60 Mana

Passive: Takes 35% less damage from units that are not his primary target Active: Deal 300 Magic Damage in a 3-hex line and gain 200 shield.

Cleanse5

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Soraka
SorakaCusto 1
Habilidade60 Mana

Heal an ally for 350 + 5% of their max health

Yuumi
YuumiCusto 1
Habilidade40 Mana

Passive: At the start of combat attach to the closest unit, granting them immunity from Curses. Gains mana when the unit attacks. Active: Deal 100 damage to an enemy.

Kayle
KayleCusto 3
HabilidadeEvery 6 autos

Heal the lowest health ally for 200 health and grant them an invulnerability shield for 2 seconds. Cannot target the same ally more than once every 5 seconds.

Lux
LuxCusto 3
Habilidade60 Mana

Throw out a shield in a 4-hex line, shielding any allies hit by it for 150.

Morgana
MorganaCusto 4
Habilidade80 Mana

Summon a pool of shadow for 6 seconds that deals 200 damage per second to enemies, and has a 15% chance per second to remove a curse from allies that stand in it.

Curse: Blood Price6

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
LeBlanc
LeBlancCusto 1
Habilidade30 Mana

Deal 150 Magic Damage to the target. Deals 10% more damage for every Curse on your team.

Vladimir
VladimirCusto 2
Habilidade60 Mana

Deal 300 Magic Damage to an enemy and heal for 50 health for each curse that enemy has.

Ashe
AsheCusto 2
HabilidadeEvery 9 autos

Shoot an arrow at the largest group of enemies, stunning them for 1 second and dealing 250 Physical Damage.

Elise
EliseCusto 3
Habilidade40 Mana

Throw out a web net, stunning an enemy for 3 seconds and dealing 150 magic damage.

Morgana
MorganaCusto 4
Habilidade80 Mana

Summon a pool of shadow for 6 seconds that deals 200 damage per second to enemies, and has a 15% chance per second to remove a curse from allies that stand in it.

Evelynn
EvelynnCusto 4
Habilidade60 Mana

Deal 400 damage to the target and briefly become untargetable

Curse: Bound5

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

Shaco
ShacoCusto 1
Habilidade60 Mana

Place a box. After 2 seconds, it fears all nearby enemies for 1 second and deals 100 Magic Damage.

Yuumi
YuumiCusto 1
Habilidade40 Mana

Passive: At the start of combat attach to the closest unit, granting them immunity from Curses. Gains mana when the unit attacks. Active: Deal 100 damage to an enemy.

Lucian
LucianCusto 3
Habilidade40 Mana

Passive: When Senna is on the board, gain 50% Attack Speed and Damage Amp Active: For 5 seconds, each attack hits twice

Senna
SennaCusto 3
Habilidade80 Mana

Passive: When Lucian is on the board, gain +75% ability healing and damage Active: Fires her ultimate towards the farthest range enemy, dealing damage to enemies and healing allies.

Shaco Clone
Shaco CloneCusto 5
Habilidade80 Mana

Passive: This unit can only attack while Shaco is alive, and shares his stats. It copies Shaco's attacks and abilities, and takes 50% reduced damage. Active: Briefly become untargetable and swap positions with Shaco.

Curse: Consuming Shadows5

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Little Devil Teemo
Little Devil TeemoCusto 1
Habilidade10 Mana

Passive: At the start of the round if this unit was on your board in the prior round, add a random 3 cost or lower unit to your bench. At level 8 or above, this unit loses all traits.

Viego
ViegoCusto 2
HabilidadeEvery 3 autos

Deal 10 bonus Physical damage and reduce the enemy unit's magic and physical resistance by 5

Talon
TalonCusto 2
Habilidade40 Mana

Stab the target for 200 Physical Damage

Karthus
KarthusCusto 5
Habilidade120 Mana

After a brief delay deal 100 Magic Damage to all enemy units, dealing +5% damage for each curse on the enemy team. The first time this is cast give each unit a random Curse trait.

Aurelion Sol
Aurelion SolCusto 5
Habilidade120 Mana

Throw a dark planet at the largest group of enemies, dealing 75 damage per active Curse effect on the board.

Curse: Doom4

When this unit dies, your team begins taking 25 true damage per second. This effect stacks, doubling the damage for each stack.

Little Devil Teemo
Little Devil TeemoCusto 1
Habilidade10 Mana

Passive: At the start of the round if this unit was on your board in the prior round, add a random 3 cost or lower unit to your bench. At level 8 or above, this unit loses all traits.

Karthus
KarthusCusto 5
Habilidade120 Mana

After a brief delay deal 100 Magic Damage to all enemy units, dealing +5% damage for each curse on the enemy team. The first time this is cast give each unit a random Curse trait.

Urgot
UrgotCusto 5
Habilidade20 Mana

Deal 250 Physical Damage in a cone

Malzahar
MalzaharCusto 5
Habilidade100 Mana

Suppress the target for 4 seconds, dealing 200 Magic Damage per second. Increase the damage by 2% for every Soul Power stack across your team.

Curse: Fading Hope9

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Little Devil Teemo
Little Devil TeemoCusto 1
Habilidade10 Mana

Passive: At the start of the round if this unit was on your board in the prior round, add a random 3 cost or lower unit to your bench. At level 8 or above, this unit loses all traits.

Soraka
SorakaCusto 1
Habilidade60 Mana

Heal an ally for 350 + 5% of their max health

Yorick
YorickCusto 2
Habilidade60 Mana

Raise an enemy unit that died this combat to fight for you for 4 seconds. If no enemy has died, raise a Soul instead.

Kayle
KayleCusto 3
HabilidadeEvery 6 autos

Heal the lowest health ally for 200 health and grant them an invulnerability shield for 2 seconds. Cannot target the same ally more than once every 5 seconds.

Lux
LuxCusto 3
Habilidade60 Mana

Throw out a shield in a 4-hex line, shielding any allies hit by it for 150.

Gwen
GwenCusto 4
Habilidade30 Mana

Snip the enemy for 500 Magic Damage, increased by 10% for every Soul that has been summoned this combat

Hecarim
HecarimCusto 4
Habilidade80 Mana

Summon an aura for 6 seconds that deals 150 Magic Damage per second to surrounding enemies, healing Hecarim for 50% of the damage done

Morgana
MorganaCusto 4
Habilidade80 Mana

Summon a pool of shadow for 6 seconds that deals 200 damage per second to enemies, and has a 15% chance per second to remove a curse from allies that stand in it.

Thresh
ThreshCusto 5
Habilidade100 Mana

Passive: While alive, Senna cannot cast or attack. While dead, Lucian cannot cast or attack. Active: Throw your hook, pulling the furthest enemy unit to you.

Curse: Friendless1

If this is the last unit alive on your team, they die.

Amumu
AmumuCusto 4
Habilidade120 Mana

Cast your ultimate, stunning all enemies within 3 hexes for 2 seconds and dealing 150 Magic Damage.

Curse: Lovers Parted2

“There is life. There is death. And then there is me.”

  • 2Summon a "Thresh" unit onto your opponent's board at the start of the round
Lucian
LucianCusto 3
Habilidade40 Mana

Passive: When Senna is on the board, gain 50% Attack Speed and Damage Amp Active: For 5 seconds, each attack hits twice

Senna
SennaCusto 3
Habilidade80 Mana

Passive: When Lucian is on the board, gain +75% ability healing and damage Active: Fires her ultimate towards the farthest range enemy, dealing damage to enemies and healing allies.

Light Shroud5

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Soraka
SorakaCusto 1
Habilidade60 Mana

Heal an ally for 350 + 5% of their max health

Leona
LeonaCusto 1
Habilidade70 Mana

Passive: Takedowns on an enemy with a curse increases Leona's maximum health by 20. Gain a 500 shield, reduced by 5% for each curse on your team

Garen
GarenCusto 2
Habilidade80 Mana

Hide in a bush, becoming untargetable for 2 seconds. Then strike the lowest health nearby enemy, dealing 250 Magic Damage. If the enemy has less than 10% health, execute them.

Lux
LuxCusto 3
Habilidade60 Mana

Throw out a shield in a 4-hex line, shielding any allies hit by it for 150.

Pantheon
PantheonCusto 3
Habilidade70 Mana

Gain a 250 shield and deal 100 Physical Damage per second in a cone for 3 seconds

Lost Souls3

First death summons soul(s) to attack your opponent for the remainder of the round

  • 2Summon 1 soul
  • 3Summon 2 souls
Maokai
MaokaiCusto 1
Habilidade30 Mana

Toss a seedling that deals 200 Magic Damage to all units within 1 hex

Yorick
YorickCusto 2
Habilidade60 Mana

Raise an enemy unit that died this combat to fight for you for 4 seconds. If no enemy has died, raise a Soul instead.

Gwen
GwenCusto 4
Habilidade30 Mana

Snip the enemy for 500 Magic Damage, increased by 10% for every Soul that has been summoned this combat

Prevailing Shadows5

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Yorick
YorickCusto 2
Habilidade60 Mana

Raise an enemy unit that died this combat to fight for you for 4 seconds. If no enemy has died, raise a Soul instead.

Gwen
GwenCusto 4
Habilidade30 Mana

Snip the enemy for 500 Magic Damage, increased by 10% for every Soul that has been summoned this combat

Thresh
ThreshCusto 5
Habilidade100 Mana

Passive: While alive, Senna cannot cast or attack. While dead, Lucian cannot cast or attack. Active: Throw your hook, pulling the furthest enemy unit to you.

Mordekaiser
MordekaiserCusto 5
Habilidade60 Mana

Passive: Takes 35% less damage from units that are not his primary target Active: Deal 300 Magic Damage in a 3-hex line and gain 200 shield.

Aurelion Sol
Aurelion SolCusto 5
Habilidade120 Mana

Throw a dark planet at the largest group of enemies, dealing 75 damage per active Curse effect on the board.

Ruination4

Ruined units deal bonus magic damage. When an enemy dies, gain attack speed.

  • 2+25% bonus magic damage, +15% attack speed
  • 4+50% bonus magic damage, +20% attack speed
Kalista
KalistaCusto 1
HabilidadeEvery 1 auto

Attacks lunge a spear into the enemy, stacking 15 True Damage per spear. When the Spear damage is higher than the enemy's health, execute them.

Viego
ViegoCusto 2
HabilidadeEvery 3 autos

Deal 10 bonus Physical damage and reduce the enemy unit's magic and physical resistance by 5

Hecarim
HecarimCusto 4
Habilidade80 Mana

Summon an aura for 6 seconds that deals 150 Magic Damage per second to surrounding enemies, healing Hecarim for 50% of the damage done

Thresh
ThreshCusto 5
Habilidade100 Mana

Passive: While alive, Senna cannot cast or attack. While dead, Lucian cannot cast or attack. Active: Throw your hook, pulling the furthest enemy unit to you.

Shadow Hunter7

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Kalista
KalistaCusto 1
HabilidadeEvery 1 auto

Attacks lunge a spear into the enemy, stacking 15 True Damage per spear. When the Spear damage is higher than the enemy's health, execute them.

Viego
ViegoCusto 2
HabilidadeEvery 3 autos

Deal 10 bonus Physical damage and reduce the enemy unit's magic and physical resistance by 5

Ashe
AsheCusto 2
HabilidadeEvery 9 autos

Shoot an arrow at the largest group of enemies, stunning them for 1 second and dealing 250 Physical Damage.

Lucian
LucianCusto 3
Habilidade40 Mana

Passive: When Senna is on the board, gain 50% Attack Speed and Damage Amp Active: For 5 seconds, each attack hits twice

Senna
SennaCusto 3
Habilidade80 Mana

Passive: When Lucian is on the board, gain +75% ability healing and damage Active: Fires her ultimate towards the farthest range enemy, dealing damage to enemies and healing allies.

Pantheon
PantheonCusto 3
Habilidade70 Mana

Gain a 250 shield and deal 100 Physical Damage per second in a cone for 3 seconds

Urgot
UrgotCusto 5
Habilidade20 Mana

Deal 250 Physical Damage in a cone

Soul Power3

Each time an enemy dies while this unit is alive permanently gain: 10 max health, 1 Attack Damage, and 1 Ability Power

  • 3Gain +2 Attack Damage and Ability Power
Shaco
ShacoCusto 1
Habilidade60 Mana

Place a box. After 2 seconds, it fears all nearby enemies for 1 second and deals 100 Magic Damage.

Talon
TalonCusto 2
Habilidade40 Mana

Stab the target for 200 Physical Damage

Malzahar
MalzaharCusto 5
Habilidade100 Mana

Suppress the target for 4 seconds, dealing 200 Magic Damage per second. Increase the damage by 2% for every Soul Power stack across your team.

Passe o mouse ou clique em uma unidade para ver sua habilidade e sinergias

1Custo(8)
Maokai
Maokai
MaokaiCusto 1
Habilidade30 Mana

Toss a seedling that deals 200 Magic Damage to all units within 1 hex

Lost Souls
Lost Souls

First death summons soul(s) to attack your opponent for the remainder of the round

  • 2Summon 1 soul
  • 3Summon 2 souls
Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Kalista
Kalista
KalistaCusto 1
HabilidadeEvery 1 auto

Attacks lunge a spear into the enemy, stacking 15 True Damage per spear. When the Spear damage is higher than the enemy's health, execute them.

Ruination
Ruination

Ruined units deal bonus magic damage. When an enemy dies, gain attack speed.

  • 2+25% bonus magic damage, +15% attack speed
  • 4+50% bonus magic damage, +20% attack speed
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Little Devil Teemo
Little Devil Teemo
Little Devil TeemoCusto 1
Habilidade10 Mana

Passive: At the start of the round if this unit was on your board in the prior round, add a random 3 cost or lower unit to your bench. At level 8 or above, this unit loses all traits.

Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Curse: Doom
Curse: Doom

When this unit dies, your team begins taking 25 true damage per second. This effect stacks, doubling the damage for each stack.

Curse: Consuming Shadows
Curse: Consuming Shadows

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Soraka
Soraka
SorakaCusto 1
Habilidade60 Mana

Heal an ally for 350 + 5% of their max health

Cleanse
Cleanse

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Light Shroud
Light Shroud

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Leona
Leona
LeonaCusto 1
Habilidade70 Mana

Passive: Takedowns on an enemy with a curse increases Leona's maximum health by 20. Gain a 500 shield, reduced by 5% for each curse on your team

Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Light Shroud
Light Shroud

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Shaco
Shaco
ShacoCusto 1
Habilidade60 Mana

Place a box. After 2 seconds, it fears all nearby enemies for 1 second and deals 100 Magic Damage.

Soul Power
Soul Power

Each time an enemy dies while this unit is alive permanently gain: 10 max health, 1 Attack Damage, and 1 Ability Power

  • 3Gain +2 Attack Damage and Ability Power
Assassin
Assassin

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Curse: Bound
Curse: Bound

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

Yuumi
Yuumi
YuumiCusto 1
Habilidade40 Mana

Passive: At the start of combat attach to the closest unit, granting them immunity from Curses. Gains mana when the unit attacks. Active: Deal 100 damage to an enemy.

Cleanse
Cleanse

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Curse: Bound
Curse: Bound

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

LeBlanc
LeBlanc
LeBlancCusto 1
Habilidade30 Mana

Deal 150 Magic Damage to the target. Deals 10% more damage for every Curse on your team.

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
2Custo(6)
Viego
Viego
ViegoCusto 2
HabilidadeEvery 3 autos

Deal 10 bonus Physical damage and reduce the enemy unit's magic and physical resistance by 5

Ruination
Ruination

Ruined units deal bonus magic damage. When an enemy dies, gain attack speed.

  • 2+25% bonus magic damage, +15% attack speed
  • 4+50% bonus magic damage, +20% attack speed
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Curse: Consuming Shadows
Curse: Consuming Shadows

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Yorick
Yorick
YorickCusto 2
Habilidade60 Mana

Raise an enemy unit that died this combat to fight for you for 4 seconds. If no enemy has died, raise a Soul instead.

Lost Souls
Lost Souls

First death summons soul(s) to attack your opponent for the remainder of the round

  • 2Summon 1 soul
  • 3Summon 2 souls
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Prevailing Shadows
Prevailing Shadows

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Vladimir
Vladimir
VladimirCusto 2
Habilidade60 Mana

Deal 300 Magic Damage to an enemy and heal for 50 health for each curse that enemy has.

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Talon
Talon
TalonCusto 2
Habilidade40 Mana

Stab the target for 200 Physical Damage

Assassin
Assassin

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Soul Power
Soul Power

Each time an enemy dies while this unit is alive permanently gain: 10 max health, 1 Attack Damage, and 1 Ability Power

  • 3Gain +2 Attack Damage and Ability Power
Curse: Consuming Shadows
Curse: Consuming Shadows

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Garen
Garen
GarenCusto 2
Habilidade80 Mana

Hide in a bush, becoming untargetable for 2 seconds. Then strike the lowest health nearby enemy, dealing 250 Magic Damage. If the enemy has less than 10% health, execute them.

Assassin
Assassin

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Light Shroud
Light Shroud

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Ashe
Ashe
AsheCusto 2
HabilidadeEvery 9 autos

Shoot an arrow at the largest group of enemies, stunning them for 1 second and dealing 250 Physical Damage.

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
3Custo(6)
Lucian
Lucian
LucianCusto 3
Habilidade40 Mana

Passive: When Senna is on the board, gain 50% Attack Speed and Damage Amp Active: For 5 seconds, each attack hits twice

Curse: Lovers Parted
Curse: Lovers Parted

“There is life. There is death. And then there is me.”

  • 2Summon a "Thresh" unit onto your opponent's board at the start of the round
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Curse: Bound
Curse: Bound

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

Senna
Senna
SennaCusto 3
Habilidade80 Mana

Passive: When Lucian is on the board, gain +75% ability healing and damage Active: Fires her ultimate towards the farthest range enemy, dealing damage to enemies and healing allies.

Curse: Lovers Parted
Curse: Lovers Parted

“There is life. There is death. And then there is me.”

  • 2Summon a "Thresh" unit onto your opponent's board at the start of the round
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Curse: Bound
Curse: Bound

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

Kayle
Kayle
KayleCusto 3
HabilidadeEvery 6 autos

Heal the lowest health ally for 200 health and grant them an invulnerability shield for 2 seconds. Cannot target the same ally more than once every 5 seconds.

Cleanse
Cleanse

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Elise
Elise
EliseCusto 3
Habilidade40 Mana

Throw out a web net, stunning an enemy for 3 seconds and dealing 150 magic damage.

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
Lux
Lux
LuxCusto 3
Habilidade60 Mana

Throw out a shield in a 4-hex line, shielding any allies hit by it for 150.

Cleanse
Cleanse

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Light Shroud
Light Shroud

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Pantheon
Pantheon
PantheonCusto 3
Habilidade70 Mana

Gain a 250 shield and deal 100 Physical Damage per second in a cone for 3 seconds

Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Light Shroud
Light Shroud

This unit is immune to the effects of curses

  • 3And gains 100% bonus damage/healing/shielding, reduced by 5% for each curse on your team.
Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
4Custo(5)
Gwen
Gwen
GwenCusto 4
Habilidade30 Mana

Snip the enemy for 500 Magic Damage, increased by 10% for every Soul that has been summoned this combat

Lost Souls
Lost Souls

First death summons soul(s) to attack your opponent for the remainder of the round

  • 2Summon 1 soul
  • 3Summon 2 souls
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Prevailing Shadows
Prevailing Shadows

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Hecarim
Hecarim
HecarimCusto 4
Habilidade80 Mana

Summon an aura for 6 seconds that deals 150 Magic Damage per second to surrounding enemies, healing Hecarim for 50% of the damage done

Ruination
Ruination

Ruined units deal bonus magic damage. When an enemy dies, gain attack speed.

  • 2+25% bonus magic damage, +15% attack speed
  • 4+50% bonus magic damage, +20% attack speed
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Morgana
Morgana
MorganaCusto 4
Habilidade80 Mana

Summon a pool of shadow for 6 seconds that deals 200 damage per second to enemies, and has a 15% chance per second to remove a curse from allies that stand in it.

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
Cleanse
Cleanse

When this unit casts, it has a chance to remove a Curse trait from a random ally.

  • 225% chance
  • 450% chance
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Evelynn
Evelynn
EvelynnCusto 4
Habilidade60 Mana

Deal 400 damage to the target and briefly become untargetable

Curse: Blood Price
Curse: Blood Price

Lose HP equal to mana spent when casting

  • 3Lose HP equal to mana spent when ANY unit with "Curse: Blood Price" casts
Assassin
Assassin

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Amumu
Amumu
AmumuCusto 4
Habilidade120 Mana

Cast your ultimate, stunning all enemies within 3 hexes for 2 seconds and dealing 150 Magic Damage.

Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Curse: Friendless
Curse: Friendless

If this is the last unit alive on your team, they die.

5Custo(7)
Thresh
Thresh
ThreshCusto 5
Habilidade100 Mana

Passive: While alive, Senna cannot cast or attack. While dead, Lucian cannot cast or attack. Active: Throw your hook, pulling the furthest enemy unit to you.

Prevailing Shadows
Prevailing Shadows

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Curse: Fading Hope
Curse: Fading Hope

When this unit dies, reduce the attack speed of allies by 5% and reduce their magic resist and armor by 10

Ruination
Ruination

Ruined units deal bonus magic damage. When an enemy dies, gain attack speed.

  • 2+25% bonus magic damage, +15% attack speed
  • 4+50% bonus magic damage, +20% attack speed
Karthus
Karthus
KarthusCusto 5
Habilidade120 Mana

After a brief delay deal 100 Magic Damage to all enemy units, dealing +5% damage for each curse on the enemy team. The first time this is cast give each unit a random Curse trait.

Curse: Doom
Curse: Doom

When this unit dies, your team begins taking 25 true damage per second. This effect stacks, doubling the damage for each stack.

Curse: Consuming Shadows
Curse: Consuming Shadows

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Mordekaiser
Mordekaiser
MordekaiserCusto 5
Habilidade60 Mana

Passive: Takes 35% less damage from units that are not his primary target Active: Deal 300 Magic Damage in a 3-hex line and gain 200 shield.

Bruiser
Bruiser

Gain increased max health

  • 2+25%
  • 4+50%
  • 6+85%
Prevailing Shadows
Prevailing Shadows

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Urgot
Urgot
UrgotCusto 5
Habilidade20 Mana

Deal 250 Physical Damage in a cone

Shadow Hunter
Shadow Hunter

Gain increasing attack damage

  • 2+25 AD
  • 4+45 AD
  • 6+65 AD
Curse: Doom
Curse: Doom

When this unit dies, your team begins taking 25 true damage per second. This effect stacks, doubling the damage for each stack.

Shaco Clone
Shaco Clone
Shaco CloneCusto 5
Habilidade80 Mana

Passive: This unit can only attack while Shaco is alive, and shares his stats. It copies Shaco's attacks and abilities, and takes 50% reduced damage. Active: Briefly become untargetable and swap positions with Shaco.

Curse: Bound
Curse: Bound

When any other "Curse: Bound" units die (on either team), take 200 damage and lose 10% Damage Amp

Assassin
Assassin

When killing an enemy, jump to the lowest health enemy within 3 hexes

  • 2And Abilities can Crit
  • 4And gain 25% bonus crit chance and 50% bonus crit damage
Malzahar
Malzahar
MalzaharCusto 5
Habilidade100 Mana

Suppress the target for 4 seconds, dealing 200 Magic Damage per second. Increase the damage by 2% for every Soul Power stack across your team.

Soul Power
Soul Power

Each time an enemy dies while this unit is alive permanently gain: 10 max health, 1 Attack Damage, and 1 Ability Power

  • 3Gain +2 Attack Damage and Ability Power
Curse: Doom
Curse: Doom

When this unit dies, your team begins taking 25 true damage per second. This effect stacks, doubling the damage for each stack.

Aurelion Sol
Aurelion Sol
Aurelion SolCusto 5
Habilidade120 Mana

Throw a dark planet at the largest group of enemies, dealing 75 damage per active Curse effect on the board.

Prevailing Shadows
Prevailing Shadows

Grant your team increased armor and magic resist

  • 1+10
  • 2+15
  • 3+20
  • 4+25
  • 5+30
Curse: Consuming Shadows
Curse: Consuming Shadows

When killed, summon this unit for 3 seconds to fight for the enemy team with 25% damage and rapidly decaying health

  • 2+1 seconds
  • 3+2 seconds
  • 4+3 seconds
Arco RecurvoLuvas do PugilistaCota de MalhaCapa NegatronBastão Desnecessariamente GrandeEspada G.p.C.Lágrima da DeusaCinto do GiganteEspátulaFrigideira
Arco Recurvo
Efeito Vermelho
Efeito Vermelho
Arco Recurvo+Arco Recurvo

Ataques e Habilidades causam % de Queimadura e % de Ferimento a inimigos por s. Queimadura: causa dano equivalente a uma porcentagem da Vida máxima do alvo como Dano Verdadeiro a cada segundo. Ferimento: reduz a cura recebida.

Luvas do Pugilista
Último Sussurro
Último Sussurro
Arco Recurvo+Luvas do Pugilista

O dano de ataques e habilidades causa % de Fatiamento ao alvo por s. Esse efeito não acumula. Fatiamento: reduz a Armadura

Luvas do Ladrão
Luvas do Ladrão
Luvas do Pugilista+Luvas do Pugilista

A cada rodada: equipa 2 itens aleatórios. [Consome 3 espaços de item.]

Cota de Malha
Determinação Titânica
Determinação Titânica
Cota de Malha+Arco Recurvo

Recebe % de Dano de Ataque e % de Poder de Habilidade ao atacar ou sofrer dano, acumulando até vezes. Com o máximo de acúmulos, recebe % de Amplificação de Dano e imunidade a Controle de Grupo.

Coração Inabalável
Coração Inabalável
Cota de Malha+Luvas do Pugilista

Recebe % de Durabilidade. Enquanto estiver com mais de % de Vida, recebe % de Durabilidade.

Colete Espinhoso
Colete Espinhoso
Cota de Malha+Cota de Malha

Recebe % de Vida máxima. Sofre % de dano reduzido de ataques. Ao ser atingido por qualquer ataque, causa de Dano Mágico a todos os inimigos próximos. Tempo de Recarga: s

Capa Negatron
Fúria do Cráquem
Fúria do Cráquem
Capa Negatron+Arco Recurvo

Ataques concedem % de Dano de Ataque cumulativo, até acúmulos. Depois de ataques, recebe % de Velocidade de Ataque.

Mercúrio
Mercúrio
Capa Negatron+Luvas do Pugilista

Início do combate: Recebe imunidade a Controle de Grupo por s. Recebe % de Velocidade de Ataque cumulativa por segundo.

Placa Gargolítica
Placa Gargolítica
Cota de Malha+Capa Negatron

Recebe de Armadura e de Resistência Mágica para cada inimigo que tiver o usuário como alvo.

Garra do Dragão
Garra do Dragão
Capa Negatron+Capa Negatron

Recebe % de Vida máxima. Cura % da Vida máxima a cada s.

Bastão Desnecessariamente Grande
Lâmina da Fúria de Guinsoo
Lâmina da Fúria de Guinsoo
Bastão Desnecessariamente Grande+Arco Recurvo

Recebe % de Velocidade de Ataque cumulativa por segundo.

Manopla Adornada
Manopla Adornada
Bastão Desnecessariamente Grande+Luvas do Pugilista

Recebe Precisão. {{TFT_Keyword_Precision}}

Stemmaguarda
Stemmaguarda
Cota de Malha+Bastão Desnecessariamente Grande

Início do combate: recebe um Escudo equivalente a % da Vida máxima por s. Quando o Escudo expira, recebe % de Poder de Habilidade.

Centelha Iônica
Centelha Iônica
Bastão Desnecessariamente Grande+Capa Negatron

Causa % de Fragmentação aos inimigos em até casas adjacentes. Quando conjuram uma Habilidade, os inimigos sofrem Dano Mágico equivalente a % do Mana gasto. Fragmentação: reduz a Resistência Mágica.

Capuz da Morte de Rabadon
Capuz da Morte de Rabadon
Bastão Desnecessariamente Grande+Bastão Desnecessariamente Grande

Esse humilde chapéu pode te ajudar a fazer (ou desfazer) o próprio mundo.

Espada G.p.C.
Mata-Gigantes
Mata-Gigantes
Espada G.p.C.+Arco Recurvo

Recebe % de Amplificação de Dano adicional contra Tanques.

Gume do Infinito
Gume do Infinito
Espada G.p.C.+Luvas do Pugilista

Recebe Precisão. {{TFT_Keyword_Precision}}

Limiar da Noite
Limiar da Noite
Espada G.p.C.+Cota de Malha

Ao ficar com % de Vida, torna-se brevemente inalvejável, livra-se de efeitos negativos e cura % da Vida perdida.

Sedenta por Sangue
Sedenta por Sangue
Espada G.p.C.+Capa Negatron

Uma vez por combate, ao ficar com % de Vida, recebe um Escudo de % da Vida máxima que dura até s.

Pistola Laminar Hextec
Pistola Laminar Hextec
Espada G.p.C.+Bastão Desnecessariamente Grande

Cura o aliado com a menor porcentagem de Vida em % do dano causado. Cura de aliado:

Lâmina Mortal
Lâmina Mortal
Espada G.p.C.+Espada G.p.C.

Paz e calma absolutas para o portador... e todos que o enfrentarem.

Lágrima da Deusa
Cajado do Vazio
Cajado do Vazio
Arco Recurvo+Lágrima da Deusa

O dano de ataques e habilidades causa % de Fragmentação ao alvo por s. Esse efeito não acumula. Fragmentação: reduz a Resistência Mágica

Mão da Justiça
Mão da Justiça
Luvas do Pugilista+Lágrima da Deusa

Recebe 2 efeitos:% de Dano de Ataque e % de Poder de Habilidade.% de Vampirismo Universal. Enquanto estiver com mais de % de Vida, terá o dobro de Dano de Ataque e Poder de Habilidade. Enquanto estiver com menos de % de Vida, dobrará o Vampirismo Universal.

Juramento do Protetor
Juramento do Protetor
Cota de Malha+Lágrima da Deusa

Início do combate: Recebe de Mana. Com % de Vida, recebe de Mana e um Escudo igual a % da Vida máxima.

Elmo Adaptativo
Elmo Adaptativo
Capa Negatron+Lágrima da Deusa

Recebe mais % de Mana de todas as origens. O usuário recebe um efeito adicional com base na Função: Tanques e Lutadores: recebem de Armadura e Resistência Mágica. Outras Funções: recebem % de Dano de Ataque e de Poder de Habilidade.

Cajado do Arcanjo
Cajado do Arcanjo
Bastão Desnecessariamente Grande+Lágrima da Deusa

Início do combate: recebe % de Poder de Habilidade a cada s em combate.

Lança de Shojin
Lança de Shojin
Espada G.p.C.+Lágrima da Deusa

Ataques concedem de Mana adicional.

Efeito Azul
Efeito Azul
Lágrima da Deusa+Lágrima da Deusa

Recebe mais % de Dano de Ataque e de Poder de Habilidade de todas as origens.

Cinto do Gigante
Dente de Na'Shor
Dente de Na'Shor
Cinto do Gigante+Arco Recurvo

Ataques concedem de Mana adicional, aumentado para em caso de Acerto Crítico.

Mangual do Guerreiro
Mangual do Guerreiro
Cinto do Gigante+Luvas do Pugilista

Acertos Críticos concedem % de Amplificação de Dano por s, acumulando até x.

Capa de Fogo Solar
Capa de Fogo Solar
Cota de Malha+Cinto do Gigante

Recebe % de Vida máxima. A cada s, causa % de Queimadura e % de Ferimento a um inimigo em um raio de casas por s. Queimadura: Causa uma porcentagem da Vida máxima do alvo como Dano Verdadeiro a cada segundo. Ferimento: Reduz a cura recebida.

Proteção Imutável
Proteção Imutável
Cinto do Gigante+Capa Negatron

Causa % de Fatiamento aos inimigos em até casas adjacentes. Recebe de Armadura e Resistência Mágica nos primeiros s de combate. Fatiamento: reduz a Armadura.

Morellonomicon
Morellonomicon
Cinto do Gigante+Bastão Desnecessariamente Grande

Ataques e Habilidades causam % de Queimadura e % de Ferimento aos inimigos por s. Queimadura: causa uma porcentagem da Vida máxima do alvo como Dano Verdadeiro a cada segundo. Ferimento: reduz a cura recebida.

Sinal de Sterak
Sinal de Sterak
Espada G.p.C.+Cinto do Gigante

Quando está com % de Vida, o usuário recebe um escudo equivalente a % da própria Vida máxima que decai rapidamente por s.

Semblante Espiritual
Semblante Espiritual
Cinto do Gigante+Lágrima da Deusa

Regenera % da Vida perdida a cada segundo.

Armadura de Warmog
Armadura de Warmog
Cinto do Gigante+Cinto do Gigante

Recebe % de Vida máxima.

Espátula
Emblema de Rasga-tempo
Emblema de Rasga-tempo
Arco Recurvo+Espátula

O usuário ganha a característica Rasga-tempo.

Emblema de N.O.V.A.
Emblema de N.O.V.A.
Luvas do Pugilista+Espátula

O usuário ganha a característica N.O.V.A. Golpe N.O.V.A.: recebe % de Velocidade de Ataque e de Armadura e Resistência Mágica. Outros aliados recebem % de Velocidade de Ataque e de Armadura e Resistência Mágica.

Emblema de Mipo
Emblema de Mipo
Cota de Malha+Espátula

O usuário ganha a característica Mipo, % de Amplificação de Dano e de Vida a cada %i:set14AmpIcon%.

Emblema de Árbitro
Emblema de Árbitro
Capa Negatron+Espátula

O usuário ganha a característica Árbitro.

Emblema de Astromante
Emblema de Astromante
Bastão Desnecessariamente Grande+Espátula

O usuário ganha a característica Astromante.

Emblema de Estrela Negra
Emblema de Estrela Negra
Espada G.p.C.+Espátula

O usuário ganha a característica Estrela Negra.

Emblema de Embalos no Espaço
Emblema de Embalos no Espaço
Espátula+Lágrima da Deusa

O usuário ganha a característica Embalos no Espaço. Ao conjurar, o usuário entra no {{TFT17_SpaceGroove_TheGroove}} por s. Este efeito pode ocorrer somente uma vez a cada s.

Emblema de Primordiano
Emblema de Primordiano
Cinto do Gigante+Espátula

O usuário ganha a característica Primordiano.

Coroa do Estrategista
Coroa do Estrategista
Espátula+Espátula

Sua equipe recebe + de tamanho máximo. % de chance de conceder 1 de ouro ao vencer um combate. "... o Coração de um herói..."

Frigideira
Emblema de Desafiante
Emblema de Desafiante
Frigideira+Arco Recurvo

O usuário ganha a característica Desafiante. Ao eliminar, cada um dos próximos ataques do usuário curam % da Vida máxima.

Emblema de Ladino
Emblema de Ladino
Frigideira+Luvas do Pugilista

O usuário ganha a característica Ladino. Com % de Vida, recebe % de Vampirismo Universal e imunidade a Controle de Grupo por s.

Emblema de Bastião
Emblema de Bastião
Cota de Malha+Frigideira

O usuário ganha a característica Bastião. Após os primeiros s de combate, o usuário recebe % de Velocidade de Ataque.

Emblema de Vanguarda
Emblema de Vanguarda
Frigideira+Capa Negatron

O usuário ganha a característica Vanguarda. Recebe % de Poder de Habilidade sempre que um aliado recebe um Escudo.

Emblema de Viajante
Emblema de Viajante
Frigideira+Bastão Desnecessariamente Grande

O usuário ganha a característica Viajante. Início do Combate: o usuário e aliados a até 1 casa na mesma fileira recebem efeitos adicionais com base na função do usuário. - Tanques: de Armadura e Resistência Mágica - Lutadores/Assassinos: % de Vampirismo Universal - Outras funções: % de Velocidade de Ataque

Emblema de Saqueador
Emblema de Saqueador
Espada G.p.C.+Frigideira

O usuário ganha a característica Saqueador e tem % de chance de obter de ouro em abates. Ouro obtido nesta partida:

Emblema de Pastor
Emblema de Pastor
Frigideira+Lágrima da Deusa

O usuário ganha a característica Pastor. Ao conjurar, concede % do Mana máximo ao Elo das Estrelas.

Emblema de Lutador
Emblema de Lutador
Frigideira+Cinto do Gigante

O usuário ganha a característica Lutador. Ataques causam % da Vida máxima do usuário como Dano Mágico.

Capa do Estrategista
Capa do Estrategista
Frigideira+Espátula

Sua equipe recebe + de tamanho máximo. % de chance de conceder 1 de ouro após s de combate. "... e um pouquinho de Sorte."

Escudo do Estrategista
Escudo do Estrategista
Frigideira+Frigideira

Sua equipe recebe + de tamanho máximo. % de chance de conceder 1 de ouro quando o usuário morrer. "Imbuído da sabedoria de um filósofo..."

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